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-
- ΓòÉΓòÉΓòÉ 1. About the SourceCalc Calculator ΓòÉΓòÉΓòÉ
-
- The SourceCalc Calculator is a general purpose, PM screen, calculator with
- capabilities for Decimal, Hexadecimal, Binary, and Octal intermix calculations
- and presentation.
-
- SourceCalc provides memory register storage, along with serial and constant
- calculations. Both binary, boolean and unitary (reciprocal and square root)
- operations are available.
-
- Hexadecimal and binary calculations are performed on 32 bit unsigned
- integers. Decimal numbers are limited to 12 digits. Decimal calculations are
- limited to 8 decimal places.
-
- Hexadecimal, binary and octal calculations are limited to +429,467,294
- (decimal) and -2,147,483,646 (decimal). Fractional decimal numbers cannot be
- converted to binary, hexadecimal, or octal presentations.
-
- For additional information select one of the following topics:
-
- * Keyboard and Mouse Input
- * Serial Calculations
- * Constant Calculations
- * Numeric Base Mode
- * Memory
- * Boolean Operations
- * Clearing Accumulators
- * Keys
-
- SourceCalcisaproductof
-
- SourceLine Software, Inc.
- 7770 Regents Rd. #113-502
- San Diego, California
- (619) 597-4713
-
- Version 1.0
- (C) 1991 SourceLine Software, Inc.
- All Rights Reserved
-
-
- ΓòÉΓòÉΓòÉ 2. SourceCalc Keys and Buttons ΓòÉΓòÉΓòÉ
-
- The following keys define the keyboard operation of SourceCalc.
-
- Standard Keyboard:
- Numeric 0-9
- Hexadecimal A(a)-F(f)
- Esc Equivalent to "C/E"
- Enter Equivalent to "="
- SHIFT + Plus Operator
- - Minus Operator
- SHIFT * Multiply Operator
- Ў Divide Operator
- . (Period) Decimal Point
-
- Keypad: (Not necessary to set 'Num Lock')
- Numeric 0-9
- Enter Equivalent to "="
- . (Period) Decimal Point
- +,-,*,Ў Operators
-
- Function Keys + (Combination of pressing Function Key and then a command key.
-
- F1 (General Help - No additional key required)
-
- F3 + (Numeric Base Mode)
- D(d) - Decimal
- H(h) - Hexadecimal
- B(b) - Binary
- O(o) - Octal
-
- F4 + (Memory)
- S(s) - Store in Memory
- R(r) - Recall Memory Value
- A(a) - Add to Memory
- D(d) - Display Memory
-
- F5 + (Other Functions and Operators)
- &(7) - Boolean AND
- |(\) - Boolean OR
- X(x) - Boolean XOR
- N(n) - Boolean NOT
- Q(q) - Square Root
- R(r) - Reciprocal
- C(c) - C/E Clear
- A(a) - All Clear
- >(.) - Shift Right
- <(,) - Shift Left
- S(s) - Change Sign (ё)
-
-
- ΓòÉΓòÉΓòÉ 3. Boolean AND Operator ΓòÉΓòÉΓòÉ
-
- The boolean AND operator is a binary operator requiring two arguments. The
- result is a bitwise AND of up to 32 bits. Fractional decimal numbers cannot be
- used in this operation and will produce an error.
-
- Example (binary)
-
- 1101011AND
- 0011001
- =========
- 0001001 Result
-
- See Also: OR, XOR, NOT.
-
-
- ΓòÉΓòÉΓòÉ 4. Boolean OR Operator ΓòÉΓòÉΓòÉ
-
- The boolean OR operator is a binary operator requiring two arguments. The
- result is a bitwise OR of up to 32 bits. Fractional decimal numbers cannot be
- used in this operation and will produce an error.
-
- Example (binary)
-
- 1101011OR
- 0011001
- =========
- 1111011 Result
-
- See Also: AND, XOR, NOT.
-
-
- ΓòÉΓòÉΓòÉ 5. Boolean XOR Operator ΓòÉΓòÉΓòÉ
-
- The boolean XOR operator is a binary operator requiring two arguments. The
- result is a bitwise exclusive OR of up to 32 bits. Fractional decimal numbers
- cannot be used in this operation and will produce an error.
-
- Example (binary)
-
- 1101011XOR
- 0011001
- =========
- 1110110 Result
-
- The Exclusive OR results in a bit set true if either argument bit is set, but
- not both. The unique characteristic of this operator is that either argument
- XOR with the result will yield the other argument in a this reversal process.
-
- See Also: OR, AND, NOT.
-
-
- ΓòÉΓòÉΓòÉ 6. Boolean NOT Operator ΓòÉΓòÉΓòÉ
-
- The boolean NOT operator is a unitary operator inverting each of the 32 bits
- of an argument. Fractional decimal numbers will be truncated to a whole number
- prior to executing this function.
-
- Example (binary)
-
- 1101011NOT
- =========
- 11111111111111111111111110010100 Result
-
- See Also: OR, AND, XOR.
-
-
- ΓòÉΓòÉΓòÉ 7. Reciprocal Function (1/x) ΓòÉΓòÉΓòÉ
-
- The Reciprocal Function (1/x) is unitary operator and is equivalent to
- dividing the argument into 1 (one). Reciprocating a Hexadecimal, binary or
- Octal number will be performed, however the fractional result cannot be
- displayed except in the "Decimal Mode".
-
- Example (decimal)
-
- 100 1 / x
- =========
- .001 Result
-
-
- ΓòÉΓòÉΓòÉ 8. Square Root Function (Sqrt) ΓòÉΓòÉΓòÉ
-
- The Square Root Function is unitary operator and calculates the square root
- of the displayed argument. If the result of this function is fractional, a
- "Display Error" will be indicated in the Hexadecimal, Binary, or Octal Mode.
- Displaying the fractional value of the square root of a hexadecimal number is
- achieved by switching the result to "Decimal".
-
- Example (decimal)
-
- 64( Sqrt )
- =========
- 8 Result
-
-
- ═══ 9. Change Sign (ё) ═══
-
- Pressing this button will reverse the sign of the numeric value shown in the
- display panel. This button can be pressed a second time to restore the sign
- of the number.
-
-
- ΓòÉΓòÉΓòÉ 10. Equals button (=) ΓòÉΓòÉΓòÉ
-
- Pressing this button will complete a calculation and displays the result in
- the display panel.
-
- Additional calculations can be performed with this result as the first
- argument by entering an operator (+,-,*,/, etc) and another argument value.
-
- Constant calculations can be continued after the equal button is pressed by
- entering an argument and again pressing the equal button.
-
- All accumulators can be cleared to zero by pressing 'C/E' or the 'Esc' button
- after pressing the '=' button.
-
- The 'Enter' key is equivalent to the '=' button.
-
-
- ΓòÉΓòÉΓòÉ 11. Clear Argument/Error (C/E) ΓòÉΓòÉΓòÉ
-
- Pressing this button will clear the currently displayed argument and return
- to the previous calculation step if the calculation is not completed.
-
- As an example:
- Enter '12'.
- Enter '+'.
- Enter '5'.
- Press 'C/E'. Note that '12' is displayed and the operator '+' has been
- removed from the screen, and the last argument '5' has been cleared from the
- calculator.
-
- To continue, enter an operator (+,-,*,/) and the second argument to complete
- the calculation.
- Enter '+'.
- Enter '8'.
- Press '='. The result '20' will be displayed.
-
- This operator will clear all accumulators following an '=' or 'Enter' button.
-
- If the 'error' sign is displayed, this operator will clear all accumulators
- to terminate the current calculation.
-
- The 'Esc' button is equivalent to the 'C/E' button.
-
- In order to clear all accumulators in mid-process of a calculation, this
- button have to be pressed twice. The numeric display will indicate the state
- of the accumulators. When the display shows '0', the accumulators have been
- cleared.
-
- This operator does not clear memory.
-
- See also: All Clear.
-
-
- ΓòÉΓòÉΓòÉ 12. ALL Clear (A/C) ΓòÉΓòÉΓòÉ
-
- Pressing this button will clear all accumulators and memory from the
- calculator. This button effectively resets the calculator to its initialized
- state.
-
- See also: Clear Accumulator.
-
-
- ΓòÉΓòÉΓòÉ 13. Mode Decimal (Dec) ΓòÉΓòÉΓòÉ
-
- Pressing this button will set the calculator into the Decimal display mode.
-
- Input and display is limited to 9 (nine) decimal places, and 12 total numeric
- digits.
-
- The input keys A through F are disabled in this mode.
-
- See Also: Mode Hexadecimal, Mode Binary, Mode Octal.
-
-
- ΓòÉΓòÉΓòÉ 14. Mode Binary (Bin) ΓòÉΓòÉΓòÉ
-
- Pressing this button will set the calculator into the Binary display mode.
-
- Input and display is limited to 32 (thirty-two) binary digits. Fractional,
- numbers cannot be displayed and will show 'Display Error'. Press 'Dec' to
- display the decimal equivalent of the fractional number.
-
- The Binary display contains single quote marks every four bits, and a double
- quote mark at sixteen bits.
-
- Binary input and display is limited to +429,467,294 (decimal) and
- -2,147,483,646 (decimal).
-
- The input keys 2 through F are disabled in this mode along with the decimal
- point.
-
- See Also: Mode Decimal, Mode Hexadecimal, Mode Octal.
-
-
- ΓòÉΓòÉΓòÉ 15. Mode Hexadecimal (Hex) ΓòÉΓòÉΓòÉ
-
- Pressing this button will set the calculator into the Hexadecimal display
- mode.
-
- Input and display is limited to 8 (eight) hexadecimal digits. Fractional,
- numbers cannot be displayed and will show 'Display Error'. Press 'Dec' to
- display the decimal equivalent of the fractional number.
-
- The Hexadecimal display contains single quote mark after four digits.
-
- Hex input and display is limited to +429,467,294 (decimal) and -2,147,483,646
- (decimal).
-
- The decimal point is disabled in this mode.
-
- See Also: Mode Decimal, Mode Binary, Mode Octal.
-
-
- ΓòÉΓòÉΓòÉ 16. Mode Octal (Oct) ΓòÉΓòÉΓòÉ
-
- Pressing this button will set the calculator into the Octal display mode.
-
- Input and display is limited to 12 (twelve) Octal digits. Fractional, numbers
- cannot be displayed and will show 'Display Error'. Press 'Dec' to display the
- decimal equivalent of the fractional number.
-
- Octal input and display is limited to +429,467,294 (decimal) and
- -2,147,483,646 (decimal).
-
- The input keys 8 through F are disabled in this mode along with the decimal
- point.
-
- See Also: Mode Decimal, Mode Hexadecimal, Mode Binary.
-
-
- ΓòÉΓòÉΓòÉ 17. Shift Right () ΓòÉΓòÉΓòÉ
-
- Pressing the Shift Right button will shift the display one digit to the
- right. This effectively right truncates the number displayed by one digit, or
- divides the display number by the base number ( Binary = 2, Decimal = 10,
- Hexadecimal = 16, Octal = 8).
-
- By changing the Base Mode, the digit shifted can represent four bits (Hex),
- one bit (Binary), three bits (Octal), or a decimal digit.
-
- See Also: Shift Left.
-
-
- ΓòÉΓòÉΓòÉ 18. Shift Left () ΓòÉΓòÉΓòÉ
-
- Pressing the Shift Left button will shift the display one digit to the left.
- This effectively multiplies the number displayed by the base number ( Binary =
- 2, Decimal = 10, Hexadecimal = 16, Octal = 8). Shift Left will insert a zero
- (0) into the rightmost filled position.
-
- By changing the Base Mode, the digit shifted can represent four bits (Hex),
- one bit (Binary), three bits (Octal), or a decimal digit.
-
- See Also: Shift Right.
-
-
- ΓòÉΓòÉΓòÉ 19. Multiply Operator (*) ΓòÉΓòÉΓòÉ
-
- This is the multiplication operator.
-
-
- ═══ 20. Divide Operator (Ў) ═══
-
- This is the division operator.
-
-
- ΓòÉΓòÉΓòÉ 21. Subtract Operator (-) ΓòÉΓòÉΓòÉ
-
- This is the subtraction operator.
-
-
- ΓòÉΓòÉΓòÉ 22. Add Operator (+) ΓòÉΓòÉΓòÉ
-
- This is the addition operator.
-
-
- ΓòÉΓòÉΓòÉ 23. Decimal Point (.) ΓòÉΓòÉΓòÉ
-
- This is the decimal point.
-
- This key is disabled in the Hexadecimal, Binary, and Octal Numeric Base Mode.
-
-
- ΓòÉΓòÉΓòÉ 24. Memory Recall (Rcl) ΓòÉΓòÉΓòÉ
-
- Pressing the Memory Recall button makes the current display value equal to
- the value in memory.
-
- See Also: Memory Add, Memory Store, Memory Display.
-
-
- ΓòÉΓòÉΓòÉ 25. Memory Add (Add) ΓòÉΓòÉΓòÉ
-
- Pressing the Memory Add button add the current displayed number to the memory
- accumulator.
-
- See Also: Memory Recall, Memory Store, Memory Display.
-
-
- ΓòÉΓòÉΓòÉ 26. Memory Store (Sto) ΓòÉΓòÉΓòÉ
-
- Pressing the Memory Store button replaces the value in memory with the
- currently display number.
-
- The Memory accumulator can be cleared by storing zero (0).
-
- See Also: Memory Add, Memory Recall, Memory Display.
-
-
- ΓòÉΓòÉΓòÉ 27. Display Memory (M) ΓòÉΓòÉΓòÉ
-
- Pressing the Display Memory button a popup panel will display the current
- value of the Memory accumulator. This display will be in the format determined
- by the current Base Number Mode (Decimal, Hexadecimal, Binary or Octal).
-
- See Also: Memory Add, Memory Store, Memory Recall.
-
-
- ΓòÉΓòÉΓòÉ 28. Numeric 0 ΓòÉΓòÉΓòÉ
-
- This is the numeric 0 (zero) button.
-
- See Also: Keys.
-
-
- ΓòÉΓòÉΓòÉ 29. Numeric 1 ΓòÉΓòÉΓòÉ
-
- This is the numeric 1 (one) button.
-
- See Also: Keys.
-
-
- ΓòÉΓòÉΓòÉ 30. Numeric 2 ΓòÉΓòÉΓòÉ
-
- This is the numeric 2 (two) button.
-
- This button is disabled in the Binary mode.
-
- See Also: Keys.
-
-
- ΓòÉΓòÉΓòÉ 31. Numeric 3 ΓòÉΓòÉΓòÉ
-
- This is the numeric 3 (three) button.
-
- This button is disabled in the Binary mode.
-
- See Also: Keys.
-
-
- ΓòÉΓòÉΓòÉ 32. Numeric 4 ΓòÉΓòÉΓòÉ
-
- This is the numeric 4 (four) button.
-
- This button is disabled in the Binary mode.
-
- See Also: Keys.
-
-
- ΓòÉΓòÉΓòÉ 33. Numeric 5 ΓòÉΓòÉΓòÉ
-
- This is the numeric 5 (five) button.
-
- This button is disabled in the Binary mode.
-
- See Also: Keys.
-
-
- ΓòÉΓòÉΓòÉ 34. Numeric 6 ΓòÉΓòÉΓòÉ
-
- This is the numeric 6 (six) button.
-
- This button is disabled in the Binary mode.
-
- See Also: Keys.
-
-
- ΓòÉΓòÉΓòÉ 35. Numeric 7 ΓòÉΓòÉΓòÉ
-
- This is the numeric 7 (seven) button.
-
- This button is disabled in the Binary mode.
-
- See Also: Keys.
-
-
- ΓòÉΓòÉΓòÉ 36. Numeric 8 ΓòÉΓòÉΓòÉ
-
- This is the numeric 8 (eight) button.
-
- This button is disabled in the Binary mode.
-
- This button is disabled in the Octal mode.
-
- See Also: Keys.
-
-
- ΓòÉΓòÉΓòÉ 37. Numeric 9 ΓòÉΓòÉΓòÉ
-
- This is the numeric 9 (zero) button.
-
- This button is disabled in the Binary mode.
-
- This button is disabled in the Octal mode.
-
- See Also: Keys.
-
-
- ΓòÉΓòÉΓòÉ 38. Hexadecimal A ΓòÉΓòÉΓòÉ
-
- This is the hexadecimal A button.
-
- This button is disabled in the Binary mode.
-
- This button is disabled in the Octal mode.
-
- This button is disabled in the Decimal mode.
-
- See Also: Keys.
-
-
- ΓòÉΓòÉΓòÉ 39. Hexadecimal B ΓòÉΓòÉΓòÉ
-
- This is the hexadecimal B button.
-
- This button is disabled in the Binary mode.
-
- This button is disabled in the Octal mode.
-
- This button is disabled in the Decimal mode.
-
- See Also: Keys.
-
-
- ΓòÉΓòÉΓòÉ 40. Hexadecimal C ΓòÉΓòÉΓòÉ
-
- This is the hexadecimal C button.
-
- This button is disabled in the Binary mode.
-
- This button is disabled in the Octal mode.
-
- This button is disabled in the Decimal mode.
-
- See Also: Keys.
-
-
- ΓòÉΓòÉΓòÉ 41. Hexadecimal D ΓòÉΓòÉΓòÉ
-
- This is the hexadecimal D button.
-
- This button is disabled in the Binary mode.
-
- This button is disabled in the Octal mode.
-
- This button is disabled in the Decimal mode.
-
- See Also: Keys.
-
-
- ΓòÉΓòÉΓòÉ 42. Hexadecimal E ΓòÉΓòÉΓòÉ
-
- This is the hexadecimal E button.
-
- This button is disabled in the Binary mode.
-
- This button is disabled in the Octal mode.
-
- This button is disabled in the Decimal mode.
-
- See Also: Keys.
-
-
- ΓòÉΓòÉΓòÉ 43. Hexadecimal F ΓòÉΓòÉΓòÉ
-
- This is the hexadecimal F button.
-
- This button is disabled in the Binary mode.
-
- This button is disabled in the Octal mode.
-
- This button is disabled in the Decimal mode.
-
- See Also: Keys.
-
-
- ΓòÉΓòÉΓòÉ 44. Keyboard and Mouse Input ΓòÉΓòÉΓòÉ
-
- SourceCalc provides for the use of the mouse, standard and keypad keyboard
- to enter numeric input into the calculator. The use of special function keys
- is also supported.
-
- All the calculator functions, operators, online help and numeric input is
- accessed by pressing the calculator buttons with the mouse cursor.
-
- All numeric input (0-9), including the decimal point, and the standard fours
- calculation operators (+,-,*,\) can be entered from the standard keypad. The
- application automatically recognizes these keys without placing the keypad the
- 'numeric lock' mode.
-
- The standard "typewriter" keyboard can be used to input all numeric values,
- including the hexadecimal values (A-F), in addition to the standard four
- calculation operators (+,-,\,*). The keys function as if you were typing in the
- input. The shift key is required to enter the operators (+,*,).
-
- The function keys F3, F4, and F5 preceding an additional designated key are
- equivalent to many of the special operator buttons on the calculator.
- F3 - Base Mode (Decimal, Binary, Hexadecimal, Octal).
- F4 - Memory functions.
- F5 - All other calculator functions.
-
- See Also: Keys.
-
- Additional Topics:
-
- * Serial Calculations
- * Constant Calculations
- * Numeric Base Mode
- * Memory
- * Boolean Operations
- * Clearing Accumulators
- * Keys
- * About pCalc
-
-
- ΓòÉΓòÉΓòÉ 45. Serial Calculations ΓòÉΓòÉΓòÉ
-
- Serial calculation is the normal mode of entering multiple calculations where
- the result of the first operation is the argument to the next calculation, and
- so on.
-
- You can perform serial calculations by repeatedly entering an calculation
- operator followed by an argument. The result of each intermediate calculation
- will be displayed.
-
- As an example:
- 2 +
- 3 (Result displayed: 5) +
- 6 (Result displayed: 11) +
- 4 (Result displayed: 15) ...
-
- If an argument is entered incorrectly, press the Clear button "C/E" (or
- "Esc"). The display will return to the previous result. At this time you can
- enter a new operator and argument.
-
- At the conclusion of the serial calculations you can press "=" (or the 'Enter'
- key).
-
- You can clear the accumulator by pressing "A/C" or by pressing "C/E" two
- times.
-
- Additional Topics:
-
- * Keyboard and Mouse Input
- * Constant Calculations
- * Numeric Base Mode
- * Memory
- * Boolean Operations
- * Clearing Accumulators
- * Keys
- * About SourceCalc
-
-
- ΓòÉΓòÉΓòÉ 46. Constant Calculations ΓòÉΓòÉΓòÉ
-
- Constant calculations allow you to enter a value to be calculated against a
- number of other arguments. Entering a base rate to multiply a number of
- factors is an example of a constant calculation.
-
- Constant calculations begin with the constant value entered as the first
- argument, followed by the operator and the second argument.
-
- Enter the "=" key to obtain the result of this operation.
-
- For the second and subsequent constant calculations, simply enter another
- argument and press "=" to obtain the result of this next calculation.
-
- As an example:
- 12 * (constant and Multiply operator)
- 2
- ===
- 24 Result
- 3 (next argument to multiply constant by)
- ==
- 36 Result ( 12 * 3 )
-
- Additional Topics:
-
- * Keyboard and Mouse Input
- * Serial Calculations
- * Numeric Base Mode
- * Memory
- * Boolean Operations
- * Clearing Accumulators
- * Keys
- * About SourceCalc
-
-
- ΓòÉΓòÉΓòÉ 47. Numeric Base Mode ΓòÉΓòÉΓòÉ
-
- The Base Mode determines the display of the input arguments and the
- calculation results. Within certain display rules, any value displayed can be
- converted to another numeric base (decimal, hexadecimal, binary, or octal) by
- using the mode buttons, or by entering the appropriate function keys (F3 + m).
-
- If a numeric value cannot be properly displayed, eg fractional decimal number
- converted to hexadecimal, a "Display Error" message will appear. This error
- will be corrected simply by changing the display mode back to decimal. The
- display error occurs as a result of trying to display fractional numbers in
- hex, binary, or octal; or trying to convert a decimal number too large for the
- 32 bit accumulator for binary, hexadecimal or octal.
-
- Hexadecimal, binary, and octal calculations are limited to +429,467,294
- (decimal) and -2,147,483,646 (decimal). Fractional decimal numbers cannot be
- converted to binary, hexadecimal, or octal presentations.
-
- See Also: Mode Decimal, Mode Hexadecimal, Mode Binary, Mode Octal.
-
- Additional Topics:
-
- * Keyboard and Mouse Input
- * Serial Calculations
- * Constant Calculations
- * Memory
- * Boolean Operations
- * Clearing Accumulators
- * Keys
- * About SourceCalc
-
-
- ΓòÉΓòÉΓòÉ 48. Memory ΓòÉΓòÉΓòÉ
-
- This calculator will store one value in memory. The four keyboard commands
- that control the memory function are:
- Add - Add the displayed value to the memory accumulator.
- Sto - Store the displayed value in memory.
- Rcl - Recall the value in memory to become the current argument.
- "M" - Display the current value in memory.
-
- The Add function combines the currently displayed argument with the value in
- memory.
-
- The Store function replaces any value in memory with the currently displayed
- number. This can be used to clear memory, by storing "0".
-
- Recall bring the current value of memory to be the displayed argument for any
- calculation.
-
- "M" simply displays the current value of memory in a pop-up box. The display
- will be in the same numeric base as determined by the Base Mode selection
- (Decimal, Hexadecimal, Binary, or Octal).
-
- See Also: Mode Decimal, Mode Hexadecimal, Mode Binary, Mode Octal.
-
- And Also: Memory Add, Memory Store, Memory Recall, Memory Display.
-
- Additional Topics:
-
- * Keyboard and Mouse Input
- * Serial Calculations
- * Constant Calculations
- * Numeric Base Mode
- * Boolean Operations
- * Clearing Accumulators
- * Keys
- * About SourceCalc
-
-
- ΓòÉΓòÉΓòÉ 49. Boolean Operations ΓòÉΓòÉΓòÉ
-
- The Boolean Operators supported by this calculator are:
- OR - Bitwise OR
- AND - Bitwise AND
- XOR - Exclusive Bitwise OR
- NOT - Twos Compliment (Inverting each bit)
-
- The first four Boolean Operators require two arguments, the 'NOT' operator is
- a unitary operator, inverting all bits of a single argument.
-
- The Boolean operators can be performed on decimal whole numbers, hexadecimal,
- binary and octal arguments.
-
- See Also: OR, AND, XOR, NOT.
-
- Additional Topics:
-
- * Keyboard and Mouse Input
- * Serial Calculations
- * Constant Calculations
- * Numeric Base Mode
- * Memory
- * Clearing Accumulators
- * Keys
- * About SourceCalc
-
-
- ΓòÉΓòÉΓòÉ 50. Clear Accumulators ΓòÉΓòÉΓòÉ
-
- The accumulators in SourceCalc can be cleared in a number of ways depending
- upon the desired result.
-
- 'A/C' clears all accumulators, including memory. The function key
- combination for 'All Clear' is F5 + A.
-
- The 'C/E' button clears the currently displayed accumulator. If you are in
- mid-process of a calculation, the previous result will appear in the display.
- You can continue by entering an operator and another argument.
-
- Double pressing the 'C/E' button will clear all calculator arguments, but not
- memory, if you are in mid-process of a calculation.
-
- If the last button pressed was '=' (or Enter), a single 'C/E' will clear your
- accumulators.
-
- If "error" appears in the display, press 'C/E' to clear all arguments, and
- prepare to restart the calculation.
-
- See Also: Clear Accumulator, and All Clear.
-
- Additional Topics:
-
- * Keyboard and Mouse Input
- * Serial Calculations
- * Constant Calculations
- * Numeric Base Mode
- * Memory
- * Boolean Operations
- * Keys
- * About SourceCalc
-