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-
- E
- Unicorn Library Documentation 3.1 page 48
-
- __________________________________________________________________
-
- ellipser
- F
- Plots an ellipse on the graphics screen. The ellipse may be
- rotated in 6 degree increments from 0 to 90 degrees. To obtain
- full 360 degree rotation the major axis may be defined as either
- x or y with rotation.
-
-
-
- Call: ellipser(xc, yc, rotate, r1, r2, color);
-
- xc = column coordinate of center
- yc = row coordinate of center
- rotate = angle of rotation (0, 6, 12, 18 etc.)
- r1 = half the distance along the x-axis (columns)
- r2 = half the distance along the y axis (rows)
- color = color of the ellipse
-
-
-
- Example: main()
- {
- sm(4); /* set graphics mode */
-
- /* draw an ellipse in color 2 rotated 48 degrees */
-
- ellipser(100,100,48, 50, 80, 2);
- }
-
-
- Unicorn 1 Documentation 3.1 page 49
-
- __________________________________________________________________________
-
-
- equipchk
-
-
- Returns an integer idicative of the equipment contained on the PC. The
- number may be interpreted as follows:
-
- bit 0 - diskette installed
- bit 1 - not used
- bit 2, 3 - always 11
- bit 4, 5 - initial video mode
- 01 = 40 x 25 BW
- 10 = 80 x 25 BW
- bit 6, 7 - number of diskette drives ( only if bit 0 = 1)
- 00 = 1
- 01 = 2
- bit 8 - 0 = dma present
- 1 = no dma on system
- bit 9, 10, 11 - number of RS-232 cards installed
- bit 12 - game I/O attached
- bit 13 - not used
- bit 14, 15 - number of printers
-
-
-
- Call: equipchk();
-
-
- Example: main()
- {
- equipchk(); /* get current equipment status */
- }
-
-
-
- E
- Unicorn Library Documentation 3.1 page 50
-
- __________________________________________________________________
-
- flagdec
- F
-
- Decrements the mouse cursor flag. If the flag is greater than or equal
- to zero the cursor is visible, if 0 or less then the cursor is not
- visible.
-
-
- Call: flagdec();
-
-
- Example:
- main();
- {
- mreset();
- flagdec();
- }
-
-
-
-
- E
- Unicorn Library Documentation 3.1 page 51
-
- ___________________________________________________________________
- flaginc
- F
-
- Increments the mouse cursor flag. If the flag is greater than or equal
- to zero the cursor is visible, if 0 or less then the cursor is not
- visible.
-
-
- Call: flaginc();
-
-
- Example:
- main();
- {
- mreset(); /* sets cursor flag to -1 */
- flaginc(); /* now cursor is visible */
- }
-
-
-
-
- E
- Unicorn Library Documentation 3.1 page 52
-
- __________________________________________________________________
-
- forward
- F
- Moves the turtle (turtle graphics) in its current direction by a
- specified distance. The distance is measured in pixels.
-
-
-
-
- Call: forward(pixels);
-
- pixels = number of pixels to move in current direction
-
-
-
-
- Example: main()
- {
- sm(4); /* set graphics mode */
- pendown(); /* set pen down on screen to draw */
- forward(50); /* move forward 50 pixels */
- }
-
-
-
- E
- Unicorn Library Documentation 3.1 page 53
-
- __________________________________________________________________
-
- GAL_LT
- F
- This macro converts gallons to liters.
-
-
- Call: GAL_LT(gallons);
-
-
-
- Example:
- main()
- {
- printf("%lf gallons is %lf liters\n", 4.5, GAL_LT(4.5));
- }
-
-
- E
- Unicorn 1 Documentation 3.1 page 54
-
- _____________________________________________________________________
-
-
- F gcomtype
-
-
- Returns a ROM byte indicating what type of computer is in use.
-
-
- Call:
- gcomtype();
-
-
- Example:
- main()
- {
- printf("%d", gcomtype());
- }
-
- E
- Unicorn 1 Documentation 3.1 page 55
-
- _____________________________________________________________________
-
-
- F gcurpos
-
- A C bios call to get the current cursor position. This is similar to
- the assembly language call getcurp. By examining both you will see
- how to implement both types of functions.
-
-
- Call: gcurpos(row, column, page);
-
- Where:
- row = the current cursor row
- column = the current cursor column
- page = the current cursor page
-
- Example:
- main()
- {
- int row, column, page;
-
- gcurpos(row, column, page);
- }
-
- The values are placed into the variables.
-
-
-
- E
- Unicorn 1 Documentation 3.1 page 56
-
- _____________________________________________________________________
-
-
- F getbcnt
-
-
- Returns the count of button presses.
-
-
- Call: getbcnt(which);
-
- Where:
- which = 0 for left button count or
- 1 for right button count
-
-
- Example:
-
- main()
- {
- printf("There haas been a total of %d left presses", getbcnt(0));
- }
-
-
-
-
- E
- Unicorn 1 Documentation 3.1 page 57
-
- _____________________________________________________________________
-
-
- F getrbcnt
-
-
- Returns the count of button releases.
-
-
- Call: getbrcnt(which);
-
- Where:
- which = 0 for left button count or
- 1 for right button count
-
-
- Example:
-
- main()
- {
- printf("There haas been a total of %d left releases", getbrcnt(0));
- }
-
-
-
- E
- Unicorn 1 Documentation 3.1 page 58
-
- __________________________________________________________________________
-
-
- F getbstat
-
- Returns the current mouse button status. The return is is follows:
- 0 - no button is pressed
- 1 - left button is pressed
- 2 - right button is pressed
- 3 - both buttons are pressed
-
-
- Call: getbstat();
-
- Example:
- main();
- {
- if (getbstat == 0)
- printf("No mouse button is pressed");
- if (getbstat == 1)
- printf("The left button is pressed");
- if (getbstat == 2)
- printf("The right button is pressed");
- if (getbstat == 3)
- printf("Both buttons are pressed");
- }
-
-
- E
- Unicorn 1 Documentation 3.1 page 59
-
- __________________________________________________________________________
-
-
- F getchne
-
- Get a character from the standard input with no echo.
-
-
-
-
-
- Call: getchne();
-
-
-
-
-
-
- Example: main()
- {
- int a;
- a = getchne(); /* return a character in a with no echo */
- }
-
-
-
- Unicorn 1 Documentation 3.1 page 60
-
- __________________________________________________________________________
-
- getctype
-
-
- Returns an integer indicating the type of IBM-PC.
-
- return:
- FFh = Original IBM-PC
- FEh = PC XT, portable PC or PC with revised system board
- FDh = PCjr
- FCh = PC-AT
-
-
-
- Call: getctype();
-
-
-
- Example: main()
- {
- int a;
- a = getctype(); /* find what type of machine it is */
- if (a==255)
- printf("This is an original IBM-PC");
- }
-
-
-
- E
- Unicorn Library Documentation 3.1 page 61
-
- __________________________________________________________________
-
- getcurp
-
- F This returns the current position of the cursor on the screen in
- row, column format.
-
-
-
-
- Call: getcurp(&row, &column);
-
- row = the current cursor row position
- column = the current cursor column position
-
-
-
- Example: main()
- {
- getcurp(row, column);
- }
-
-
-
-
- E
- Unicorn 1 Documentation 3.1 page 62
-
- __________________________________________________________________________
-
-
- F getdmaj
-
-
- Returns the DOS major version. If using DOS 3.2 this will return 3.
-
- Call: getdmaj();
-
-
- Example:
- main()
- {
- printf("The DOS major version is %d\n", getdmaj());
- }
-
-
-
-
-
- E
- Unicorn 1 Documentation 3.1 page 63
-
- __________________________________________________________________________
-
-
- F getdmin
-
-
- Returns the DOS minor version. If using DOS 3.2 this will return 2.
-
- Call: getdmin();
-
-
- Example:
- main()
- {
- printf("The DOS minor version is %d\n", getdmin());
- }
-
-
-
-
-
-
- E
- Unicorn 1 Documentation 3.1 page 64
-
- __________________________________________________________________________
-
-
- F getdver
-
-
- Returns the DOS version. If using DOS 3.2 this will return 3.2.
-
- Call: getdver();
-
-
- Example:
- main()
- {
- printf("The DOS version is %d\n", getdver());
- }
-
-
-
-
-
- E
- Unicorn 1 Documentation 3.1 page 65
-
- __________________________________________________________________________
-
-
- F gethpos
-
- Returns an integer value for the mouse cursor's current horizontal
- position. It must be within the current virtual screen limits.
-
-
- Call: gethpos();
-
-
- Example:
- main()
- {
- printf("The mouse's horizontal position is %d", gethpos());
- }
-
-
-
-
-
-
-
- E
- Unicorn 1 Documentation 3.1 page 66
-
- __________________________________________________________________________
-
-
- F getkey
-
- Returns the ASCII code for a keypress. If no key is available it
- will wait until a key is pressed.
-
-
-
- Call: getkey();
-
-
- Example:
- main()
- {
- printf("The ASCII code is %d", getkey());
- }
-
-
- E
- Unicorn 1 Documentation 3.1 page 67
-
- __________________________________________________________________________
-
-
- F getkeycd
-
- Returns the ASCII code for a keypress. If no key is available it
- will wait until a key is pressed.
-
-
-
- Call: getkeycd();
-
-
- Example:
- main()
- {
- printf("The ASCII code is %d", getkeycd());
- }
-
-
-
- E
- Unicorn 1 Documentation 3.1 page 68
-
- __________________________________________________________________________
-
-
- F getscode
-
- Returns the scan code for a keypress. If no key is available it
- will wait until a key is pressed.
-
-
-
- Call: getscode();
-
-
- Example:
- main()
- {
- printf("The scan code is %d", getscode());
- }
-
-
-
- E
- Unicorn 1 Documentation 3.1 page 69
-
- __________________________________________________________________________
-
-
- F getstate
-
- Returns the current video mode.
-
-
-
- Call: getstate();
-
-
- Example:
- main()
- {
- printf("The video mode is %d", getstate());
- }
-
-
-
- E
- Unicorn 1 Documentation 3.1 page 70
-
- __________________________________________________________________________
-
-
- F getvpos
-
- Returns the current mouse cursor vertical position.
-
-
-
- Call: getvpos();
-
-
- Example:
- main()
- {
- printf("The mouse vertical position is %d", getvpos());
- }
-
-
-
- E
- Unicorn 1 Documentation 3.1 page 71
-
- __________________________________________________________________________
-
-
- F get_page
-
- Returns the current video page.
-
-
-
- Call: get_page();
-
-
- Example:
- main()
- {
- printf("The video page is %d", get_page());
- }
-
-
-
- E
- Unicorn 1 Documentation 3.1 page 72
-
- __________________________________________________________________________
-
- gliss
- F
-
- Produces a sliding sound or glissando using the IBM mode of sound
- production.
-
-
-
-
- Call: gliss(beg, end, rate);
-
- beg = starting frequency
- end = ending frequency
- rate = rate of increase/decrease. a larger rate slows it down
-
-
-
-
- Example: main()
- {
- gliss(300, 2000, 1); /* rapid slide from 300 to 2000 cycles*/
- gliss(2000, 300, 10); /* slower slide down from 2000 to
- 300 cycles */
- }
-
-
-
-
- E
- Unicorn 1 Documentation 3.1 page 73
-
- __________________________________________________________________________
-
-
- F GM_OZ
-
- Returns the number of ounces in a given numbe of grams.
-
-
-
- Call: GM_OZ(grams);
-
- Where:
- grams = grams to convert to ounces.
-
- Example:
- main()
- {
- printf("There are %d ounces in %d grams", GM_OZ(56.9), 56.9);
- }
-
-
- E
- Unicorn Library Documentation 3.1 page 74
-
- __________________________________________________________________
-
- gothic
-
- F Displays Gothic characters on the graphics screen. All characters
- are displayed in a 16 pixel wide by 20 pixel high matrix.
-
-
-
- Call: gothic(char, ulc, ulr, color);
-
- char = character to print
- ulc = upper left corner column
- ulr = upper left corner row
- color = color of the character
-
-
-
-
-
- Example: main()
- {
- sm(4); /* set graphics mode */
-
- /* print a gothic W at 20, 30 in color 3 */
-
- gothic('W', 20, 30, 3);
- }
-
-
-
-
- E
- Unicorn Library Documentation 3.1 page 75
-
- ___________________________________________________________________
-
- hollow
- F
- This function prints outline characters on the graphics screen. The
- characters are defined in a 16 column by 30 row pixel matrix.
-
-
-
- Call: hollow(char, ulc, ulr, color);
-
- char = character to print
- ulc = upper left corner column
- ulr = upper left corner row
- color = color of the character
-
-
-
-
-
- Example: main()
- {
- sm(4); /* set graphics mode */
-
- /* print an outline W at 20, 30 in color 3 */
-
- hollow('W', 20, 30, 3);
- }
-
-
-
- E
- Unicorn Library Documentation 3.1 page 76
-
- ___________________________________________________________________
-
- INCH_CM
- F
- Converts inches to centimenters. Implemented as a macro in UC.H.
-
-
-
-
-
-
-
-
- Call: INCH_CM(inches);
-
- Where:
- inches = number of inches to convert to cm.
-
-
-
-
-
-
- Example:
- main()
- {
- printf("There are %d cm in %d inches", INCH_CM(5.6), 5.6);
- }
-
-
-
- E
- Unicorn Library Documentation 3.1 page 77
-
- __________________________________________________________________
-
- indexch
-
- F Returns the position of a character withing a string.
-
-
-
-
-
- Call: indexch(str, ch);
-
- str = string to be searched
- ch = character to search for
-
-
-
- Example: main()
- {
- /* find the position of the character 'i' */
- /* should return a 2 */
- indexch("This is a test", 'i');
- }
-
-
-
- E
- Unicorn Library Documentation 3.1 page 78
-
- __________________________________________________________________
-
- indexr
-
- F Returns the rightmost position of a character in a given string.
- Returns -1 if the character is not found in the string.
-
-
-
-
-
-
- Call: indexr(str, ch);
-
- str = string to be searched
- ch = character to search for
-
-
-
-
- Example: main()
- {
- /* find the rightmost poistion of 'i' in "this is a
- test". Should return 5 */
- indexr("This is a test", 'i');
- }
-
-
-
-
- E
- Unicorn Library Documentation 3.1 page 79
-
- ___________________________________________________________________
-
- iskey
- F
-
- Returns non-zero if there is a key waiting in the keyboard buffer.
- If there is no key it returns 0.
-
-
-
-
-
-
- Call: iskey();
-
-
-
- Example: main()
- {
- printf("%d", iskey());
- }
-
-
-
-
- E
- Unicorn Library Documentation 3.1 page 80
-
- ___________________________________________________________________
-
- kbstat
- F
-
- Returns the keyboard status byte.
-
-
-
-
-
- Call: kbstat();
-
-
-
- Example: main()
- {
- printf("The keyboard status is%d", kbstat());
- }
-
-
-
-
-
- E
- Unicorn Library Documentation 3.1 page 81
-
- ___________________________________________________________________
-
- keystat
- F
-
- Returns the keyboard status byte.
-
- bit 0 - right shift
- bit 1 - left shift
- bit 2 - ctrl
- bit 3 - alt
- bit 4 - scroll lock
- bit 5 - num lock
- bit 6 - caps lock
- bit 7 - insert
-
-
- Call: keystat();
-
-
-
- Example: main()
- {
- printf("The keyboard status is%d", keystat());
- }
-
-
-
- E
- Unicorn Library Documentation 3.1 page 82
-
- ___________________________________________________________________
-
- KG_LB
- F
-
- Converts kilograms to pounds.
-
- Call: KG_LB(kilograms);
-
- Where: kilograms = the number of kilograms to convert to pounds.
-
-
-
- Example:
- main()
- {
- printf("There are %d pounds in %d kilograms", KG_LB(5.6), 5.6);
- }
-
-
-
- E
- Unicorn Library Documentation 3.1 page 83
-
- ___________________________________________________________________
-
- LB_KG
- F
-
- Converts pounds to kilograms.
-
- Call: LB_KG(pounds);
-
- Where: pounds = the number of pounds to convert to kilograms.
-
-
-
- Example:
- main()
- {
- printf("There are %d kilograms in %d pounds", LB_KG(5.6), 5.6);
- }
-
-
-
-
- E
- Unicorn Library Documentation 3.1 page 84
-
- ___________________________________________________________________
-
- lhjoystk
- F
-
- Returns the current left horixontal position for the joystick.
-
- Call: lhjoystk();
-
-
-
- Example:
- main()
- {
- printf("The left horizontal position is %d", lhjoystk());
- }
-
-
-
-
- E
- Unicorn Library Documentation 3.1 page 85
-
- ___________________________________________________________________
-
- lightpen
- F
-
- Returns the current position of the lightpen.
-
- Call: lightpen(&row, &column, &ras_line, &ras_col);
-
- Where:
- row = The current text row
- column = The current text column
- ras_line = the current graphics raster line row
- ras_col = the current graphics raster column
-
-
- Example:
- main()
- { int row, col, ras_line, ras_col;
- /* place lightpen position into the above variables */
- lightpen(&row, &col, &ras_line, &ras_col);
- }
-
-
-
- E
- Unicorn Library Documentation 3.1 page 86
-
- __________________________________________________________________
-
- line
-
- F Draws a line on the graphics screen given the two endpoints and
- the color.
-
-
-
-
- Call: line(x1, y1, x2, y2, color);
-
- x1, y1 = end point coordinates
- x2, y2 = second end point coordinates
- color = color of the line
-
-
- Example: main()
- {
- sm(4); /* set the graphics mode */
-
- /* draw a line in color 3 from 30,50 to 180, 140 */
-
- line(30,50,180,140,3);
- }
-
-
- E
- Unicorn Library Documentation 3.1 page 87
-
- __________________________________________________________________
-
- locate
-
- F Returns the color of a pixel on the graphics screen.
-
-
-
-
- Call: variable = locate(row, column);
-
- variable = the return variable
- row = the row of the pixel
- column = the column of the pixel
-
-
-
-
- Example: main()
- {
- int a;
- sm(4); /* set graphics mode */
-
- /* find the color of the pixel located at 100, 110 */
- a = locate(100,110);
- /* print it out */
- printf("The color of the pixel at 100, 110 is %d\n", a);
- }
-
-
- Unicorn 1 Documentation 3.1 page 88
-
- __________________________________________________________________________
-
- lprintf
-
-
- Send a string to line printer 1.
-
-
-
-
-
- Call: lprintf(string);
-
- string = a pointer to string to be printed on printer
-
-
-
-
- Example: main()
- {
- lprintf("This is a test"); /* send string to printer */
- }
-
-
-
- Unicorn 1 Documentation 3.1 page 89
-
- __________________________________________________________________________
-
-
- lputch
-
-
- This function prints a single character to the printer. It is limited to
- supporting only line printer #1.
-
-
-
- Call: lputch(char);
-
- char = the character to be printed.
-
- Return: printer status
- bit 0 = timeout occurred
- bit 1 = [unused]
- bit 2 = [unused]
- bit 3 = I/O error
- bit 4 = selected
- bit 5 = out of paper
- bit 6 = acknowledge
- bit 7 = not busy
-
-
- Example: main()
- {
- char a;
-
- a = 'x';
- lputch(a); /* print the letter 'x' on the printer */
- /* at the current print head location */
- }
-
-
-
- E
- Unicorn Library Documentation 3.1 page 90
-
- ___________________________________________________________________
-
- lsthpos
- F
-
- Returns the last horizontal position when a button was pressed.
-
- Call: lsthpos(which);
-
- Where:
- which = 0 for last left button press
- 1 for last right button press
-
- Example:
-
- main()
- {
- printf("The position was %d on the last left button press", lsthpos(0));
- }
-
-
-
- E
- Unicorn Library Documentation 3.1 page 91
-
- ___________________________________________________________________
-
- lsthrpos
- F
-
- Returns the last horizontal position when a button was released.
-
- Call: lsthrpos(which);
-
- Where:
- which = 0 for last left button press
- 1 for last right button press
-
- Example:
-
- main()
- {
- printf("The position was %d on the last");
- printf(" left button release", lsthrpos(0));
- }
-
-
-
- E
- Unicorn Library Documentation 3.1 page 92
-
- ___________________________________________________________________
-
- lstvpos
- F
-
- Returns the last vertical position when a button was pressed.
-
- Call: lstvpos(which);
-
- Where:
- which = 0 for last left button press
- 1 for last right button press
-
- Example:
-
- main()
- {
- printf("The position was %d on the last");
- printf(" left button press", lstvpos(0));
- }
-
-
-
- E
- Unicorn Library Documentation 3.1 page 93
-
- ___________________________________________________________________
-
- lstvrpos
- F
-
- Returns the last vertical position when a button was released.
-
- Call: lstvrpos(which);
-
- Where:
- which = 0 for last left button press
- 1 for last right button press
-
- Example:
-
- main()
- {
- printf("The position was %d on the last");
- printf(" left button release", lstvrpos(0));
- }
-
-
-
- E
- Unicorn Library Documentation 3.1 page 94
-
- ___________________________________________________________________
-
- LT_GAL
- F
-
- Converts liters to gallons. Defined as a macro in UC.H.
-
- Call: LT_GAL(liters);
-
-
- Example:
-
- main()
- {
- printf("There are %lf gallons in %lf liters", LT_GAL(67.8), 67.8);
- }
-
-
-
- E
- Unicorn Library Documentation 3.1 page 95
-
- ___________________________________________________________________
-
- lvjoystk
- F
-
- Returns the left vertical position of the joystick.
-
-
- Call: lvjoystk();
-
-
- Example:
-
- main()
- {
- printf("The joystick vertical position is %d", lvjoystk());
- }
-
-
-
- Unicorn 1 Documentation 3.1 page 96
-
- __________________________________________________________________________
-
-
- memsize
-
-
- Returns an integer containing the number of kilobytes of memory installed.
-
-
-
-
- Call: memsize();
-
-
-
-
-
-
- Example: main()
- {
- int a;
- a = memsize(); /* get kilobytes of memory */
- }
-
-
-
- E
- Unicorn Library Documentation 3.1 page 97
-
- ___________________________________________________________________
-
- mgun
- F
-
- Produces a popping machine gun type sound.
-
- Call: mgun();
-
-
- Example:
-
- main()
- {
- mgun();
- }
-
-
-
- E
- Unicorn Library Documentation 3.1 page 98
-
- __________________________________________________________________
-
- moveto
-
- F Moves the turtle pen to an absolute pixel location without
- drawing.
-
-
-
-
-
- Call: moveto(col, row);
-
- col = the new column coordinate
- row = the new row coordinate
-
-
-
- Example: main()
- {
- sm(4); /* set the graphics mode */
-
- /* move the turtle pen to 100, 30 */
- moveto(100, 30);
- }
-
-
-
- E
- Unicorn Library Documentation 3.1 page 99
-
- ___________________________________________________________________
-
- mreset
- F
-
- Checks to see if the mouse driver is installed. Returns 0 if NOT
- installed or -1 if mouse IS installed.
-
- Call: mreset();
-
-
- Example:
-
- main()
- {
- if (mreset() == 0)
- then printf("There is no mouse installed - Boo-Hoo!");
- else printf("Hooray, the mouse is present!");
- }
-
-
-
- E
- Unicorn Library Documentation 3.1 page 100
-
- __________________________________________________________________
-
- msize
-
- Returns the current memory size in kilobytes.
-
-
- F
-
-
- Call: msize();
-
-
-
- Example:
- main()
- {
- printf("There are %d KBytes of memory", msize());
- }
-
-
-
- E
- Unicorn Library Documentation 3.1 page 101
-
- __________________________________________________________________
-
- OZ_GM
-
- Converts ounces to grams. Defined as a macro in UC.H.
-
-
- F
-
-
- Call: OZ_GM(ounces);
-
-
-
- Example:
- main()
- {
- printf("There are %lf ounces in %lf grams", OZ_GM(53.8), 53.8);
- }
-
-
-
- E
- Unicorn Library Documentation 3.1 page 102
-
- __________________________________________________________________
-
- note
-
- F Tandy 1000 only
-
- Plays a musical tone on the internal speaker. This function
- includes all sharps and flats and a total of 7 octaves. The user
- is given access to all three voices and full control over the
- volume.
- Future versions will include duration for added control over the
- note.
-
-
-
-
- Call: note(voice, octave, note, volume);
-
- voice = 1, 2, or 3 ( selects sound channel)
- octave = 1 - 7 with 1 being the lowest
- note = note from below table
- volume = 0 (off) to 15 (loudest)
-
- A - 1 octave 3 contains middle C
- A# - 2
- B - 3
- C - 4
- C# - 5
- D - 6
- D# - 7
- E - 8
- F - 9
- G - 10
- G# - 11
-
-
-
- E
- Unicorn Library Documentation 3.1 page 103
-
- __________________________________________________________________
-
- paint
-
- F Fills an area containing a seed point and bounded by a single color
- with a specified color.
-
-
-
-
-
- Call: paint(column, row, paintc, boundry);
-
- column = column coordinate of seed point inside boundry
- row = row coordinate of seed point inside boundry
- paintc = color to paint the enclosed region
- boundry = color of the boundry to the region to fill
-
-
-
-
-
- Example: main()
- {
- sm(4); /* set graphics mode */
- /* draw a circle */
- circle(100,100,50,1,1,3);
- /* paint the circle (watch the border color! */
- paint(100,100,2,3);
- }
-
-
- E
- Unicorn Library Documentation 3.1 page 104
-
- __________________________________________________________________
-
- palette
-
- F IBM-PC only
-
- Changes the palette or color set to be used on an IBM-PC.
-
-
-
-
-
- Call: palette(a, b, c);
-
- a = the palette number (0 to 3)
- b = mode ( 4-normal, 5- extra or highlighted color sets)
- c = background color
-
-
-
- Example: main()
- {
- sm(4); /* set the graphics mode */
- /* set the color set to highlighted palette 2 with a
- blue background. */
- palette(2, 5, 1);
- }
-
-
-
- E
- Unicorn Library Documentation 3.1 page 105
-
- __________________________________________________________________
-
- pcurpos
-
- Puts the cursor at a specific screen location.
-
-
- F
-
-
- Call: pcurpos(row, col, page);
-
- Where:
- row = desired cursor row
- col = desired cursor column
- page = desired cursor page.
-
-
- Example:
- main()
- {
- pcurpos(20, 40, 0); /* place the cursor at row 20, column
- 40 on video page 0. */
- }
-
-
-
- E
- Unicorn Library Documentation 3.1 page 106
-
- __________________________________________________________________
-
- pencolor
-
- F Sets the turtle graphics pen color.
-
-
-
-
-
-
-
- Call: pencolor(color);
-
- color = the pen color to use. may be 0-3 for IBM or
- 0-16 for Tandy 1000
-
-
-
- Example: main()
- {
- sm(4); /* set graphics mode */
- /* change pen color to 3 */
- pencolor(3);
- }
-
-
- E
- Unicorn Library Documentation 3.1 page 107
-
- __________________________________________________________________
-
- pendown
-
- F Places the turtle graphics "pen down" on the screen so that it
- may draw.
-
-
-
-
-
- Call: pendown();
-
-
-
-
-
- Example: main()
- {
- sm(4); /* set the graphics mode */
- /* place the pen down in preperation for drawing */
- pendown();
- }
-
- E
- Unicorn Library Documentation 3.1 page 108
-
- __________________________________________________________________
-
- penup
-
- F Lift the pen up so that it may be moved without drawing.
-
-
-
-
-
- Call: penup();
-
-
-
-
-
- Example: main()
- {
- sm(4); /* set the graphics mode */
- /* lift up the pen */
- penup();
- }
-
-
- Unicorn 1 Documentation 3.1 page 109
-
- __________________________________________________________________________
-
-
- phasor
-
-
- Make a phasor sound.
-
-
-
-
-
- Call: phasor();
-
-
-
-
- Example: main()
- {
- phasor(); /* make phasor sound */
- }
-
-
-
-
- E
- Unicorn Library Documentation 3.1 page 110
-
- __________________________________________________________________
-
- playibm
-
- F
- Plays tones on an IBM or compatible speaker. It produces only a
- single tone. Octave 3 contains middle C. All octaves are defined
- for A through G#.
-
-
-
- Call: playibm(note, octave, time);
-
- Where:
- note = the note number from the below table
- A, A#, B, C, C#, D, D#, E, F, F#, G, G#
- 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12
- octave = octave from 1 to 8 starting from the lowest octave
- time = the time of the tone in milliseconds
-
- Example:
- main()
- {
- play(4,3,500); /* play middle C for .5 seconds */
- }
-
-
-
- E
- Unicorn Library Documentation 3.1 page 111
-
- __________________________________________________________________
-
- point
-
- F Light up a single pixel in a specified color.
-
-
-
-
- Call: point(column, row, color);
-
- column = the pixel column
- row = the pixel row
- color = color to light the pixel
-
-
-
- Example: main()
- {
- sm(4); /* set the graphics mode */
- /* light the pixel at 110,110 in color 3 */
- point(110, 110, 3);
- }
-
-