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- ΓòÉΓòÉΓòÉ 1. About Othello ΓòÉΓòÉΓòÉ
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- The game of Othello is played on an 8 by 8 board. There are 64 markers which
- have contrasting colours on their opposite sides (red and blue or black and
- white for monomchrome displays). Initially the first four markers are placed
- diagonally in the central four squares.
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- The players place markers on the board in unoccupied squares. Each marker must
- be placed so that it is adjacent to an enemy marker, either orthogonally or
- diagonally. In addition, the marker must be placed in line with a friendly
- marker and separated from it by one or more enemy markers (and no empty
- spaces). All enemy markers so flanked are reversed so that they become friendly
- markers. Markers remain fixed during a game, but a marker max be reversed any
- number of times.
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- If the placing of the marker simultaneously captures two or more chains of
- enemy markers, the markers in all captured chains are reversed.
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- Pieces may be captured only by the placing of a marker. Enemy markers flanked
- at both ends as the result of other causes (such as the reversal of some
- marker) are not captured.
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- If a player cannot make a legal move he loses his turn. He continues to lose
- his turn until a legal move becomes possible for him.
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- The game ends when all 64 squares are filled, or when neither player can move.
- The winner is the player with the most markers on the board.
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- Related information:
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- Playing the game
- Keys help
- Note
- Copyright notice
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- ΓòÉΓòÉΓòÉ 2. Playing the game ΓòÉΓòÉΓòÉ
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- Choose New from the Game menu to start a new game and select the level of play
- which is either Beginner, Advanced or Master by selecting the corresponding
- item on the Options menu. The current level of play is indicated by a check
- mark left to the menu item.
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- To place a marker, move the mouse pointer to an empty square. The mouse pointer
- changes its shape to a cross to indicate that it would be possible for you to
- place a marker on the corresponding square. Press the left mouse button to
- place a marker. You can also use the arrow keys to move around the board. Bress
- Enter, Return or Space to place a marker. If you or the computer has to pass, a
- message will be displayed.
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- Choose Hint to get a hint on a good move. Choose Computer starts if you want
- the computer to make the first move.
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- ΓòÉΓòÉΓòÉ 3. Note ΓòÉΓòÉΓòÉ
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- If a display driver for a monochrome display is installed, the red side of the
- markers will be displayed white and the blue side of the markers will be
- displayed black. Othello can also be played on computers that have no pointing
- device installed or attached by using the arrow keys instead of the mouse.
-
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- ΓòÉΓòÉΓòÉ 4. Copyright notice ΓòÉΓòÉΓòÉ
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- Entertainment Pack for OS/2
- Othello
- Version 1.0
- All rights reserved.
- Copyright (C) Peter Wansch, 1994
-
- January 28, 1994
- Vienna, Austria
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- ΓòÉΓòÉΓòÉ 5. Help for Game ΓòÉΓòÉΓòÉ
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- Use the Game menu to start a new game or to get a hint on a good move.
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- ΓòÉΓòÉΓòÉ 5.1. Help for New ΓòÉΓòÉΓòÉ
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- Choose New to begin a new game.
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- ΓòÉΓòÉΓòÉ 5.2. Help for Hint ΓòÉΓòÉΓòÉ
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- Choose Hint to get a hint on a good move.
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- ΓòÉΓòÉΓòÉ 6. Help for Options ΓòÉΓòÉΓòÉ
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- Use the Options menu to change the level of play or to switch the sound on or
- off.
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- ΓòÉΓòÉΓòÉ 6.1. Help for Beginner ΓòÉΓòÉΓòÉ
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- Choose Beginner to switch the current level of play to the Beginner level. The
- higher the level of play, the longer the computer spends calculating its move.
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- ΓòÉΓòÉΓòÉ 6.2. Help for Advanced ΓòÉΓòÉΓòÉ
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- Choose Advanced to switch the current level of play to the Advanced level. The
- higher the level of play, the longer the computer spends calculating its move.
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- ΓòÉΓòÉΓòÉ 6.3. Help for Master ΓòÉΓòÉΓòÉ
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- Choose Master to switch the current level of play to the Master level. The
- higher the level of play, the longer the computer spends calculating its move.
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- ΓòÉΓòÉΓòÉ 6.4. Help for Player starts ΓòÉΓòÉΓòÉ
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- Choose Player starts if you want to make the first move.
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- ΓòÉΓòÉΓòÉ 6.5. Help for Computer starts ΓòÉΓòÉΓòÉ
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- Choose Computer starts if you want the Computer to make the first move.
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- ΓòÉΓòÉΓòÉ 6.6. Help for Sound ΓòÉΓòÉΓòÉ
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- Choose Sound to switch the sound on or off.
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- ΓòÉΓòÉΓòÉ 7. Help for Help ΓòÉΓòÉΓòÉ
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- Use the Help menu to obtain help information.
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- ΓòÉΓòÉΓòÉ 7.1. Help for Help index ΓòÉΓòÉΓòÉ
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- Choose Help index to display the help index. The help index lists the titles of
- the help information that is available.
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- ΓòÉΓòÉΓòÉ 7.2. Help for General help ΓòÉΓòÉΓòÉ
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- Choose General help to get general help for the program. General help provides
- general information about Othello.
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- ΓòÉΓòÉΓòÉ 7.3. Help for Keys help ΓòÉΓòÉΓòÉ
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- Choose Keys help to see a list of keys and a description of the function of the
- keys.
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- ΓòÉΓòÉΓòÉ 7.3.1. Keys help ΓòÉΓòÉΓòÉ
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- CONTROL KEYS
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- Arrow keys
- Move you around the board in the direction of the arrow.
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- Enter, Spacebar, Return
- Places a marker.
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- Ctrl+N
- Starts a new game.
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- Ctrl+H
- Gets a hint.
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- HELP KEYS
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- F1
- Gets help
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- Esc
- Views previous Help panel or ends help if only one panel has been
- viewed.
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- Alt+F4
- Ends help or ends program.
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- SYSTEM KEYS
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- Alt+Esc
- Switches to the next program.
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- Ctrl+Esc
- Switches to the Window List.
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- WINDOW KEYS
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- Underlined letter
- Moves among the choices on the action bar and pull-downs submenu or
- executes the function chosen.
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- Alt+Underlined letter
- Executes the function chosen immediately.
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- ΓòÉΓòÉΓòÉ 7.4. Help for Using help ΓòÉΓòÉΓòÉ
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- Choose Using help to obtain information on how to use the Help facility.
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- ΓòÉΓòÉΓòÉ 7.5. Help for Product information ΓòÉΓòÉΓòÉ
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- Choose Product information to view a dialog that displays information about
- Othello, such as version number and copyright notice.
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- ΓòÉΓòÉΓòÉ 7.5.1. Help for Product information dialog ΓòÉΓòÉΓòÉ
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- This dialog displays information about Othello, such as version number and
- copyright notice.
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- Related information:
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- Help for OK
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- ΓòÉΓòÉΓòÉ 7.5.2. Help for OK ΓòÉΓòÉΓòÉ
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- The OK button closes the product information dialog.