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- #include "colors.inc"
- #include "shapes.inc"
- #include "textures.inc"
- #include "stones.inc"
-
- camera {
- location < 0.8 1.5 -5 >
- direction < 0 0 1.5 >
- up < 0 1 0 >
- right < 1.33 0 0 >
- look_at < 0 1.2 0 >
- }
-
- /* Gold metal sphere placed inside
- the wire cube for effect. */
-
- object {
- sphere { < 0 1.2 0 > 0.8 }
- texture { Gold_Metal }
- }
-
- /* Marblized wire cube I'm famous
- for drawing. Just made from some
- CSG boxes. */
-
- object {
- difference {
- box { < -1.2 0 -1.2 > < 1.2 2.4 1.2> }
- box { < -1 0.2 -2 > < 1 2.2 2 > }
- box { < -2 0.2 -1 > < 2 2.2 1 > }
- box { < -1 -1 -1 > < 1 3 1 > }
- }
- texture { Stone21 }
- }
-
- /* A simple gray coloured floor. The
- wire cube sits on the floor. */
-
- object {
- plane { < 0 1 0 > 0 }
- texture { colour red 0.8 green 0.8 blue 0.8 }
- }
-
- /* This is a cloudy sky borrowed from
- 'pool.pov' provided as a sample scene. */
-
- object {
- sphere { <0.0 -10000.0 -200.0> 15000.0 }
- texture {
- 0.05
- Bright_Blue_Sky
- scale <7500.0 1000.0 5000.0>
- ambient 0.7
- diffuse 0.0
- }
- colour red 0.5 green 0.5 blue 1.0
- }
-
- object { light_source { < 5 8 -6 > colour White } }
-
-