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- ΓòÉΓòÉΓòÉ 1. Solar Conquest ΓòÉΓòÉΓòÉ
-
- Solar Conquest
-
- is a space Real Estate game similar in nature to the classic Monopoly(tm) game,
- except that it is played in space as apposed to a city. The solar system is
- split into monopolies of a planet and the natural satellites or moons that
- orbit it. Players move their spaceship around the solar system buying
- properties and paying rent.
-
- This game can handle up to 6 players and provides an option to allow the
- computer to be a player from the beginning, or take over for a human player.
- Solar Conquest will handle all monies, properties, and other task to allow the
- players to focus on the objective of the game.
-
- The player at the end of the game worth the most is the winner. There are
- several ways for players to lose such as bankruptcy, being destroyed by another
- player, or to run out of fuel on your spaceship.
-
- The user manual organized as follows:
-
- o How to play Solar Conquest
- o Menus and Buttons
-
-
- ΓòÉΓòÉΓòÉ 1.1. Objective ΓòÉΓòÉΓòÉ
-
- Objective: The objective of the game is to collect more properties than any
- other player by moving around the playing board and landing on un-owned planets
- and moons. Once purchased, other players pay rent for landing on a owned
- property.
-
-
- ΓòÉΓòÉΓòÉ 1.1.1. Winning ΓòÉΓòÉΓòÉ
-
- Winning: The winner of the game is determined by adding up all the cash, fuel
- pods and properties (value determined as purchase price) for each player to see
- who has the most worth and they are declared the winner.
-
-
- ΓòÉΓòÉΓòÉ 1.2. Properties ΓòÉΓòÉΓòÉ
-
- Properties fall into seven types
-
- Space
-
- Although a majority of the solar system is made up of Space, in Solar Conquest
- there is relatively a small portion of Space used on the playing board.
- Nothing really much can happen in Space.
-
- Gravity
-
- These positions on the playing board are used to represent the gravitational
- pull of a planet and cannot be landed on.
-
- Planets
-
- The largest masses in the Solar System (other than the Sun) are the planets.
- Each planet has an orbit around the Sun and if large enough, may have
- satellites that have been captured in the gravity of the planet. These are the
- most valuable properties on the board.
-
- Satellites
-
- Small masses in the Solar System (like Earth's Moon) which are trapped by the
- gravititional pull of a planet. Most of these properties alone are not worth
- much, but owning several of them in the same monopoly will increase their value
- greatly.
-
- Space Docks
-
- Man-Made structures in space that provide fuel to spaceships that land on them.
- Together they make up a single monopoly.
-
- Research Labs
-
- Man-Made structures in space that serve no real purpose in the game other than
- together they make up a single monopoly.
-
- Federation Stations
-
- Man-Made structures in space that provide bonuses for any player that lands on
- them. They can not be bought, but do provide a place for players to buy and
- sell Fuel Pods.
-
-
- ΓòÉΓòÉΓòÉ 1.3. Artifical Intelligence ΓòÉΓòÉΓòÉ
-
- Solar Conquest supports up to 6 human or computer players and will use the
- computer player logic to anticipate amounts or quantities that the player may
- request and display windows with those numbers. This helps reduce the amount
- of typing. Players always have the option of deleting and re-entering any
- desired amount. This can also add new players in understanding the game
- better.
-
-
- ΓòÉΓòÉΓòÉ 2. How to Play the Game ΓòÉΓòÉΓòÉ
-
- Solar Conquest
-
- is an easy to play a one or more person game with the following order of play.
-
- Starting the Game: At the beginning of the game after a Welcome window is
- shown, the New Game window will be displayed in anticipation of a new game.
- Make any changes to the number of players and set any or all game options that
- should be enabled before pressing OK.
-
- Rolling to Move: Moving of the playing pieces is accomplished by rolling two
- 6-sided dice and then moving the players game piece forward around the playing
- board. If a players move would place them on gravity they will continue around
- in orbit instead or be placed on the previous planet.
-
- Buying Properties: If a player lands on a property available for purchase, then
- the Property Card window will be displayed. This window will allow the player
- to purchase the property and in cases of either planets or satellites, allow
- the player to place a Fuel Pod as well.
-
- Fueling Spaceship: The spaceship used for each player can only hold a limited
- amount of fuel, 25 units to be exact. Additional fuel can be purchased on
- Space Docks and planets or satellites that have a Fuel Pod.
-
- Laser Battle: If the game option for Lasers is enabled, then the player has the
- option to conduct Laser Battles with other players. Earth is assumed to be a
- netural planet and no battles to or from Earth are permitted.
-
- Go: After completing all actions desired for the current turn, the player
- signals the end of their turn with the Go Button. A player is not permitted to
- end their turn until they are out of debt. If a player can not liquidate enough
- assets to get out of debt then they are out of the game.
-
- All of the actions listed above are completed by pressing Buttons from the main
- menu of Solar Conquest. These buttons will perform a specific action or
- display a window.
-
-
- ΓòÉΓòÉΓòÉ 2.1. Gravity and Orbits ΓòÉΓòÉΓòÉ
-
- Ending a move on gravity is NOT permitted. If a spaceship is unable to clear
- the gravity of a planet they will be forced back around the orbit of the planet
- and landing on the appropriate location automatically.
-
- The player is not given the option of leaving orbit if the roll is enough to
- move on to the next orbit except in one special situation with the Jupiter
- Orbit
-
-
- ΓòÉΓòÉΓòÉ 2.1.1. Sinope/Jupiter Research Lab ΓòÉΓòÉΓòÉ
-
- Sinope is the one property that if a player lands on it, has the option to
- either stay on Sinope or continue in orbit to the Jupitor Research Lab.
-
-
- ΓòÉΓòÉΓòÉ 2.2. Fuel Pods ΓòÉΓòÉΓòÉ
-
- Fuel Pods are used to fuel spaceships. They can only be placed on planets and
- satellites. Once placed on a property, the Fuel Pod is never removed from the
- property for any reason.
-
- Players are give a set number at the beginning of the game and additional Fuel
- Pods can be purchased at Federation Stations.
-
- If the property is sold or turned over, the Fuel Pod will remain with the
- property and the cost of the property is adjusted $500 for the cost of the Fuel
- Pod.
-
-
- ΓòÉΓòÉΓòÉ 2.3. Shift Cards ΓòÉΓòÉΓòÉ
-
- The Shift cards primarily move a player from one position on the map to
- another, collecting $500 if they pass Earth. There are a few cards that are
- quite different and are discussed below.
-
- Associated with each card is a fuel cost for completing the event. If the
- player does not have enough fuel to complete the event, then they are out of
- the game. All owned properties, cash, and unused Fuel Pods are returned to the
- Bank.
-
- Win a Dispute from the Bank
-
- The Player is allowed to pick any unowned property and make it their own. If
- the property is a planet or satellite, no option of placing a Fuel Pod is
- permitted.
-
- Win a Dispute from a player
-
- The Player is allowed to pick any owned property and make it their own. If the
- property is a planet or satellite, any Fuel Pod on the property is also turned
- over to the new owner.
-
- Lost a Dispute to the Bank
-
- The Player is allowed to pick any of their owned properties and turn it back
- into the Bank. If the property is a planet or satellite, any Fuel Pod on the
- property is also turned over to the Bank and the next person to purchase the
- property must purchase the residing Fuel Pod as well.
-
- Discover Anti-Matter
-
- The player is awarded $900 for finding Anti-Matter and is allowed to roll the
- dice again.
-
- Meteor Shower
-
- The player is not allowed to move that turn and expends 3 units of fuel to
- shield the spaceship from the shower.
-
-
- ΓòÉΓòÉΓòÉ 2.4. Debt ΓòÉΓòÉΓòÉ
-
- If for whatever reason, a player goes into debt, then they must sell off
- properties and/or Fuel Pods to get a positive cash flow going again. The Fuel
- Button will be enabled to allow a player to sell Fuel Pods back to the Bank.
- This is the only situation when selling Fuel Pods is permitted off of a
- Federation Station.
-
-
- ΓòÉΓòÉΓòÉ 3. Menus and Buttons ΓòÉΓòÉΓòÉ
-
- The menu bar of the game are ordered by the following main topics:
-
- Type Description
-
- Game The Game pulldown menu will provide options for controlling the
- overall game interaction and options.
-
- Roll The Roll button will roll the dice a move the players spaceship.
-
- Go The Go button will signal the end of a players turn.
-
- Fuel The Fuel button will allow the player to either re-fuel or buy/sell
- Fuel Pods.
-
- Laser The Laser button will allow the player to attempt to hit another
- player with their laser.
-
- Map The Map button will display a map of the entire playing board.
-
- Nav The Nav button will display a close-up of the board immediately in
- front of the player.
-
- Property The Property button will display a property calculator.
-
-
- ΓòÉΓòÉΓòÉ 3.1. The Game Menu ΓòÉΓòÉΓòÉ
-
- The game menu contains choices to start a new game, save, and restore a
- previous game as well as set various options for game playing.
-
- New Select this option to display the New Game window and start the
- game over again. All player statistics are reset and everyone
- start back off a Earth.
-
- Save Select this option to save the current game in progress to a
- file called CONQUEST.SAV in the current directory.
-
- Restore Select this option to restore the saved game from a file called
- CONQUEST.SAV in the current directory.
-
- Players Displays a window from which to review and/or modify player
- information.
-
- Settings Displays a sub-menu from which various game settings can be
- either turned on or off.
-
- Refresh In case of a problem with either the display or for some reason
- the current player is unable to continue, selecting this option
- will re-draw the display based on the current status and
- location of the player.
-
- Exit This option will pre-maturely end the game and determine a
- winner.
-
-
- ΓòÉΓòÉΓòÉ 3.1.1. New Game Window ΓòÉΓòÉΓòÉ
-
- Selecting the New option from the Game pulldown menu will display a New Game
- window. This window allows the user to determine the total number of players
- in the game and the various optional features for the game.
-
-
- ΓòÉΓòÉΓòÉ 3.1.2. Players Window ΓòÉΓòÉΓòÉ
-
- Selecting the Players option from the Game pulldown menu will display a Players
- window. This window allows the user to see all the players statistics and
- allows the user to modify any of them in case of a problem that has occurred.
-
- To change the location of any player, only the new position number need be
- entered. The entire name is not required.
-
-
- ΓòÉΓòÉΓòÉ 3.1.3. Game Settings ΓòÉΓòÉΓòÉ
-
- These options allows the player to determine how the game will behave and what
- features should be enabled.
-
- o Laser
- o Pause
- o Nav Lines
-
-
- ΓòÉΓòÉΓòÉ 3.1.4. Navigation Lines ΓòÉΓòÉΓòÉ
-
- This options allows the player to turn on or off the the lines that are used to
- connect the properties and show the path players take while moving around the
- board.
-
-
- ΓòÉΓòÉΓòÉ 3.1.5. Laser Battles ΓòÉΓòÉΓòÉ
-
- This options allows the player to turn on or off the ability to conduct Laser
- Battles with other players.
-
-
- ΓòÉΓòÉΓòÉ 3.1.6. Alarm between turns ΓòÉΓòÉΓòÉ
-
- This options allows the player to turn on or off the the New Player window
- between each turn. With this option set off, the actions of any computer
- players is not shown.
-
-
- ΓòÉΓòÉΓòÉ 3.2. The Roll Button ΓòÉΓòÉΓòÉ
-
- To roll the dice and move the spaceship. The moving of the spaceship is
- determined by the amount of fuel it will take to complete the roll. If the
- player is located on a satellite or planet then the quantity of fuel consumed
- is equal to the roll of the dice.
-
- Otherwise, the player is in space or on a man-made station and there is no fuel
- needed to break orbit.
-
- If doubles are thrown, then the player does not move at all and instead is
- given a Shift card to determine what event just occurred.
-
-
- ΓòÉΓòÉΓòÉ 3.3. The Go Button ΓòÉΓòÉΓòÉ
-
- The Go button is used to indicate the the player has completed their turn and
- is ready to let the next player begin. An Alarm message will be displayed if
- it is turned on to signal to the next player to begin.
-
-
- ΓòÉΓòÉΓòÉ 3.4. The Fuel Button ΓòÉΓòÉΓòÉ
-
- The Fuel button will only be enabled when there is either fuel available, a
- player is at a Federation Station, or the player is in debt.
-
- o Fueling Spaceship
- o Federation Station
- o Player in Debt
-
-
- ΓòÉΓòÉΓòÉ 3.4.1. Fueling Spaceship ΓòÉΓòÉΓòÉ
-
- When fueling the spaceship, a window will be displayed showing how much each
- unit of fuel will cost, the number of spaces to escape the current orbit, and
- the amount of cash on hand. Below is a list all the places fuel can be
- purchased:
-
- o Earth - $25 per unit of fuel.
- o Space Docks - $5 if unowned.
- o Planets/satellites with Fuel Pods.
-
- Note that Laser Battles can only be conducted prior to fueling in a given
- turn.
-
-
- ΓòÉΓòÉΓòÉ 3.4.2. Federation Station ΓòÉΓòÉΓòÉ
-
- When a player lands on a Federation Station, they are provided the opportunity
- to purchase or sell Fuel Pods.
-
-
- ΓòÉΓòÉΓòÉ 3.5. The Laser Button ΓòÉΓòÉΓòÉ
-
- If the Laser Setting has been turned on, then this button will be enabled when
- another player has been detected in range of your lasers. The lasers are
- powered by your fuel and below is a list of the costs associated with doing
- battle. You must conduct Laser Battles before fueling.
-
- o Range 0 - 4 units of fuel
- o Range 1 - 8 units of fuel
- o Range 2 - 12 units of fuel
-
- A window will be displayed with a list of all players in range of the lasers
- and a target must be selected from the list to be fired upon. The results of
- the attack are determined by the roll of the dice (done automatically) and if
- doubles occur, then a hit is scored on the other player.
-
- The other player must pay $100 times the number on the dice except when 6's are
- thrown which is a direct hit on the other player who is now out of the game.
- The other players cash and properties are turned over to the victor.
-
-
- ΓòÉΓòÉΓòÉ 3.6. The Map Button ΓòÉΓòÉΓòÉ
-
- The Map button will display a view of the entire solar system. Major planets
- and orbits are identified. All positions are identified by 3 factors on the
- display. The first is the name of the property (only shown on the largest of
- the properties. Second is the color of the property.
-
- o Green - Player owns
- o Blue - Other Player Owns
- o Brown - Unowned property
- o Yellow - Space Dock
- o White - Research Lab
- o Gray - Space, Gravity, or Federation Station
-
- Note that a yellow ring on the properties outer crust indicates that there is a
- fuel station on that property.
-
- The last factor is the relative size of the property, the larger - the more
- valuable the property.
-
- o Small Solid - Poor Value
- o Medium Solid - Average Value
- o Large Solid - Best Value
- o Small Circle - Gravity
- o Medium Circle - Space
-
- Navigation lines can be turned on or off with the Nav Lines Options.
-
-
- ΓòÉΓòÉΓòÉ 3.7. The Nav Button ΓòÉΓòÉΓòÉ
-
- The Nav button will display a view of the next 11 position on the map. All
- positions are identified by 3 factors on the display. The first is the name of
- the property displayed just below and to the right of the property. Second is
- the color of the property name.
-
- o Green - Player owns
- o Blue - Other Player Owns
- o Brown - Unowned property
- o Yellow - Space Dock
- o White - Research Lab
- o Gray - Space, Gravity, or Federation Station
-
- Note that a yellow ring on the properties outer crust indicates that there is a
- fuel station on that property.
-
- The last factor is the relative size of the property, the larger - the more
- valuable the property.
-
- o Small Solid - Poor Value
- o Medium Solid - Average Value
- o Large Solid - Best Value
- o Small Circle - Gravity
- o Medium Circle - Space
-
- Navigation lines can be turned on or or off with the Nav Lines Options.
-
-
- ΓòÉΓòÉΓòÉ 3.8. The Property Button ΓòÉΓòÉΓòÉ
-
- The Property button will display a property calculator. The initial calculator
- display will show a list of all the properties along with the number of the
- player who owned them (0 for the bank), the cost of fuel and rent to other
- players, and the initial selling price and name of the property.
-
- Buttons on the right hand side of the calculator can be used to change the
- display to include only those properties associated with that button. For
- example, if the PLAYER 1 button is pushed, a list of only those properties
- owned by Player 1 are shown.
-
- Along the bottom of the Property Calculator are action buttons to work with
- property. Select a property from the calculator display and press one of the
- buttons to perform the action. If no property is selected then the current
- property that the player is on is used.
-
- o BUY
- o SELL
- o CARD
-
-
- ΓòÉΓòÉΓòÉ 3.8.1. Buying Property ΓòÉΓòÉΓòÉ
-
- When a player lands on a property owned by the bank, the Property Card will
- automatically be displayed to allow the player to purchase the property. The
- BUY button allows the player to only purchase the property that they are
- currently on. It cannot be used to purchase other properties.
-
-
- ΓòÉΓòÉΓòÉ 3.8.2. Selling Property ΓòÉΓòÉΓòÉ
-
- This button allows the player to sell any property that the player owns. A
- window will be displayed showing all of the players and any offers a computer
- player may make for the property. A space is also provided for human players
- to indicate an offer that they make for the property. Select the proper player
- and then click on Sell to sell the property.
-
-
- ΓòÉΓòÉΓòÉ 3.8.3. Property Card ΓòÉΓòÉΓòÉ
-
- The Property Card will display detailed information about the property
- selected. A list of the rents, based on the number of properties owned in the
- monopoly are shown with the current rent highlighted. There is a check box
- that allows a player to indicate whether or not to place a Fuel Pod on the
- property. Fuel Pods can only be placed on the current property that the player
- is on. There are action buttons that the player can choose.
-
- o BUY
- o SELL
- o VIEW
-
-
- ΓòÉΓòÉΓòÉ 3.8.4. View Description ΓòÉΓòÉΓòÉ
-
- This button displays an informational window about the characteristics of the
- property, including:
-
- o Diameter
- o Orbit
- o Distance
- o Incline
-
-
- ΓòÉΓòÉΓòÉ 4. Monopolies ΓòÉΓòÉΓòÉ
-
- There are 11 different monopolies available for players to accumulate. The are:
-
- o Moon
- o Mercury
- o Jupiter
- o Uranus
- o Pluto
- o Mars
- o Venus
- o Saturn
- o Neptune
- o Space Docks
- o Research Labs
-
-
- ΓòÉΓòÉΓòÉ 4.1. Moon ΓòÉΓòÉΓòÉ
-
- There are no other properties in the Moon Monopoly.
-
-
- ΓòÉΓòÉΓòÉ 4.2. Mercury ΓòÉΓòÉΓòÉ
-
- There are no other properties in the Mercury Monopoly.
-
-
- ΓòÉΓòÉΓòÉ 4.3. Jupiter ΓòÉΓòÉΓòÉ
-
- There are 11 properties in the Jupiter Monopoly. They are:
-
- o Himalia
- o Europa
- o Amalthea
- o Adrastea
- o Io
- o Elara
- o Callisto
- o Thebe
- o Metis
- o Ganymede
- o Sinope
-
-
- ΓòÉΓòÉΓòÉ 4.4. Uranus ΓòÉΓòÉΓòÉ
-
- There are 6 properties in the Uranus Monopoly. They are:
-
- o Titania
- o Miranda
- o Umbriel
- o Oberon
- o 1985 U1
- o Ariel
-
-
- ΓòÉΓòÉΓòÉ 4.5. Pluto ΓòÉΓòÉΓòÉ
-
- There are 2 properties in the Pluto Monopoly. They are:
-
- o Pluto
- o Charon
-
-
- ΓòÉΓòÉΓòÉ 4.6. Mars ΓòÉΓòÉΓòÉ
-
- There are 3 properties in the Pluto Monopoly. They are:
-
- o Phobos
- o Mars
- o Deimos
-
-
- ΓòÉΓòÉΓòÉ 4.7. Venus ΓòÉΓòÉΓòÉ
-
- There are no other properties in the Venus Monopoly.
-
-
- ΓòÉΓòÉΓòÉ 4.8. Saturn ΓòÉΓòÉΓòÉ
-
- There are 10 properties in the Saturn Monopoly. They are:
-
- o Phobos
- o Titan
- o Mimas
- o Dione
- o Iapetus
- o Rhea
- o Tethys
- o Janus
- o Enceladus
- o Hyderion
-
-
- ΓòÉΓòÉΓòÉ 4.9. Neptune ΓòÉΓòÉΓòÉ
-
- There are 2 properties in the Neptune Monopoly. They are:
-
- o Nereid
- o Triton
-
-
- ΓòÉΓòÉΓòÉ 4.10. Space Docks ΓòÉΓòÉΓòÉ
-
- There are 5 properties in the Space Dock Monopoly. They are:
-
- o Solar Space Dock
- o Jupiter Space Dock
- o Uranus Space Dock
- o Saturn Space Dock
- o Neptune Space Dock
-
-
- ΓòÉΓòÉΓòÉ 4.11. Research Labs ΓòÉΓòÉΓòÉ
-
- There are 6 properties in the Research Lab Monopoly. They are:
-
- o Jupiter Research Lab
- o Uranus Research Lab
- o Venus Research Lab
- o Saturn Research Lab
- o Neptune Research Lab
- o Earth Research Lab
-