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- // Persistence Of Vision raytracer version 3.0 sample file.
-
- #version 3.0
- global_settings { assumed_gamma 2.2 }
-
- #include "colors.inc"
- #include "shapes.inc"
- #include "textures.inc"
-
- /* Camera: Camera01 */
- camera {
- location <1072.8390, -1504.5500, 1272.3879>
- direction <0, 1.331, 0>
- up <0, 0, 1>
- sky <0, 0, 1>
- right <1.333, 0, 0>
- look_at <-6.1602, -28.6256, -27.2782>
- }
-
- /* Light: Light01 */
- light_source {
- <941.5319, -781.3810, 843.9290> color rgb <0.55, 0.55, 0.55>
- }
-
- /* Spotlight: Light02 */
- light_source {
- <-328.1903, -1018.4644, 1591.2814> color rgb <1.00, 1.00, 1.00>
- spotlight
- point_at <-18.6508, -738.8054, -212.8073>
- tightness 0
- radius 0.50
- falloff 12.00
- }
-
- #declare RED_GLASS = texture {
- finish {
- ambient 0.10
- diffuse 0.90
- phong 1.00
- phong_size 36.4
- ior 1.1
- refraction 1.0
- }
- pigment { rgbf <0.911, 0.752, 0.752, 0.670> }
- }
-
- #declare GRAY_SEMIGLOSS = texture {
- finish {
- ambient 0.10
- diffuse 0.90
- phong 0.42
- phong_size 12.6
- metallic
- }
- pigment { rgb <0.663, 0.663, 0.663> }
- }
-
- #declare GOLD = texture {
- finish {
- ambient 0.10
- diffuse 0.90
- phong 0.54
- phong_size 16.1
- metallic
- }
- pigment { rgb <0.553, 0.408, 0.196> }
- }
-
- #declare BRASS_GIFMAP = texture {
- finish {
- ambient 0.10
- diffuse 0.90
- phong 0.98
- phong_size 29.4
- metallic
- reflection 0.300
- }
- pigment { rgb <0.580, 0.424, 0.196> }
- }
-
- #declare CREAM_PLASTIC = texture {
- finish {
- ambient 0.10
- diffuse 0.90
- phong 1.00
- phong_size 35.0
- }
- pigment { rgb <0.757, 0.773, 0.463> }
- }
-
- #declare CHROME_GIFMAP = texture {
- finish {
- ambient 0.10
- diffuse 0.90
- phong 1.00
- phong_size 42.7
- reflection 0.995
- }
- pigment { rgb <0.000, 0.000, 0.000> }
- }
-
- // Object CenterX CenterY CenterZ LengthX LengthY LengthZ
- // ---------- ---------- ---------- ---------- ---------- ---------- ----------
- // Box -19.98 -749.67 -227.95 79.01 86.54 204.24
- // Floor -2.10 -1514.86 -339.09 25724.66 23600.61 0.00
- // Base -15.13 76.18 -49.71 300.00 300.00 550.00
- // Hand -20.00 -730.00 475.00 160.00 110.00 100.00
- // H_Shaft -20.63 -387.10 470.60 50.00 572.88 50.00
- // H_Arm -20.00 -50.00 470.00 80.00 659.20 80.00
- // Hinge -20.00 80.00 435.00 160.00 100.00 110.00
- // V_Shaft -15.00 76.44 95.00 50.00 50.00 572.88
-
- #include "robot.inc"
-