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- // Persistence Of Vision raytracer version 3.0 sample file.
- // CRATER.POV
- // Render CRAT_DAT.POV to create CRAT_DAT.TGA and then render CRATER.POV
-
- #version 3.0
- global_settings { assumed_gamma 2.2 }
-
- #include "colors.inc"
-
- camera{location <0,8,-20> direction z*5 look_at 0}
-
- light_source{<1000,1000,-1000> White}
-
- height_field {
- tga "crat_dat.tga"
- smooth
- pigment {White}
- translate <-.5, 0, -.5>
- scale <17, 1.75, 17>
- }
-