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- ~4D******* SOLUTION TO ADVENTURE VERSION B01 ********
-
- by Calvin T. Richter
-
- STOP║á Thi≤á i≤á ß completσá walkthrougΦá oµ ì
- Adventurσ Versioε B01«á A≤ such¼á i⌠ contain≤ exì
- plici⌠ solution≤ t∩ thσ problem≤ anΣ riddle≤ whicΦ ì
- ßá playe≥á wil∞ encounte≥ therein«á Iεá orde≥á t∩ ì
- derivσ thσ greates⌠ pleasurσ froφ thσ game¼á i⌠ i≤ ì
- reccommendeΣá tha⌠á thσ reade≥ no⌠á consul⌠á thesσ ì
- note≤ unti∞ hσ ha≤ giveε sufficien⌠ effor⌠ oµá hi≤ ì
- owε t∩ thσ game«á Thσ greates⌠ satisfactioε come≤ ì
- froφá solvinτá it≤ man∙ puzzle≤ anΣ riddle≤á usinτ ì
- one'≤á owε ingenuit∙ (anΣ luck)¼á thu≤ lookinτá u≡ ì
- thσá answe≥á herσ shoulΣ bσ donσ onl∙á a≤á ßá las⌠ ì
- resort.
-
- Thσ origina∞ Adventure¼á developeΣ iε 197░ b∙ ì
- Crowthe≥á anΣá Wood≤ fo≥á mainframσá systems¼á ha≤ ì
- spawneΣá anΣ comσ t∩ symbolizσ aε entirσ genrσá oµ ì
- compute≥ gaming«á I⌠ ha≤ sincσ beeε releaseΣ int∩ ì
- thσá publiπá domaiεá and¼á a≤ i≤á inevitablσá witΦ ì
- publiπáá domaiεá software¼áá ha≤áá beeεáá modifieΣ ì
- extensivel∙á anΣá no≈á exist≤á iεá man∙á differen⌠ ì
- versions«áá Thesσá note≤á appl∙á specificall∙á t∩ ì
- Adventurσ Versioε B0▒ b∙ Michae∞ Goetz¼á ß greatl∙ ì
- expandeΣá versioε oµ thσ original«á However¼á thσ ì
- playe≥ oµ thσ original¼á anΣ indeeΣá any¼á versioε ì
- wil∞á finΣá iεá thesσ note≤ mucΦ t∩á aiΣá him¼á a≤ ì
- Versioεáá B0▒áá contain≤á al∞á oµáá thσáá origina∞ ì
- unmodified.
- Iε Adventure¼á thσ playe≥ assume≤ thσ rolσ oµ ì
- aε adventure≥ whosσ tasδ i⌠ i≤ t∩ explorσ Colossa∞ ì
- Cavern¼á ßá largσ undergrounΣ caverε ful∞ oµ treaì
- sure≤á anΣá magiπ anΣ inhabitant≤ oµá man∙á kinds« ì
- Thσá objec⌠á fo≥ thσ adventure≥ i≤ t∩á collec⌠á a≤ ì
- mucΦá oµ thσ treasurσ a≤ possiblσ anΣ t∩ brinτá i⌠ ì
- homσá whilσ avoidinτ thσ man∙ snare≤á anΣá danger≤ ì
- awaitinτá him«á Alonτá thσ wa∙ hσ wil∞ finΣá man∙ ì
- object≤á anΣ discove≥ man∙ thing≤ whicΦá wil∞á aiΣ ì
- (anΣ hinder⌐ hiφ iε hi≤ quest.
-
- Wheεá Adventurσ i≤ firs⌠ brough⌠ up¼á thσ asì
- pirinτ adventure≥ i≤ greeteΣ witΦ thosσ now-legenì
- dar∙ words║ "Yo⌡ arσ standinτ a⌠ thσ enΣ oµ ß roaΣ ì
- beforσá ß smal∞ bricδ building«á ArounΣ yo⌡ i≤á ß ì
- forest«á ┴ smal∞ streaφ flow≤ ou⌠ oµ thσ buildinτ ì
- anΣ dowε ß gulley.ó Thi≤ building¼á i⌠ wil∞á sooε ì
- bσá discovered¼á serve≤ a≤ thσ adventurer'≤á "homσ ì
- base"¼á whereiεá hσ wil∞ deposi⌠ al∞ thσ treasure≤ ì
- hσá discovers«á Scorinτ iε Adventurσ proceed≤á a≤ ì
- follows║ T∩ begin¼ thσ adventure≥ i≤ awardeΣ twenì
- t∙á point≤ simpl∙ fo≥ gaininτ entrancσ t∩ thσá Caì
- vern«á Thi≤ i≤ donσ iε aε effor⌠ t∩á discriminatσ ì
- betweeε serious¼ thougΦ perhap≤ inexperienced¼ adìèventurer≤á anΣá thσ obviou≤ ranδá amateurs«á Oncσ ì
- admittancσ t∩ Colossa∞ Caverε i≤á gained¼á scorinτ ì
- continue≤á oε thσ followinτ basis║á fifteeε point≤ ì
- arσ awardeΣ fo≥ eacΦ treasurσ whicΦ thσ adventure≥ ì
- successfull∙ remove≤ froφ thσ Caverε anΣá deposit≤ ì
- iεá thσ buildinτ (thougΦ thesσ point≤ wil∞ bσ subì
- tracteΣ agaiε shoulΣ thσ treasurσ eve≥ bσá removeΣ ì
- again)«á Sixty-ninσá point≤ arσ awardeΣ upoεá sucì
- cessfu∞ entr∙ int∩ thσ firs⌠ par⌠ oµ thσ enΣ game¼ ì
- o≥ Master'≤ Section¼ twent∙ fo≥ successfu∞ compleì
- tioε oµ thi≤ section¼ anΣ twent∙ fo≥ completioε oµ ì
- thσ fina∞ par⌠ oµ thσ Master'≤ Game« Iε addition¼ ì
- therσá arσ ß fe≈ variou≤ anΣ sundr∙á othe≥á point≤ ì
- awarded¼á sucΦá a≤á award≤ baseΣ oε thσ amoun⌠á oµ ì
- Caverε explored¼á o≥ successfull∙ gettinτá througΦ ì
- somσ oµ thσ morσ harrowinτ sections.
- Iεá additioε t∩ ra≈ pointage¼á thσ gamσá wil∞ ì
- als∩á awarΣá ßá ranking¼á baseΣ oε thσá numbe≥á oµ ì
- point≤ achieved¼ wheε thσ playe≥ eithe≥ decide≤ t∩ ì
- enΣ thσ gamσ o≥ get≤ killed«á Thσ ranking≤ ruε a≤ ì
- follows:
- ░ t∩ 1╣ pts......ranδ amateur
- 2░ t∩ 12╣ ó ......novice-clas≤ adventurer
- 13░ t∩ 23╣ ó ......experienceΣ "
- 24░ t∩ 34╣ ó ......seasoneΣ "
- 35░ t∩ 46╣ ó ......Junio≥ Master
- 47░ t∩ 50╣ ó ......Maste≥ Adventure≥ Clas≤ C
- 51░ t∩ 52╣ ó ......Maste≥ Adventure≥ Clas≤ B
- 53░ t∩ 549 ó ......Maste≥ Adventure≥ Clas≤ A
- 550 " ......Adventurer Grandmaster
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- Thσ Caverε itselµ i≤ quitσ extensive¼ consisì
- tinτ oµ man∙ rooms¼á tunnel≤ anΣ othe≥á unexploreΣ ì
- passages¼á mucΦá oµ whicΦ ß playe≥ woulΣ neve≥ seσ ì
- werσá hσá t∩á rel∙ upoε thesσ note≤ fo≥á hi≤á solσ ì
- guide«á Thσá purposσ oµ thesσ note≤ i≤ simpl∙á t∩ ì
- leaΣá thσ reade≥ iε thσ quickest¼á mos⌠á efficien⌠ ì
- manne≥á possiblσ t∩ thσ treasure≤ anΣá ou⌠á again« ì
- Thu≤á thσ reade≥ i≤ strongl∙ encourageΣ t∩ explorσ ì
- oε hi≤ owε a≤ well¼á apar⌠ froφ thesσá notes«á Oµ ì
- mos⌠ interes⌠ t∩ thσ adventure≥ iε thσ Caverε are¼ ì
- oµ course¼á thσ treasures« Oµ these¼ i⌠ wil∞ sufì
- ficσá t∩á sa∙ a⌠ thσ momen⌠ tha⌠ therσ arσá twent∙ ì
- six¼ a≤ follows:
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- ┴ baτ filleΣ witΦ piece≤ oµ eight
- ┴ massivσ iridiuφ crown
- ┴ largσ sparklinτ nugge⌠ oµ gold
- Diamonds
- Bar≤ oµ silver
- Preciou≤ jelwelry
- Man∙ coins
- Thσ pirate'≤ treasurσ chest
- ┴ largσ nest¼ ful∞ oµ goldeε eggs
- A jewel-encrusteΣ tridentè ┴ gem-encrusteΣ visorles≤ helmet
- ┴ delicate¼ precious¼ minτ vase
- Aε emeralΣ thσ sizσ oµ ß plover'≤ egg
- ┴ saphire-encrusteΣ sceptre
- Thσ rub∙ yach⌠ oµ Oma≥ Khayyam
- ┴ platinuφ pyramid¼ ╕ inche≤ oε ß sidσ
- ┴ glisteninτ pearl
- ┴ persiaε rug
- Rarσ spices
- ┴ strinτ oµ ancien⌠ indiaε turquoisσ beads
- ┴ goldeε chaiε
- ┴ shin∙ rinτ (crafteΣ oµ thσ fines⌠ mithril)
- ┴ smal∞ spyglas≤ carveΣ ou⌠ oµ whalσ baleen
- ┴ crystallinσ sculpturσ oµ ß moose
- Aε ancien⌠ chinesσ jadσ bracelet
- ┴ caske⌠ ful∞ oµ rarσ opals
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- Iε additioε t∩ thσ treasures¼á thσ adventure≥ wil∞ ì
- discove≥á ß numbe≥ oµ othe≥ object≤ whicΦá ma∙á bσ ì
- manipulateΣ iε onσ manne≥ o≥ another«á I⌠ wil∞ bσ ì
- discovereΣá tha⌠ all¼á o≥ nearl∙ so¼á oµ thesσ obì
- ject≤ servσ ß usefu∞ purpose╗á i⌠ i≤ onl∙ lef⌠á u≡ ì
- t∩á thσá adventure≥ t∩ discove≥ wha⌠ tha⌠á purposσ ì
- is«á Morσ wil∞ bσ saiΣ abou⌠ thesσ object≤ a≤ thσ ì
- gamσ progresses«á Magiπ als∩ work≤ iε thσ Cavern¼ ì
- anΣá thσá adventure≥ wil∞ ofteεá discove≥á himselµ ì
- usinτ i⌠ a≤ wel∞ t∩ furthe≥ hi≤ progress.
- Finally¼á a≤ wil∞ bσ seen¼á thσ Caverε i≤ inì
- habiteΣ b∙ ß widσ variet∙ oµ mythica∞ anΣá magica∞ ì
- beasts¼á mos⌠á oµ whicΦ arσ therσ solel∙á fo≥á thσ ì
- purpose≤ oµ thwartinτ thσ adventure≥ iε hi≤ quest« ì
- Thus¼á a≤á par⌠ oµ hi≤ adventure¼á thσ playe≥ mus⌠ ì
- learε ho≈ properl∙ t∩ dea∞ witΦ thesσ creature≤ a≤ ì
- well« Thesσ Caverε resident≤ wil∞ bσ discusseΣ a⌠ ì
- greate≥ lengtΦ a≤ the∙ arσ encountered.
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- Havinτá gotteε thσ preliminarie≤ ou⌠á oµá thσ ì
- way¼á then¼á i⌠ i≤ timσ t∩ begiε thσ game« Beforσ ì
- doinτ so¼ however¼ i⌠ wil∞ bσ necessar∙ t∩ offe≥ ß ì
- brieµá explanatioε oµ thσ notatioε employeΣ below« ì
- Thσá compute≥ wil∞ ac⌠ a≤ ß sor⌠ oµ guidσá througΦ ì
- thσ Caverε anΣ i≤ instructeΣ b∙ thσ adventure≥á iε ì
- wha⌠ t∩ d∩ witΦ one- o≥ two-worΣ commands«á Thus¼ ì
- fo≥á example¼á iµ thσ adventure≥ wishe≤ t∩ proceeΣ ì
- t∩á thσá south¼á hσ simpl∙ give≤á thσá commanΣá G╧ ì
- SOUTH¼ o≥ SOUTH« Ofteε ╔ wil∞ suggest¼ usuall∙ iε ì
- parenthese≤ anΣ alway≤ iε capita∞ letter≤ fo≥ easσ ì
- oµá recognition¼á aεá exac⌠ commanΣ whicΦá ma∙á bσ ì
- giveε t∩ achievσ ß desireΣ result« Iε addition¼ iε ì
- ßá separatσ columε t∩ thσ righ⌠ oµ thσ tex⌠ ╔ wil∞ ì
- summarizσá thσá command≤ explaineΣá iεá thσá text« ì
- Thus¼á thσá experienceΣ adventure≥ ma∙ bypas≤á thσ ì
- verbiagσá anΣ simpl∙ refe≥ t∩ thσ summar∙á commanΣ ìècolumn«á Thus¼ thσ reade≥ migh⌠ reaΣ ß sentencσ ì
- sucΦ as║á "Froφ here¼ proceeΣ northwes⌠ (G╧ NORTHì
- WEST¼á o≥ NORTHWEST¼á o≥ simpl∙ NW)ó and¼ iε addiì
- tioε, seσá t∩ thσ righ⌠ oµ thσ sentencσ oµ tex⌠á ß ì
- separatσ "NW"« Finally¼ a≤ wil∞ bσ seen¼ oε occaì
- sioε i⌠ wil∞ bσ necessar∙ t∩ repea⌠ ß commanΣá onσ ì
- o≥áá morσá time≤á unti∞á thσá desireΣá effec⌠áá i≤ ì
- achieved«á Iεá thesσ cases¼á thσ commanΣ wil∞á bσ ì
- followeΣá b∙ aε ellipsi≤ encloseΣ iεá parentheses« ì
- Thus¼á fo≥ example¼á "SW(...)ó woulΣ indicatσ tha⌠ ì
- thσá adventure≥ i≤ t∩ kee≡ tryinτ t∩ g∩á southwes⌠ ì
- froφ thσ curren⌠ locatioε unti∞ hσ get≤ througΦ t∩ ì
- hi≤ destination.
- WitΦá thesσ note≤ iε minΣ then¼á let'≤á begiε ì
- thσ game.
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- TH┼ ADVENTUR┼ BEGINS
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- Thσ adventurσ itselµ wil∞ bσ subdivideΣá int∩ ì
- ß serie≤ oµ si° excursion≤ int∩ thσ cavern¼ durinτ ì
- eacΦ oµ whicΦ thσ adventure≥ wil∞ collec⌠ ß numbe≥ ì
- oµá treasure≤á anΣá theε returε witΦ theφá t∩á thσ ì
- building«á Sincσá thσ objec⌠ oµ thσ gamσá i≤á thσ ì
- exploratioεá oµ Colossa∞ Cavern¼á thσ firs⌠ excurì
- sioεá mus⌠ necessaril∙ begiε witΦ thσá gaininτá oµ ì
- thσá entrancσ t∩ thσ Cavern«á T∩ facilitatσá this¼ ì
- yo⌡ wil∞ neeΣ ß couplσ oµ tools«á Ente≥ thσ buil INì
- dinτá anΣá looδ around«á T∩ d∩ this¼á typσá ENTE╥ ì
- BUILDIN╟ o≥ I╬ o≥ somethinτ similar« Oncσ yo⌡ arσ ì
- insidσ thσ building¼ yo⌡ wil∞ seσ severa∞ objects║ ì
- ßá bottlσ containinτ water¼á aε electriπá lantern¼ ì
- somσá food¼á anΣá ß se⌠ oµ keys«á EacΦá oµá thesσ ì
- objects¼á a≤á wil∞ bσ discovered¼á ha≤ ßá specifiπ ì
- use¼ anΣ thu≤ wil∞ bσ needeΣ a⌠ somσ timσ o≥ othe≥ ì
- iε thσ coursσ oµ thσ game«á Yo⌡ cannot¼á however¼ ì
- takσá al∞á thσ object≤ witΦ yo⌡ now¼á a≤á yo⌡á arσ ì
- limiteΣá iεá thσ numbe≥ oµ item≤ yo⌡ arσá ablσá t∩ ì
- carr∙ a⌠ an∙ onσ time«á Iε fact¼á a≤ yo⌡ wil∞á bσ ì
- returninτ t∩ thσ buildinτ severa∞ time≤ durinτ thσ ì
- coursσá oµá you≥ adventure¼á i⌠ wil∞ no⌠á eveεá bσ ì
- necessar∙á t∩á takσ everythinτá now╗á thosσá item≤ ì
- whicΦá arσ oµ n∩ immediatσ usσ ma∙ bσ lef⌠ herσ t∩ ì
- bσ retrieveΣ a⌠ ß futurσ time«á Fo≥ thσ immediatσ ì
- futurσá yo⌡ wil∞ neeΣ onl∙ thσ lam≡ anΣ thσá keys¼ ì
- s∩á takσ thesσ (TAK┼ LAM╨ anΣ TAK┼á KEYS¼á o≥á GE╘ GET LAMP, GET KEYSì
- LANTER╬á anΣ GE╘ KEYS¼á o≥ somethinτ simila≥á wil∞ ì
- havσá thσ desireΣ effect)«á Iµ yo⌡ havσ thesσá tw∩ ì
- item≤á iε hand¼á yo⌡ arσ read∙ t∩ begiε thσá firs⌠ ì
- excursion.
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- è FIRS╘ EXCURSION
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- Treasures║ Goldeε nugget¼ diamonds¼ jewelry¼ rarσ ì
- coins¼á gem-encrusteΣá visorles≤ helmet¼á bar≤á oµ ì
- silver¼ platinuφ pyramid.
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- Oncσ yo⌡ havσ thσ key≤ anΣ thσ lamp¼ exi⌠ thσ OUTì
- buildinτ (EXI╘ BUILDING¼á LEAVE¼á EXIT¼á OUT¼ etc¼ ì
- wil∞ al∞ ge⌠ yo⌡ out)« Thσ entrancσ t∩ thσ Caverε ì
- lie≤á t∩á thσ south¼á s∩ g∩ soutΦá (G╧á SOUTH¼á o≥ Sì
- SOUTH¼á o≥á jus⌠á ╙ wil∞ do)«á Thσ gamσ wil∞á no≈ ì
- describσá wha⌠ yo⌡ see«á G∩ soutΦ ß seconΣá time¼ Sì
- anΣá theε agaiε ß thirΣ time«á A⌠ thi≤ poin⌠á yo⌡ Sì
- shoulΣá seσ ß grate«á Usinτ thσ keys¼á unlocδá thσ OPENì
- gratσá (OPE╬ GRATE¼á UNLOCK¼á OPEN¼á o≥á somethinτ ì
- similar)«á No≈á g∩ down¼á anΣ yo⌡ wil∞ bσ iεá thσ Dì
- Cavern.
- Congratulations¼á you'rσ pas⌠ thσ firs⌠ step« ì
- WisΦ ╔ coulΣ sa∙ it'≤ al∞ dowε hil∞ froφ here¼ bu⌠ ì
- it'≤á not«á Yo⌡ no≈ proceeΣ west¼á wherσ yo⌡á wil∞ Wì
- finΣ ß smal∞ cage«á Takσ it¼á a≤ i⌠ wil∞ comσá iε GET (cage)ì
- hand∙ shortly«á Goinτ wes⌠ again¼ yo⌡ wil∞ disco Wì
- ve≥á tha⌠ i⌠ ha≤ becomσ pitcΦ black«á ThougΦá yo⌡ ì
- wil∞á froφ timσ t∩ timσ encounte≥ portion≤ oµá thσ ì
- Caverεá whicΦ arσ lighted¼á thσ majorit∙ oµ i⌠á i≤ ì
- dark¼á makinτá i⌠á necessar∙á fo≥ yo⌡ t∩á carr∙á ß ì
- sourcσá oµá ligh⌠ witΦ yo⌡ a⌠á nearl∙á al∞á times« ì
- Thi≤á i≤ wherσ thσ lanterε begin≤ it≤á usefulness« ì
- Turεá i⌠ oε (O╬ LAMP¼á o≥ O╬ LANTER╬ o≥ jus⌠á ON)« ONì
- Onσá thinτ mus⌠ bσ noteΣ abou⌠ thσ lamp¼á however║ ì
- it'≤á batter∙ powereΣ anΣ thσ batterie≤á wil∞á no⌠ ì
- las⌠ forever«á Thu≤ yo⌡ arσ constraineΣ t∩ finisΦ ì
- you≥ adventurσ a≤ quickl∙ a≤ possible¼á beforσ thσ ì
- batterie≤á ruεá out«á Aε adventure≥ los⌠á iεá thσ ì
- Caverεá withou⌠á ß functioninτ lanterε i≤á doomed« ì
- Therσá doe≤ exis⌠ withiε thσ mazσ anothe≥á se⌠á oµ ì
- batteries¼ bu⌠ t∩ obtaiε theφ i⌠ woulΣ bσ necessaì
- r∙á t∩á tradσ awa∙ onσ oµ thσ treasure≤ (anΣá thu≤ ì
- points)¼á anΣá thi≤ yo⌡ wil∞ wan⌠á t∩á avoid«á T∩ ì
- conservσ batter∙ power¼ then¼ require≤ tha⌠ yo⌡ d∩ ì
- tw∩ things║á first¼á al∞ treasure≤ mus⌠ bσ removeΣ ì
- froφá thσá Caverεá a≤ quickl∙ anΣá efficientl∙á a≤ ì
- possible╗á wasteΣ step≤ mus⌠ bσ kep⌠ t∩ ß minimum« ì
- AnΣ secondly¼ thσ lam≡ mus⌠ bσ turneΣ ofµ a⌠ ever∙ ì
- opportunity.
- Here¼á oncσá yo⌡ havσ thσ lam≡ on¼á yo⌡á wil∞ ì
- discove≥ tha⌠ yo⌡ arσ iε ß Debri≤ Room¼á anΣá tha⌠ ì
- therσ i≤ ß rust∙ roΣ lyinτ nearby«á Takσ thσ rod╗ GET (rod)ì
- i⌠ wil∞ bσ oµ continuinτ usσ throughou⌠ thσ advenì
- ture«á No≈á proceeΣá wes⌠ twice«á Herσ yo⌡á wil∞ W, Wì
- discove≥ ß smal∞ bird« Hσ to∩ wil∞ bσ useful¼ but¼ ì
- a≤á yo⌡á wil∞á havσ noticeΣ iµá yo⌡á havσá alread∙ ì
- attempteΣ t∩ picδ hiφ up¼á hσ prove≤ t∩ bσ ßá ver∙ ì
- elusivσ object« Thσ reasoε fo≥ thi≤ i≤ tha⌠ hσ i≤ ìèfrighteneΣ b∙ thσ rod¼á s∩ yo⌡ mus⌠ firs⌠ dro≡ thσ DROP RODì
- rod¼á theε ge⌠ thσ birΣ anΣ theε picδ thσ roΣ bacδ GET BIRD, GET (rod)ì
- up«á Performinτá aε inventor∙ no≈á (INVENTORY¼á o≥ ì
- INVEN╘ fo≥ short⌐ wil∞ sho≈ thσ birΣ securσ iε thσ ì
- cage╗ thi≤ i≤ iε fac⌠ thσ cage'≤ purpose« Withou⌠ ì
- i⌠á yo⌡ woulΣ no⌠ bσ ablσ t∩ carr∙ thσ bird¼á eveε ì
- iµ yo⌡ coulΣ catcΦ it.
- No≈ proceeΣ wes⌠ again¼ t∩ thσ to≡ oµ ß smal∞ Wì
- pit¼ anΣ theε g∩ down¼ t∩ thσ Hal∞ oµ Mists« Kee≡ Dì
- you≥ eye≤ open¼á becausσ soon¼ no≈ (usuall∙ withiε ì
- thσá nex⌠ couplσ oµ move≤ thougΦá occasionall∙á i⌠ ì
- take≤á longer)¼á yo⌡á wil∞á bσ seeinτá you≥á firs⌠ ì
- dwarf« Dwarve≤ iε thσ Caverε arσ no⌠ ver∙ friendì
- l∙á t∩ Adventurers¼á a≤ yo⌡ wil∞ see«á Thσá firs⌠ ì
- dwarµ yo⌡ ruε acros≤ will¼á iε fact¼á thro≈ aε axσ ì
- iεá you≥ genera∞ direction¼á bu⌠ wil∞á fortunatel∙ ì
- mis≤á (dwarve≤ arσ notoriousl∙ baΣá shots)«á Oncσ ì
- thi≤ ha≤ happened¼á bσ surσ t∩ picδ u≡ thσ axσá hσ ì
- lef⌠ behind¼á a≤ yo⌡ wil∞ neeΣ i⌠ t∩ protec⌠ yourì
- selµá agains⌠á furthe≥ encounter≤ witΦá thσá creaì
- tures«á Unti∞ furthe≥ notice¼ yo⌡ wil∞ neve≥ agaiε ì
- wan⌠ t∩ bσ withou⌠ thi≤ axσ withiε thσ confine≤ oµ ì
- thσá Caverεá a≤á i⌠ i≤ almos⌠á you≥á onl∙á defensσ ì
- agains⌠á hostilσ dwarve≤ (therσ arσ tw∩ exception≤ ì
- t∩á thi≤á rule¼á botΦ oµ whicΦ wil∞á bσá discusseΣ ì
- later)«á T∩á comba⌠ ß dwarµ wheε hσá appear≤á yo⌡ ì
- alternatel∙á thro≈á thσ axσ anΣ retrievσ i⌠á unti∞ ì
- you'vσ killeΣ thσ dwarf«á Wheε you'vσá succeeded¼ ì
- bσ surσ t∩ picδ u≡ thσ axσ agaiε beforσ proceedinτ ì
- on«á Notσá tha⌠ yo⌡ mus⌠ bσ carefu∞ a≤ thσá dwarµ ì
- wil∞á als∩ occasionall∙ thro≈ knive≤ iε you≥ geneì
- ra∞ direction« Generally¼ hσ misses¼ bu⌠ oε occaì
- sioεá hσ wil∞ ge⌠ luck∙ anΣ hi⌠ you«á (Wheεá thi≤ ì
- happens¼á you'rσ dead¼á anΣ yo⌡ arσ faceΣ witΦ tw∩ ì
- alternatives║á qui⌠ thσ game¼ o≥ allo≈ yourselµ t∩ ì
- bσá resurrected«á Fo≥ thσ purpose≤ oµ thi≤á walkì
- through¼á whicΦ includσ thσ attemp⌠ t∩ garne≥á al∞ ì
- oµ thσ 55░ possiblσ points¼ i⌠ i≤ probabl∙ bes⌠ t∩ ì
- qui⌠ anΣ star⌠ over¼ a≤ yo⌡ wil∞ havσ los⌠ ß poin⌠ ì
- fo≥ gettinτ killeΣ anΣ wil∞ als∩ bσ forceΣ t∩ finΣ ì
- you≥á wa∙ bacδ int∩ thσ Caverε t∩ thσ poin⌠á wherσ ì
- yo⌡ werσ killed¼ whicΦ waste≤ batter∙ energ∙ whicΦ ì
- i≤ needeΣ t∩ completσ thσ adventure«á Oε thσ othe≥ ì
- hand¼ i⌠ ma∙ bσ instructiona∞ t∩ continuσ thσ gamσ ì
- froφá thi≤ poin⌠ eveε thougΦ i⌠ i≤ n∩ longe≥á posì
- siblσá t∩ obtaiε al∞ possiblσ points«á ShoulΣ yo⌡ ì
- iεá fac⌠ choosσ thσ latte≥ option¼á yo⌡ wil∞á finΣ ì
- yourselµ bacδ iε thσ building¼á carryinτá nothing« ì
- Thσá lanterε ma∙ bσ founΣ immediatel∙ outsidσá thσ ì
- building« Thσ res⌠ oµ thσ item≤ yo⌡ werσ carryinτ ì
- arσ presumabl∙ a⌠ thσ spo⌠ wherσ yo⌡ expired.⌐ A≤ ì
- yo⌡á proceed¼á then¼á througΦ thσ Cavern¼á i⌠ wil∞ ì
- occasionall∙á bσ necessar∙ t∩ sto≡ anΣ battlσá thσ ì
- dwarve≤á tha⌠ po≡ up«á Thesσ appea≥á somewha⌠á a⌠ ì
- random¼ anΣ ╔ caε thu≤ neve≥ tel∞ yo⌡ exactl∙ wheε ìèonσá i≤ coming╗á thσ bes⌠ ╔ caε d∩ i≤ t∩ warεá yo⌡ ì
- wheεá onσ i≤ likel∙ t∩ appear«á Yo⌡ mus⌠ simpl∙ bσ ì
- read∙ fo≥ theφ a⌠ al∞ times.
- No≈ yo⌡ wil∞ proceeΣ t∩ ge⌠ you≥ firs⌠á treaì
- sure«á Froφ thσ Hal∞ oµ Mist≤ g∩ south¼ anΣ therσ Sì
- i⌠ isíá ┴ large¼á golΣ nugget!íá Takσ it¼ anΣ g∩ GET (gold)ì
- nortΦ again« Now¼ ╔ saiΣ earlie≥ tha⌠ ou≥ goa∞ i≤ Nì
- t∩á takσá al∞á treasurσ bacδ t∩ thσá buildinτá anΣ ì
- leavσ i⌠ there«á However¼á you'l∞ noticσ tha⌠á iµ ì
- yo⌡á tr∙ t∩ takσ thσ nugge⌠ bacδ thσ wa∙ you came¼ ì
- yo⌡á canno⌠á ge⌠á bacδ u≡ t∩ thσ to≡ oµá thσá pit« ì
- Therefore¼á yo⌡ arσ forceΣ t∩ finΣ ß differen⌠ wa∙ ì
- out«á Oµ these¼ therσ arσ a⌠ leas⌠ two« Fo≥ now¼ ì
- jus⌠ hanτ oε t∩ thσ gold¼á a≤ yo⌡ wil∞ bσ collectì
- inτ othe≥ treasurσ alonτ thσ wa∙ beforσá returninτ ì
- t∩ thσ building¼á anΣ besides¼ i⌠ woulΣ bσ ß grea⌠ ì
- wastσá oµá step≤ t∩ returε t∩ thσá buildinτá ever∙ ì
- time you discover another treasure.
- Iµá you'rσá bacδ iε thσ Hal∞ oµá Mists¼á you≥ ì
- nex⌠á ste≡ i≤ t∩ g∩ wes⌠ agaiεá froφá there«á No≈ Wì
- you'vσá comσ t∩ you≥ firs⌠ check--ß largσá fissurσ ì
- to∩ biτ t∩ cross« Here¼ however¼ i≤ wherσ thσ roΣ ì
- make≤ itselµ useful╗ wavσ i⌠ (sa∙ WAV┼ ROD)« Voi WAVE RODì
- la¼á ß crysta∞ bridgσ (prett∙ neat¼á huh?)« Cros≤ CROSSì
- i⌠ (CROSS¼á o≥ WES╘ o≥ W)¼á anΣ there¼ oε thσ wes⌠ ì
- banδá oµá thσ fissurσ i≤ you≥ seconΣá treasure¼á ß ì
- collectioεá oµ diamonds«á Takσ theφ anΣ returε t∩ GE╘ (diamonds), CROSSì
- thσá eas⌠ banδ oµ thσ fissure«á Froφ herσ g∩ eas⌠ Eì
- again¼á bacδ t∩ thσ Hal∞ oµ Mists«á Now¼ yo⌡ wil∞ ì
- proceeΣ t∩ thσ Hal∞ oµ thσ Mountaiε King«á T∩ ge⌠ ì
- therσá froφ thσ Hal∞ oµ Mists¼á eithe≥ g∩ dowεá o≥ Dì
- nortΦ (they'rσ onσ anΣ thσ same)«á DiΣ yo⌡ finΣ ß ì
- largσ snakσ blockinτ you≥ passage┐á No≈ it'≤ timσ ì
- fo≥á Poll∙ t∩ earε hi≤ birdseed«á Dro≡á thσá birΣ DROP BIRDì
- (DRO╨ BIRD)«á Sincσ yo⌡ won'⌠ bσ needinτ thσ birΣ ì
- an∙ longe≥ (thi≤ i≤ thσ onl∙ thinτ he'≤ gooΣ for)¼ ì
- jus⌠ leavσ hiφ wherσ hσ is╗ a≤ yo⌡ havσ n∩ furthe≥ ì
- usσ fo≥ thσ bird¼á neithe≥ wil∞ yo⌡ bσ needinτ thσ ì
- cage¼ s∩ dro≡ i⌠ also« Yo⌡ ma∙ als∩ leavσ thσ roΣ DROP CAGE, DROP RODì
- herσá fo≥ thσ timσ being╗á i⌠ wil∞ bσ useΣá again¼ ì
- bu⌠ no⌠ fo≥ ß whilσ yet«
- G∩á south«á Here¼á iε thσ soutΦ sidσ chambe≥ Sì
- yo⌡ wil∞ finΣ ß collectioε oµ jewelry«á Takσá it¼ GET (jewelry)ì
- anΣ g∩ north¼ anΣ theε west« No≈ yo⌡ shoulΣ bσ iε N, Wì
- thσ wes⌠ sidσ chamber¼á wherσ yo⌡ wil∞ finΣ ß pilσ ì
- oµá rarσ coin≤ (thesσ arσ thσ coin≤ whicΦ coulΣ bσ ì
- tradeΣ fo≥ thσ extrß batterie≤ iµá necessary¼á bu⌠ ì
- i⌠ shouldn'⌠ be)«á Takσ them¼ anΣ g∩ eas⌠ bacδ t∩ GET (coins), Eì
- thσ Hal∞ oµ thσ Mountaiε King¼ anΣ theε proceeΣ t∩ ì
- thσ northwest«á A⌠ thσ divisioε iε thσ passagσ g∩ NWì
- eas⌠á t∩ thσ danδ cubicle¼á wherσ yo⌡ wil∞ finΣá ß Eì
- smal∞ mushrooφ growinτ oε onσ wall« EA╘ thσ mush EATì
- room¼á anΣá yo⌡á wil∞ finΣ tha⌠ you≥ muscle≤á havσ ì
- bulgeΣ "unbelievably"«á Yo⌡ no≈ havσ thσ strengtΦ ì
- t∩á no⌠ onl∙ carr∙ morσ item≤ a⌠ ß timσá thaεá yo⌡ ìècoulΣá before¼á bu⌠ als∩ t∩ dra≈ thσ sworΣ (cominτ ì
- u≡ shortly⌐ ou⌠ oµ thσ rocδ iε whicΦ i⌠ i≤á embedì
- ded«á Thσá duratioεá oµ thσ mushroom'≤ effec⌠á i≤ ì
- limited¼á wearinτ ofµ afte≥ ß while¼ thu≤ yo⌡ wil∞ ì
- makσá gooΣ usσ oµ i⌠ whilσ i⌠á lasts«á No≈á returε ì
- south¼á anΣ soutΦ again¼á t∩ thσ Hal∞ oµ thσ Moun S, Sì
- taiε King¼ theε g∩ northeast« Here¼ iε thσ morioε NEì
- room¼á yo⌡á wil∞á finΣ ßá gem-encrusteΣá visorles≤ ì
- helmet«á Takσ it¼ anΣ returε soutΦ t∩ thσ Hal∞ oµ GET (helmet), Sì
- thσá Mountaiε King«á No≈ g∩ eas⌠ t∩ thσá Hal∞á oµ Eì
- Mists¼á anΣá eas⌠ again«á Herσ yo⌡ wil∞ finΣá thσ Eì
- sword«á Havinτá eateε thσ mushroom¼á yo⌡ no≈á havσ ì
- enougΦá strengtΦ t∩ pul∞ thσ sworΣ froφ thσá rock« ì
- Takσ it¼ anΣ g∩ wes⌠ anΣ theε dowε (o≥ north⌐ bacδ GET (sword), W, Dì
- t∩ thσ Hal∞ oµ thσ Mountaiε King.
- Herσá ╔ mus⌠ pausσ t∩ discus≤ anothe≥ oµá thσ ì
- Cavern'≤á residents¼á a≤á i⌠ i≤ entirel∙á possiblσ ì
- tha⌠á hσá ha≤ madσ hi≤ initia∞ appearancσá b∙á no≈ ì
- (thougΦá hσ usuall∙ wait≤ unti∞ ß bi⌠á later¼á anΣ ì
- sometime≤ unti∞ mucΦ later)« Thi≤ i≤ thσ Cavern'≤ ì
- ver∙ owε residen⌠ pirate¼á whosσ solσ purpose¼á i⌠ ì
- seems¼á consist≤ iε followinτ yo⌡ arounΣ anΣá popì
- pinτá ou⌠á a⌠ unexpecteΣ moment≤ t∩ makσ ofµá witΦ ì
- al∞á thσ treasurσ you'vσ go⌠á (therefore¼á iµá yo⌡ ì
- eve≥ hea≥ an∙ fain⌠ rustlinτ noise≤ behinΣ you¼ bσ ì
- wary╗á it'≤ thσ piratσ followinτ you)«á Sometime≤ ì
- (anΣá thi≤ i≤ morσ likel∙ thσ casσ thσ earlie≥á i⌠ ì
- occurs)¼ hi≤ initia∞ appearancσ consist≤ simpl∙ iε ì
- beinτá spotteΣá b∙á yo⌡ anΣá exclaiminτá somethinτ ì
- abou⌠á needinτá t∩á hidσ hi≤ ches⌠á "dee≡á iεá thσ ì
- maze"¼ bu⌠ ofteε (anΣ alway≤ oε subsequen⌠ appearì
- ances)¼á i⌠á wil∞á simpl∙ bσ hi≤á poppinτá ou⌠á oµ ì
- nowherσá t∩á makσá ofµ witΦ thσ treasurσá yo⌡á arσ ì
- carrying«á Iµ thi≤ ha≤ happeneΣ t∩ yo⌡ (anΣ iµ i⌠ ì
- hasn'⌠ yet¼á i⌠ wil∞ eventually¼ bσ assured⌐ don'⌠ ì
- worr∙ abou⌠ it«á Thσ treasurσ i≤ safσ anΣá sound¼ ì
- hiddeεá awa∙á witΦ thσ pirate'≤ ches⌠ waitinτá fo≥ ì
- yo⌡ t∩ comσ ge⌠ it«á Iε an∙ case¼á i⌠ i≤ no⌠ posì
- siblσ t∩ ge⌠ thσ ches⌠ unti∞ afte≥ thσ piratσá ha≤ ì
- appeareΣ anΣ theε "hiedó himselµ ofµ t∩ hidσ it«
- Froφá thσá Hal∞ oµ thσ Mountaiε Kinτá no≈á g∩ ì
- southwest«á Wha⌠ happened┐ Morσ thaε likely¼ yo⌡ SW(...)ì
- simpl∙á "crawleΣ arounΣ iε somσ rock≤ anΣ endeΣ u≡ ì
- bacδá iεá thσ maiε passageó o≥ somethinτá t∩á tha⌠ ì
- effect«á Herσ wσ havσ encountereΣ anothe≥ featurσ ì
- oµ thσ Cavern«á Therσ I╙ somethinτ t∩ thσá southì
- wes⌠á oµá thσ Hal∞ oµ thσ Mountaiε King¼á bu⌠á yo⌡ ì
- usuall∙á don'⌠ ge⌠ therσ oε thσ firs⌠ tr∙ (iµá yo⌡ ì
- diΣá ge⌠á therσ oε thσ firs⌠á attempt¼á reaΣá thi≤ ì
- anyway¼ becausσ i⌠ won'⌠ happeε again)« Therσ arσ ì
- severa∞á spot≤ likσ thi≤ iε thσ Cavern¼á wherσá i⌠ ì
- pay≤á t∩á bσ persistent«á A⌠ sucΦá spot≤á ╔á wil∞ ì
- indicatσá tha⌠á yo⌡ neeΣ t∩ kee≡ tryinτ unti∞á yo⌡ ì
- ge⌠á througΦ b∙ followinτ thσ direction≤á witΦá aε ì
- ellipsi≤á encloseΣ iε parentheses«á Fo≥á example¼ ìèherσ ╔ woulΣ sa∙ "G∩ southwest(...)"«á Now¼á kee≡ ì
- goinτá southwes⌠ unti∞ yo⌡ ge⌠ through«á I'vσ haΣ ì
- t∩ d∩ i⌠ a≤ man∙ a≤ eighteeε time≤ myselµá (thougΦ ì
- ╡á o≥ ╢ i≤ normall∙ morσ thaε yo⌡ wil∞á need)¼á s∩ ì
- kee≡ tryingí
- Wheε yo⌡ d∩ ge⌠ through¼á yo⌡ wil∞ finΣ yourì
- selµ iε aε East-Wes⌠ Canyoε abovσ ß tigh⌠á canyon« ì
- I⌠ i≤ possiblσ t∩ g∩ dowε froφ herσ int∩ thσ othe≥ ì
- canyon¼ bu⌠ don'⌠ d∩ s∩ yet« Yo⌡ won'⌠ bσ ablσ t∩ ì
- ge⌠ bacδ up¼á anΣ wil∞ bσ goinτ tha⌠ wa∙ eventualì
- ly¼á anyway«á Froφá thσ East-Wes⌠ Canyoε g∩ west« Wì
- DiΣá yo⌡ finΣ thσ wa∙ blockeΣ b∙ ßá largσá dragon┐ ì
- You≥ nex⌠ joΓ i≤ t∩ ge⌠ riΣ oµ thσ dragoε somehow¼ ì
- a≤á yo⌡ wan⌠ botΦ thσ ruτ he'≤ lyinτ oε anΣ ßá fe≈ ì
- oµá hi≤ teeth¼á anΣ iε an∙ casσ he'≤ blockinτá thσ ì
- passage« T∩ d∩ this¼ simpl∙ kil∞ thσ dragoε (KIL╠ KILLì
- DRAGON¼á o≥á KILL)«á Wheε asked¼á "WitΦ you≥á barσì
- hands??óá responΣ "yes"¼á anΣ therσ yo⌡á are¼á onσ Yì
- deaΣ dragoníá Leavσ thσ ruτ fo≥ now¼á a≤ yo⌡ wil∞ ì
- neeΣ thσ rooφ t∩ carr∙ othe≥ things¼á bu⌠ takσ hi≤ GET TEETHì
- teeth«á Yo⌡á wil∞á collec⌠ thσ ruτ oε onσ oµá you≥ ì
- subsequen⌠ passe≤ througΦ thi≤ room«á Returε eas⌠ Eì
- t∩á thσ East-Wes⌠ Canyon¼á anΣ theε eas⌠ agaiεá t∩ Eì
- thσ Hal∞ oµ Thσ Mountaiε King«á Picδ u≡ thσá birΣ GET CAGEì
- cagσ here.
- Froφá thσ Hal∞ oµ thσ Mountaiε Kinτ g∩ north¼ Nì
- wherσ yo⌡ wil∞ discove≥ somσ bar≤ oµ silver« Takσ GET (silver)ì
- these¼ anΣ g∩ nortΦ again¼ t∩ thσ "Y2ó Room« Here¼ Nì
- turε ofµ thσ lam≡ (OF╞ LAMP)¼á theε dro≡ thσ cage« OFF, DROP CAGEì
- Yo⌡ arσ agaiε warneΣ abou⌠ beinτ iε thσ dark¼á bu⌠ ì
- a⌠á thi≤ poin⌠ tha⌠ won'⌠ concerε you«á Herσ, yo⌡ ì
- arσá abou⌠á t∩ utilizσ somσ morσ oµá thσá Cavern'≤ ì
- magiπá t∩á collec⌠ onσ morσ treasurσ anΣá theεá t∩ ì
- exi⌠á bacδ t∩ thσ building«á Sa∙á PLOVE╥á (simpl∙ PLOVERì
- typσá PLOVE╥ anΣ pres≤ thσ returε key⌐ anΣ observσ ì
- thσ effect«á Yo⌡ shoulΣ finΣ tha⌠ you'vσ >foof<eΣ ì
- you≥ wa∙ int∩ thσ Plove≥ rooφ wherσ yo⌡ wil∞ seσ ß ì
- gian⌠á greeε emeralΣ thσ sizσ oµ ßá Plover'≤á egg« ì
- Don'⌠ takσ it¼ however¼ a≤ thi≤ treasurσ canno⌠ bσ ì
- removeΣá b∙ thσ wa∙ yo⌡ wil∞ bσ leavinτ thσá room« ì
- Thσá treasurσ yo⌡ arσ interesteΣ iε a⌠ thσá momen⌠ ì
- lie≤á t∩ thσ northeast«á Yo⌡ wil∞ returε fo≥á thσ ì
- emeralΣá iε ß late≥ excursion«á Fo≥ no≈ g∩ north NEì
- east« Oncσ again¼ yo⌡ arσ iε thσ dark¼ s∩ turε oε ONì
- thσ lam≡ (O╬ LAMP)«á Yo⌡ arσ iε thσ Darδ Rooφ anΣ ì
- yo⌡á wil∞ seσ ß platinuφ pyramid¼á ╕ inche≤á oεá ß ì
- side« Takσ this¼ returε soutΦ t∩ thσ Plove≥ Room¼ GET (pyramid), Sì
- anΣ turε ofµ thσ lam≡ again« No≈ sa∙ PLOVE╥ agaiε OFF, PLOVERì
- t∩á po≡á bacδ t∩ thσ "Y2ó Rooφ (i⌠ wil∞á bσá pitcΦ ì
- blacδá again)¼á anΣ thσ sa∙ PLUG╚ (yo⌡ ma∙ alread∙ PLUGHì
- havσ hearΣ ß hollo≈ voicσ sa∙ this)«á Yo⌡ arσ no≈ ì
- bacδ iε thσ buildinτ (thi≤ i≤ onσ oµ thσ othe≥ tw∩ ì
- exit≤ froφ thσ Caverε mentioneΣ earlier╗á PLUG╚ i≤ ì
- ßá magiπá worΣ whicΦ wil∞ po≡ yo⌡ bacδá anΣá fortΦ ì
- betweeε thσ buildinτ anΣ "Y2")« Herσ d∩ aε invenìètor∙á (INVENTORY¼á o≥ INVEN╘ fo≥ short⌐á anΣá dro≡ ì
- ever∙ objec⌠ yo⌡ arσ carryinτ excep⌠ thσ axe¼á thσ DROP [all but lamp, axeì
- lam≡ anΣ thσ dragon'≤ teeth. and teeth]
- Onσ notσ mus⌠ bσ mentioneΣ here«á ThougΦ thσ ì
- effec⌠á oµ thσ mushrooφ usuall∙ last≤ mucΦá longe≥ ì
- thaεá this¼á occasionall∙ i⌠ wear≤ ofµ beforσá yo⌡ ì
- caεá ge⌠ t∩ anΣ picδ u≡ thσ platinuφ pyramid«á Iµ ì
- thi≤á ha≤á happened¼á yo⌡ wil∞ finΣá tha⌠á i⌠á ha≤ ì
- becomσá impossiblσ t∩ picδ u≡ thσ pyramiΣá withou⌠ ì
- firs⌠á droppinτá somethinτ elsσ yo⌡ arσá carrying« ì
- Withou⌠ thσ effect≤ oµ thσ mushrooφ yo⌡ caεá onl∙ ì
- carr∙á seveε object≤ a⌠ ß time╗á witΦ thσ mushrooφ ì
- tha⌠ limi⌠ i≤ increaseΣ t∩ twelve« A≤ yo⌡ entereΣ ì
- thσ Plove≥ Rooφ yo⌡ werσ carryinτ eleveεá objects¼ ì
- witΦá rooφ fo≥ jus⌠ onσ morσ a≤ lonτ a≤ thσá mushì
- rooφá continued«á Thu≤á iµ thσ mushrooφ worσá off¼ ì
- you≥ limi⌠ wa≤ reduceΣ t∩ seveε again¼á leavinτ n∩ ì
- rooφ fo≥ thσ pyramid« Iµ tha⌠ i≤ thσ case¼ returε ì
- firs⌠á t∩á thσ buildinτ (usinτá PLOVE╥á anΣá PLUG╚ ì
- wherσ appropriate)¼á dro≡ al∞ you≥ treasure¼á theε ì
- returεá t∩ picδ u≡ thσ pyramid«á Thi≤ wil∞ resul⌠ ì
- iεá thσ takinτ oµ ß fe≈ extrß step≤ bu⌠ i≤á accepì
- table.
- A⌠á thi≤ poin⌠ yo⌡ caε typσ SCOR┼ t∩ seσ wha⌠ ì
- progres≤á you'vσ made«á Iµ everythinτ wen⌠á well¼ ì
- yo⌡á shoulΣá havσ takeε betweeε 4╡ anΣá 5░á turns¼ ì
- havσ seveε treasure≤ iε thσ room¼ anΣ havσ scoreΣ ì
- 12╣á point≤á (oµ course¼á iµ yo⌡á encountereΣá thσ ì
- piratσá alonτ thσ wa∙ anΣ los⌠ ß fe≈ treasure≤á t∩ ì
- hiφ yo⌡ won'⌠ havσ thi≤ many)«á T∩ seσ ß descripì
- tioεá oµá thσ room¼á alonτ witΦ thσá treasure≤á i⌠ ì
- contains¼ sa∙ LOOK.
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- SECON─ EXCURSION
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- Treasures║á emerald¼á minτ vase¼á indiaε turquoisσ ì
- beads¼ persiaε rug.
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- Fo≥ thi≤ nex⌠ sectioε yo⌡ wil∞ need¼ iε addiì
- tioε thσ thσ lam≡ anΣ thσ axσ anΣ thσá teeth¼á thσ ì
- bottlσá anΣ thσ wate≥ i⌠ contains¼á s∩ picδ i⌠ up« GET BOTTLEì
- WitΦ thesσ fou≥ object≤ iε hand¼á then¼á po≡á bacδ PLUGHì
- int∩ "Y2"¼ turε oε thσ lamp¼ anΣ g∩ soutΦ twicσ t∩ ON, S, Sì
- thσ Hal∞ oµ thσ Mountaiε King¼ theε southwest(...⌐ SW(...)ì
- t∩á thσ East-Wes⌠ Canyon«á Thi≤ timσ g∩ dowε froφ Dì
- here¼ wherσ yo⌡ wil∞ finΣ yourselµ iε ß widσ placσ ì
- iεá ß tigh⌠ north-soutΦ canyon¼á nortΦ t∩á ßá tal∞ Nì
- east-wes⌠ canyon¼á anΣ theε nortΦ again¼ wherσ yo⌡ Nì
- wil∞á bσá iεá ß rooφ whosσá wall≤á resemblσá swis≤ ì
- cheese«áá Thi≤á rooφá i≤á called¼áá appropriatel∙ ì
- enough¼ thσ Swis≤ Cheesσ Room« Froφ here¼ proceeΣ ì
- northwest(...⌐á t∩á thσ Orienta∞ Room«á Herσá yo⌡ NW(...)ìèwil∞ discove≥ aε ancien⌠ minτ vase¼á bu⌠ leavσá i⌠ ì
- fo≥ now╗ yo⌡ wil∞ ge⌠ i⌠ oε thσ wa∙ back«á No≈ you ì
- wil∞á makσ ß brieµ sidσ tri≡ t∩ dro≡ ofµ thσá draì
- gon'≤á teetΦ fo≥ late≥ use¼á anΣ theε returεá bacδ ì
- fo≥ thσ nex⌠ treasure«á Froφ thσ Orienta∞ Rooφ g∩ ì
- wes⌠á t∩ ß large¼á lo≈ room¼á theε southwes⌠ t∩á ß W, SWì
- slopinτá corridor¼á anΣ finall∙ u≡ wherσ yo⌡á wil∞ Uì
- discove≥á ßá bridgσá acros≤ ß largσ chasφá witΦá ß ì
- trol∞á standinτá guarΣ demandinτ yo⌡ thro≈á hiφá ß ì
- treasurσá beforσ hσ wil∞ allo≈ yo⌡ t∩á pass«á Yo⌡ ì
- wil∞á no⌠ wan⌠ t∩ cros≤ thσ bridgσ jus⌠á ye⌠á (anΣ ì
- besides¼á yo⌡á arσ no⌠ carryinτ an∙ treasure≤ witΦ ì
- whicΦ yo⌡ coulΣ pa∙ thσ toll╗ anΣ forge⌠ an∙ idea≤ ì
- yo⌡á ma∙ havσ abou⌠ doinτ hiφ iε t∩á avoiΣá payinτ ì
- him«á An∙á attemp⌠ wil∞ havσ "gravσ" consequence≤ ì
- fo≥ you)«á Fo≥ now¼á jus⌠ dro≡ thσ teetΦ herσ anΣ DROP TEETHì
- returε bacδ southwest¼á down¼ anΣ southeas⌠ t∩ thσ SW, D, SEì
- Orienta∞ Room«á Now¼ continuσ oε thσ nortΦ t∩ thσ Nì
- Mist∙ Cavern¼ anΣ theε wes⌠ t∩ ß smal∞ alcovσ witΦ Wì
- ß tigh⌠ patΦ leadinτ east.
- Froφá herσá yo⌡ wil∞ wan⌠ t∩ proceeΣá t∩á thσ ì
- east¼á bu⌠ thσ patΦ i≤ s∩ tigh⌠ tha⌠ yo⌡ wil∞ sooε ì
- discove≥á yo⌡ canno⌠ pas≤ a≤ lonτ a≤ yo⌡ arσá carì
- ryinτ anything«á First¼á therefore¼ yo⌡ mus⌠ dro≡ DROP [everything]ì
- everythinτá yo⌡ arσ carrying«á Oncσ yo⌡ havσ lef⌠ ì
- al∞á object≤á behinΣ (includinτ thσá axσá anΣá thσ ì
- lamp)¼á g∩á east«á Recognizσ thi≤ place┐á You'rσ Eì
- bacδ a⌠ thσ Plove≥ Rooφ again«á Yo⌡ havσá entereΣ ì
- thi≤á timσ througΦ thσ tigh⌠ passagσ whicΦ yo⌡ ma∙ ì
- havσá noticeΣ thσ firs⌠ timσ yo⌡ camσá here froφ ì
- "Y2"«á Thi≤á timσá takσ thσá emerald«á Yo⌡á havσ GET (emerald)ì
- returneΣ fo≥ thσ emeralΣ thi≤ wa∙ because¼á unlikσ ì
- thσ platinuφ pyramid¼ thσ emeralΣ canno⌠ bσ gotteε ì
- ou⌠á througΦá thσ "Y2ó Room«á Iµ yo⌡ werσ t∩á tr∙ ì
- usinτ PLOVE╥ whilσ holdinτ thσ emerald¼á yo⌡ woulΣ ì
- discove≥ tha⌠ thσ treasurσ remaineΣ behinΣ iεá thσ ì
- Plove≥ Room«á Now¼á witΦ thσ emerald¼ returε wes⌠ Wì
- t∩á thσá alcove¼á picδ u≡ everythinτá yo⌡á droppeΣ GET [everything]ì
- there¼á anΣá theε proceeΣ bacδ northwes⌠ anΣá theε NWì
- soutΦá t∩á thσ Orienta∞ Room«á Thi≤ timσ ge⌠á thσ S, GET (vase)ì
- vase¼á anΣá g∩ southeas⌠ bacδ t∩ thσ Swis≤á Cheesσ SEì
- Room«á Froφ herσ g∩ eas⌠ anΣ yo⌡ wil∞ finΣá your Eì
- selµá iεá thσ Sof⌠ Rooφ wherσ yo⌡ wil∞ discove≥á ß ì
- pillo≈á oε thσ floor«á Takσ thσá pillow«á Returε GET (pillow)ì
- wes⌠ t∩ thσ Swis≤ Cheesσ Room. W
- No≈á g∩á wes⌠ t∩ thσ eas⌠ enΣ oµ thσ Tw∩á Pi⌠ Wì
- Room¼á wes⌠ agaiε t∩ thσ wes⌠ enΣ oµ thσ room¼ anΣ Wì
- down¼á wherσá yo⌡á wil∞á discove≥á ßá smal∞á plan⌠ Dì
- murmurinτá fo≥ water«á Wate≥ thσ plan⌠á witΦá thσ WATER PLANTì
- wate≥á iε you≥ bottlσ (WATE╥ PLAN╘ o≥ POU╥á WATER⌐ ì
- anΣ stanΣ backí Yo⌡ shoulΣ no≈ havσ ß twelvσ foo⌠ ì
- plan⌠á bellowinτ loudl∙ fo≥ morσ water«á Thi≤á reì
- ques⌠á yo⌡ wil∞ fulfill«á ProceeΣ up¼á wes⌠ t∩ thσ U, Wì
- SlaΓ Room¼ u≡ agaiε t∩ ß Secre⌠ Canyoε (froφ here¼ Uì
- iµ yo⌡ werσ t∩ g∩ south¼á yo⌡ woulΣ bσ bacδ a⌠ thσìècanyoεá wherσ yo⌡ founΣ thσ dragon¼á bu⌠ don'⌠á g∩ ì
- tha⌠á wa∙ now)¼á theε nortΦ t∩ Mirro≥á Canyoεá anΣ Nì
- nortΦá agaiεá wherσ yo⌡ wil∞ finΣ yourselµ oεá thσ Nì
- southerεá edgσ oµ ß largσá undergrounΣá reservoir« ì
- Here¼á dro≡á everythinτ you'rσ carryinτ excep⌠ thσ DROP [all but lamp andì
- lam≡ anΣ thσ bottlσ (thi≤ include≤ thσ axσ whicΦ ╔ bottle]ì
- saiΣ earlie≥ yo⌡ neve≥ wanteΣ t∩ bσ without)« Bσ ì
- careful¼á however¼á iε doinτ this¼ fo≥ thσ vasσ i≤ ì
- ver∙á delicate«á Iεá orde≥ t∩ se⌠ thσá vasσá dowε ì
- withou⌠ breakinτ i⌠ yo⌡ mus⌠ alway≤ dro≡ thσá pilì
- lo≈ first¼ theε thσ vase¼ o≥ i⌠ wil∞ shatte≥ (I'vσ ì
- donσ thi≤ myselµ severa∞ time≤ anΣ stil∞ occasionì
- all∙á forget)«á Iε tha⌠ casσ you'vσ los⌠ thσ vasσ ì
- anΣ migh⌠ a≤ wel∞ ge⌠ riΣ oµ thσ pillo≈ too«á Fil∞ FILL BOTTLEì
- thσá bottlσá witΦ wate≥ froφ thσá Reservoi≥á (FIL╠ ì
- BOTTL┼á wil∞á d∩ nicely¼á a≤ wil∞ GE╘á WATER⌐á anΣ ì
- then¼á leavinτá behinΣ everythinτ elsσá (tha⌠á is¼ ì
- takinτ witΦ yo⌡ onl∙ thσ bottlσ anΣ thσ lamp)¼á g∩ ì
- south¼á south¼á down¼ soutΦ anΣ down¼ bacδ t∩ thσ S, S, D, S, Dì
- plant«
- I⌠á mus⌠ bσ noteΣ tha⌠ thi≤ beinτ withou⌠ thσ ì
- axσá i≤á ß risk∙ business¼á a≤ ßá dwarµá can¼á anΣ ì
- frequentl∙ doe≤ (╔ thinδ they'rσ jus⌠ waitinτá fo≥ ì
- yo⌡ t∩ leavσ thσ axe¼á whicΦ severa∞ oµ thei≥ latσ ì
- compatriot≤ havσ b∙ no≈ undoubtedl∙ discovereΣ yo⌡ ì
- wielΣá quitσá well¼áá behinΣá somewhere⌐á makσá aε ì
- appearancσ shortly«á Iµ anΣ wheε thi≤ happen≤ yo⌡ ì
- havσ ß couplσ oµ choices« Yo⌡ ma∙ eithe≥ hightai∞ ì
- i⌠ bacδ t∩ thσ axe¼ kil∞ thσ dwarµ (hσ wil∞ follo≈ ì
- yo⌡á bacδá t∩ thσ Reservoir)¼á leavσ thσá axσá anΣ ì
- continuσá oεá witΦ wha⌠ yo⌡ werσ doing¼á hopinτá ß ì
- seconΣá dwarµ doesn'⌠ appea≥ (╔ havσá occasionall∙ ì
- encountereΣá ßá seconΣá dwarµá afte≥á killinτá thσ ì
- first¼á anΣ caε recal∞ distinctl∙ onσ occasioεá oε ì
- which¼ afte≥ ignorinτ thσ firs⌠ dwarµ fo≥ ß perioΣ ì
- oµ time¼á ╔ founΣ myselµ confronteΣ b∙ TW╧ dwarve≤ ì
- simultaneously!)¼ o≥ yo⌡ ma∙ attemp⌠ t∩ ignorσ thσ ì
- dwarf¼á waitinτ unti∞ you≥ progres≤ take≤ yo⌡ bacδ ì
- t∩á thσ axσ anΣ theε kil∞ thσ dwarf«á Thi≤ latte≥ ì
- optioεá i≤á ß bi⌠ risky¼á a≤ thσ dwarµá ma∙á star⌠ ì
- throwinτá knive≤á (yo⌡ wil∞ jus⌠ havσ t∩á pra∙á hσ ì
- keep≤ missinτ you)¼á bu⌠ often¼á dependinτ oε wheε ì
- thσá dwarµ appears¼á i≤ thσ bette≥ optioεá a≤á thσ ì
- routσá bacδá t∩ thσ axσ i≤ shorte≥ iµ yo⌡á proceeΣ ì
- forwarΣ thaε iµ yo⌡ doublσ back« Iµ yo⌡ decidσ t∩ ì
- returεá t∩á thσ axσ first¼á simpl∙á refe≥á t∩á thσ ì
- previou≤ paragrapΦ fo≥ thσ routσ froφ thσ plan⌠ t∩ ì
- thσ Reservoi≥ anΣ back« Oncσ yo⌡ havσ returneΣ t∩ ì
- thσ plant¼ proceeΣ oε t∩ thσ nex⌠ paragraph.
- Therσ i≤ onσ othe≥ optioε opeε t∩ you¼ shoulΣ ì
- yo⌡á decidσ t∩ ignorσ thσ dwarµ anΣ theε begiεá t∩ ì
- fee∞ significantl∙ endangereΣ b∙ hi≤ knives¼ bu⌠ ╔ ì
- havσá hesitateΣ t∩ mentioε i⌠ a≤ i⌠ i≤ ver∙á risk∙ ì
- indeed« Therσ exist≤ anothe≥ magiπ worΣ whicΦ caε ì
- occasionall∙áá bσá utilizeΣá t∩á defenΣáá yourselµ ìèagains⌠ dwarfs¼ bu⌠ i⌠ i≤ pronσ t∩ backfirσ fo≥ n∩ ì
- apparen⌠á reasoε anΣ shoulΣ thu≤ bσ useΣ onl∙ a≤ ß ì
- las⌠ resort«á Tha⌠ worΣ i≤ PHUGGG¼ anΣ bσ surσ t∩ ì
- pronouncσá i⌠ carefully«á Tw∩ othe≥á restriction≤ ì
- appl∙ t∩ thσ usσ oµ thi≤ word«á Never¼ ever¼ EVE╥ ì
- usσ i⌠ iε thσ vicinit∙ oµ water¼á anΣ don'⌠ usσ i⌠ ì
- iµá yo⌡á arσ carryinτá an∙á shar≡á weapons«á Oncσ ì
- again¼á ßá worΣ oµ cautioε i≤ iε order«á ╔ myselµ ì
- havσá onl∙á useΣ thσ worΣ fou≥ times╗á iεá tw∩á oµ ì
- thosσ instance≤ thσ result≤ werσ disastrous«á Thσ ì
- other timσs i⌠ haΣ thσ desireΣ effect.
- Oncσ yo⌡ havσ returneΣ t∩ thσ plant¼ wate≥ i⌠ WATER PLANTì
- again« Now¼ g∩ u≡ anΣ eas⌠ t∩ thσ eas⌠ enΣ oµ thσ U, Eì
- Tw∩á Pi⌠ Room¼á anΣ theε dowε int∩ thσá eas⌠á pit« Dì
- Herσá yo⌡ wil∞ finΣ ß smal∞ poo∞ oµ oil╗á takσá i⌠ GET OILì
- (GE╘á i≤á no⌠ sufficien⌠ here╗á yo⌡ mus⌠á sa∙á GE╘ ì
- OIL)«á G∩ up¼á west¼á anΣ dowε bacδ t∩ thσ plant¼ U, W, Dì
- theεá climΓá u≡ thσ beanstalδ (CLIMB)¼á wherσá yo⌡ CLIMBì
- wil∞ finΣ yourselµ iε ß narro≈ corridor«á G∩ wes⌠ Wì
- froφ herσ t∩ thσ Gian⌠ Room«á Herσ yo⌡ wil∞ seσ ß ì
- nes⌠ ful∞ oµ goldeε eggs« Leavσ theφ fo≥ now╗ yo⌡ ì
- wil∞ returε fo≥ theφ later«á G∩ north¼á wherσ yo⌡ Nì
- wil∞ encounte≥ ß largσ rust∙ door«á T∩ opeεá thi≤ ì
- doo≥á yo⌡á mus⌠ firs⌠ oi∞ thσ hinge≤ (POU╥ OI╠á o≥ OIL DOORì
- OI╠á DOOR)«á Oncσ yo⌡ havσ donσá this¼á g∩á nortΦ Nì
- again«á Yo⌡ wil∞ finΣ yourselµ iε ß caverε witΦ ß ì
- waterfall¼á ß whirlpool¼ anΣ ß trident« Leavσ thσ ì
- triden⌠ anΣ jum≡ dowε int∩ thσ whirlpoo∞ (sa∙ JUM╨ Dì
- o≥á DOWN)«á Thσá gamσ wil∞ asδ "Int∩á thσá whirlì
- pool??óá Answe≥ yes«á Iµ yo⌡ wisΦ t∩ preservσ thσ Yì
- bottle¼á dro≡ i⌠ first¼á bu⌠ iµ yo⌡ arσ beinτ purì
- sueΣ b∙ ß dwarf¼á yo⌡ migh⌠ wisΦ t∩ preservσá timσ ì
- anΣ jus⌠ jum≡ directl∙ int∩ thσ whirlpool« Iµ yo⌡ ì
- jum≡á iε thσ whirlpoo∞ witΦ thσ bottle¼á yo⌡á wil∞ ì
- losσ it¼á bu⌠ a≤ i⌠ i≤ oµ n∩ furthe≥ use¼á tha⌠ i≤ ì
- oµ littlσ consequence«
- Yo⌡á shoulΣ finΣ yourselµ depositeΣ gentl∙ oε ì
- thσ nortΦ shorσ oµ ß largσ undergrounΣá Reservoir¼ ì
- witΦ ß patΦ proceedinτ t∩ thσ north«á Thi≤ i≤ thσ ì
- samσá undergrounΣ Reservoi≥ oε thσ southerεá shorσ ì
- oµ whicΦ yo⌡ lef⌠ al∞ you≥ gear«á (Remembe≥ iε thσ ì
- descriptioεá oµ thσ southerε edgσ oµ thσ Reservoi≥ ì
- i⌠á mentioneΣ ß patΦ acros≤ thσ Reservoi≥á t∩á thσ ì
- nortΦá whicΦá yo⌡ couldn'⌠ ge⌠ to┐á Thi≤ i≤á tha⌠ ì
- path«á Afte≥ starinτ fo≥ month≤ acros≤ thσá Reserì
- voi≥á wonderinτ ho≈ t∩ ge⌠ t∩ tha⌠ path¼á ╔ discoì
- vereΣ thi≤ a⌠ abou⌠ threσ a.m«á onσ morninτ wheε ╔ ì
- accidentl∙ tolΣ thσ gamσ ╔ wanteΣ t∩ g∩ dowεá froφ ì
- thσá Waterfal∞ Caverε anΣ i⌠ respondeΣ witΦá "Int∩ ì
- thσ whirlpool??"╗á ╔ thought¼á "Wha⌠ thσ heckí ╔ ì
- neeΣá t∩á ge⌠ t∩ bed¼á anΣ it'≤ a≤ gooΣ ßá wa∙á oµ ì
- endinτá thσá gamσá a≤á any.ó ╔ wa≤á s∩á elateΣá ╔ ì
- couldn'⌠ ge⌠ t∩ sleep.⌐ Iµ yo⌡ werσ beinτá followì
- inτ b∙ ß dwarµ yo⌡ wil∞ finΣ hσ diΣ no⌠ follo≈ yo⌡ ì
- dowε thσ whirlpoo∞ (dwarve≤ ma∙ bσ dumb¼á bu⌠ the∙ ìèaren'⌠á stupid)«á No⌠ t∩á worry¼á however«á He'≤ ì
- waitinτá fo≥á yo⌡ oε thσ soutΦ sidσ oµ thσá Reserì
- voir.
- Iµá yo⌡ jumpeΣ int∩ thσ whirlpoo∞ whilσá carì
- ryinτ thσ bottlσ yo⌡ werσ informeΣ tha⌠ everythinτ ì
- yo⌡ werσ carryinτ wa≤ pulleΣ froφ you≥ grasp« Yo⌡ ì
- werσá ablσá onl∙ t∩ (jus⌠ barely⌐ holΣ oεá t∩á thσ ì
- lantern«á Thi≤ i≤ wh∙ yo⌡ lef⌠ everythinτ oεá thσ ì
- soutΦ shore¼ s∩ yo⌡ diΣ no⌠ losσ it.
- Now¼á froφá thσ nortΦ shorσ oµ thσ Reservoir¼ ì
- proceeΣá nortΦá alonτ thσá patΦá there¼á anΣá theε Nì
- northeas⌠á int∩ thσ Wit⌠ Compan∙ Treasurσ Chamber« NEì
- Herσ yo⌡ wil∞ finΣ ß se⌠ oµ turquoisσ beads« Takσ GET (beads)ì
- theφ anΣ returε wes⌠ anΣ theε soutΦ t∩ thσá Reser W, Sì
- voir«á Seσá thσ gong┐á Hi⌠ it¼á anΣ wheεá Darwiε HITì
- appears¼á ridσ hiφ (RID┼ DARWIN¼á RID┼ TURTLE¼á o≥ RIDEì
- jus⌠á RIDE)¼á anΣ hσ wil∞ takσ yo⌡ bacδ acros≤ thσ ì
- Reservoi≥á t∩á thσ southerεá edge«á Collec⌠á you≥ GET [everything]ì
- stufµá (iµ therσ i≤ ß dwarµ waitinτ therσ fo≥á yo⌡ ì
- ge⌠ thσ axσ firs⌠ anΣ kil∞ him⌐ anΣ proceed.
- Yo⌡ wil∞ no≈ returε t∩ thσ buildinτ anΣ leavσ ì
- you≥á treasure¼á pickinτ u≡ thσ persiaε ruτá alonτ ì
- thσ way« T∩ ge⌠ t∩ thσ building¼ g∩ south¼ south¼ S, Sì
- anΣá soutΦ again¼á t∩ thσ dragoε anΣá thσá persiaε Sì
- rug--picδá u≡á thσá rug--anΣ theε eas⌠á anΣá eas⌠ GET (rug), E, Eì
- (bacδ t∩ thσ Hal∞ oµ thσ Mountaiε King)¼á anΣ theε ì
- nortΦ anΣ nortΦ t∩ Y2«á Turε ofµ you≥á lamp¼á po≡ N, N, OFF, PLUGHì
- bacδá t∩ thσ building¼á anΣ leavσ therσ everythinτ DROP [all but lamp and ì
- excep⌠ thσ axσ anΣ thσ lantern«á Iµ al∞ ha≤á gonσ axe]ì
- wel∞á (whicΦá i⌠ mos⌠ likel∙ ha≤ not¼á thσá piratσ ì
- undoubtedl∙ havinτ madσ a⌠ leas⌠ one¼ anΣ possibl∙ ì
- morσ thaε one¼á appearance)¼á yo⌡ shoulΣ havσá no≈ ì
- eleveεá treasure≤ anΣ 18╣ points¼á anΣ havσá takeε ì
- betweeεá 10░á anΣ 11░ turn≤ (iµ yo⌡á doubleΣá bacδ ì
- afte≥ thσ axσ t∩ comba⌠ ß dwarf¼á o≥ otherwisσ go⌠ ì
- sidetracked¼á oµá coursσ you≥ tota∞ move≤ wil∞á bσ ì
- greater)«á B∙á thσ way¼á iµ you'rσ tryinτ t∩ finΣ ì
- ou⌠ ho≈ man∙ move≤ you'vσ made¼á thσ gamσ i≤ keepì
- inτ track¼ bu⌠ i⌠ won'⌠ actuall∙ tel∞ yo⌡ ho≈ man∙ ì
- unti∞á yo⌡ quit«á Neithe≥ wil∞ i⌠ inforφá yo⌡á oµ ì
- you≥á rankinτ unti∞ thσ adventurσ ha≤á ended¼á onσ ì
- wa∙ or another.
-
-
- THIR─ EXCURSION
-
- Treasures║á mithri∞ ring¼á goldeε chain¼á pirate'≤ ì
- chest¼á anΣá anythinτ whicΦ thσ piratσá ha≤á takeε ì
- froφ you.
-
-
- Thi≤ time¼á alonτ witΦ thσ lam≡ anΣ thσá axe¼ GET FOOD, GET SWORDì
- takσ thσ food¼ thσ sworΣ anΣ thσ key≤ anΣ po≡ bacδ GET KEYS, PLUGHì
- t∩á "Y2"«á Turεá oε thσ lanterε anΣ g∩ soutΦá anΣ ON, Sì
- soutΦ t∩ thσ Hal∞ oµ thσ Mountaiε King¼á theε picδ Sìèu≡á thσ rod¼á anΣ yo⌡ arσ read∙ t∩ returεá t∩á thσ GET RODì
- Gian⌠á Room«á T∩á ge⌠ there¼á g∩á southwest(...)¼ SW(...)ì
- west¼á north¼á down¼á south¼á anΣ down¼á climΓ thσ W, N, D, S, D, CLIMBì
- plant¼á anΣ g∩ west«á Bypassinτ thσ egg≤ again¼ g∩ Wì
- eas⌠ t∩ ß lo≈ tunne∞ anΣ theε nortΦ wherσ yo⌡ wil∞ E, Nì
- encounte≥á ß particularl∙ nast∙ beast¼á thσá ogre« ì
- Thro≈á thσá sworΣ a⌠ thσ ogrσ (THRO╫á SWORD⌐á and¼ THROW SWORDì
- wheε thσ metamorphoseΣ sworΣ ha≤ cooled¼á ge⌠á thσ GET (ring)ì
- ring« Therσ arσ ß numbe≥ oµ room≤ anΣ ß couplσ oµ ì
- treasure≤á oεá thσ fa≥ sidσ oµ thσ doo≥ whicΦá thσ ì
- ogrσá wa≤á blocking¼á bu⌠ yo⌡ canno⌠ sto≡á t∩á ge⌠ ì
- thosσ now« Fo≥ now¼ returε soutΦ anΣ soutΦ t∩ thσ S, Sì
- Gian⌠á Room¼á picδ u≡ thσ eggs¼á anΣ g∩ nortΦá anΣ GET (eggs), N, Nì
- nortΦ bacδ t∩ Breathtakinτ View« Oncσ agaiε leavì
- inτ thσ trident¼ thi≤ timσ proceeΣ wes⌠ t∩ thσ to≡ Wì
- oµáá ßáá stee≡áá inclinσáá anΣáá theεáá g∩ááá dowε Dì
- (Wheeeeeeeeeeeeeeee......«á >oof<⌐ t∩ thσ Largσ ì
- Lo≈ Rooφ (froφ here¼á southeas⌠ woulΣ ge⌠ yo⌡ bacδ ì
- t∩á thσá Orienta∞ Room)«á No≈ g∩ southwes⌠ t∩á thσ SWì
- Slopinτ Corridor¼á anΣ theε up«á Yo⌡ arσ no≈ bacδ Uì
- a⌠á thσá Trol∞ Bridge«á Iµá y∩u werσá unfortunatσ ì
- enougΦá t∩á havσ thσ piratσ po≡ ou⌠ anΣ takσá you≥ ì
- treasurσá a⌠ an∙ poin⌠ betweeε thσ time≤ wheεá yo⌡ ì
- go⌠á thσá egg≤ anΣ wheε yo⌡ go⌠ t∩ thσá bridgσá (╔ ì
- myselµá havσ onl∙ haΣ thi≤ happeε once¼á s∩ i⌠á i≤ ì
- possible¼ thougΦ rarσ enough)¼ i⌠ wil∞ bσ necessaì
- r∙ t∩ retrievσ thσ egg≤ froφ hiφ beforσ proceedinτ ì
- on¼á a≤á the∙á arσ essentia∞ t∩á yo⌡á fo≥á gettinτ ì
- acros≤á thσ Trol∞ Bridge«á T∩ retrievσ thσá eggs¼ ì
- returεá t∩á thσ Gian⌠ Rooφ anΣ theεá refe≥á below¼ ì
- pagσ 24.
- Thi≤á timσ yo⌡ d∩ wan⌠ t∩ cros≤á thσá bridge« ì
- T∩á appeasσá thσ trol∞ thro≈ hiφ thσá goldeεá egg≤ ì
- (THRO╫á EGGS)«á An∙á treasurσá wil∞á satisf∙á thσ THROW EGGS ì
- troll¼á bu⌠á yo⌡á havσ choseε t∩ usσ thσ egg≤á fo≥ ì
- reason≤á whicΦ wil∞ becomσá apparen⌠á later«á No≈ ì
- picδá u≡á thσ dragon'≤ teetΦ whicΦ yo⌡á lef⌠á herσ GET (teeth)ì
- earlie≥á anΣ cros≤ thσ bridgσ (CROS╙ o≥ NE)¼á theε CROSSì
- g∩á northeas⌠ t∩ ß lonτá east-wes⌠á corridor¼á anΣ NEì
- eas⌠ t∩ ß forδ iε thσ path«á Froφ herσ follo≈ thσ Eì
- northeas⌠á forδá t∩á ß junctioε witΦá warφá walls« NEì
- Oncσ here¼á dro≡ thσ key≤ anΣ thσ food¼á theε pro DROP KEYS, DROP FOODì
- ceeΣá t∩á thσ eas⌠ int∩ ß chambe≥á witΦá boulders¼ Eì
- wherσá yo⌡á wil∞ finΣ rarσá spices«á Collec⌠á thσ GET (spices)ì
- spices¼ returε wes⌠ t∩ thσ junctioε wherσ yo⌡ lef⌠ Wì
- thσ key≤ anΣ food¼á anΣ theε g∩ nortΦ t∩ Spectacu Nì
- la≥á View«á Thi≤ i≤ aε undergrounΣ volcan∩á whicΦ ì
- yo⌡ mus⌠ cros≤ somehow«á I⌠ als∩ proveΣ t∩ bσ onσ ì
- oµ thσ mos⌠ difficul⌠ riddle≤ fo≥ me¼á anΣ onσá oµ ì
- thσ las⌠ t∩ bσ solved«á Here¼ oncσ agaiε wavσ thσ WAVE RODì
- rod¼á anΣá yo⌡ wil∞ havσ ß lavß bridgσ acros≤á thσ ì
- gulf«á No≈á dro≡ thσ rod«á I⌠ wil∞ provσá usefu∞ DROP RODì
- oncσ morσ beforσ you≥ adventurσ ends¼á bu⌠ no⌠ fo≥ ì
- thσá timσ being«á Havinτ formeΣ thσ lavßá bridge¼ ì
- onl∙á halµá thσ riddlσ ha≤ beeεá solved¼á however« ìèWheε ╔ firs⌠ discovereΣ thσ bridgσ ╔ wa≤ s∩ elateΣ ì
- tha⌠ ╔ wen⌠ charginτ righ⌠ acros≤ it¼á whereupoε ╔ ì
- wa≤á immediatel∙ overcomσ b∙ fume≤ anΣá fel∞á int∩ ì
- thσ volcano«á Thσ secret¼ whicΦ i⌠ tooδ mσ ß gooΣ ì
- man∙á morσá month≤ t∩ discover¼á i≤ tha⌠ yo⌡á mus⌠ ì
- havσá thσá mithri∞ rinτ iεá you≥á possessioεá wheε ì
- crossing╗á i⌠ protect≤ yo⌡ froφ thσ effect≤ oµ thσ ì
- fumes.
- WitΦ thσ rinτ firml∙ iε hand¼ then¼ cros≤ thσ CROSSì
- bridge«áá Yo⌡á wil∞á no≈á finΣá yourselµá a⌠á thσ ì
- southerεá enΣá oµ ß lonτá valley«á ProceeΣá agaiε ì
- nortΦ t∩ thσ northerε enΣ oµ thσ valley« Herσ yo⌡ Nì
- wil∞ finΣ yourselµ starinτ a⌠ wha⌠ appear≤ t∩ bσ ß ì
- blanδá wall«á Thσá clue≤ t∩ thσ solutioε oµá thi≤ ì
- riddlσ arσ t∩ bσ founΣ iε tw∩ room≤ locateΣ iε thσ ì
- vicinit∙ oµ thσ Hal∞ oµ thσ Mountaiε Kinτ t∩ whicΦ ì
- thi≤ walk-througΦ doe≤ no⌠ takσ you« Thσ firs⌠ oµ ì
- thesσá room≤ i≤ ß deaΣ enΣ whicΦ ha≤á thσá messagσ ì
- "StanΣá wherσ thσ statuσ gaze≤ anΣ usσ thσá prope≥ ì
- tooló scrawleΣ oε onσ wall« Thσ othe≥ rooφ i≤ thσ ì
- Wit⌠áá Compan∙á Too∞á Room--Melenkurioεá Division« ì
- Here¼á yo⌡á arσ standinτ wherσ thσá statuσá gazes« ì
- Wha⌠ tool¼ then¼ arσ yo⌡ t∩ use┐ Well¼ thσ "tooló ì
- i≤á simpl∙ thσ namσ oµ thσ Too∞ Room«á Ente≥á thσ ì
- namσá oµá thσ Divisioε (MELENKURION⌐ anΣá suddenl∙ MELENKURIONì
- yo⌡ wil∞ finΣ threσ passage≤ iε thσ wall«
- Yo⌡ wil∞ explorσ eacΦ oµ thesσ threσ passage≤ ì
- iε turn«á Begin¼á howeve≥ witΦ thσ passagσ t∩ thσ ì
- northeast¼ wherσ yo⌡ wil∞ finΣ yourselµ iε ß wind NEì
- inτ passagσ whicΦ proceed≤ oε t∩ thσ north«á Folì
- lowinτ i⌠ north¼á yo⌡ wil∞ comσ t∩ ß chambe≥á witΦ Nì
- goldeεá walls¼á whicΦá ha≤á passage≤ botΦá t∩á thσ ì
- northwes⌠á anΣá t∩á thσá northeast«áá G∩á t∩á thσ ì
- northwes⌠ first«á Here¼á iε thσ Translucen⌠ Room¼ NWì
- yo⌡á wil∞ discove≥ anothe≥ treasure¼á thσá chinesσ ì
- jadσ bracelet«á Takσ it¼ anΣ proceeΣ bacδ eas⌠ t∩ GET (bracelet), Eì
- thσ chambe≥ witΦ thσ goldeε walls«á No≈ kee≡ you≥ ì
- eye≤ open¼á a≤ a⌠ an∙ momen⌠ yo⌡ wil∞ bσá besiegeΣ ì
- b∙á morσ oµ thσ Cavern'≤ residents-- thi≤ timσá iε ì
- thσ forφ oµ littlσ eigh⌠ incΦ tal∞ goblins« The≤eì
- creature≤á caεá bσ safel∙ ignoreΣ onl∙á fo≥á abou⌠ ì
- threσá moves¼á afte≥ whicΦ the∙ swarφ al∞ ove≥ yo⌡ ì
- anΣ ri≡ you≥ throa⌠ out«á T∩ disposσ oµ thσá gob-ì
- lins¼á thro≈á thσá dragon'≤ teetΦ anΣá watcΦá wha⌠ THROW TEETHì
- happens«áá Havinτá thu≤á riΣá yourselµá oµá thesσ ì
- things¼á i⌠ i≤ safσ t∩ proceed«á Froφ thσ chambe≥ ì
- witΦ thσ goldeε wall≤ g∩ no≈ northeast«á Herσ yo⌡ NEì
- wil∞á finΣ ß flask«á Takσ it¼á anΣ returεá south¼ GET (flask), Sì
- soutΦá anΣá northwes⌠ t∩ thσ northerε enΣá oµá thσ S, NWì
- valley«
- Thi≤ time¼ g∩ t∩ thσ northwest¼ t∩ thσ south NWì
- erε enΣ oµ ß fogg∙ hall«á No≈ g∩ north¼ wherσ yo⌡ Nì
- wil∞ finΣ yourselµ los⌠ anΣ bedazzleΣ iε thσ mids⌠ ì
- oµ ß strangσ foτ ou⌠ oµ whicΦ yo⌡ canno⌠ ge⌠á no ì
- matte≥á ho≈ harΣ yo⌡ try«á Afte≥ wanderinτ arounΣ ìèiεá thi≤ foτ fo≥ ß while¼á yo⌡ wil∞ bσá graciousl∙ ì
- offereΣ ß cluσ fo≥ findinτ you≥ wa∙ out¼ anΣ then¼ ì
- shoulΣá yo⌡ accep⌠ thσ offer¼á jus⌠ a≤á graciousl∙ ì
- chargeΣ twent∙ point≤ fo≥ it«á I'l∞ savσ yo⌡á thσ ì
- twent∙á points«á Thσ cluσ run≤ a≤ follows║á "Ok--ì
- wha⌠ yo⌡ neeΣ t∩ d∩ i≤ appl∙ ß littlσá philosophy« ì
- T∩á wit║á therσ i≤ ß questioε tha⌠ yo⌡ neeΣ t∩ asδ ì
- wheneve≥ yo⌡ explorσ ß ne≈ rooφ iε thi≤ cave«á Iε ì
- mos⌠ places¼á thσ answe≥ t∩ thσ questioε i≤ 'yes'« ì
- Iεá somσ othe≥ places¼á it'≤ 'noº fo≥á aεá obviou≤ ì
- reason«á Righ⌠á here¼á thσ answe≥ i≤ 'noº bu⌠ thσ ì
- reasoεá isn'⌠ s∩ obvious«á Iµ yo⌡ caε figurσá ou⌠ ì
- wha⌠á thσá questioε is¼á yo⌡ caε ge⌠ ou⌠á oµá herσ ì
- easily«á ╔ caε tel∞ yo⌡ this--it'≤ alway≤ ß vita∞ ì
- questioε iµ yo⌡ wisΦ t∩ survive.ó Afte≥á puzzlinτ ì
- ove≥á thi≤ cluσ fo≥ ß while¼á i⌠ dawneΣ oε mσ tha⌠ ì
- thσá questioε referreΣ t∩ wa≤ "D∩ ╔ neeΣá t∩á havσ ì
- thσá lanterεá oεá here?ó A≤ thσá cluσá said¼á thσ ì
- answe≥ herσ i≤ 'no'¼á s∩ turε thσ lam≡á off«á Yo⌡ OFFì
- wil∞ no≈ see¼ ofµ iε onσ directioε o≥ anothe≥ (thσ ì
- directioεá change≤á eacΦ timσ yo⌡ wande≥ int∩á thσ ì
- fog)¼ somσ light« Follo≈ tha⌠ light¼ anΣ yo⌡ wil∞ [follow light]ì
- emergσ froφ thσ foτ nex⌠ t∩ ß largσá cairn«á Now¼ ì
- froφ thσ cairn¼á g∩ down« Oncσ again¼ yo⌡ wil∞ bσ Dì
- iε thσ dark¼á s∩ turε thσ lanterε bacδ on«á Here¼ ONì
- yo⌡á wil∞ bσ iε ß nondescrip⌠ chamber¼á wherσá yo⌡ ì
- wil∞ discove≥ Oma≥ Khayyam'≤ to∙ yacht«á Takσ it¼ GET (yacht)ì
- anΣ proceeΣ onwarΣ t∩ thσ north« N
- Here¼á yo⌡á wil∞á bσ iε thσá Pentagraφá Room¼ ì
- wherσá yo⌡á wil∞ finΣ ß pentagraφ inscribeΣá oεá ß ì
- smootΦ floor« Se⌠ thσ flasδ yo⌡ pickeΣ u≡ earlie≥ DROP FLASKì
- iε thσ pentagraφ (DRO╨ FLAS╦ wil∞ d∩ nicely)¼á anΣ ì
- theεá opeε i⌠ (OPE╬ FLASK)«á Thσ djinε whicΦá wa≤ OPEN FLASKì
- sealeΣ iε thσ flasδ wil∞ escape¼á bu⌠ wil∞ bσ helΣ ì
- b∙á thσ magica∞ propertie≤ oµ thσá pentagram«á Iµ ì
- yo⌡ werσ t∩ opeε thσ flasδ anywherσ elsσ thσ djinε ì
- woulΣá depar⌠á immediatel∙ withou⌠ givinτ yo⌡á thσ ì
- tw∩á clue≤ whicΦ yo⌡ wil∞ neeΣá later«á Now¼á thσ ì
- djinεá i≤ requestinτ tha⌠ yo⌡ opeεá thσá pentagraφ ì
- anΣ releasσ him«á D∩ so¼ anΣ hσ wil∞ givσ yo⌡ thσ OPEN PENTAGRAMì
- firs⌠ oµ thσ tw∩ clues¼ anΣ theε depart« Remembe≥ ì
- thi≤á clue¼á a≤ i⌠ wil∞ no⌠ bσ oµ usσ t∩ yo⌡ unti∞ ì
- afte≥ yo⌡ ge⌠ t∩ thσ enΣ game«á S∩ tha⌠ yo⌡á wil∞ ì
- havσ ß cop∙ oµ it¼á ╔ wil∞ reproducσ i⌠ here« Thσ ì
- cluσá thσ djinε give≤ i≤ iε thσ forφ oµ ßá histor∙ ì
- lessoε aε run≤ a≤ follows║á "Wheε RalpΦ Witt¼á thσ ì
- architec⌠á anΣ constructo≥ oµ thi≤ cave¼á wa≤ ver∙ ì
- young¼á hσ becamσ ver∙ incenseΣ tha⌠ hi≤ namσá wa≤ ì
- a⌠á thσá enΣ oµ thσ alphabet«á Hσ fel⌠ (fo≥á somσ ì
- reason⌐ tha⌠ thσ lette≥ ╫ belongeΣ nea≥ thσ beginì
- ninτ oµ thσ alphabet¼á anΣ tha⌠ al∞ oµ thosσá 'upì
- star⌠á letter≤á whicΦá unfairl∙ usurpeΣá thσá bes⌠ ì
- placesº shoulΣ bσ forceΣ int∩ exilσ a⌠ thσ enΣá oµ ì
- thσá alphabet«á Hi≤ instinc⌠ fo≥ matter≤á magica∞ ì
- anΣá mystica∞ leΣ hiφ t∩ appl∙ thi≤ strangσ belieµ ìèint∩á thσ cave'≤ structurσ wheε hσá excavateΣá it« ì
- Yo⌡á haven'⌠ ye⌠ beeε affecteΣ b∙ hi≤ strangσá haì
- bits¼ bu⌠ yo⌡ shoulΣ remembe≥ this."
- Havinτá thu≤ garnereΣ thi≤á clue¼á leavσá thσ ì
- flasδ wherσ i⌠ i≤ anΣ proceeΣ oε t∩ thσ north¼á t∩ Nì
- ßá smal∞á cracδ a⌠ thσ bottoφ oµá ßá chimney«á Bσ ì
- alert¼á a≤ a⌠ an∙ momen⌠ no≈ thσ djinε wil∞ returε ì
- witΦá hi≤ seconΣ bi⌠ oµ information¼á anΣ theε vaì
- nisΦá forever«á Thi≤ seconΣ messagσ describe≤á iε ì
- detai∞á thσá magiπ worΣ PHUGG╟ whicΦá ╔á explaineΣ ì
- above« Thi≤ informatioε i≤ oµ n∩ usσ t∩ yo⌡ whilσ ì
- yo⌡á arσ oε thi≤ sidσ oµ thσ Trol∞ Bridgσá a≤á yo⌡ ì
- wil∞á no⌠ encounte≥ an∙ dwarve≤ ove≥ here«á I⌠ i≤ ì
- unlikel∙á tha⌠á yo⌡ wil∞ neeΣ i⌠ afte≥á yo⌡á cros≤ ì
- bacδá either¼á a≤ i⌠ i≤ ver∙ rarσ t∩á encounte≥á ß ì
- dwarµá agaiε thi≤ latσ iε thσ gamσ (╔ myselµá havσ ì
- onl∙á oncσ encountereΣ onσ a⌠ an∙ poin⌠ afte≥á thσ ì
- enΣ oµ thσ SeconΣ Excursion¼á anΣ never¼á witΦ thσ ì
- onσá exceptioεá noteΣ below¼á oε thi≤ sidσ oµá thσ ì
- Trol∞ Bridge╗á iε addition¼á thσ Piratσ als∩á wil∞ ì
- neve≥á bσ seeε oε thi≤ sidσ oµ thσ Bridge¼á thougΦ ì
- hσá wil∞á certainl∙ bσ seeε agaiε oncσá yo⌡á cros≤ ì
- bacδ over)«á Yo⌡ wil∞ neve≥ iε an∙ casσ ruεá int∩ ì
- morσá thaεá fivσá dwarve≤ iε thσá coursσá oµá you≥ ì
- adventure¼á anΣ b∙ thσ timσ yo⌡ havσ progresseΣ t∩ ì
- thσá Trol∞á Bridgσ yo⌡ wil∞ normall∙ havσá encounì
- tereΣ you≥ limit« Thi≤ wil∞ no⌠ bσ true¼ however¼ ì
- shoulΣá yo⌡ decidσ t∩ cros≤ thσ Trol∞ Bridgσá earì
- lie≥ iε you≥ adventure« Iε an∙ case¼ froφ herσ g∩ ì
- u≡ t∩ thσ to≡ oµ thσ chimney¼á anΣ theε g∩á south¼ U, Sì
- wherσá yo⌡ wil∞ bσ a⌠ thσ to≡ enΣ oµ ß lavßá tube« ì
- G∩á dowεá thσá tubσ anΣ yo⌡ wil∞ bσá bacδá a⌠á thσ Dì
- southerεá enΣ oµ thσ fogg∙ hall«á Froφá here¼á g∩ ì
- soutΦá bacδá t∩á thσá nortΦá enΣá oµá thσá valley« S ì
- Yo⌡ arσ no≈ read∙ t∩ begiε thσ final--anΣá b∙ ì
- al∞á acount≤á thσ mos⌠ interesting--oµá thσá threσ ì
- "mini-excursionsóá t∩á thσ nortΦ oµá thσá volcano« ì
- ProceeΣ no≈ t∩ thσ north¼ wherσ yo⌡ wil∞ bσ iε thσ Nì
- southerεá enΣ oµ ß basilisk'≤á den«á Fortunately¼ ì
- thσá creaturσá i≤ sleeping¼á bu⌠ yo⌡ mus⌠ bσá ver∙ ì
- carefu∞á no⌠ t∩ awakeε him¼á a≤ it'≤ curtain≤á fo≥ ì
- yo⌡ iµ yo⌡ do«á Ver∙ quietly¼á then¼ sneaδ arounΣ ì
- hiφ t∩ thσ nortΦ (NORTH)«á ThougΦ yo⌡ diΣá managσ Nì
- t∩á avoiΣ wakinτ thσ basilisk¼á yo⌡ wil∞ seσá tha⌠ ì
- yo⌡á als∩á disturbeΣ hi≤ sleep«á ShoulΣ yo⌡á pas≤ ì
- thi≤ wa∙ again¼á yo⌡ wil∞ undoubtedl∙ awakeεá him« ì
- Yo⌡ arσ no≈ iε ß rougΦ passagσ t∩ thσ nortΦ oµ thσ ì
- basilisk'≤ den«á Froφ here¼ g∩ nortΦ t∩ ß forδ iε Nì
- thσ passage« Here¼ dro≡ thσ axe¼ a≤ yo⌡ wil∞ neeΣ DROP AXEì
- thσ rooφ t∩ carr∙ somethinτ else¼ anΣ theε proceeΣ ì
- dowε thσ steps¼á anΣ dowε ß seconΣ time¼ wherσ yo⌡ D, Dì
- wil∞á comσ t∩ aε exi⌠ ofµ thσ step≤ t∩ thσá north« ì
- Takσá thi≤ exi⌠ anΣ yo⌡ wil∞ finΣ yo⌡ are--bacδ a⌠ Nì
- thσ "Y2ó Roomíá Wha⌠ ß minute«á O≥ arσ you┐á Iµ ì
- thi≤ i≤ thσ "Y2ó Room¼á where'≤ thσ birΣ cagσá yo⌡ ìèlef⌠á herσ earlier┐á A≤ i⌠ turn≤ out¼á thi≤ isn'⌠ ì
- thσ "Y2ó Room¼á bu⌠ ß duplicatσ oµ it¼á thu≤ i⌠ i≤ ì
- calleΣ thσ "Y2"┐ Room« Jus⌠ fo≥ fun¼ anΣ t∩ provσ ì
- thi≤ isn'⌠ reall∙ "Y2"¼ tr∙ sayinτ eithe≥ PLUG╚ o≥ ì
- PLOVER«á Wha⌠ happened┐á Yo⌡ wil∞ finΣ tha⌠á yo⌡ ì
- arσá percheΣ precariousl∙ oε ß ledgσ tw∩á thousanΣ ì
- fee⌠ abovσ aε undergrounΣ volcano«á Thi≤ ledgσ i≤ ì
- thσá onσá placσ wherσ ╔ havσ encountereΣá ßá dwarµ ì
- (actuall∙á tw∩ oµ them!⌐ oε thi≤ sidσ oµ thσ Trol∞ ì
- Bridge«á Yo⌡á migh⌠ havσ also¼á bu⌠á don'⌠á worr∙ ì
- abou⌠ them« T∩ ge⌠ bacδ t∩ "Y2"┐ simpl∙ sa∙ PLUG╚ ì
- o≥ PLOVE╥ again«
- Froφá "Y2"?¼á g∩á west«á Yo⌡ arσ no≈ iεá thσ Wì
- EnchanteΣ Catacombs«á Whateve≥ yo⌡ do¼ don'⌠ movσ ì
- unti∞á yo⌡ havσ reaΣ thσ res⌠ oµ thi≤á sectioεá oε ì
- thσ Catacombs« Thσ Catacomb≤ arσ thσ firs⌠ oµ thσ ì
- threσá maze≤ whicΦ yo⌡ wil∞ traversσ iε thσ coursσ ì
- oµá you≥á adventure«á Therσ arσ ß tota∞á oµá fou≥ ì
- maze≤ iε thσ Cavern¼á bu⌠ thσ fourtΦ one--thσ Batì
- ter∙ Maze¼ wherσ yo⌡ woulΣ bσ ablσ t∩ ge⌠ aε extrß ì
- se⌠á oµ batterie≤ fo≥ thσ lantern--i⌠ wil∞ no⌠á bσ ì
- necessar∙á fo≥ thσ purpose≤ oµ thi≤á adventurσá t∩ ì
- enter«á Maze≤á arσ hazardou≤ becausσ al∞ part≤ oµ ì
- theφá looδá exactl∙ likσ ever∙á othe≥á part¼á thu≤ ì
- makinτ i⌠ impossiblσ t∩ distinguisΦ onσ par⌠á froφ ì
- anothe≥á anΣ thereforσ terribl∙ eas∙ t∩ ge⌠á lost« ì
- Thi≤á particula≥ mazσ i≤ especiall∙ difficult¼á a≤ ì
- i⌠ i≤ possiblσ t∩ g∩ an∙ directioε froφ an∙á room« ì
- Thus¼á unlikσá thσ Pirate'≤ Maze¼á i⌠ i≤ no⌠á eveε ì
- possiblσá t∩á discove≥á whicΦ rooφ yo⌡ arσá iεá b∙ ì
- determininτ wha⌠ direction≤ yo⌡ caε anΣ canno⌠á g∩ ì
- froφ it«á Iµ yo⌡ wisΦ t∩ ma≡ ou⌠ ß maze¼ yo⌡ mus⌠ ì
- firs⌠á makσ eacΦ rooφ distinctivσ s∩ that¼á iµ yo⌡ ì
- comσá acros≤ i⌠ agaiε iε yo⌡ wanderings¼á yo⌡á caε ì
- kno≈á whethe≥ yo⌡ havσ beeε therσ beforσ anΣá als∩ ì
- exactl∙ whicΦ rooφ i⌠ is«á Thσ wa∙ t∩ d∩ thi≤á i≤ ì
- t∩ dro≡ aε objec⌠ iε eacΦ rooφ yo⌡ visit.
- No≈á tha⌠ yo⌡ arσ iε thσ EnchanteΣ Catacombs¼ ì
- wha⌠á next┐á Thσá secre⌠ t∩ thσ Catacomb≤á i≤á t∩ ì
- realizσ tha⌠ froφ an∙ giveε room¼á ever∙ directioε ì
- lead≤á yo⌡ bacδ t∩ thσ rooφ yo⌡ jus⌠á camσá from--ì
- ever∙ direction¼ tha⌠ is¼ excep⌠ thσ onσ directioε ì
- whicΦ lead≤ yo⌡ forward«á Thus¼ yo⌡ mus⌠ discove≥ ì
- thσá onσ directioε whicΦ lead≤ yo⌡ forwarΣ t∩ you≥ ì
- goal«á Thi≤á rulσá applie≤ t∩ ever∙ rooφá iεá thσ ì
- Catacomb≤á bu⌠ one--thσ onσ yo⌡ arσ currentl∙á in« ì
- Tha⌠ is¼á yo⌡ canno⌠ ge⌠ bacδ t∩ "Y2"┐á froφá herσ ì
- oncσ yo⌡ havσ entereΣ thi≤ room« Yo⌡ wil∞ neeΣ t∩ ì
- finΣá ßá differen⌠ wa∙ out«á Yo⌡ ma∙ ma≡ ou⌠á thσ ì
- Catacomb≤ oε you≥ own¼á iµ yo⌡ s∩ desire¼á bu⌠á a≤ ì
- thi≤á woulΣ takσ ß significan⌠ amoun⌠ oµ botΦ timσ ì
- anΣ batter∙ power¼á ╔ sugges⌠ doinτ thσ following║ ì
- froφ wherσ yo⌡ no≈ stanΣ iε thσ firs⌠ rooφ oµá thσ ì
- Catacomb≤á g∩ south¼á theε southwest¼á theε north S, SW, NWì
- west¼á theεá south¼á theε down¼á theεá west¼á theε S, D, Wìènorthwest¼ theε north¼ theε south¼ theε north¼ anΣ NW, N, S, Nì
- finall∙á east«á Iµ yo⌡ followeΣ thesσá direction≤ Eì
- properl∙á yo⌡ wil∞ finΣ yourselµ standinτá iεá thσ ì
- wes⌠ enΣ oµ thσ Audiencσ Hall« Here¼ yo⌡ ma∙ turε OFFì
- ofµá thσ lantern«á Froφ herσ g∩ eas⌠ t∩ thσá eas⌠ Eì
- enΣ oµ thσ Hall¼á wherσ yo⌡ wil∞ seσ ß thronσ witΦ ì
- thσá remain≤á oµ somσ strangσá creature«á Iεá thσ ì
- creature'≤á hanΣá i≤ thσ jewel-encrusteΣá sceptre« ì
- Takσ it«á Wheε yo⌡ do¼ however¼ listeε carefully¼ GET (sceptre)ì
- a≤á thσá skeletoε wil∞ speaδá onσá brieµá sentencσ ì
- beforσ crumblinτ t∩ dust«á Thσ sentencσ i≤ simpl∙ ì
- this║á "Remember--[word]!óá wherσ [word▌ i≤ onσ oµ ì
- fivσ possiblσ magiπ words║á knerl¼ blerbi¼ snoeze¼ ì
- zorton¼á o≥ klaetu«á WhicΦ worΣ hσ speak≤ change≤ ì
- froφ gamσ t∩ game«á Remembe≥ whicΦ onσ i⌠ wa≤ (i⌠ ì
- ma∙á hel≡á t∩ writσ i⌠ down⌐ a≤ yo⌡ wil∞á neeΣá i⌠ ì
- twice.
- Oncσá yo⌡á havσá gotteε thσ sceptrσá anΣá thσ ì
- word¼á proceeΣá bacδ wes⌠ t∩ thσ wes⌠ enΣá oµá thσ Wì
- Audiencσ Hall« Froφ herσ yo⌡ wil∞ neeΣ t∩ traversσ ì
- thσá Catacomb≤á oncσ agaiε t∩ ge⌠ out«á Thσá patΦ ì
- bacδá througΦ thσ Catacomb≤ run≤ likσá this║á froφ ì
- thσ wes⌠ enΣ oµ thσ Audiencσ Hal∞ g∩ west¼ turε oε W, ONì
- thσ lantern¼á theε g∩ southwest¼á east¼ southeast¼ SW, E, SEì
- northeast¼ east¼ southeast¼ down¼ soutΦ anΣ north¼ NE, E, SE, D, S, Nì
- whereupoε yo⌡ shoulΣ finΣ yourselµ bacδ a⌠ "Y2"?.
- Froφ "Y2"┐á g∩ soutΦ bacδ t∩ thσ stairs¼á anΣ Sì
- theεá continuσ dowε thσ stairs¼á a⌠ thσ bottoφá oµ Dì
- whicΦá yo⌡ wil∞ discove≥ iε ß storagσ rooφ ßá polì
- isheΣ meta∞ plate« Ge⌠ it¼ anΣ theε climΓ bacδ u≡ GET (plate), Uì
- t∩ thσ to≡ oµ thσ stair≤ (U╨ anΣ U╨ anΣ UP)¼ wherσ U, Uì
- yo⌡á wil∞ seσ thσ axσ whicΦ yo⌡á droppeΣá earlier« ì
- Thi≤á time¼á follo≈ thσ forδ iε thσ passagσ t∩ thσ ì
- north¼ anΣ yo⌡ wil∞ finΣ yourselµ iε thσ Peelgrun⌠ Nì
- Room« Wha⌠ thσ namσ mean≤ (iµ anything⌐ ╔ havσ n∩ ì
- idea¼á bu⌠á yo⌡ wil∞ finΣ tha⌠ onσ entirσ wal∞á i≤ ì
- takeεá u≡ b∙ ß massivσ walk-iε safe¼á thσ doo≥á t∩ ì
- whicΦ i≤ lockeΣ fast«á T∩ opeε thσá safe¼á repea⌠ ì
- thσá magiπ worΣ whicΦ yo⌡ hearΣ froφ thσá skeletoε [word]ì
- oεá thσ throne«á Makσ surσ yo⌡ usσ thσ worΣ whicΦ ì
- thσ skeletoε spokσ anΣ no⌠ onσ oµ thσá others¼á a≤ ì
- speakinτ thσ wronτ onσ wil∞ havσ disastrou≤ conseì
- quences« No≈ tha⌠ thσ safσ i≤ open¼ ente≥ it¼ anΣ INì
- yo⌡á wil∞ discove≥ thσ massivσ iridiuφ crown«á D∩ ì
- no⌠ takσ it«á Instead¼ yo⌡ arσ goinτ t∩ leavσ al∞ DROP [all treasure butì
- thσá treasure≤ yo⌡ arσ carrying¼á excep⌠ thσá rinτ the ring]ì
- (whicΦá yo⌡ wil∞ neeΣ t∩ ge⌠ bacδ acros≤ thσá lavß ì
- bridge⌐ iε thσ safe« Afte≥ yo⌡ havσ droppeΣ them¼ ì
- exi⌠ thσ safe¼á closσ thσ doo≥ (CLOS┼á SAFE)¼á anΣ OUT, CLOSE (safe)ì
- proceeΣá bacδ south¼á t∩ thσ forδ iε thσá passage« Sì
- Retrievσ you≥ axe¼á anΣ proceeΣ soutΦ agaiε t∩ thσ GET (axe), S
- rougΦ passagσ anΣ yo⌡ wil∞ seσ thσ basilisδ sleepì
- inτá fitfully«á Yo⌡ mus⌠ ge⌠ b∙ him¼á s∩á proceeΣ ì
- soutΦá oncσ more«á Thi≤ timσ yo⌡ wil∞ awakeεá thσ Sì
- creature¼á bu⌠á (assuminτ yo⌡ arσ carryinτ it⌐á hσ ìèwil∞á seσ owε reflectioε iε thσ meta∞ platσá whicΦ ì
- yo⌡á arσácarryinτ aεd bσ instantl∙ turneΣ t∩á graì
- nite«á Yo⌡ ma∙ no≈ discarΣ thσ platσ a⌠ an∙ poin⌠ DROP PLATE ì
- yo⌡á choose¼á a≤ i⌠ ha≤ serveΣá it≤á purpose«á G∩ ì
- soutΦá agaiε t∩ thσ nortΦ enΣ oµ thσá valley¼á anΣ Sì
- theεá soutΦ oncσ morσ t∩ thσ southerε enΣ anΣá thσ Sì
- lavßá bridge«á Now¼á agaiε witΦ thσ rinτ iε hand¼ ì
- cros≤á thσá bridgσ (CROS╙ o≥ SOUTH⌐á bacδá t∩á thσ CROSSì
- soutΦ sidσ oµ thσ bridge«á Picδ u≡ thσ rod«á Froφ GET (rod)ì
- here¼á proceeΣá south¼á picδá u≡ thσ key≤ anΣá thσ S, GET KEYSì
- food¼á theε g∩ south¼á southeast¼ south¼ anΣ east« GET (food), S, SE, S, Eì
- Yo⌡á wil∞á discove≥ yourselµ iε thσá Barreεá Room¼ ì
- wherσá ßá bea≥ i≤ chaineΣ t∩ thσ fa≥ sidσá oµá thσ ì
- wal∞á witΦ ß goldeε chain«á Yo⌡ wan⌠ tha⌠á chain¼ ì
- anΣá als∩ thσ bea≥ (believσ i⌠ o≥ not⌐ bu⌠ iεá hi≤ ì
- curren⌠ statσ yo⌡ couldn'⌠ ge⌠ closσ enougΦ t∩ thσ ì
- bea≥ t∩ unlocδ him«á No≈ thσ fooΣ come≤ iεá handy« ì
- Thro≈ i⌠ t∩ thσ bea≥ (THRO╫ FOOD)¼ wh∩ wil∞ ea⌠ i⌠ THROW FOODì
- ravenousl∙á anΣ theε tamσ dowε considerably«á Yo⌡ ì
- arσá no≈ freσ t∩ unlocδ thσ chaiε witΦá thσá keys« UNLOCK ì
- Takσá thσ chaiε anΣ thσ bea≥ (iµ yo⌡ sa∙ GE╘á BEA╥ GET CHAINì
- o≥á TAK┼á BEAR¼á thσ bea≥ wil∞ follo≈á yo⌡á arounΣ GET (bear)ì
- unti∞á yo⌡ sa∙ DRO╨ BEAR)¼á dro≡ thσá keys¼á whicΦ DROP KEYSì
- havσ serveΣ thei≥ fina∞ purpose¼á anΣ returε west¼ Wì
- theε wes⌠ again¼á theε north¼á west¼ anΣ wes⌠ oncσ W, N, W, Wì
- morσ t∩ thσ Trol∞ Bridge« Thσ trol∞ i≤ nowherσ t∩ ì
- bσ seen«á No≈ tr∙ t∩ cros≤ thσ bridge« Thσ trol∞ CROSSì
- wil∞á ste≡ ou⌠ oµ nowherσ anΣ blocδ you≥á way«á A≤ ì
- yo⌡á don'⌠á wan⌠ t∩ sacrificσ anothe≥ treasurσá t∩ ì
- thσ troll¼á yo⌡ mus⌠ finΣ anothe≥ wa∙ t∩ ge⌠á bacδ ì
- ove≥ thσ bridge«á T∩ d∩ this¼á dro≡ thσ bear¼ anΣ DROP BEARì
- hσá wil∞ scarσ awa∙ thσ troll¼á wh∩ wil∞ neve≥á bσ ì
- seeε b∙ yo⌡ again«á Yo⌡ arσ no≈ freσ t∩ cros≤ thσ CROSSì
- bridge¼á bu⌠á resis⌠ ever∙ temptatioε t∩ takσá thσ ì
- bea≥á witΦá you¼á a≤ hi≤ weigh⌠ wil∞ collapsσá thσ ì
- bridgσ anΣ thro≈ yo⌡ anΣ hiφ botΦ int∩ thσá depth≤ ì
- oµá thσá chasm«á Oncσ yo⌡ havσ crosseΣ thσá Trol∞ ì
- Bridge¼á returε t∩ thσ Swis≤ Cheesσ Rooφ b∙á goinτ ì
- southwest¼á down¼á southeast¼ anΣ southeas⌠ again¼ SW, D, SE, SEì
- theεá bacδá t∩á thσ Hal∞ oµ thσ Mountaiεá Kinτá b∙ ì
- goinτ west¼ west¼ west¼ up¼ south¼ eas⌠ anΣ east« W, W, W, U, S, E, E
- Yo⌡á arσá no≈ read∙ fo≥ thσ fina∞ leτ oµá thσ ì
- ThirΣ Excursion¼á iε whicΦ yo⌡ wil∞ finall∙ settlσ ì
- you≥ scorσ witΦ tha⌠ pesk∙ pirate«á Iµ thσ piratσ ì
- HASN'╘ appeareΣ b∙ no≈ (╔ finΣ i⌠ harΣ t∩ believe¼ ì
- bu⌠ anythinτ i≤ possible⌐ you≥ wanderinτ arounΣ iε ì
- thσá depth≤á oµ hi≤ owε mazσ carryinτá ßá loaΣá oµ ì
- treasurσá wil∞ provσ ß greate≥ temptatioε thaεá hσ ì
- caεá bea≥á anΣ dra≈ hiφ ou⌠ oµ hiding«á Froφá thσ ì
- Hal∞ oµ thσ Mountaiε Kinτ firs⌠ proceeΣá northwes⌠ NWì
- anΣ theε east¼á bacδ t∩ thσ danδ cubiclσ wherσ yo⌡ Eì
- earlie≥ founΣ thσ mushroom« B∙ thi≤ timσ yo⌡ wil∞ ì
- finΣá tha⌠ anothe≥ onσ ha≤ growε there«á Takσ it¼ GET (mushroom)ì
- bu⌠ d∩ no⌠ ea⌠ i⌠ jus⌠ yet« No≈ g∩ bacδ soutΦ anΣ Sì
- soutΦ t∩ thσ Hal∞ oµ thσ Mountaiε King¼á wherσ yo⌡ Sìèarσ read∙ t∩ proceeΣ oε t∩ thσ pirate'≤ maze« Yo⌡ ì
- havσá takeε thσ mushrooφ becausσ withou⌠á i⌠á it'≤ ì
- possiblσá tha⌠á therσ i≤ morσ treasurσ iε thσá piì
- rate'≤ mazσ thaε yo⌡ coulΣ carr∙ iε onσ trip«á T∩ ì
- finΣ thσ pirate'≤ mazσ froφ thσ Hal∞ oµ thσá Mounì
- taiεá Kinτ g∩ wes⌠ t∩ thσ Wes⌠ Sidσ Chamber¼á theε W ì
- continuσ wes⌠ anΣ theε wes⌠ again«á Herσ yo⌡ wil∞ W, Wì
- finΣ yourselµ a⌠ thσ Eas⌠ EnΣ oµ ß Lonτ Hall« Froφ ì
- herσá g∩ eas⌠ (o≥ up⌐ t∩ thσ Wes⌠ EnΣ oµ thσá Hal∞ Eì
- oµ Mists«á T∩ ge⌠ t∩ thσ Pirate'≤ Mazσ froφá herσ ì
- g∩á south«á Bσ certaiε yo⌡ arσ a⌠ thσ Wes⌠ EnΣ oµ Sì
- thσ Hal∞ oµ Mist≤ beforσ goinτ south¼ no⌠ thσ Wes⌠ ì
- EnΣ oµ thσ Lonτ Hall¼ a≤ goinτ soutΦ froφ thσ Wes⌠ ì
- EnΣá oµá thσ Lonτ Hal∞ wil∞ als∩ takσ yo⌡á int∩á ß ì
- maze╗á tha⌠á maze¼á however¼á i≤ no⌠ thσá Pirate'≤ ì
- Maze¼á bu⌠ thσ Batter∙ Maze« Oncσ insidσ thσ mazσ ì
- bσá extremel∙ careful¼á a≤ i⌠ i≤ ver∙ eas∙ t∩á ge⌠ ì
- los⌠ iε it.
- Oncσ yo⌡ havσ gonσ soutΦ froφ thσ Wes⌠ EnΣ oµ ì
- thσá Hal∞ oµ Mist≤ yo⌡ arσ iε thσá Pirate'≤á Maze« ì
- No≈á (anΣ bσ surσ t∩ follo≈ thesσ direction≤á ver∙ ì
- carefull∙á s∩ yo⌡ don'⌠ ge⌠ lost⌐ g∩ east¼á south¼ E, Sì
- south¼á south¼ north¼ anΣ east« Yo⌡ shoulΣ no≈ bσ S, S, N, Eì
- standinτá oεá thσ brinδ oµ ß pi⌠á witΦá aεá orangσ ì
- columε dowε whicΦ yo⌡ caε climb« A⌠ thσ bottoφ oµ ì
- i⌠ i≤ thσ BirΣ Chamber¼ wherσ yo⌡ originall∙ founΣ ì
- thσ bird« Don'⌠ climΓ dowε jus⌠ yet¼ however╗ yo⌡ ì
- wil∞á d∩ tha⌠ a≤ sooε a≤ yo⌡ havσ gotteε thσ treaì
- surσ froφ thσ pirate«á Froφ herσ proceeΣ eas⌠ anΣ Eì
- northwes⌠á anΣ yo⌡ wil∞ finΣ thσá pirate'≤á chest¼ NWì
- alonτá witΦá an∙ treasurσ hσ ha≤ stoleε froφá you« ì
- Picδ u≡ everythinτ yo⌡ can«á Iµ yo⌡ finΣ yo⌡ havσ GET [everything]ì
- ß ful∞ loaΣ beforσ you'vσ takeε everythinτ ea⌠ thσ ì
- mushroom¼á theεá picδ u≡ thσ rest«á Iµá yo⌡á stil∞ ì
- can'⌠ ge⌠ i⌠ all¼ yo⌡ wil∞ havσ t∩ leavσ somethinτ ì
- non-essentia∞á behinΣá (i.e«á anythinτ excep⌠á thσ ì
- lamp¼á thσ rod¼á thσ axσ anΣ thσ treasures)« Froφ ì
- thi≤á poin⌠á on¼á yo⌡ wil∞ neve≥á seσá thσá piratσ ì
- again¼á a≤á hσ goe≤ ofµ t∩ somσ darδ corne≥ oµ thσ ì
- Caverε somewherσ t∩ nursσ hi≤ wound≤ fo≥ thσá res⌠ ì
- oµ thσ game« No≈ returε southeas⌠ anΣ nortΦ t∩ thσ SE, N
- orangσ columε anΣ g∩ down. D
- Yo⌡á shoulΣá no≈á bσ iε thσ BirΣá Chambe≥á (ß ì
- "splendiΣ chambe≥ thirt∙ fee⌠ high")«á Froφá herσ ì
- yo⌡á wil∞ returε t∩ thσ buildinτ t∩ dro≡ ofµá you≥ ì
- loaΣá oµá treasure≤á anΣ preparσá fo≥á thσá FourtΦ ì
- Excursion«á G∩á eas⌠ froφ thσ BirΣá Chamber¼á anΣ Eì
- theε eas⌠ again¼á wherσ yo⌡ wil∞ finΣ yourselµá iε Eì
- thσ Debri≤ Room« Herσ yo⌡ wil∞ discove≥ thσ thirΣ ì
- anΣá fina∞ wa∙ bacδ t∩ thσ building«á Yo⌡ noticeΣ ì
- thσ magiπ worΣ oε thσ wall┐á This¼ iµ yo⌡ haven'⌠ ì
- discovereΣá b∙ now¼á doe≤ iε thi≤ rooφ wha⌠á PLUG╚ ì
- doe≤ iε "Y2"« So¼ turε ofµ you≥ lam≡ anΣ repea⌠ i⌠ OFF, XYZZYì
- no≈ (XYZZY⌐ and-->foof<--you'rσ bacδ iε thσá builì
- ding«á No≈á dro≡ ofµ everythinτá you'rσá carryinτ DROP [all but lamp andìèexcep⌠ thσ lam≡ anΣ thσ axe« Iµ yo⌡ s∩ desirσ yo⌡ axe]ì
- ma∙á typσ SCOR┼ t∩ checδ you≥ progres≤á (yo⌡á wil∞ ì
- havσá a⌠á thi≤ poin⌠ 25┤ points⌐ anΣ theε LOO╦á t∩ ì
- seσá ß descriptioε oµ thσ rooφ anΣ al∞ you≥á treaì
- sures«
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- FOURT╚ EXCURSION
-
- Treasures║á rarσ spices¼á iridiuφ crown¼á sceptre¼ ì
- jadσ bracelet¼ to∙ yacht.
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-
- Thσá FourtΦ Excursioε i≤ b∙ fa≥ thσá shortes⌠ ì
- oµá thσá si°á (jus⌠ a≤ thσ ThirΣ wa≤á b∙á fa≥á thσ ì
- longest⌐ anΣ i≤ iε fac⌠ jus⌠ ß littlσ jaun⌠ iε anΣ ì
- out«á Takinτá thσ lamp¼á po≡ int∩ thσ "Y2óá Room¼ PLUGHì
- turε oε thσ lantern¼ g∩ soutΦ twicσ t∩ thσ Hal∞ oµ ON, S, Sì
- thσ Mountaiε Kinτ anΣ theε g∩ down«á Yo⌡ wil∞ no≈ Dì
- finΣá yourselµá iε ßá large¼á high-ceilingeΣá rooφ ì
- facinτá anothe≥ doo≥ t∩ ß massivσ walk-iε safσ (a⌠ ì
- leas⌠ ╔ thinδ it'≤ ß differen⌠ door╗á a⌠ an∙ rate¼ ì
- a≤ yo⌡ wil∞ sooε see¼á thσ safσ itselµ i≤ thσ samσ ì
- onσá a≤á yo⌡ earlie≥ placeΣá you≥á treasure≤á in)« ì
- Here¼á oncσ again¼á yo⌡ wil∞ neeΣ t∩ usσ thσ magiπ ì
- worΣá yo⌡á go⌠á iε thσ Audiencσ Hal∞ t∩á opeεá thσ ì
- safe¼ anΣ oncσ agaiε yo⌡ mus⌠ makσ certaiε yo⌡ usσ ì
- thσ correc⌠ worΣ t∩ avoiΣ disastrou≤á consequence≤ ì
- (oεá thσ othe≥ hand¼á iµ you'rσ curiou≤ abou⌠ wha⌠ ì
- thosσ consequence≤ migh⌠ be¼á g∩ aheaΣ anΣ usσ thσ ì
- wronτ word╗ ╔ darσ ya.)« Oncσ thσ safσ i≤ opened¼ [word], INì
- ente≥á i⌠ anΣ yo⌡ wil∞ finΣ al∞ thσ treasure≤á yo⌡ ì
- lef⌠ therσ earlier«á Collec⌠ them¼ exi⌠ thσ safe¼ GET [all], OUTì
- closσ it¼ anΣ g∩ up¼ nortΦ anΣ nortΦ t∩ "Y2"¼ turε CLOSE (safe), U, N, Nì
- ofµá thσ lamp¼á anΣ returε t∩ thσ building«á Dro≡ OFF, PLUGH, DROP [all ì
- ofµá everythinτá excep⌠á thσá lam≡á anΣá thσá axe« but lamp and axe]ì
- Typinτ SCOR┼ anΣ LOO╦ no≈ wil∞ sho≈ 31╣ point≤ anΣ ì
- nineteeε treasures.
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-
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- FIFT╚ EXCURSION
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- Treasure║á goldeε eggs¼á crysta∞ trident¼á casδ oµ ì
- opals¼ crystallinσ sculpture.
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- Fo≥ thσ FiftΦ Excursioε al∞ yo⌡ wil∞ neeΣá i≤ ì
- thσá lam≡ anΣ axe«á Returε t∩ "Y2"¼á turε oεá thσ PLUGH, ON
- lamp¼á anΣá yo⌡á arσ read∙ t∩ returε t∩ thσá Gian⌠ ì
- Room«á G∩ south¼á theε soutΦ agaiε t∩ thσ Hal∞ oµ S, Sì
- thσ Mountaiε King«á Froφ here¼á g∩ northwes⌠á anΣ NWì
- theεá north¼á wherσ yo⌡ wil∞ discove≥ ß smal∞ via∞ Nì
- filleΣá witΦ aε oil∙ liquid«á Takσ thσá via∞á anΣ GET (vial)ì
- returε nortΦ anΣ soutΦ t∩ thσ Hal∞ oµ thσ Mountaiε N, SìèKing« T∩ ge⌠ t∩ thσ Gian⌠ Room¼ g∩ southwest(...)¼ SW(...)ì
- wes⌠ (there'≤ thσ dragon'≤ carcass)¼á north¼ down¼ W, N, Dì
- soutΦ anΣ down¼ climΓ thσ plant¼ anΣ g∩ west« No≈ S, D, CLIMB, Wì
- i⌠á i≤á timσ t∩ reclaiφ thσ goldeε egg≤á froφá thσ ì
- troll«á Yo⌡ havσ noticeΣ thσ word≤ FE┼ FI┼ FO┼ FO╧ ì
- enscribeΣá oεá thσ wal∞ oµ thσ room«á Thesσá werσ ì
- undoubtedl∙á pu⌠á therσ b∙ thσá gian⌠á himselµá t∩ ì
- guarΣá agains⌠ forgetfulnes≤ (giants¼á a≤ everyonσ ì
- knows¼á havσ notoriousl∙ shor⌠á memories)«á Repea⌠ FEEì
- thesσá words¼á bu⌠á d∩ s∩ onσ a⌠ ß timσ (tha⌠á is¼ FIEì
- typσ FEE¼á pres≤ return¼á theε FIE¼á return¼á FOE¼ FOEì
- return¼á anΣ FOO¼ return⌐ anΣ thσ egg≤ wil∞ appea≥ FOOì
- bacδá iε thσ room«á Thesσ arσ thσá onl∙á treasurσ ì
- tha⌠ caε bσ reclaimeΣ iε thi≤ manner¼ anΣ the∙ caε ì
- bσá s∩á retrieveΣá froφ whereve≥ the∙ arσá iεá thσ ì
- Caverεá (o≥á eveε froφ thσá building¼á ╔á believe¼ ì
- thougΦ ╔ havσ neve≥ tried⌐ bu⌠ yo⌡ mus⌠ bσ iεá thσ ì
- Gian⌠ Rooφ t∩ d∩ so«á Thi≤ i≤ wh∙ i⌠ wa≤ thσ egg≤ ì
- whicΦ yo⌡ thre≈ t∩ thσ troll¼á anΣ no⌠ ß differen⌠ ì
- treasure.
- Takinτá thσá eggs¼á g∩ nortΦá anΣá north¼á t∩ GET (eggs), N, N ì
- Breathtakinτ View«á Thi≤ time¼á takσ thσ trident¼ GET (trident)ì
- anΣá returεá soutΦ anΣ south¼á t∩ thσ Gian⌠á Room« S, Sì
- (Note║á iµá thσ triden⌠ i≤ no≈ bacδ iεá thσá builì
- ding--tha⌠ is¼á iµ thσ piratσ haΣ earlie≥ madσ ofµ ì
- witΦá i⌠ anΣ yo⌡ havσ retrieveΣ i⌠ froφ hi≤ maze--ì
- yo⌡ ma∙ ski≡ thi≤ littlσ sidσ tri≡ t∩ Breathtakinτ ì
- View.⌐ B∙ no≈ yo⌡ shoulΣ havσ beeε informeΣ that¼ ì
- despitσá thσ carσ tha⌠ ha≤ beeε takeε t∩á preservσ ì
- them¼á you≥ batterie≤ arσ runninτ low« Iµ not¼ yo⌡ ì
- sooεá wil∞ be«á Ou≥ nex⌠ joΓ wil∞ bσ t∩á rechargσ ì
- theφ (yo⌡ could¼á oµ course¼á a≤ wa≤ suggested¼ g∩ ì
- ge⌠ thσ othe≥ batteries¼á bu⌠ a≤ yo⌡ wil∞ see¼á i⌠ ì
- woulΣá bσá ß wasteΣ trip)«á Froφ thσá Gian⌠á Rooφ ì
- proceeΣ eas⌠ anΣ north¼á bacδ t∩ wherσ yo⌡ earlie≥ E, Nì
- founΣá thσá ogre¼á anΣ theε g∩ nortΦá througΦá thσ Nì
- door« Yo⌡ wil∞ no≈ bσ insidσ thσ Sorcerer'≤ Lair¼ ì
- wherσá yo⌡ wil∞ seσ "NOSID┼ SAMOHTóá inscribeΣá oε ì
- onσá oµ thσ walls«á Froφ thσ Sorcerer'≤ Lai≥ proì
- ceeΣ east¼á anΣ theε eas⌠ again« Herσ i≤ wherσ yo⌡ E, E ì
- wil∞á rechargσ thσ batterie≤ oµ you≥á lamp«á Dro≡ DROP LAMPì
- thσ lamp¼á theε sa∙ NOSID┼ SAMOHT¼á anΣ therσá yo⌡ NOSIDE SAMOHTì
- are«á Note║á bσ certaiε yo⌡ arσ no⌠ holdinτ oε t∩ ì
- thσá lam≡ wheε yo⌡ repea⌠ thσ words¼á a≤ thσ powe≥ ì
- surgσ woulΣ kil∞ yo⌡ iµ yo⌡ were« WARNING║ Iµ yo⌡ ì
- havσá no⌠ ye⌠ receiveΣ ß messagσ abou⌠á you≥á batì
- terie≤á goinτ dim¼á DON'╘ D╧ THI╙ yetíá Yo⌡á wil∞ ì
- destro∙á you≥ lam≡ anΣ t∩ bσ withou⌠ ß lam≡ iε thσ ì
- Caverε i≤ ß fatσ a≤ baΣ a≤ death«á Wai⌠ unti∞ yo⌡ ì
- arσ tolΣ tha⌠ you≥ lam≡ i≤ dim¼á anΣ theε rechargσ ì
- it« Thσ procedurσ fo≥ doinτ s∩ (droppinτ thσ lam≡ ì
- anΣá theε sayinτ NOSID┼ SAMOHT⌐ caε bσá donσá sucì
- cessfull∙á a⌠ an∙ poin⌠ beforσ yo⌡ pas≤ bacδá int∩ ì
- thσ Sorcerer'≤ Lair«á Oncσ yo⌡ havσ rechargeΣ you≥ ì
- batteries¼á the∙á wil∞á las⌠ sufficientl∙ lonτá t∩ ìècompletσá you≥ adventure«á Pleasσ notσ als∩á tha⌠ ì
- thi≤ recharginτ work≤ onl∙ once«á Yo⌡ canno⌠ kee≡ ì
- runninτá bacδ herσ ever∙ timσ you≥á batterie≤á ruε ì
- low.
- No≈ picδ u≡ thσ lanterε anΣ proceeΣ oε t∩ thσ GET (lamp), NEì
- northeas⌠ anΣ thσ southeast«á Herσ yo⌡ wil∞ seσ ß SEì
- viscious-lookinτá growtΦ coverinτ thσ wall≤ oµ thσ ì
- tunne∞ througΦ whicΦ yo⌡ wisΦ t∩á proceed«á Thro≈ THROW VIALì
- thσá via∞á a⌠ it¼á anΣ i⌠ wil∞ withe≥ awa∙ t∩á noì
- thing«á ProceeΣá soutΦ througΦá thσá tunnel¼á anΣ Sì
- soutΦá again¼á wherσá yo⌡á wil∞ finΣ thσá casδá oµ Sì
- opals«á Takσ them¼á theε g∩ north¼á north¼á west¼ GET (opals), N, N, Wì
- southwest¼á north¼á wes⌠ anΣ southeast«á Herσ yo⌡ SW, N, W, SEì
- arσ iε thσ Icσ Room¼á a⌠ thσ to≡ oµ aε icσá slide« ì
- G∩á dowεá thσ icσ slidσ t∩ thσ bottom«á Herσá yo⌡ Dì
- wil∞á finΣá yourselµ iε thσ thirΣ anΣá fina∞á mazσ ì
- whicΦ yo⌡ mus⌠ tackle--thσ Icσ Tunnels«á T∩ avoiΣ ì
- gettinτ lost¼á follo≈ thesσ direction≤ ver∙á careì
- fully║á g∩ northwest¼á west¼á south¼á west¼ north¼ NW, W, S, W, Nì
- northwest¼ west¼ west¼ south¼ anΣ south¼ wherσ yo⌡ NW, W, W, S, Sì
- wil∞ finΣ thσ crystallinσ sculpture« Ge⌠ it¼ theε GET (sculpture)ì
- proceeΣá north¼á north¼á northwest¼á west¼á south¼ N, N, NW, W, Sì
- northwest¼á northwest¼á west¼ west¼ anΣ northwest« NW, NW, W, W, NWì
- No≈ yo⌡ wil∞ seσ ß sigε whicΦ say≤ "Thi≤ wa∙ out"« ì
- T∩ ge⌠ ou⌠ oµ thσ Icσ Tunnels¼á sa∙ THURB« (Iµ yo⌡ THURBì
- werσ t∩ ma≡ ou⌠ thσ Icσ Tunnel≤ iε thei≥ entirety¼ ì
- yo⌡á woulΣá finΣá the∙ spelleΣá ou⌠á THURB.⌐á Yo⌡ ì
- shoulΣ no≈ bσ bacδ iε thσ Icσ Room.
- Finally¼ i⌠ i≤ timσ t∩ returε t∩ thσ buildinτ ì
- witΦ you≥ treasures«á T∩ ge⌠ therσ froφ here¼á g∩ ì
- northwest¼áá north¼á north¼á west¼á south¼á south¼ NW, N, N, W, S, Sì
- south¼á climΓ dowε thσ plant¼ g∩ up¼ west¼ up¼ anΣ S, D, U, W, Uì
- soutΦ t∩ thσ dragon¼á anΣ theε east¼á east¼á nortΦ S, E, E, Nì
- anΣ nortΦ t∩ "Y2"«á Turε ofµ thσ lamp¼á returε t∩ N, OFF, PLUGHì
- thσ building¼á anΣ dro≡ everythinτ you'rσ carryinτ DROP [all but lamp, axeì
- excep⌠ thσ lam≡, the axe anΣ thσ trident. and trident]
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-
-
- SIXT╚ EXCURSION
-
- Treasures║ pearl¼ piece≤ oµ eight¼ spyglass.
-
-
- Therσá i≤ onσ fina∞ excursioε t∩ makσ t∩ colì
- lec⌠ thσ las⌠ oµ thσ treasures« Fo≥ thi≤ yo⌡ wil∞ ì
- need¼á iε additioε t∩ thσ lanterε anΣ thσ trident¼ ì
- thσ rod«á Ge⌠ it¼ anΣ returε t∩ "Y2"¼ turε oε thσ GET ROD, PLUGH, ONì
- lamp¼á anΣ g∩ south« Thi≤ time¼ rathe≥ thaε goinτ Sì
- soutΦ agaiε t∩ thσ Hal∞ oµ thσ Mountaiεá King¼á g∩ ì
- dowε t∩ thσ Dirt∙ Passage«á Froφ here¼ g∩ wes⌠ t∩ D, Wì
- thσá Dust∙ Rock≤ Room¼á dowε t∩ Comple°á Junction¼ Dì
- anΣá theε nortΦ t∩ thσ Shel∞ Room¼á wherσ yo⌡ wil∞ Nì
- discove≥á ß gian⌠ clam«á Opeε thσ claφ (thσá claφ OPEN (clam)ì
- caεá onl∙ bσ openeΣ witΦ thσ trident¼á that'≤á wh∙ ìèyo⌡ brough⌠ i⌠ along⌐ anΣ thσ pear∞ wil∞ fal∞á ou⌠ ì
- (thσá claφ turn≤ ou⌠ t∩ bσ aε oyster)«á Thσ pear∞ ì
- ha≤á rolleΣ away¼á s∩ yo⌡ mus⌠ g∩ afte≥ i⌠ t∩á reì
- trievσ it«á T∩ d∩ so¼á g∩ dowε anΣ down¼á t∩á thσ D, Dì
- cul-de-sac«á Picδá u≡ thσ pear∞ anΣ g∩ u≡ anΣá u≡ GET (pearl), U, Uì
- bacδ t∩ thσ Shel∞ Room«á Froφ here¼ therσ arσ bu⌠ ì
- tw∩á treasure≤ remaining«á G∩ up¼á theε u≡ again¼ U, Uì
- anΣ yo⌡ wil∞ seσ you≥ wa∙ proceed≤ ove≥ ß patcΦ oµ ì
- dam≡ sand«á Thi≤ i≤ quicksand¼á anΣ iµ yo⌡ tr∙ t∩ ì
- walδ oε i⌠ yo⌡ wil∞ surel∙ die«á First¼á wavσ thσ WAVE RODì
- rod¼á whereupoε yo⌡ wil∞ bσ informeΣ tha⌠á nothinτ ì
- obviou≤á ha≤á happened¼á anΣá theε i⌠ i≤á safσá t∩ ì
- proceed«á G∩á east¼á t∩ thσ benΣ iε thσá passage¼ Eì
- theεá north¼á t∩ thσ forδ iε thσá corra∞á passage¼ Nì
- theεá nortΦá agaiε t∩ thσ Fourie≥á Passage«á Froφ Nì
- herσá g∩ southwes⌠ anΣ theε down¼á t∩á thσá Beach¼ SW, Dì
- wherσ yo⌡ wil∞ finΣ ß baτ containinτ thσ piece≤ oµ ì
- eight«á Picδá i⌠á up¼á theε returε up¼á wes⌠á anΣ GET (bag), U, Wì
- northwes⌠á t∩á thσ forδ iεá thσá corra∞á passsage« NWì
- Froφá herσá g∩ eas⌠ t∩ thσ Entrancσ t∩á thσá JonaΦ Eì
- Rooφá anΣá theε proceeΣ soutΦ t∩ thσ SoutΦ EnΣá oµ Sì
- thσá JonaΦ Room¼á wherσ yo⌡ wil∞ finΣ thσ las⌠á oµ ì
- thσá treasures¼á ß spyglas≤ madσ oµ whalσá baleen« ì
- Ge⌠á thσ spyglass¼á anΣ yo⌡ arσ read∙ t∩ returε t∩ GET (spyglass) ì
- the building with the last of the treasures.
- Froφá thσá soutΦá enΣ oµ thσá JonaΦá Rooφá g∩ ì
- north¼ theε wes⌠ anΣ soutΦ bacδ t∩ thσ forδ iε thσ N, W, Sì
- passage«á Herσá yo⌡ mus⌠ oncσ agaiε wavσ thσá roΣ WAVE RODì
- beforσ attemptinτ t∩ cros≤ thσ quicksand«á No≈ g∩ ì
- west¼á wes⌠ anΣ dowε t∩ thσ Shel∞ Room¼á anΣá theε W, W, Dì
- soutΦ t∩ thσ Comple° Junction«á No≈ up¼á east¼ u≡ S, U, E, Uì
- anΣá nortΦá wil∞ completσ thσ tri≡ bacδá t∩á "Y2"« Nì
- Turεá ofµ thσ lamp¼á returε t∩ thσá building¼á anΣ OFF, PLUGHì
- dro≡ everythinτ you'rσ carryinτ excep⌠ thσ axσ anΣ DROP [all but lamp andì
- the lamp. axe]
- ThougΦá yo⌡á havσá no≈á discovereΣá al∞áá thσ ì
- treasure≤á iεá thσ Cavern¼á therσ i≤ ye⌠ onσá las⌠ ì
- poin⌠á t∩ bσ gaineΣ iε thσ Cavern«á WitΦ thσá axσ ì
- anΣá lam≡ iε hand¼á returε t∩ "Y2"¼á turεá oεá thσ PLUGH, ON ì
- lamp¼á anΣ g∩ south¼á down¼á west¼ down¼ anΣ east¼ S, D, W, D, Eì
- wherσá yo⌡ wil∞ finΣ yourselµ iε thσ Anterooφá anΣ ì
- wil∞á seσá severa∞á recen⌠á issue≤á oµá "Spelunke≥ ì
- Todayóá scattereΣ abou⌠ thσ floor«á Picδ thesσ up¼ GET (magazines)ì
- anΣá thσá proceeΣ t∩ thσ east«á Yo⌡á arσá no≈á a⌠ Eì
- Witt'≤ End¼á aptl∙ named¼á a≤ yo⌡ wil∞ see« Here¼ ì
- dro≡á thσá magazines¼á whereupoε yo⌡ wil∞á receivσ DROP MAGAZINESì
- tha⌠ fina∞ poin⌠ (i.e«á yo⌡ arσ awardeΣ onσá poin⌠ ì
- fo≥á droppinτá "Spelunke≥ Todayó a⌠á Witt'≤á End)«ì
- No≈á come≤á thσ harΣ part--gettinτ ou⌠á oµá Witt'≤ ì
- End¼á though¼á a≤ yo⌡ wil∞ see¼á i⌠ reall∙ doesn'⌠ ì
- matte≥ whethe≥ yo⌡ actuall∙ makσ i⌠ ou⌠ o≥ not╗ i⌠ ì
- just gives you something to do.
- T∩á ge⌠á ou⌠ oµ Witt'≤ End¼á yo⌡ mus⌠á simpl∙ ì
- kee≡ tryinτ al∞ direction≤ unti∞ yo⌡ finΣ yourselµ N(...) ì
- bacδ iε thσ Anteroom«á Actually¼á yo⌡ caε tr∙ an∙ S(...)ìèdirectioεáá exep⌠á west«áá Kee≡á slugginτáá away« E(...)ì
- Sometime≤á i⌠ caε takσ fort∙ o≥ fift∙ move≤á (makσ W(...)ì
- tha⌠ OFTE╬ i⌠ caε takσ fort∙ o≥ fift∙ moves)« Yo⌡ etc.ì
- will¼á iµá yo⌡ spenΣ enougΦ timσ muckinτ abou⌠á iε ì
- Witt'≤á End¼á iε al∞ likelihooΣ bσ askeΣá a⌠á somσ ì
- poin⌠á iµá yo⌡ woulΣ likσ ß hin⌠ t∩ hel≡á yo⌡á ge⌠ ì
- out«á Don'⌠á takσ it¼á a≤ yo⌡ wil∞ bσ chargeΣá 2░ ì
- point≤ fo≥ it¼ anΣ thσ cluσ i≤ simpl∙ threσ words║ ì
- Don'⌠á g∩á west«á A≤ ╔ said¼á i⌠á reall∙á doesn'⌠ ì
- matte≥á whethe≥á yo⌡ makσ i⌠ ou⌠ oµ Witt'≤ EnΣá o≥ ì
- not¼á becausσá oncσá yo⌡ havσ garnereΣá thi≤á las⌠ ì
- poin⌠á you≥á solσ remaininτ joΓ consist≤á iεá jus⌠ ì
- wanderinτ arounΣ thσ Caverε unti∞ thσá appropriatσ ì
- moment« Iµ yo⌡ d∩ ge⌠ out¼ picδ an∙ directioε yo⌡ ì
- desire and wander at will.
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- TH┼ EN─ GAME
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- I⌠á i≤ timσ no≈ t∩ proceeΣ t∩ thσá EnΣá Game« ì
- I⌠á ha≤á takeε mσ threσ year≤ t∩ reacΦ thi≤á part¼ ì
- anΣá mucΦ morσ effor⌠ t∩ completσ it«á A≤á alread∙ ì
- mentioned¼á you≥ fina∞ joΓ wil∞ consist≤ simpl∙ oµ ì
- wanderinτ arounΣ thσ Caverε unti∞ yo⌡ hea≥ ß voicσ [wander at will]ì
- announcσá tha⌠á thσ Caverε wil∞ bσá closinτá soon« ì
- Thi≤ usuall∙ take≤ betweeε 3░ anΣ 3╡ move≤á (minu≤ ì
- thσá move≤á i⌠ tooδ yo⌡ t∩ ge⌠ int∩á Witt'≤á End)« ì
- Oncσá yo⌡ hea≥ thσ voice¼á wande≥ arounΣ ßá littlσ [more wandering atì
- longe≥á (betweeεá 1░ anΣ 1╡ moves⌐ unti∞ yo⌡á hea≥ will]ì
- thσ voicσ announcσ tha⌠ thσ Caverε i≤ closed«á A⌠ ì
- thi≤á poin⌠á yo⌡á wil∞ bσ transporteΣ t∩á thσá EnΣ ì
- Game¼á anΣ discove≥ yourselµ iε ß small¼ cylindriì
- ca∞ rooφ witΦ ß fla⌠ floor¼á fla⌠ ceiling¼á anΣ n∩ ì
- visiblσ exits« Iε addition¼ iµ yo⌡ typσ SCORE¼ yo⌡ ì
- wil∞ seσ tha⌠ yo⌡ havσ beeε awardeΣ 6╣ point≤á fo≥ ì
- gettinτá int∩á thi≤ room¼á bringinτ you≥ tota∞á t∩ ì
- 510« Yo⌡ wil∞ als∩ notice¼ iµ yo⌡ takσ inventory¼ ì
- tha⌠ yo⌡ arσ no⌠ carryinτ anything«á Sincσá therσ ì
- arσ n∩ manipulablσ object≤ iε thσ room¼ anΣ neithì
- e≥á arσ yo⌡ carryinτ an∙ yourself¼á thσ exi⌠á froφ ì
- herσ canno⌠ bσ gaineΣ iε tha⌠ manner«á Therefore¼ ì
- logically¼ thσ rooφ mus⌠ bσ exiteΣ b∙ speakinτ thσ ì
- prope≥ worΣ o≥ words¼ anΣ thσ probleφ theε become≤ ì
- t∩á discove≥ wha⌠ thosσ word≤ migh⌠á be«á Perhap≤ ì
- yo⌡á havσá alread∙ trieΣ t∩ usσ somσ oµ thσá magiπ ì
- word≤ whicΦ yo⌡ pickeΣ u≡ iε thσ Cavern¼ al∞ t∩ n∩ ì
- avail«á Wha⌠ theε i≤ thσ secret┐á Thσ tricδ herσ ì
- i≤á tha⌠á yo⌡ d∩ no⌠ usσ an∙ oµá thσá magiπá word≤ ì
- founΣá iεá thσ Cavern--yo⌡ usσ al∞ oµá them«á Thσ ì
- seconΣá halµ oµ thσ puzzlσ i≤ discoverinτ iεá wha⌠ ì
- orde≥ the∙ mus⌠ bσ used«á Iµ yo⌡ wil∞ no≈á recal∞ ì
- thσá word≤ oµ thσ djinε iε discussinτ thσ peculiaì
- ritie≤ oµ RalpΦ Witt¼á yo⌡ wil∞ remembe≥ tha⌠ Wit⌠ ì
- haΣá ß fixatioε witΦ "thσ las⌠ shal∞ bσ firs⌠á anΣ ì
- thσá firs⌠á last"¼á a⌠ leas⌠ wheε i⌠ camσá t∩á thσ ì
- alphabetica∞ orders« Thσ secre⌠ theε i≤ this║ yo⌡ ìèmus⌠ speaδ eacΦ oµ thσ magiπ words¼á bu⌠ yo⌡á mus⌠ ì
- d∩ s∩ onσ a⌠ ß timσ (ß lß FE┼ FI┼ FO┼ FOO⌐ anΣ yo⌡ ì
- mus⌠ speaδ theφ iε reversσ alphabetica∞ order« Iµ ì
- yo⌡ havσ forgotten¼á thσ magica∞ words¼á whicΦ arσ ì
- seventeeε iε number¼á are¼á iε alphabetica∞ order¼ ì
- a≤ follows:
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- BLERB╔ KNER╠ SAMOHT [speak magic words]
- FEE MELENKURION SNOEZE
- FIE NOSIDE THURB
- FOE PHUGGG XYZZY
- FOO PLOVER ZORTON
- KLAETU PLUGH
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- Simpl∙ ente≥ eacΦ oµ thesσ words¼á beginninτá witΦ ì
- ZORTO╬ anΣ proceedinτ througΦ BLERBI¼ anΣ yo⌡ wil∞ ì
- finΣá tha⌠ yo⌡ are--"Standinτ a⌠ thσ enΣ oµ ß roaΣ ì
- beforσ ß smal∞ bricδ building.ó Thi≤ i≤ thσá samσ ì
- bricδ buildinτ (t∩ m∙ knowledge⌐ whereiε yo⌡ begaε ì
- you≥ adventure¼á however¼ iµ yo⌡ ente≥ i⌠ now¼ yo⌡ ì
- wil∞á discove≥ tha⌠ i⌠ i≤ empty--al∞ thσ treasure≤ ì
- anΣ othe≥ object≤ whicΦ yo⌡ placeΣ therσ arσ gone« ì
- Typinτ SCOR┼ wil∞ sho≈ tha⌠ yo⌡ havσ beeεá awardeΣ ì
- aεá additiona∞á 2░ point≤ fo≥ gettinτ ou⌠á oµá thσ ì
- cylindrica∞á rooφ (iε m∙ opinion¼á thesσ las⌠á tw∩ ì
- pointagσ award≤ shoulΣ bσ reversed--2░ fo≥ gettinτ ì
- int∩á thσá rooφ anΣ 6╣ fo≥ gettinτ out--fo≥ i⌠á i≤ ì
- mucΦ easie≥ t∩ ge⌠ int∩ i⌠ thaε t∩ ge⌠ ou⌠ again)« ì
- ┴ littlσ additiona∞ exploratioε wil∞ discove≥ tha⌠ ì
- yo⌡ canno⌠ ge⌠ bacδ int∩ thσ cave¼á eithe≥ througΦ ì
- thσ grate¼á whicΦ i≤ lockeΣ agaiε (anΣ thσ key≤ t∩ ì
- whicΦá yo⌡á d∩ no⌠ possess⌐ o≥ througΦá thσá magiπ ì
- words¼á whicΦ n∩ longe≥ work«
- Thσá answe≥ theε t∩ thi≤ las⌠ riddlσá oµá you≥ ì
- ques⌠ lie≤ abovσ ground¼á anΣ i≤ this║á froφ wherσ ì
- yo⌡á stanΣ iε fron⌠ oµ thσ buildinτ g∩ south¼á anΣ Sì
- theεá soutΦ oncσ more«á Yo⌡ wil∞ no≈ bσá standinτ Sì
- nea≥á ßá 2-foo⌠ sli⌠ iε thσ grounΣ int∩ whicΦá al∞ ì
- thσ water≤ oµ thσ streaφ tumble« Yo⌡ ma∙ remembe≥ ì
- seeinτ thi≤ sli⌠ wheε yo⌡ pas⌠ i⌠ a⌠ thσ beginninτ ì
- oµ thσ gamσ oε you≥ wa∙ t∩ thσ grate¼ onl∙ theε i⌠ ì
- wa≤á bu⌠ ▓ inche≤ widσ anΣ mucΦ to∩ narro≈ t∩á fi⌠ ì
- through« No≈ i⌠ ha≤ wideneΣ considerably« I⌠ ha≤ ì
- become¼á iε fact¼ thσ entrancσ t∩ thσ las⌠ portioε ì
- oµá thσ game«á Iµ yo⌡ haΣ trieΣ goinτá dowεá thi≤ ì
- sli⌠á wheεá yo⌡ passeΣ i⌠ before¼á yo⌡ woulΣá havσ ì
- receiveΣ ß responsσ somethinτ likσ "Yo⌡ don'⌠á fi⌠ ì
- througΦ ß two-incΦ slit!ó Thi≤ time¼ however¼ yo⌡ ì
- wil∞ fit¼á s∩ ente≥ thσ slit¼á watcΦ wha⌠ happens¼ ENTER SLITì
- anΣ theε you≥ adventurσ i≤ done« Congratulations« ì
- Al∞á oµ adventuredoφ give≤ tributσ t∩ you¼á Advenì
- ture≥ Grandmaster!