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- // Persistence Of Vision raytracer version 3.0 sample file.
- // Demonstrates various new float math functions.
- // Animate this scene with clock values +ki0.0 to +kf1.0
-
- #version 3.0
- global_settings { assumed_gamma 2.2 }
-
- #declare F = clock*10-5
- #declare G = floor(F)
- #declare H = ceil(F)
- #declare I = int(F)
- #declare J = abs(F)
-
- #include "colors.inc"
-
- #declare Rad=1/3
- #declare TFudge=<-6,0,0.2>
- #declare Font="cyrvetic.ttf"
-
- camera {
- location <0, 0, -120>
- direction <0, 0, 12>
- look_at <0, 0, 0>
- }
-
- light_source { <5000, 10000, -20000> color White}
- plane { z, Rad pigment {checker color rgb <1,.8,.8> color rgb <1,1,.8>}}
-
- union{
- text{ttf Font concat("F=clock*10-5=",str(F,0,2)),0.1,0 translate TFudge}
- sphere {<F,-0.5,0>,Rad}
- pigment{Red} translate 4*y
- }
-
- union{
- text{ttf Font concat("G=floor(F)=",str(G,0,2)),0.1,0 translate TFudge}
- sphere {<G,-0.5,0>,Rad}
- pigment{Green} translate 2*y
- }
-
- union{
- text{ttf Font concat("H=ceil(F)=",str(H,0,2)),0.1,0 translate TFudge}
- sphere {<H,-0.5,0>,Rad}
- pigment{Blue} translate 0*y
- }
-
- union{
- text{ttf Font concat("I=int(F)",str(I,0,2)),0.1,0 translate TFudge}
- sphere {<I,-0.5,0>,Rad}
- pigment{Cyan} translate -2*y
- }
-
- union{
- text{ttf Font concat("J=abs(F)=",str(J,0,2)),0.1,0 translate TFudge}
- sphere {<J,-0.5,0>,Rad}
- pigment{Magenta} translate -4*y
- }
-
-