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-
-
- BocaSoft System Sounds Version 1.0
-
- BocaSoft Incorporated
- 117 NW 43rd St.
- Boca Raton, FL 33431
-
-
- INTRODUCTION
- ------------
-
- BocaSoft System Sounds allows you to attach audio to over 40 system
- events and any keyboard key. Over 100 sound effects in .WAV format are
- included with the software. In addition a recording capability is provided
- that allows you to record your own sound files in a variety of formats.
-
- The software has been tested under OS/2 2.0 with MMPM/2 1.0 in addition
- to OS/2 2.1 with MMPM/2 1.1. All currently supported audio cards have
- been tested including the IBM M-AUDIO, Sound Blaster and Media Vision
- Pro-Audio Spectrum. As more cards provide support for the MMPM/2
- interface, BocaSoft System Sounds will automatically support them.
-
- DEBUGGING PROBLEMS
- ------------------
-
- BocaSoft System Sounds uses the MMPM/2 subsystem to generate audio. When
- attempting to debug problems with System Sounds the user should FIRST
- determine if they are capable of playing digital audio from the MMPM/2
- media player. If MMPM/2 can successfully play audio this assures a working
- hardware/software subsystem for System Sounds.
-
- NOTES
- -----
-
- 1. Some audio cards may clip off the end of an audio file. For example
- using the Sound Blaster Pro with the recorded keystrokes may cause
- the keystroke recording to be cut off.
-
- 2. Using audio with WinOS/2 may cause a conflict between System Sounds
- and WinOS/2 for the audio card. A small DOS program has been provided
- which can be used in a DOS autoexec.bat to make System Sounds open
- and close the device. The file is located in the sstoolkt directory
- and is called "SSNDDOS.COM". Please see the readme file in that
- directory for more information.
-
- 3. BocaSoft System Sounds creates a named pipe which can be accessed
- from any OS/2, DOS, or WinOS/2 session. The pipe is called
- "\pipe\bs_ssnd". Any program may write an index to this pipe which
- in turn will play the associated sound. Index values for system
- events are 0 - 49 in order of the list box. 5 user events 45 - 49
- are provided specifically for use with the named pipe. Index values
- for keys are displayed in the key setup dialog. Please see sstoolkt
- and sstoolkt\sspipe for more information.
-
- 4. The named pipe interface can be used to instruct System Sounds to
- close the audio device. An index value of -3 opens the audio device
- and a value of -2 closes the device.
-
- 5. An error "Device Not Ready" can be caused by multiple conflicting
- audio requests. This error should be ignored. If the error persists
- try reducing the amount of active system events.
-
- 6. Record mode disables all sounds while the record dialog is on
- the screen. Dismissing this dialog will return the application
- to normal operation.
-
- 7. Overlapping events may not be heard. Some system activity may
- generate multiple window messages. System Sounds will play the
- first message received and ignore other messages while this sound
- is playing. The effect also holds true for keystrokes. A faster
- typist will be able to overrun the application and drop key sounds.
-
- 8. All event and key sounds files are loaded into swappable memory
- for faster response. Disabling an event will remove the associated
- audio file and free memory. Disabling the keys will remove ALL of
- key sounds and free their memory. If the same audio file is used
- for multiple events only one copy of the audio data is maintained
- in memory. In light of this, users with low memory machines can
- tune memory usage by using the same audio file for multiple events.
- Users may also force files to be accessed from disk only by setting
- the appropriate file size limit in the Memory File Size Limit field
- of the System Sounds Setup dialog
-
- 9. Some keys such as F1 are difficult to enter into the Key Setup
- Dialog. These keys are best entered using the scan code directly.
- For example the F1 scan code is 59. See below for a list of scan
- codes.
-
- 10. Support for all BocaSoft products is available through Compuserve.
- Enter GO BOCASOFT at any ! prompt to access the BocaSoft section
- of the OS/2 Vendor Forum.
-
- KEYBOARD SCAN CODES:
-
-
- Wave File Description On/Off Scan Code
- --------- ----------- ------ ---------
-
- "ESCAPE.WAV", "Escape", "1", /* ESCAPE 1 */
- "1.WAV", "One", "1", /* ONE 2 */
- "2.WAV", "Two", "1", /* TWO 3 */
- "3.WAV", "Three", "1", /* THREE 4 */
- "4.WAV", "Four", "1", /* FOUR 5 */
- "5.WAV", "Five", "1", /* FIVE 6 */
- "6.WAV", "Six", "1", /* SIX 7 */
- "7.WAV", "Seven", "1", /* SEVEN 8 */
- "8.WAV", "Eight", "1", /* EIGHT 9 */
- "9.WAV", "Nine", "1", /* NINE 10 */
- "0.WAV", "Zero", "1", /* ZERO 11 */
- "HYPHEN.WAV", "Hyphen", "1", /* - 12 */
- "EQUAL.WAV", "Equal", "1", /* = 13 */
- "BACKSP.WAV", "Back Space", "1", /* BACKSPACE 14 */
- "TAB.WAV", "Tab", "1", /* TAB 15 */
- "Q.WAV", "Q", "1", /* Q 16 */
- "W.WAV", "W", "1", /* W 17 */
- "E.WAV", "E", "1", /* E 18 */
- "R.WAV", "R", "1", /* R 19 */
- "T.WAV", "T", "1", /* T 20 */
- "Y.WAV", "Y", "1", /* Y 21 */
- "U.WAV", "U", "1", /* U 22 */
- "I.WAV", "I", "1", /* I 23 */
- "O.WAV", "O", "1", /* O 24 */
- "P.WAV", "P", "1", /* P 25 */
- "LEFTBRK.WAV", "Left Bracket", "1", /* [ 26 */
- "RIGHTBRK.WAV", "Right Bracket", "1", /* ] 27 */
- "ENTER.WAV", "Enter", "1", /* ENTER 28 */
- "CONTROL.WAV", "Left Control", "0", /* Left CTL 29 */
- "A.WAV", "A", "1", /* A 30 */
- "S.WAV", "S", "1", /* S 31 */
- "D.WAV", "D", "1", /* D 32 */
- "F.WAV", "F", "1", /* F 33 */
- "G.WAV", "G", "1", /* G 34 */
- "H.WAV", "H", "1", /* H 35 */
- "J.WAV", "J", "1", /* J 36 */
- "K.WAV", "K", "1", /* K 37 */
- "L.WAV", "L", "1", /* L 38 */
- "SEMICOL.WAV", "Semicolon", "1", /* ; 39 */
- "APOSTRO.WAV", "Apostrophe", "1", /* Apostraphe 40 */
- "GRAV.WAV", "Grave", "1", /* ` 41 */
- "SHIFT.WAV", "Left Shift", "0", /* Shift Left 42 */
- "BACKSL.WAV", "Back Slash", "1", /* \ 43 */
- "Z.WAV", "Z", "1", /* Z 44 */
- "X.WAV", "X", "1", /* X 45 */
- "C.WAV", "C", "1", /* C 46 */
- "V.WAV", "V", "1", /* V 47 */
- "B.WAV", "B", "1", /* B 48 */
- "N.WAV", "N", "1", /* N 49 */
- "M.WAV", "M", "1", /* M 50 */
- "COMMA.WAV", "Comma", "1", /* , 51 */
- "PERIOD.WAV", "Period", "1", /* . 52 */
- "SLASH.WAV", "Foward Slash", "1", /* / 53 */
- "SHIFT.WAV", "Right Shift", "0", /* Shift Right 54 */
- "ASTERSK.WAV", "Key Pad Astrck", "0", /* * 55 */
- "ALT.WAV", "Left Alt", "0", /* Alt Left 56 */
- "SPACE.WAV", "Space Bar", "1", /* Space Bar 57 */
- "CAPSLCK.WAV", "Caps Lock", "1", /* Caps Lock 58 */
- "F1.WAV", "Function Key 1", "0", /* F1 59 */
- "F2.WAV", "Function Key 2", "0", /* F2 60 */
- "F3.WAV", "Function Key 3", "0", /* F3 61 */
- "F4.WAV", "Function Key 4", "0", /* F4 62 */
- "F5.WAV", "Function Key 5", "0", /* F5 63 */
- "F6.WAV", "Function Key 6", "0", /* F6 64 */
- "F7.WAV", "Function Key 7", "0", /* F7 65 */
- "F8.WAV", "Function Key 8", "0", /* F8 66 */
- "F9.WAV", "Function Key 9", "0", /* F9 67 */
- "F10.WAV", "Function Key 10", "0", /* F10 68 */
- "NUMLCK.WAV", "Num Lock", "1", /* Num Lock 69 */
- "SCROLLCK.WAV", "Scroll Lock", "1", /* Scroll Lock 70 */
- "KEYP7.WAV", "Key Pad Seven", "0", /* Key Pad 7 71 */
- "KEYP8.WAV", "Key Pad Eight", "0", /* Key Pad 8 72 */
- "KEYP9.WAV", "Key Pad Nine", "0", /* Key Pad 9 73 */
- "KEYP-.WAV", "Key Pad Minus", "0", /* Key Pad - 74 */
- "KEYP4.WAV", "Key Pad Four", "0", /* Key Pad 4 75 */
- "KEYP5.WAV", "Key Pad Five", "0", /* Key Pad 5 76 */
- "KEYP6.WAV", "Key Pad Six", "0", /* Key Pad 6 77 */
- "KEYP+.WAV", "Key Pad Plus", "0", /* Key Pad + 78 */
- "KEYP1.WAV", "Key Pad One", "0", /* Key Pad 1 79 */
- "KEYP2.WAV", "Key Pad Two", "0", /* Key Pad 2 80 */
- "KEYP3.WAV", "Key Pad Three", "0", /* Key Pad 3 81 */
- "KEYP0.WAV", "Key Pad Zero", "0", /* Key Pad 0 82 */
- "KEYPDOT.WAV", "Key Pad Decimal", "0", /* Key Pad . 83 */
- "SYSREQ.WAV", "SysRq", "0", /* System Req. 84 */
- "NULL.WAV", "NULL", "0", /* 85 */
- "NULL.WAV", "NULL", "0", /* 86 */
- "F11.WAV", "Function Key 11", "0", /* F11 87 */
- "F12.WAV", "Function Key 12", "0", /* F12 88 */
- "NULL.WAV", "NULL", "0", /* 89 */
- "KEYPENT.WAV", "Key Pad Enter", "0", /* Key Pad Ent. 90 */
- "CONTROL.WAV", "Right Control", "0", /* Right Ctl 91 */
- "KEYPFSL.WAV", "Key Pad B Slash", "0", /* Key Pad / 92 */
- "PRINTSCR.WAV", "Print Screen", "1", /* Print Screen 93 */
- "ALT.WAV", "Right Alt", "0", /* Alt Right 94 */
- "PAUSE.WAV", "Pause", "1", /* Pause 95 */
- "HOME.WAV", "Home", "1", /* Home 96 */
- "UP.WAV", "Up Arrow", "1", /* Up Arrow 97 */
- "PGUP.WAV", "Page Up", "1", /* Page Up 98 */
- "LEFT.WAV", "Left Arrow", "1", /* Left Arrow 99 */
- "RIGHT.WAV", "Right Arrow", "1", /* Right Arrow 100 */
- "END.WAV", "End", "1", /* End 101 */
- "DOWN.WAV", "Down Arrow", "1", /* Down Arrow 102 */
- "PGDOWN.WAV", "Page Down", "1", /* Page Down 103 */
- "INSERT.WAV", "Insert", "1", /* Insert 104 */
- "DELETE.WAV", "Delete", "1", /* Delete 105 */
-