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GNU Info File
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1993-06-14
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51.0 KB
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1,384 lines
This is Info file elisp, produced by Makeinfo-1.47 from the input file
elisp.texi.
This file documents GNU Emacs Lisp.
This is edition 1.03 of the GNU Emacs Lisp Reference Manual, for
Emacs Version 18.
Published by the Free Software Foundation, 675 Massachusetts Avenue,
Cambridge, MA 02139 USA
Copyright (C) 1990 Free Software Foundation, Inc.
Permission is granted to make and distribute verbatim copies of this
manual provided the copyright notice and this permission notice are
preserved on all copies.
Permission is granted to copy and distribute modified versions of
this manual under the conditions for verbatim copying, provided that
the entire resulting derived work is distributed under the terms of a
permission notice identical to this one.
Permission is granted to copy and distribute translations of this
manual into another language, under the above conditions for modified
versions, except that this permission notice may be stated in a
translation approved by the Foundation.
File: elisp, Node: Lists, Next: Sequences Arrays Vectors, Prev: Strings and Characters, Up: Top
Lists
*****
A "list" represents a sequence of zero or more elements (which may
be any Lisp objects). The important difference between lists and
vectors is that two or more lists can share part of their structure; in
addition, you can insert or delete elements in a list without copying
the whole list.
* Menu:
* Cons Cells:: How lists are made out of cons cells.
* Lists as Boxes:: Graphical notation to explain lists.
* List-related Predicates:: Is this object a list? Comparing two lists.
* List Elements:: Extracting the pieces of a list.
* Building Lists:: Creating list structure.
* Modifying Lists:: Storing new pieces into an existing list.
* Sets And Lists:: A list can represent a finite mathematical set.
* Association Lists:: A list can represent a finite relation or mapping.
File: elisp, Node: Cons Cells, Next: Lists as Boxes, Prev: Lists, Up: Lists
Lists and Cons Cells
====================
Lists in Lisp are not a primitive data type; they are built up from
"cons cells". A cons cell is a data object which represents an ordered
pair. It records two Lisp objects, one labeled as the CAR, and the
other labeled as the CDR. (These names are traditional.)
A list is made by chaining cons cells together, one cons cell per
element. By convention, the CARs of the cons cells are the elements of
the list, and the CDRs are used to chain the list: the CDR of each cons
cell is the following cons cell. The CDR of the last cons cell is
`nil'. This asymmetry between the CAR and the CDR is entirely a matter
of convention; at the level of cons cells, the CAR and CDR slots have
the same characteristics.
The symbol `nil' is considered a list as well as a symbol; it is the
list with no elements. Therefore, the CDR of any nonempty list L is a
list containing all the elements of L except the first. For
convenience, the symbol `nil' is considered to have `nil' as its CDR
(and also as its CAR).
File: elisp, Node: Lists as Boxes, Next: List-related Predicates, Prev: Cons Cells, Up: Lists
Lists as Linked Pairs of Boxes
==============================
A cons cell can be illustrated as a pair of boxes. The first box
represents the CAR and the second box represents the CDR. Here is an
illustration of the two-element list, `(tulip lily)', made from two
cons cells:
--------------- ---------------
|car |cdr | |car |cdr |
| tulip | o---------->| lily | nil |
| | | | | |
--------------- ---------------
Each pair of boxes represents a cons cell. Each box "refers to",
"points to" or "contains" a Lisp object. (These terms are synonymous.)
The first box, which is the CAR of the first cons cell, contains the
symbol `tulip'. The arrow from the CDR of the first cons cell to the
second cons cell indicates that the CDR of the first cons cell points
to the second cons cell.
The same list can be illustrated in a different sort of box notation
like this:
___ ___ ___ ___
|___|___|--> |___|___|--> nil
| |
| |
--> tulip --> lily
Here is a more complex illustration, this time of the three-element
list, `((pine needles) oak maple)', the first element of which is a
two-element list:
___ ___ ___ ___ ___ ___
|___|___|--> |___|___|--> |___|___|--> nil
| | |
| | |
| --> oak --> maple
|
| ___ ___ ___ ___
--> |___|___|--> |___|___|--> nil
| |
| |
--> pine --> needles
The same list is represented in the first box notation like this:
--------------- --------------- ---------------
|car |cdr | |car |cdr | |car |cdr |
| o | o---------->| oak | o---------->| maple | nil |
| | | | | | | | | |
-- | ---------- --------------- ---------------
|
|
| --------------- -----------------
| |car |cdr | |car |cdr |
------>| pine | o---------->| needles | nil |
| | | | | |
--------------- -----------------
*Note List Type::, for the read and print syntax of lists, and for
more "box and arrow" illustrations of lists.
File: elisp, Node: List-related Predicates, Next: List Elements, Prev: Lists as Boxes, Up: Lists
Predicates on Lists
===================
The following predicates test whether a Lisp object is an atom, is a
cons cell or is a list, or whether it is the distinguished object `nil'.
(Many of these tests can be defined in terms of the others, but they are
used so often that it is worth having all of them.)
-- Function: consp OBJECT
This function returns `t' if OBJECT is a cons cell, `nil'
otherwise. `nil' is not a cons cell, although it *is* a list.
-- Function: atom OBJECT
This function returns `t' if OBJECT is an atom, `nil' otherwise.
All objects except cons cells are atoms. The symbol `nil' is an
atom and is also a list; it is the only Lisp object which is both.
(atom OBJECT) == (not (consp OBJECT))
-- Function: listp OBJECT
This function returns `t' if OBJECT is a cons cell or `nil'.
Otherwise, it returns `nil'.
(listp '(1))
=> t
(listp '())
=> t
-- Function: nlistp OBJECT
This function is the opposite of `listp': it returns `t' if OBJECT
is not a list. Otherwise, it returns `nil'.
(listp OBJECT) == (not (nlistp OBJECT))
-- Function: null OBJECT
This function returns `t' if OBJECT is `nil', and returns `nil'
otherwise. This function is identical to `not', but as a matter
of clarity we use `null' when OBJECT is considered a list and
`not' when it is considered a truth value (see `not' in *Note
Combining Conditions::).
(null '(1))
=> nil
(null '())
=> t
File: elisp, Node: List Elements, Next: Building Lists, Prev: List-related Predicates, Up: Lists
Accessing Elements of Lists
===========================
-- Function: car CONS-CELL
This function returns the value pointed to by the first pointer of
the cons cell CONS-CELL. Expressed another way, this function
returns the CAR of CONS-CELL.
As a special case, if CONS-CELL is `nil', then `car' is defined to
return `nil'; therefore, any list is a valid argument for `car'.
An error is signaled if the argument is not a cons cell or `nil'.
(car '(a b c))
=> a
(car '())
=> nil
-- Function: cdr CONS-CELL
This function returns the value pointed to by the second pointer of
the cons cell CONS-CELL. Expressed another way, this function
returns the CDR of CONS-CELL.
As a special case, if CONS-CELL is `nil', then `cdr' is defined to
return `nil'; therefore, any list is a valid argument for `cdr'.
An error is signaled if the argument is not a cons cell or `nil'.
(cdr '(a b c))
=> (b c)
(cdr '())
=> nil
-- Function: car-safe OBJECT
This function lets you take the CAR of a cons cell while avoiding
errors for other data types. It returns the CAR of OBJECT if
OBJECT is a cons cell, `nil' otherwise. This is in contrast to
`car', which signals an error if OBJECT is not a list.
(car-safe OBJECT)
==
(let ((x OBJECT))
(if (consp x)
(car x)
nil))
-- Function: cdr-safe OBJECT
This function lets you take the CDR of a cons cell while avoiding
errors for other data types. It returns the CDR of OBJECT if
OBJECT is a cons cell, `nil' otherwise. This is in contrast to
`cdr', which signals an error if OBJECT is not a list.
(cdr-safe OBJECT)
==
(let ((x OBJECT))
(if (consp x)
(cdr x)
nil))
-- Function: nth N LIST
This function returns the Nth element of LIST. Elements are
numbered starting with zero, so the CAR of LIST is element number
zero. If the length of LIST is N or less, the value is `nil'.
If N is less than zero, then the first element is returned.
(nth 2 '(1 2 3 4))
=> 3
(nth 10 '(1 2 3 4))
=> nil
(nth -3 '(1 2 3 4))
=> 1
(nth n x) == (car (nthcdr n x))
-- Function: nthcdr N LIST
This function returns the Nth cdr of LIST. In other words, it
removes the first N links of LIST and returns what follows.
If N is less than or equal to zero, then all of LIST is returned.
If the length of LIST is N or less, the value is `nil'.
(nthcdr 1 '(1 2 3 4))
=> (2 3 4)
(nthcdr 10 '(1 2 3 4))
=> nil
(nthcdr -3 '(1 2 3 4))
=> (1 2 3 4)
File: elisp, Node: Building Lists, Next: Modifying Lists, Prev: List Elements, Up: Lists
Building Cons Cells and Lists
=============================
Many functions build lists, as lists reside at the very heart of
Lisp. `cons' is the fundamental list-building function; however, it is
interesting to note that `list' is used more times in the source code
for Emacs than `cons'.
-- Function: cons OBJECT1 OBJECT2
This function is the fundamental function used to build new list
structure. It creates a new cons cell, making OBJECT1 the CAR,
and OBJECT2 the CDR. It then returns the new cons cell. The
arguments OBJECT1 and OBJECT2 may be any Lisp objects, but most
often OBJECT2 is a list.
(cons 1 '(2))
=> (1 2)
(cons 1 '())
=> (1)
(cons 1 2)
=> (1 . 2)
`cons' is often used to add a single element to the front of a
list. This is called "consing the element onto the list". For
example:
(setq list (cons newelt list))
-- Function: list &rest OBJECTS
This function creates a list with OBJECTS as its elements. The
resulting list is always `nil'-terminated. If no OBJECTS are
given, the empty list is returned.
(list 1 2 3 4 5)
=> (1 2 3 4 5)
(list 1 2 '(3 4 5) 'foo)
=> (1 2 (3 4 5) foo)
(list)
=> nil
-- Function: make-list LENGTH OBJECT
This function creates a list of length LENGTH, in which all the
elements have the identical value OBJECT. Compare `make-list'
with `make-string' (*note Creating Strings::.).
(make-list 3 'pigs)
=> (pigs pigs pigs)
(make-list 0 'pigs)
=> nil
-- Function: append &rest SEQUENCES
This function returns a list containing all the elements of
SEQUENCES. The SEQUENCES may be lists, vectors, strings, or
integers. All arguments except the last one are copied, so none
of them are altered.
The final argument to `append' may be any object but it is
typically a list. The final argument is not copied or converted;
it becomes part of the structure of the new list.
Here is an example:
(setq trees '(pine oak))
=> (pine oak)
(setq more-trees (append '(maple birch) trees))
=> (maple birch pine oak)
trees
=> (pine oak)
more-trees
=> (maple birch pine oak)
(eq trees (cdr (cdr more-trees)))
=> t
You can see what happens by looking at a box diagram. The variable
`trees' is set to the list `(pine oak)' and then the variable
`more-trees' is set to the list `(maple birch pine oak)'. However,
the variable `trees' continues to refer to the original list:
more-trees trees
| |
| ___ ___ ___ ___ -> ___ ___ ___ ___
--> |___|___|--> |___|___|--> |___|___|--> |___|___|--> nil
| | | |
| | | |
--> maple -->birch --> pine --> oak
An empty sequence contributes nothing to the value returned by
`append'. As a consequence of this, a final `nil' argument forces
a copy of the previous argument.
trees
=> (pine oak)
(setq wood (append trees ()))
=> (pine oak)
wood
=> (pine oak)
(eq wood trees)
=> nil
This once was the standard way to copy a list, before the function
`copy-sequence' was invented. *Note Sequences Arrays Vectors::.
With the help of `apply', we can append all the lists in a list of
lists:
(apply 'append '((a b c) nil (x y z) nil))
=> (a b c x y z)
If no SEQUENCES are given, `nil' is returned:
(append)
=> nil
In the special case where one of the SEQUENCES is an integer (not
a sequence of integers), it is first converted to a string of
digits making up the decimal print representation of the integer.
This special case exists for compatibility with Mocklisp, and we
don't recommend you take advantage of it. If you want to convert
an integer in this way, use `format' (*note Formatting Strings::.)
or `int-to-string' (*note String Conversion::.).
(setq trees '(pine oak))
=> (pine oak)
(char-to-string ?\054)
=> "6"
(setq longer-list (append trees 6 '(spruce)))
=> (pine oak 54 spruce)
(setq x-list (append trees 6 6))
=> (pine oak 54 . 6)
See `nconc' in *Note Rearrangement::, for another way to join lists
without copying.
-- Function: reverse LIST
This function creates a new list whose elements are the elements of
LIST, but in reverse order. The original argument LIST is *not*
altered.
(setq x '(1 2 3 4))
=> (1 2 3 4)
(reverse x)
=> (4 3 2 1)
x
=> (1 2 3 4)
File: elisp, Node: Modifying Lists, Next: Sets And Lists, Prev: Building Lists, Up: Lists
Modifying Existing List Structure
=================================
You can modify the CAR and CDR contents of a cons cell with the
primitives `setcar' and `setcdr'.
Common Lisp note: Common Lisp uses functions `rplaca' and `rplacd'
to alter list structure; they change structure the same way as
`setcar' and `setcdr', but the Common Lisp functions return the
cons cell while `setcar' and `setcdr' return the new CAR or CDR.
* Menu:
* Setcar:: Replacing an element in a list.
* Setcdr:: Replacing part of the list backbone.
This can be used to remove or add elements.
* Rearrangement:: Reordering the elements in a list; combining lists.
File: elisp, Node: Setcar, Next: Setcdr, Prev: Modifying Lists, Up: Modifying Lists
Altering List Elements with `setcar'
------------------------------------
Changing the CAR of a cons cell is done with `setcar' and replaces
one element of a list with a different element.
-- Function: setcar CONS OBJECT
This function stores OBJECT as the new CAR of CONS, replacing its
previous CAR. It returns the value OBJECT. For example:
(setq x '(1 2))
=> (1 2)
(setcar x '4)
=> 4
x
=> (4 2)
When a cons cell is part of the shared structure of several lists,
storing a new CAR into the cons changes one element of each of these
lists. Here is an example:
;; Create two lists that are partly shared.
(setq x1 '(a b c))
=> (a b c)
(setq x2 (cons 'z (cdr x1)))
=> (z b c)
;; Replace the CAR of a shared link.
(setcar (cdr x1) 'foo)
=> foo
x1 ; Both lists are changed.
=> (a foo c)
x2
=> (z foo c)
;; Replace the CAR of a link that is not shared.
(setcar x1 'baz)
=> baz
x1 ; Only one list is changed.
=> (baz foo c)
x2
=> (z foo c)
Here is a graphical depiction of the shared structure of the two
lists X1 and X2, showing why replacing `b' changes them both:
___ ___ ___ ___ ___ ___
x1---> |___|___|----> |___|___|--> |___|___|--> nil
| --> | |
| | | |
--> a | --> b --> c
|
___ ___ |
x2--> |___|___|--
|
|
--> z
Here is an alternative form of box diagram, showing the same
relationship:
x1:
--------------- --------------- ---------------
|car |cdr | |car |cdr | |car |cdr |
| a | o---------->| b | o---------->| c | nil |
| | | -->| | | | | |
--------------- | --------------- ---------------
|
x2: |
--------------- |
|car |cdr | |
| z | o-------
| | |
---------------
File: elisp, Node: Setcdr, Next: Rearrangement, Prev: Setcar, Up: Modifying Lists
Altering the CDR of a List
--------------------------
The lowest-level primitive for modifying a CDR is `setcdr':
-- Function: setcdr CONS OBJECT
This function stores OBJECT into the cdr of CONS. The value
returned is OBJECT, not CONS.
Here is an example of replacing the CDR of a list with a different
list. All but the first element of the list are removed in favor of a
different sequence of elements. The first element is unchanged,
because it resides in the CAR of the list, and is not reached via the
CDR.
(setq x '(1 2 3))
=> (1 2 3)
(setcdr x '(4))
=> (4)
x
=> (1 4)
You can delete elements from the middle of a list by altering the
CDRs of the cons cells in the list. For example, here we delete the
second element, `b', from the list `(a b c)', by changing the CDR of
the first cell:
(setq x1 '(a b c))
=> (a b c)
(setcdr x1 '(c))
=> (c)
x1
=> (a c)
Here is the result in box notation:
-----------------------
| |
--------------- | --------------- | ---------------
|car |cdr | | |car |cdr | -->|car |cdr |
| a | o------- | b | o---------->| c | nil |
| | | | | | | | |
--------------- --------------- ---------------
The second cons cell, which previously held the element `b', still
exists and its CAR is still `b', but it no longer forms part of this
list.
It is equally easy to insert a new element by changing CDRs:
(setq x1 '(a b c))
=> (a b c)
(setcdr x1 (cons 'd (cdr x1)))
=> (d b c)
x1
=> (a d b c)
Here is this result in box notation:
--------------- --------------- ---------------
|car |cdr | |car |cdr | |car |cdr |
| a | o | -->| b | o---------->| c | nil |
| | | | | | | | | | |
---------- | -- | --------------- ---------------
| |
------ -------
| |
| --------------- |
| |car |cdr | |
-->| d | o------
| | |
---------------
File: elisp, Node: Rearrangement, Prev: Setcdr, Up: Modifying Lists
Functions that Rearrange Lists
------------------------------
Here are some functions that rearrange lists "destructively" by
modifying the CDRs of their component cons cells. We call these
functions "destructive" because the original lists passed as arguments
to them are chewed up to produce a new list that is subsequently
returned.
-- Function: nconc &rest LISTS
This function returns a list containing all the elements of LISTS.
Unlike `append' (*note Building Lists::.), the LISTS are *not*
copied. Instead, the last CDR of each of the LISTS is changed to
refer to the following list. The last of the LISTS is not
altered. For example:
(setq x '(1 2 3))
=> (1 2 3)
(nconc x '(4 5))
=> (1 2 3 4 5)
x
=> (1 2 3 4 5)
Since the last argument of `nconc' is not itself modified, it is
reasonable to use a constant list, such as `'(4 5)', as is done in
the above example. For the same reason, the last argument need
not be a list:
(setq x '(1 2 3))
=> (1 2 3)
(nconc x 'z)
=> (1 2 3 . z)
x
=> (1 2 3 . z)
A common pitfall is to use a quoted constant list as a non-last
argument to `nconc'. If you do this, your program will change
each time you run it! Here is what happens:
(defun add-foo (x) ; This function should add
(nconc '(foo) x)) ; `foo' to the front of its arg.
(symbol-function 'add-foo)
=> (lambda (x) (nconc (quote (foo)) x))
(setq xx (add-foo '(1 2))) ; It seems to work.
=> (foo 1 2)
(setq xy (add-foo '(3 4))) ; What happened?
=> (foo 1 2 3 4)
(eq xx xy)
=> t
(symbol-function 'add-foo)
=> (lambda (x) (nconc (quote (foo 1 2 3 4) x)))
-- Function: nreverse LIST
This function reverses the order of the elements of LIST. Unlike
`reverse', `nreverse' alters its argument destructively by
reversing the CDRs in the cons cells forming the list. The cons
cell which used to be the last one in LIST becomes the first cell
of the value.
For example:
(setq x '(1 2 3 4))
=> (1 2 3 4)
x
=> (1 2 3 4)
(nreverse x)
=> (4 3 2 1)
;; The cell that was first is now last.
x
=> (1)
To avoid confusion, we usually store the result of `nreverse' back
in the same variable which held the original list:
(setq x (nreverse x))
Here is the `nreverse' of our favorite example, `(a b c)',
presented graphically:
Original list head: Reversed list:
--------------- --------------- ---------------
|car |cdr | |car |cdr | |car |cdr |
| a | nil |<-- | b | o |<-- | c | o |
| | | | | | | | | | | | |
--------------- | ---------- | -- | ---------- | --
| | | |
--------------- ---------------
-- Function: sort LIST PREDICATE
This function sorts LIST stably, though destructively, and returns
the sorted list. It compares elements using PREDICATE. A stable
sort is one in which elements with equal sort keys maintain their
relative order before and after the sort. Stability is important
when successive sorts are used to order elements according to
different criteria.
The argument PREDICATE must be a function that accepts two
arguments. It is called with two elements of LIST. To get an
increasing order sort, the PREDICATE should return `t' if the
first element is "less than" the second, or `nil' if not.
The destructive aspect of `sort' is that it rearranges the cons
cells forming LIST by changing CDRs. A nondestructive sort
function would create new cons cells to store the elements in their
sorted order. If you wish to sort a list without destroying the
original, copy it first with `copy-sequence'.
The CARs of the cons cells are not changed; the cons cell that
originally contained the element `a' in LIST still has `a' in its
CAR after sorting, but it now appears in a different position in
the list due to the change of CDRs. For example:
(setq nums '(1 3 2 6 5 4 0))
=> (1 3 2 6 5 4 0)
(sort nums '<)
=> (0 1 2 3 4 5 6)
nums
=> (1 2 3 4 5 6)
Note that the list in `nums' no longer contains 0; this is the same
cons cell that it was before, but it is no longer the first one in
the list. Don't assume a variable that formerly held the argument
now holds the entire sorted list! Instead, save the result of
`sort' and use that. Most often we store the result back into the
variable that held the original list:
(setq nums (sort nums '<))
*Note Sorting::, for more functions that perform sorting. See
`documentation' in *Note Accessing Documentation::, for a useful
example of `sort'.
See `delq', in *Note Sets And Lists::, for another function that
modifies cons cells.
File: elisp, Node: Sets And Lists, Next: Association Lists, Prev: Modifying Lists, Up: Lists
Using Lists as Sets
===================
A list can represent an unordered mathematical set--simply consider a
value an element of a set if it appears in the list, and ignore the
order of the list. To form the union of two sets, use `append' (as
long as you don't mind having duplicate elements). Two other useful
functions for sets are `memq' and `delq'.
Common Lisp note: Common Lisp has functions `union' (which avoids
duplicate elements) and `intersection' for set operations, but GNU
Emacs Lisp does not have them. You can write them in Lisp if you
wish.
-- Function: memq OBJECT LIST
This function tests to see whether OBJECT is a member of LIST. If
it is, `memq' returns a list starting with the first occurrence of
OBJECT. Otherwise, it returns `nil'. The letter `q' in `memq'
says that it uses `eq' to compare OBJECT against the elements of
the list. For example:
(memq 2 '(1 2 3 2 1))
=> (2 3 2 1)
(memq '(2) '((1) (2))) ; `(2)' and `(2)' are not `eq'.
=> nil
-- Function: delq OBJECT LIST
This function removes all elements `eq' to OBJECT from LIST.
Elements at the front of the list are removed (when necessary)
simply by advancing down the list and returning a sublist that
starts after those elements:
(delq 'a '(a b c))
==
(cdr '(a b c))
When an element to be deleted appears in the middle of the list,
removing it involves changing the CDRs (*note Setcdr::.).
(setq sample-list '(1 2 3 (4)))
=> (1 2 3 (4))
(delq 1 sample-list)
=> (2 3 (4))
sample-list
=> (1 2 3 (4))
(delq 2 sample-list)
=> (1 3 (4))
sample-list
=> (1 3 (4))
Note that `(delq 2 sample-list)' removes the second element of
`sample-list', but `(delq 1 sample-list)' does not remove the
first element--it just returns a shorter list. Don't assume that a
variable which formerly held the argument LIST now has fewer
elements, or that it still holds the original list! Instead, save
the result of `delq' and use that. Most often we store the result
back into the variable that held the original list:
(setq flowers (delq 'rose flowers))
In the following example, the `(4)' that `delq' attempts to match
and the `(4)' in the `sample-list' are not `eq':
(delq '(4) sample-list)
=> (1 3 (4))
File: elisp, Node: Association Lists, Prev: Sets And Lists, Up: Lists
Association Lists
=================
An "association list", or "alist" for short, records a mapping from
keys to values. It is a list of cons cells called "associations": the
CAR of each cell is the "key", and the CDR is the "associated value".
(This usage of "key" is not related to the term "key sequence"; it
means any object which can be looked up in a table.)
Here is an example of an alist. The key `pine' is associated with
the value `cones'; the key `oak' is associated with `acorns'; and the
key `maple' is associated with `seeds'.
'((pine . cones)
(oak . acorns)
(maple . seeds))
The associated values in an alist may be any Lisp objects; so may the
keys. For example, in the following alist, the symbol `a' is
associated with the number `1', and the string `"b"' is associated with
the *list* `(2 3)', which is the CDR of the alist element:
((a . 1) ("b" 2 3))
Sometimes it is better to design an alist to store the associated
value in the CAR of the CDR of the element. Here is an example:
'((rose red) (lily white) (buttercup yellow)))
Here we regard `red' as the value associated with `rose'. One
advantage of this method is that you can store other related
information--even a list of other items--in the CDR of the CDR. One
disadvantage is that you cannot use `rassq' (see below) to find the
element containing a given value. When neither of these considerations
is important, the choice is a matter of taste, as long as you are
consistent about it for any given alist.
Note that the same alist shown above could be regarded as having the
associated value in the CDR of the element; the the value associated
with `rose' would be the list `(red)'.
Association lists are often used to record information that you might
otherwise keep on a stack, since new associations may be added easily to
the front of the list. When searching an association list for an
association with a given key, the first one found is returned, if there
is more than one.
In Emacs Lisp, it is *not* an error if an element of an association
list is not a cons cell. The alist search functions simply ignore such
elements. Many other versions of Lisp signal errors in such cases.
Note that property lists are similar to association lists in several
respects. A property list behaves like an association list in which
each key can occur only once. *Note Property Lists::, for a comparison
of property lists and association lists.
-- Function: assoc KEY ALIST
This function returns the first association for KEY in ALIST. It
compares KEY against the alist elements using `equal' (*note
Equality Predicates::.). It returns `nil' if no association in
ALIST has a CAR `equal' to KEY. For example:
(setq trees '((pine . cones) (oak . acorns) (maple . seeds)))
=> ((pine . cones) (oak . acorns) (maple . seeds))
(assoc 'oak trees)
=> (oak . acorns)
(cdr (assoc 'oak trees))
=> acorns
(assoc 'birch trees)
=> nil
Here is another example in which the keys and values are not
symbols:
(setq needles-per-cluster
'((2 . ("Austrian Pine" "Red Pine"))
(3 . "Pitch Pine")
(5 . "White Pine")))
(cdr (assoc 3 needles-per-cluster))
=> "Pitch Pine"
(cdr (assoc 2 needles-per-cluster))
=> ("Austrian Pine" "Red Pine")
-- Function: assq KEY ALIST
This function is like `assoc' in that it returns the first
association for KEY in ALIST, but it makes the comparison using
`eq' instead of `equal'. `assq' returns `nil' if no association
in ALIST has a CAR `eq' to KEY. This function is used more often
than `assoc', since `eq' is faster than `equal' and most alists
use symbols as keys. *Note Equality Predicates::.
(setq trees '((pine . cones) (oak . acorns) (maple . seeds)))
(assq 'pine trees)
=> (pine . cones)
On the other hand, `assq' is not usually useful in alists where the
keys may not be symbols:
(setq leaves
'(("simple leaves" . oak)
("compound leaves" . horsechestnut)))
(assq "simple leaves" leaves)
=> nil
(assoc "simple leaves" leaves)
=> ("simple leaves" . oak)
-- Function: rassq ALIST VALUE
This function returns the first association with value VALUE in
ALIST. It returns `nil' if no association in ALIST has a CDR `eq'
to VALUE.
`rassq' is like `assq' except that the CDR of the ALIST
associations is tested instead of the CAR. You can think of this
as "reverse `assq'", finding the key for a given value.
For example:
(setq trees '((pine . cones) (oak . acorns) (maple . seeds)))
(rassq 'acorns trees)
=> (oak . acorns)
(rassq 'spores trees)
=> nil
Note that `rassq' cannot be used to search for a value stored in
the CAR of the CDR of an element:
(setq colors '((rose red) (lily white) (buttercup yellow)))
(rassq 'white colors)
=> nil
In this case, the CDR of the association `(lily white)' is not the
symbol `white', but rather the list `(white)'. This can be seen
more clearly if the association is written in dotted pair notation:
(lily white) == (lily . (white))
-- Function: copy-alist ALIST
This function returns a two-level deep copy of ALIST: it creates a
new copy of each association, so that you can alter the
associations of the new alist without changing the old one.
(setq needles-per-cluster
'((2 . ("Austrian Pine" "Red Pine"))
(3 . "Pitch Pine")
(5 . "White Pine")))
=>
((2 "Austrian Pine" "Red Pine")
(3 . "Pitch Pine")
(5 . "White Pine"))
(setq copy (copy-alist needles-per-cluster))
=>
((2 "Austrian Pine" "Red Pine")
(3 . "Pitch Pine")
(5 . "White Pine"))
(eq needles-per-cluster copy)
=> nil
(equal needles-per-cluster copy)
=> t
(eq (car needles-per-cluster) (car copy))
=> nil
(cdr (car (cdr needles-per-cluster)))
=> "Pitch Pine"
(eq (cdr (car (cdr needles-per-cluster)))
(cdr (car (cdr copy))))
=> t
File: elisp, Node: Sequences Arrays Vectors, Next: Symbols, Prev: Lists, Up: Top
Sequences, Arrays, and Vectors
******************************
Recall that the "sequence" type is the union of three other Lisp
types: lists, vectors, and strings. In other words, any list is a
sequence, any vector is a sequence, and any string is a sequence. The
common property that all sequences have is that each is an ordered
collection of elements.
An "array" is a single primitive object directly containing all its
elements. Therefore, all the elements are accessible in constant time.
The length of an existing array cannot be changed. Both strings and
vectors are arrays. A list is a sequence of elements, but it is not a
single primitive object; it is made of cons cells, one cell per
element. Therefore, elements farther from the beginning of the list
take longer to access, but it is possible to add elements to the list or
remove elements. The elements of vectors and lists may be any Lisp
objects. The elements of strings are all characters.
The following diagram shows the relationship between these types:
___________________________________
| |
| Sequence |
| ______ ______________________ |
| | | | | |
| | List | | Array | |
| | | | ________ _______ | |
| |______| | | | | | | |
| | | String | | Vector| | |
| | |________| |_______| | |
| |______________________| |
|___________________________________|
The Relationship between Sequences, Arrays, and Vectors
* Menu:
* Sequence Functions:: Functions that accept any kind of sequence.
* Arrays:: Characteristics of arrays in Emacs Lisp.
* Array Functions:: Functions specifically for arrays.
* Vectors:: Functions specifically for vectors.
File: elisp, Node: Sequence Functions, Next: Arrays, Prev: Sequences Arrays Vectors, Up: Sequences Arrays Vectors
Sequences
=========
In Emacs Lisp, a "sequence" is either a list, a vector or a string.
The common property that all sequences have is that each is an ordered
collection of elements. This section describes functions that accept
any kind of sequence.
-- Function: sequencep OBJECT
Returns `t' if OBJECT is a list, vector, or string, `nil'
otherwise.
-- Function: copy-sequence SEQUENCE
Returns a copy of SEQUENCE. The copy is the same type of object
as the original sequence, and it has the same elements in the same
order.
Storing a new element into the copy does not affect the original
SEQUENCE, and vice versa. However, the elements of the new
sequence are not copies; they are identical (`eq') to the elements
of the original. Therefore, changes made within these elements, as
found via the copied sequence, are also visible in the original
sequence.
See also `append' in *Note Building Lists::, `concat' in *Note
Creating Strings::, and `vconcat' in *Note Vectors::, for others
ways to copy sequences.
(setq bar '(1 2))
=> (1 2)
(setq x (vector 'foo bar))
=> [foo (1 2)]
(setq y (copy-sequence x))
=> [foo (1 2)]
(eq x y)
=> nil
(equal x y)
=> t
(eq (elt x 1) (elt y 1))
=> t
;; Replacing an element of one sequence.
(aset x 0 'quux)
x => [quux (1 2)]
y => [foo (1 2)]
;; Modifying the inside of a shared element.
(setcar (aref x 1) 69)
x => [quux (69 2)]
y => [foo (69 2)]
-- Function: length SEQUENCE
Returns the number of elements in SEQUENCE. If SEQUENCE is a cons
cell that is not a list (because the final CDR is not `nil'), a
`wrong-type-argument' error is signaled.
(length '(1 2 3))
=> 3
(length nil)
=> 0
(length "foobar")
=> 6
(length [1 2 3])
=> 3
-- Function: elt SEQUENCE INDEX
This function returns the element of SEQUENCE indexed by INDEX.
Legitimate values of INDEX are integers ranging from 0 up to one
less than the length of SEQUENCE; other values produce an
`args-out-of-range' error.
(elt [1 2 3 4] 2)
=> 3
(elt '(1 2 3 4) 2)
=> 3
(char-to-string (elt "1234" 2))
=> "3"
(elt [1 2 3 4] 4)
error-->Args out of range: [1 2 3 4], 4
(elt [1 2 3 4] -1)
error-->Args out of range: [1 2 3 4], -1
This function duplicates `aref' (*note Array Functions::.) and
`nth' (*note List Elements::.), except that it works for any kind
of sequence.
File: elisp, Node: Arrays, Next: Array Functions, Prev: Sequence Functions, Up: Sequences Arrays Vectors
Arrays
======
An "array" object refers directly to a number of other Lisp objects,
called the elements of the array. Any element of an array may be
accessed in constant time. In contrast, an element of a list requires
access time that is proportional to the position of the element in the
list.
When you create an array, you must specify how many elements it has.
The amount of space allocated depends on the number of elements.
Therefore, it is impossible to change the size of an array once it is
created. You cannot add or remove elements. However, you can replace
an element with a different value.
Emacs defines two types of array, both of which are one-dimensional:
"strings" and "vectors". A vector is a general array; its elements can
be any Lisp objects. A string is a specialized array; its elements
must be characters (i.e., integers between 0 and 255). Each type of
array has its own read syntax. *Note String Type::, and *Note Vector
Type::.
Both kinds of arrays share these characteristics:
* The first element of an array has index zero, the second element
has index 1, and so on. This is called "zero-origin" indexing.
For example, an array of four elements has indices 0, 1, 2, and 3.
* The elements of an array may be referenced or changed with the
functions `aref' and `aset', respectively (*note Array
Functions::.).
In principle, if you wish to have an array of characters, you could
use either a string or a vector. In practice, we always choose strings
for such applications, for three reasons:
* They occupy one-fourth the space of a vector of the same elements.
* Strings are printed in a way that shows the contents more clearly
as characters.
* Many of the specialized editing and I/O facilities of Emacs accept
only strings. For example, you cannot insert a vector of
characters into a buffer the way you can insert a string. *Note
Strings and Characters::.
File: elisp, Node: Array Functions, Next: Vectors, Prev: Arrays, Up: Sequences Arrays Vectors
Functions that Operate on Arrays
================================
In this section, we describe the functions that accept both strings
and vectors.
-- Function: arrayp OBJECT
This function returns `t' if OBJECT is an array (i.e., either a
vector or a string).
(arrayp [a])
=> t
(arrayp "asdf")
=> t
-- Function: aref ARRAY INDEX
This function returns the INDEXth element of ARRAY. The first
element is at index zero.
(setq primes [2 3 5 7 11 13])
=> [2 3 5 7 11 13]
(aref primes 4)
=> 11
(elt primes 4)
=> 11
(aref "abcdefg" 1)
=> 98 ; `b' is ASCII code 98.
See also the function `elt', in *Note Sequence Functions::.
-- Function: aset ARRAY INDEX OBJECT
This function sets the INDEXth element of ARRAY to be OBJECT. It
returns OBJECT.
(setq w [foo bar baz])
=> [foo bar baz]
(aset w 0 'fu)
=> fu
w
=> [fu bar baz]
(setq x "asdfasfd")
=> "asdfasfd"
(aset x 3 ?Z)
=> 90
x
=> "asdZasfd"
If ARRAY is a string and OBJECT is not a character, a
`wrong-type-argument' error results.
-- Function: fillarray ARRAY OBJECT
This function fills the array ARRAY with pointers to OBJECT,
replacing any previous values. It returns ARRAY.
(setq a [a b c d e f g])
=> [a b c d e f g]
(fillarray a 0)
=> [0 0 0 0 0 0 0]
a
=> [0 0 0 0 0 0 0]
(setq s "When in the course")
=> "When in the course"
(fillarray s ?-)
=> "------------------"
If ARRAY is a string and OBJECT is not a character, a
`wrong-type-argument' error results.
The general sequence functions `copy-sequence' and `length' are
often useful for objects known to be arrays. *Note Sequence
Functions::.
File: elisp, Node: Vectors, Prev: Array Functions, Up: Sequences Arrays Vectors
Vectors
=======
Arrays in Lisp, like arrays in most languages, are blocks of memory
whose elements can be accessed in constant time. A "vector" is a
general-purpose array; its elements can be any Lisp objects. (The other
kind of array provided in Emacs Lisp is the "string", whose elements
must be characters.) The main uses of vectors in Emacs are as syntax
tables (vectors of integers) and keymaps (vectors of commands). They
are also used internally as part of the representation of a
byte-compiled function; if you print such a function, you will see a
vector in it.
The indices of the elements of a vector are numbered starting with
zero in Emacs Lisp.
Vectors are printed with square brackets surrounding the elements in
their order. Thus, a vector containing the symbols `a', `b' and `c' is
printed as `[a b c]'. You can write vectors in the same way in Lisp
input.
A vector, like a string or a number, is considered a constant for
evaluation: the result of evaluating it is the same vector. The
elements of the vector are not evaluated. *Note Self-Evaluating
Forms::.
Here are examples of these principles:
(setq avector [1 two '(three) "four" [five]])
=> [1 two (quote (three)) "four" [five]]
(eval avector)
=> [1 two (quote (three)) "four" [five]]
(eq avector (eval avector))
=> t
Here are some functions that relate to vectors:
-- Function: vectorp OBJECT
This function returns `t' if OBJECT is a vector.
(vectorp [a])
=> t
(vectorp "asdf")
=> nil
-- Function: vector &rest OBJECTS
This function creates and returns a vector whose elements are the
arguments, OBJECTS.
(vector 'foo 23 [bar baz] "rats")
=> [foo 23 [bar baz] "rats"]
(vector)
=> []
-- Function: make-vector INTEGER OBJECT
This function returns a new vector consisting of INTEGER elements,
each initialized to OBJECT.
(setq sleepy (make-vector 9 'Z))
=> [Z Z Z Z Z Z Z Z Z]
-- Function: vconcat &rest SEQUENCES
This function returns a new vector containing all the elements of
the SEQUENCES. The arguments SEQUENCES may be lists, vectors, or
strings. If no SEQUENCES are given, an empty vector is returned.
The value is a newly constructed vector that is not `eq' to any
existing vector.
(setq a (vconcat '(A B C) '(D E F)))
=> [A B C D E F]
(eq a (vconcat a))
=> nil
(vconcat)
=> []
(vconcat [A B C] "aa" '(foo (6 7)))
=> [A B C 97 97 foo (6 7)]
When an argument is an integer (not a sequence of integers), it is
converted to a string of digits making up the decimal printed
representation of the integer. This special case exists for
compatibility with Mocklisp, and we don't recommend you take
advantage of it. If you want to convert an integer in this way,
use `format' (*note Formatting Strings::.) or `int-to-string'
(*note String Conversion::.).
For other concatenation functions, see `mapconcat' in *Note
Mapping Functions::, `concat' in *Note Creating Strings::, and
`append' in *Note Building Lists::.
The `append' function may be used to convert a vector into a list
with the same elements (*note Building Lists::.):
(setq avector [1 two (quote (three)) "four" [five]])
=> [1 two (quote (three)) "four" [five]]
(append avector nil)
=> (1 two (quote (three)) "four" [five])
File: elisp, Node: Symbols, Next: Evaluation, Prev: Sequences Arrays Vectors, Up: Top
Symbols
*******
A "symbol" is an object with a unique name. This chapter describes
symbols, their components, and how they are created and interned.
Property lists are also described. The uses of symbols as variables
and as function names are described in separate chapters; see *Note
Variables::, and *Note Functions::.
You may test whether an arbitrary Lisp object is a symbol with
`symbolp':
-- Function: symbolp OBJECT
This function returns `t' if OBJECT is a symbol, `nil' otherwise.
* Menu:
* Symbol Components:: Symbols have names, values, function definitions
and property lists.
* Definitions:: A definition says how a symbol will be used.
* Creating Symbols:: How symbols are kept unique.
* Property Lists:: Each symbol has a property list
for recording miscellaneous information.