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-
- ;The viewing mode to begin with:
- ; 1. Perspective View
- ; 2. Orthographic view
- ViewMode 2
-
- ;The transformation to begin with should be in:
- ; 1. Screen axes coordinate system
- ; 2. Object axes coordinate system
- TransMode 1
-
- ;If true, display INTERNAL edges (created by IRIT solid modeller) (option -i)
- ;Internal TRUE
-
- ;Draw vertices normals using NormalLength above if TRUE and vertex has
- ;normal attribute ([NORMAL X Y Z]).
- DrawVNormal FALSE
-
- ;Draw polygons normals using NormalLength above if TRUE and polygon has
- ;plane attribute ([PLANE A B C D]).
- DrawPNormal FALSE
-
- ;Vertices normal length. This number is divided by 1000 to form object space
- ;normal size scaler.
- NormalLength 100
-
- ;Number of isolines per surface. Should be at list 2.
- NumOfIsolines 10
-
- ;LOG2 of the number of samples (equally spaced in parametric space) per
- ;curve. should be between 1 (2^1 = 2 samples) and 10 (2^10 = 1024 samples).
- SamplesPerCurve 6
-
- ;Sets default log based 2 of FineNess for subdivision
- ;of surfaces into polygons.
- FineNess 5
-
- ;Sets depth cue status to begin with - drawing of the lines with negative Z
- ; (depth) as dotted lines
- DepthCue TRUE
-
- ;If TRUE four polygons are formed from each bilinear
- ;in the solid rendering option. Otherwise two polygons.
- FourPerFlat FALSE
-
- ;If TRUE then surfaces control mesh and curves control polygon are drawn as
- ;well as the surfaces/curves themselves.
- DrawSurfaceMesh FALSE
-
- ;If TRUE then surfaces is subdivided into polygons which are drawn instead
- ;of isolines (if FALSE). NumOfIsolines control the fineness of the
- ;subdivision in this case.
- DrawSurfacePoly FALSE
-