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Makefile | 1992-07-18 | 3.3 KB | 107 lines |
- # Makefile for DKB Ray Tracing Program by David Buck and Aaron Collins
- # This file is released to the public domain.
- #
- #
- # MAKE Macros and Such...
- #
-
- #***************************************************************
- #*
- #* OS/2 2.0 Makefile for use with IBM CSet/2
- #*
- #* By John G. Ham and John E. Stone
- #*
- #* 7/10/92
- #*
- #* Send questions to: johns@cs.umr.edu
- #*
- #***************************************************************
-
- OBJ = obj
-
- MACHINE_OBJ = os2.$(OBJ)
-
- #* C compiler options, use /G3 for 386, /G4 for 486
- #* NOTE: code generated with /G3, /G4 will still run on either
- #* processor, but runs optimally on the one that the code is generated for.
- #* Use /Gf+ with care, make sure that you have enough stack for it,
- #* otherwise you'll get Fp-stack overflows..
- #* /Gf+ may also decrease fp accuracy.
- #* Do NOT use /O+ with this makefile, for some reason /O causes
- #* the compiler to bomb on quadrics.c
- #* In addition to this, /O+ seems to cause a General Protection Fault
- #* during the parse of the input file(s). This could possibly be
- #* avoided by compiling the .c files in a more individual fashion
- #* using /O+ only where it is safe.
-
- CFLAGS= /G4 -c
- CC=icc
- # Make's implicit rules for making a .o file from a .c file...
- #
- .c.obj :
- $(CC) $(CFLAGS) $*.c
-
-
- DKBOBJS = trace.$(OBJ) render.$(OBJ) tokenize.$(OBJ) parse.$(OBJ) \
- objects.$(OBJ) spheres.$(OBJ) quadrics.$(OBJ) lighting.$(OBJ) \
- prioq.$(OBJ) texture.$(OBJ) matrices.$(OBJ) csg.$(OBJ) dump.$(OBJ) \
- colour.$(OBJ) viewpnt.$(OBJ) ray.$(OBJ) planes.$(OBJ) iff.$(OBJ) \
- gif.$(OBJ) gifdecod.$(OBJ) triangle.$(OBJ) raw.$(OBJ) targa.$(OBJ) \
- quartics.$(OBJ) vect.$(OBJ) $(MACHINE_OBJ)
-
-
- dkbtrace: $(DKBOBJS)
- link386 @os2.lnk
-
- trace.$(OBJ) : trace.c dkbproto.h frame.h vector.h config.h
-
- tokenize.$(OBJ) : tokenize.c dkbproto.h frame.h config.h
-
- parse.$(OBJ) : parse.c dkbproto.h frame.h config.h
-
- render.$(OBJ) : render.c dkbproto.h frame.h vector.h config.h
-
- lighting.$(OBJ) : lighting.c dkbproto.h frame.h vector.h config.h
-
- prioq.$(OBJ) : prioq.c dkbproto.h frame.h config.h
-
- texture.$(OBJ) : texture.c dkbproto.h frame.h vector.h config.h
-
- objects.$(OBJ) : objects.c dkbproto.h frame.h vector.h config.h
-
- spheres.$(OBJ) : spheres.c dkbproto.h frame.h vector.h config.h
-
- planes.$(OBJ) : planes.c dkbproto.h frame.h vector.h config.h
-
- quartics.$(OBJ) : quartics.c dkbproto.h frame.h vector.h config.h
-
- vect.$(OBJ) : vect.c dkbproto.h frame.h config.h
-
- quadrics.$(OBJ) : quadrics.c dkbproto.h frame.h vector.h config.h
-
- matrices.$(OBJ) : matrices.c dkbproto.h frame.h vector.h config.h
-
- csg.$(OBJ) : csg.c dkbproto.h frame.h vector.h config.h
-
- colour.$(OBJ) : colour.c dkbproto.h frame.h config.h
-
- viewpnt.$(OBJ) : viewpnt.c dkbproto.h frame.h vector.h config.h
-
- ray.$(OBJ) : ray.c dkbproto.h frame.h vector.h config.h
-
- iff.$(OBJ) : iff.c dkbproto.h frame.h config.h
-
- gif.$(OBJ) : gif.c dkbproto.h frame.h config.h
-
- gifdecod.$(OBJ) : gifdecod.c dkbproto.h frame.h config.h
-
- raw.$(OBJ) : raw.c dkbproto.h frame.h config.h
-
- triangle.$(OBJ) : triangle.c dkbproto.h frame.h vector.h config.h
-
- amiga.$(OBJ) : amiga.c dkbproto.h frame.h config.h
-
- dump.$(OBJ) : dump.c dkbproto.h frame.h config.h
-
-
-