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- /*
- * equip.h -- header for equipment determination/inventory
- */
-
- struct EQUIP {
- short disksys, /* 1 if disks installed */
- game_io, /* 1 if game i/o adapter installed */
- nprint, /* number of printer ports */
- nrs232, /* number of serial ports */
- vmode, /* initial video mode (from switches) */
- ndrive, /* number of disk drives (from switches) */
- basemem; /* amount of base memory in Kbytes */
- };