home *** CD-ROM | disk | FTP | other *** search
-
- ΓòÉΓòÉΓòÉ 1. Help for PM MINE Help ΓòÉΓòÉΓòÉ
-
- Use these choices to find out how to use help, to get extended help, to go to a
- list of keys, or to go to the help index.
-
- Help for help
- Provides detailed information on the kinds of help available and how to
- use help.
-
- Extended help
- Displays general help.
-
- Keys help
- Displays a list of keys.
-
- Help index
- Displays the help index.
-
-
- ΓòÉΓòÉΓòÉ 2. Help for Help ΓòÉΓòÉΓòÉ
-
- Use this choice to obtain information on how to use the Help facility.
-
-
- ΓòÉΓòÉΓòÉ 3. Help for Extended Help ΓòÉΓòÉΓòÉ
-
- Use this choice to obtain general information on the tasks you can perform
- while you are viewing a help window.
-
-
- ΓòÉΓòÉΓòÉ 4. Help for Help Index ΓòÉΓòÉΓòÉ
-
- Use this choice to display the help index.
-
- The help index lists the titles of the help information that is available.
-
-
- ΓòÉΓòÉΓòÉ 5. Help for Keys ΓòÉΓòÉΓòÉ
-
- Use this choice to see a list of keys and a description of the function of the
- keys.
-
-
- ΓòÉΓòÉΓòÉ 6. Extended Help for PM MINE ΓòÉΓòÉΓòÉ
-
- The PM Mine program is a game whose object is to mark all mines and reveal all
- safe squares. Each square either contains a mine, is empty or contains a
- number indicating how many mines exist in the surrounding eight (8) squares.
- The number of mines remaining is on the top left while the number of seconds
- is displayed on the top right (your 'score'). The left mouse button is used to
- 'step' on a square and reveal it. If a mine is encountered, you die ! If a
- blank square is revealed (no surrounding mines), all connecting blank and
- numbered squares are automatically shown. The right mouse button can be used to
- mark a mine the first time, and place a question mark the second time. You
- cannot reveal a marmked mine, but you can reveal a question marked one.
- marking a third time puts the square back to its normal state. If you have
- already hit a mine, you can use the right mouse button as a fast restart. When
- you die, all incorrectly marked mines are shown. If you wish to see all the
- mines, select the Reveal Mines Now item in the Options menu. If you always
- want to see the mines when you die, select the Reveal Mines When Done item in
- the Options menu. You can select the number of mines, columns or rows in a
- 'custom' grid but no scores are saved in this case. You can save the game,
- which exits the program. Later, when you restart, the old game is displayed.
- While playing a game, you can either hit the ESC key or the minimize button to
- minimize the application and freeze the time. Restoring the application will
- restart the time from where you left off. Help is available any time you press
- the F1 key from anywhere within the program. Because this is a context
- sensitive help, the help information that is displayed depends on where in the
- program F1 was selected.
-
- For instance, you receive help for the Levels pull-down on the action bar when
- you highlight Levels and press F1. However, this is not the same help that is
- displayed when you press F1 while the Novice choice in the Levels pull-down is
- highlighted.
-
- Press Esc at any time to view the previous help window or to return to the main
- PM MINE window if there are no other help windows.
-
-
- ΓòÉΓòÉΓòÉ 7. Help for Levels ΓòÉΓòÉΓòÉ
-
- A Level is a skill group. Novice, Challenge and then Pro are the selectable
- levels, each progressively more difficult. The three top scores for each level
- are saved in the scores file.
-
- The Levels consists of these functions:
-
- * Novice
-
- * Challenge
-
- * Pro
-
- * Scores...
-
- * About
-
- The Novice selection provides the Novice game board with a 10 x 10 grid
- containing 12 mines.
-
- The Challenge selection provides the Challenge game board with a 15 x 25 grid
- containing 50 mines.
-
- The Pro selection provides the Pro game board with a 15 x 30 grid containing 99
- mines.
-
- The Scores selection displays the three best scores (times) for each standard
- level.
-
- The About selection displays Princeton Windowing Systems copyright notice.
-
-
- ΓòÉΓòÉΓòÉ 8. Help for Novice ΓòÉΓòÉΓòÉ
-
- The Novice selection provides the Novice game board with a 10 x 10 grid
- containing 12 mines.
-
-
- ΓòÉΓòÉΓòÉ 9. Help for Challenge ΓòÉΓòÉΓòÉ
-
- The Challenge selection provides the Challenge game board with a 15 x 25 grid
- containing 50 mines.
-
-
- ΓòÉΓòÉΓòÉ 10. Help for Pro ΓòÉΓòÉΓòÉ
-
- The Pro selection provides the Pro game board with a 15 x 30 grid containing 99
- mines.
-
-
- ΓòÉΓòÉΓòÉ 11. Help for Scores ΓòÉΓòÉΓòÉ
-
- The Scores selection displays the three best scores (times) for each standard
- level.
-
-
- ΓòÉΓòÉΓòÉ 12. Help for Information about PM MINE ΓòÉΓòÉΓòÉ
-
- PM MINE Product identification. Copyright 1991 by Princeton Windowing
- Systems.
-
-
- ΓòÉΓòÉΓòÉ 13. Help for Options ΓòÉΓòÉΓòÉ
-
- The Options Menu provides the following:
-
- * Number of Mines...
-
- * Number of Rows...
-
- * Number of Columns...
-
- * Reveal Mines When Done
-
- * Reveal Mines Now
-
- * Save game and exit
-
-
- ΓòÉΓòÉΓòÉ 14. Help for Number of Mines ΓòÉΓòÉΓòÉ
-
- Change the number of mines in the current grid.
-
-
- ΓòÉΓòÉΓòÉ 15. Help for Number of Rows ΓòÉΓòÉΓòÉ
-
- Change the number of rows in the current grid.
-
-
- ΓòÉΓòÉΓòÉ 16. Help for Number of Columns ΓòÉΓòÉΓòÉ
-
- Change the number of columns in the current grid.
-
-
- ΓòÉΓòÉΓòÉ 17. Help for Reveal Mines When Done ΓòÉΓòÉΓòÉ
-
- This function reveals all mines in the grid when a game is ended, either by
- completing the grid, or, when you die.
-
-
- ΓòÉΓòÉΓòÉ 18. Help for Reveal Mines Now ΓòÉΓòÉΓòÉ
-
- This function immediately reveals all mines in the grid if the game is over
-
-
- ΓòÉΓòÉΓòÉ 19. Help for Save Game ΓòÉΓòÉΓòÉ
-
- This function ends the application after saving it. Next time you start the
- game, you will begin with the same game.
-
-
- ΓòÉΓòÉΓòÉ 20. Help for Restart ΓòÉΓòÉΓòÉ
-
- The game is restarted. This can also be done with the right mouse button when
- the game is over.
-
-
- ΓòÉΓòÉΓòÉ 21. Help for Key Assignments ΓòÉΓòÉΓòÉ
-
- The list of keys is arranged in groups.
-
- ACCELERATOR KEYS
-
- ESC
- Minimize and freeze the current game
-
- HELP KEYS
-
- F1
- Get help
-
- F2
- Get extended help (from within any help window)
-
- Alt+F4
- End help
-
- F9
- Go to a list of keys (from within any help window)
-
- F11
- Go to the help index (from within any help window)
-
- Esc
- Previous Help Panel, or End help if only one panel
-
- Alt+F6
- Go to/from help and programs
-
- Shift+F10
- Get help for help
-
- SYSTEM KEYS
-
- Alt+F6
- Switch to the next windowed program
-
- Alt+Esc
- Switch to the next program, including full-screen programs
-
- Ctrl+Esc
- Switch to the Task List
-
- WINDOW KEYS
-
- F3
- Close a window
-
- F10
- Go to/from the action bar
-
- Arrow keys
- Move among choices
-
- End
- Go to the last choice in a pull-down
-
- Esc
- Cancel a pull-down or the system menu
-
- Home
- Go to the first choice in a pull-down
-
- PgUp
- Scroll the contents of the window up one page
-
- PgDn
- Scroll the contents of the window down one page
-
- Underlined letter
- Move among the choices on the action bar and pull-downs
-
- Alt+F10
- Go to/from the action bar
-
- Alt+F4 or F3
- Close the window
-
- Alt+F5
- Restore the window
-
- Alt+F7
- Move the window
-
- Alt+F8
- Size the window
-
- Alt+F9
- Minimize the window
-
- Alt+F10
- Maximize the window
-
- Ctrl+PgDn or Shift+F8
- Scroll the contents of the window right one page
-
- Ctrl+PgUp or Shift+F7
- Scroll the contents of the window left one page
-
- Shift+Esc or Alt+Spacebar
- Go to/from the system menu
-
- Shift+Esc or Alt
- Go to/from the system menu of a text window
-