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- #ifdef(Woods_Inc_Temp)
- // do nothing
- #else
- #declare Woods_Inc_Temp=version
- #version 3.0
-
- #ifdef(View_POV_Include_Stack)
- # debug "including woods.inc\n"
- #end
-
- #include "woodmaps.inc"
-
- /*
-
- Persistence of Vision Raytracer Version 3.0
- Basic wooden textures
-
- Credits:
- Textures T_Wood1 through T_Wood30 by Dan Farmer
-
- Textures T_Wood31 through T_Wood35 contributed by
- Paul Novak, 75274.1613@compuserve.com
-
- Notes on layered textures T_Wood1 through T_Wood30:
-
- The pigment definitions:
- ========================
- Declares pigments P_Woodgrain1A through P_Woodgrain19A and
- P_Woodgrain1B through P_Woodgrain19B. The only difference between the
- "A" designations and the "B" designations is in design. The "A"'s
- were designed to generally work better as underlying patterns, using
- opaque color_maps, while the "B" pigments were designed to work
- better as top layers, with some degree of transparency in their
- color_maps.
-
- The pigments with the "A" and "B" designations are combinations that
- were designed to work well together, but do not neccessarily have to
- be used as pairs.
-
- These pigment definitions do not have colormaps assigned so
- that they can mix 'n matched in various combinations by the user when
- designing their own colors. In this file, the color_maps are added at
- the point of defining the final textures.
-
-
- The color_map definitions:
- ==========================
- These are declared in the #include file "woodmaps.inc". They are
- named M_Wood1A through M_Wood19A and M_Wood1B through M_Wood19B.
-
- There are two types of declarations in woodmaps.inc. The "A" color_maps
- are intended as the 1st layer of multi-layer textures, but many work
- well by themselves, as well.
-
- The "B" color_maps contain transparent colors and are intended for
- use as top layers to influence the "A" maps.
-
-
- The wood textures
- =================
- Here the various P_WoodGrainx textures are combined with color_maps to
- create textures named T_Wood1 through T_Wood30.
-
-
- General
- =======
- Wood textures are designed with the major axis of the woodgrain
- "cylinder" aligned along the Z axis. With the exception of the few
- of the textures below that have a small amount of x-axis rotation
- built-in, the textures below will exhibit a very straight grain
- pattern unless you apply a small amount of x-axis rotation to them
- (generally 2 to 4 degrees seems to work well).
-
- */
-
-
-
- #declare P_WoodGrain1A =
- pigment {
- wood
- turbulence 0.04
- octaves 3
- scale <0.05, .05, 1>
- }
-
- #declare P_WoodGrain1B =
- pigment {
- wood
- turbulence <0.1, 0.5, 1>
- octaves 5
- lambda 3.25
- scale <0.15, .5, 1>
- rotate <5, 10, 5>
- translate -x*2
- }
-
- #declare P_WoodGrain2A =
- pigment {
- wood
- turbulence 0.04
- octaves 3
- scale <0.15, .15, 1>
- }
-
- #declare P_WoodGrain2B =
- pigment {
- wood
- turbulence <0.1, 0.35, 0.1>
- octaves 5
- lambda 3.25
- scale <0.25, .25, 1>
- rotate <5, 10, 5>
- translate -x*2
- }
-
- #declare P_WoodGrain3A =
- pigment {
- wood
- turbulence 0.04
- octaves 3
- scale <0.05, .05, 1>
- rotate <2,2,0>
- }
-
- #declare P_WoodGrain3B =
- pigment {
- wood
- turbulence <0.1, 0.5, 1>
- octaves 5
- lambda 3.25
- scale <0.15, .5, 1>
- rotate <5, 10, 5>
- translate -x*2
- }
-
- #declare P_WoodGrain4A =
- pigment {
- wood
- turbulence 0.04
- octaves 4
- omega 1.25
- scale <0.15, .15, 1>
- }
-
- #declare P_WoodGrain4B =
- pigment {
- bozo
- turbulence <0.03, 0.03, 0.1>
- octaves 5
- lambda 3.25
- scale <0.025, .025, 1.0>
- }
- #declare P_WoodGrain5A =
- pigment {
- wood
- turbulence <0.04, 0.04, 0.1>
- octaves 4
- omega 1.25
- scale <0.15, .15, 1>
- }
-
- #declare P_WoodGrain5B =
- pigment {
- wood
- turbulence <0.025, 0.025, 0.1>
- octaves 4
- omega 1.3
- scale <0.30, .20, 1>
- translate <0.1, 0.1, 0.20>
- }
-
-
- #declare P_WoodGrain6A =
- pigment {
- wood
- turbulence <0.05, 0.08, 1>
- octaves 4
- scale <0.15, .15, 1>
- translate -x*100
- }
-
- #declare P_WoodGrain6B =
- pigment {
- wood
- turbulence <0.05, 0.05, 0>
- octaves 4
- omega 0.95
- scale <0.20, 0.20, 1>
- rotate x*20
- }
-
-
- #declare P_WoodGrain7A =
- pigment {
- wood
- turbulence <0.05, 0.08, 1000>
- octaves 4
- scale <0.15, .15, 1>
- }
-
- #declare P_WoodGrain7B =
- pigment {
- bozo
- scale <0.01, 0.01, 100000>
- }
-
-
- #declare P_WoodGrain8A =
- pigment {
- wood
- turbulence 0.04
- octaves 3
- scale <0.05, .05, 1>
- }
-
- #declare P_WoodGrain8B =
- pigment {
- wood
- turbulence <0.04, 0.04, 1>
- octaves 4
- scale <0.05, 0.05, 1> * 0.66
- }
-
-
- #declare P_WoodGrain9A =
- pigment {
- wood
- turbulence 0.1
- octaves 4
- lambda 3
- scale 0.2
- rotate <0.125, 0.125, 0>
- }
-
- #declare P_WoodGrain9B =
- pigment {
- wood
- turbulence 0.1
- octaves 4
- lambda 3.5
- scale 0.2
- rotate <0.125, 0.125, 0>
- translate <0.015, 0.015, 0.015>
- }
-
-
- #declare P_WoodGrain10A =
- pigment {
- wood
- turbulence 0.02
- octaves 4
- lambda 3
- scale 0.175
- rotate <2, 2, 0>
- }
-
-
- #declare P_WoodGrain10B =
- pigment {
- wood
- turbulence 0.02
- octaves 4
- lambda 2.8
- scale 0.2
- rotate <2, 2, 0>
- translate <0.0175, 0.0175, 0.0175>
- }
-
-
- #declare P_WoodGrain11A =
- pigment {
- wood
- turbulence 0.02
- scale 0.1
- translate <10, 0, 0>
- }
-
- #declare P_WoodGrain11B =
- pigment {
- wood
- turbulence 0.01
- scale 0.5
- translate <10, 0, 0>
- }
-
-
- #declare P_WoodGrain12A =
- pigment {
- bozo
- turbulence 0.04
- lambda 2.5
- omega 0.1
- octaves 7
- scale <0.5, 0.05, 0.05>
- }
-
- #declare P_WoodGrain12B =
- pigment {
- wood
- turbulence <0.1, 0.04, 1>
- scale <0.15, 0.5, 1>
- // translate <10, 0, 0>
- rotate x*2
- }
-
-
- #declare P_WoodGrain13A =
- pigment {
- wood
- turbulence 0.02
- scale 0.1
- translate <10, 0, 0>
- }
-
- #declare P_WoodGrain13B =
- pigment {
- wood
- turbulence 0.01
- scale 0.05
- // translate <10, 0, 0>
- }
-
-
- #declare P_WoodGrain14A =
- pigment {
- wood
- colour_map { M_Wood14A }
- turbulence 0.065
- octaves 2
- scale <0.15, .15, 1>
- translate < -1 0 0 >
- rotate <-3, -3, 0>
- }
-
- #declare P_WoodGrain14B=
- pigment {
- wood
- colour_map { M_Wood14B }
- turbulence <0, 0.1, 0>
- lambda 2.75
- omega 1.15
- octaves 4
- scale <5, 0.075, 1>
- rotate x*90
- }
-
-
- #declare P_WoodGrain15A =
- pigment {
- bozo
- colour_map { M_Wood15A }
- turbulence 0.04
- scale <0.05 0.05 1>
- }
-
-
- #declare P_WoodGrain15B =
- pigment {
- wood
- colour_map { M_Wood15B }
- scale <0.20 0.20 1>
- turbulence 0.04
- rotate <-2, 2, 0>
- }
-
-
- #declare P_WoodGrain16A =
- pigment {
- bozo
- colour_map { M_Wood16A }
- turbulence 0.04
- scale <0.02 0.02 1>
- }
-
-
- #declare P_WoodGrain16B =
- pigment {
- wood
- colour_map { M_Wood16B }
- scale <0.075 0.075 1>
- turbulence 0.035
- rotate <-2, 2, 0>
- }
-
-
- #declare P_WoodGrain17A =
- pigment {
- wood
- colour_map { M_Wood17A }
- turbulence 0.04
- omega 0.4
- scale <0.1 0.1 1>
- rotate -x*4
- }
-
- #declare P_WoodGrain17B =
- pigment {
- wood
- colour_map { M_Wood17B }
- turbulence 0.05
- omega 0.65
- scale <0.2 0.2 1>
- rotate -x*2
- }
-
- #declare P_WoodGrain18A =
- pigment {
- wood
- colour_map { M_Wood18A }
- turbulence 0.02
- octaves 4
- lambda 4
- // scale 0.3
- scale 0.1
- rotate <2, 0, 0>
- }
-
-
- #declare P_WoodGrain18B =
- pigment {
- wood
- colour_map { M_Wood18B }
- turbulence 0.02
- octaves 6
- lambda 2.8
- omega 0.6
- // scale 0.1
- scale 0.05
- rotate <2, 0, 0>
- }
-
- #declare P_WoodGrain19A =
- pigment {
- wood
- scale <0.075, 0.075, 1>
- turbulence 0.065
- omega 0.45
- lambda 2.3
- color_map { M_Wood19A }
- rotate x*4
- }
- #declare P_WoodGrain19B =
- pigment {
- bozo
- color_map { M_Wood19B }
- scale <0.013, 0.013, 0.75>
- }
-
-
-
- // Natural oak (light)
- #declare T_Wood1 =
- texture { pigment { P_WoodGrain1A color_map { M_Wood1A }}}
- texture { pigment { P_WoodGrain1B color_map { M_Wood1B }}}
-
- // Dark brown
- #declare T_Wood2 =
- texture { pigment { P_WoodGrain2A color_map { M_Wood2A }}}
- texture { pigment { P_WoodGrain2B color_map { M_Wood2B }}}
-
- // Bleached oak (white)
- #declare T_Wood3 =
- texture { pigment { P_WoodGrain3A color_map { M_Wood3A }}}
- texture { pigment { P_WoodGrain3B color_map { M_Wood3B }}}
-
- // Mahogany (purplish-red)
- #declare T_Wood4 =
- texture { pigment { P_WoodGrain4A color_map { M_Wood4A }}}
- texture { pigment { P_WoodGrain4B color_map { M_Wood4B }}}
-
- // Dark yellow with reddish overgrain
- #declare T_Wood5 =
- texture { pigment { P_WoodGrain5A color_map { M_Wood5A }}}
- texture { pigment { P_WoodGrain5B color_map { M_Wood5B }}}
-
- // Cocabola (red)
- #declare T_Wood6 =
- texture { pigment { P_WoodGrain6A color_map { M_Wood6A }}}
- texture { pigment { P_WoodGrain6B color_map { M_Wood6B }}}
-
- // Yellow pine (ragged grain)
- #declare T_Wood7 =
- texture { pigment { P_WoodGrain7A color_map { M_Wood7A }}}
- texture { pigment { P_WoodGrain7B color_map { M_Wood7B }}}
-
- // Dark brown. Walnut?
- #declare T_Wood8 =
- texture { pigment { P_WoodGrain8A color_map { M_Wood8A }}}
- texture { pigment { P_WoodGrain8B color_map { M_Wood8B }}}
-
- // Yellowish-brown burl (heavily turbulated)
- #declare T_Wood9 =
- texture { pigment { P_WoodGrain9A color_map { M_Wood9A }}}
- texture { pigment { P_WoodGrain9B color_map { M_Wood9B }}}
-
- // Soft pine (light yellow, smooth grain)
- #declare T_Wood10 =
- texture { pigment{ P_WoodGrain10A color_map { M_Wood10A }}}
- texture { pigment{ P_WoodGrain10B color_map { M_Wood10B }}}
-
- // Spruce (yellowish, very straight, fine grain)
- #declare T_Wood11 =
- texture { pigment{ P_WoodGrain11A color_map { M_Wood11A }}}
- texture { pigment{ P_WoodGrain11B color_map { M_Wood11B }}}
-
- // Another very dark brown. Walnut-stained pine, perhaps?
- #declare T_Wood12 =
- texture { pigment{ P_WoodGrain12A color_map { M_Wood12A }}}
- texture { pigment{ P_WoodGrain12B color_map { M_Wood12B }}}
-
- // Very straight grained, whitish
- #declare T_Wood13 =
- texture { pigment{ P_WoodGrain13A color_map { M_Wood13A }}}
- texture { pigment{ P_WoodGrain13B color_map { M_Wood13B }}}
-
- // Red, rough grain
- #declare T_Wood14 =
- texture { pigment{ P_WoodGrain14A color_map { M_Wood14A }}}
- texture { pigment{ P_WoodGrain14B color_map { M_Wood14B }}}
-
- // Medium brown
- #declare T_Wood15 =
- texture { pigment{ P_WoodGrain15A color_map { M_Wood15A }}}
- texture { pigment{ P_WoodGrain15B color_map { M_Wood15B }}}
-
- // Medium brown
- #declare T_Wood16 =
- texture { pigment{ P_WoodGrain16A color_map { M_Wood16A }}}
- texture { pigment{ P_WoodGrain16B color_map { M_Wood16B }}}
-
- // Medium brown
- #declare T_Wood17 =
- texture { pigment{ P_WoodGrain17A color_map { M_Wood17A }}}
- texture { pigment{ P_WoodGrain17B color_map { M_Wood17B }}}
-
- // Orange
- #declare T_Wood18 =
- texture { pigment{ P_WoodGrain18A color_map { M_Wood18A }}}
- texture { pigment{ P_WoodGrain18B color_map { M_Wood18B }}}
-
- // Golden Oak.
- // M_Woods 1,3,7,8,10,14,15,17,18,19 work well, also.
- #declare T_Wood19 =
- texture { pigment{ P_WoodGrain19A color_map { M_Wood19A }}}
- texture { pigment{ P_WoodGrain19B color_map { M_Wood19B }}}
-
- #declare T_Wood20 =
- texture { pigment{ P_WoodGrain19A color_map { M_Wood19A }}}
- texture { pigment{ P_WoodGrain19B color_map { M_Wood19B }}}
-
- #declare T_Wood21 =
- texture { pigment{ P_WoodGrain1A color_map { M_Wood11A }}}
- texture { pigment{ P_WoodGrain1B color_map { M_Wood11B }}}
-
- #declare T_Wood22 =
- texture { pigment{ P_WoodGrain1A color_map { M_Wood12A }}}
- texture { pigment{ P_WoodGrain1B color_map { M_Wood12B }}}
-
- #declare T_Wood23 =
- texture { pigment{ P_WoodGrain1A color_map { M_Wood13A }}}
- texture { pigment{ P_WoodGrain1B color_map { M_Wood13B }}}
-
- #declare T_Wood24 =
- texture { pigment{ P_WoodGrain1A color_map { M_Wood14A }}}
- texture { pigment{ P_WoodGrain1B color_map { M_Wood14B }}}
-
- #declare T_Wood25 =
- texture { pigment{ P_WoodGrain1A color_map { M_Wood15A }}}
- texture { pigment{ P_WoodGrain1B color_map { M_Wood15B }}}
-
- #declare T_Wood26 =
- texture { pigment{ P_WoodGrain1A color_map { M_Wood16A }}}
- texture { pigment{ P_WoodGrain1B color_map { M_Wood16B }}}
-
- #declare T_Wood27 =
- texture { pigment{ P_WoodGrain1A color_map { M_Wood17A }}}
- texture { pigment{ P_WoodGrain1B color_map { M_Wood17B }}}
-
- #declare T_Wood28 =
- texture { pigment{ P_WoodGrain1A color_map { M_Wood18A }}}
- texture { pigment{ P_WoodGrain1B color_map { M_Wood18B }}}
-
- #declare T_Wood29 =
- texture { pigment{ P_WoodGrain1A color_map { M_Wood19A }}}
- texture { pigment{ P_WoodGrain1B color_map { M_Wood19B }}}
-
- #declare T_Wood30 =
- texture { pigment{ P_WoodGrain1A color_map { M_Wood1A }}}
- texture { pigment{ P_WoodGrain1B color_map { M_Wood1B }}}
-
- // A light tan wood - heavily grained (variable coloration)
- #declare T_Wood31=
- texture {
- pigment {
- wood
- turbulence 0.045
- scale 0.125
- color_map {
- [0.10 color rgbf <0.49020, 0.22353, 0.00000, 0.00>]
- [0.16 color rgbf <0.71863, 0.69412, 0.46275, 0.00>]
- [0.20 color rgbf <0.49020, 0.22353, 0.00000, 0.00>]
- [0.25 color rgbf <0.76863, 0.69412, 0.46275, 0.00>]
- [0.32 color rgbf <0.44020, 0.22353, 0.00000, 0.00>]
- [0.37 color rgbf <0.74863, 0.69412, 0.46275, 0.00>]
- [0.40 color rgbf <0.49020, 0.20353, 0.00000, 0.00>]
- [0.45 color rgbf <0.76863, 0.66412, 0.48275, 0.00>]
- [0.51 color rgbf <0.49020, 0.22353, 0.00000, 0.00>]
- [0.55 color rgbf <0.76863, 0.67059, 0.37255, 0.00>]
- [0.61 color rgbf <0.49020, 0.25353, 0.00000, 0.00>]
- [0.65 color rgbf <0.76863, 0.67059, 0.37255, 0.00>]
- [0.70 color rgbf <0.49020, 0.22353, 0.00000, 0.00>]
- [0.75 color rgbf <0.76863, 0.63059, 0.37255, 0.00>]
- [0.82 color rgbf <0.49020, 0.22353, 0.00000, 0.00>]
- [0.88 color rgbf <0.77863, 0.67059, 0.37255, 0.00>]
- [0.91 color rgbf <0.49020, 0.22353, 0.00000, 0.00>]
- [0.95 color rgbf <0.79863, 0.67059, 0.39550, 0.00>]
- [1.00 color rgbf <0.48020, 0.22353, 0.00000, 0.00>]
- }
- }
- }
-
-
-
- //A rich dark reddish wood, like rosewood, with smooth-flowing grain
- #declare T_Wood32=
- texture {
- pigment {
- wood turbulence 0.04
- scale 0.15
- color_map {
- [0.15 color rgbf <0.38039, 0.14902, 0.0, 0.0>]
- [0.25 color rgbf <0.23539, 0.00000, 0.0, 0.0>]
- [0.35 color rgbf <0.38139, 0.14912, 0.0, 0.0>]
- [0.45 color rgbf <0.23549, 0.00000, 0.0, 0.0>]
- [0.55 color rgbf <0.38139, 0.14902, 0.0, 0.0>]
- [0.65 color rgbf <0.23559, 0.00000, 0.0, 0.0>]
- [0.75 color rgbf <0.38139, 0.14922, 0.0, 0.0>]
- [0.85 color rgbf <0.23549, 0.00000, 0.0, 0.0>]
- [0.95 color rgbf <0.38039, 0.14902, 0.0, 0.0>]
- [0.90 color rgbf <0.23539, 0.00000, 0.0, 0.0>]
- [1.00 color rgbf <0.38039, 0.14932, 0.0, 0.0>]
- }
- }
- }
-
- // Similar to T_WoodB, but brighter
- #declare T_Wood33=
- texture {
- pigment {
- wood turbulence 0.0425
- scale 0.2
- color_map {
- [0.05 color rgbf <0.55294, 0.21176, 0.00000, 0.0>]
- [0.15 color rgbf <0.32549, 0.13725, 0.00000, 0.0>]
- [0.25 color rgbf <0.55294, 0.21176, 0.00000, 0.0>]
- [0.35 color rgbf <0.32549, 0.11765, 0.00000, 0.0>]
- [0.48 color rgbf <0.55294, 0.21176, 0.00000, 0.0>]
- [0.55 color rgbf <0.29412, 0.13725, 0.01176, 0.0>]
- [0.65 color rgbf <0.55294, 0.21176, 0.00000, 0.0>]
- [0.78 color rgbf <0.32549, 0.13725, 0.00000, 0.0>]
- [0.85 color rgbf <0.55294, 0.21176, 0.00000, 0.0>]
- [0.96 color rgbf <0.28627, 0.13725, 0.00000, 0.0>]
- [1.00 color rgbf <0.54510, 0.17647, 0.03529, 0.0>]
- }
- translate <.015, 0, 0>
- }
- }
-
- // Reddish-orange, large, smooth grain.
- #declare T_Wood34 =
- texture { T_Wood32 } // opaque under-layer
- texture {
- pigment {
- onion
- turbulence 0.2125
- colour_map {
- [0.225 colour rgbf <1.000000, 0.53333, 0.11767, 0.4875>]
- [0.350 colour rgbf <0.662750, 0.28617, 0.00001, 0.7250>]
- [0.500 colour rgbf <1.000100, 0.53333, 0.11765, 0.5745>]
- [0.625 colour rgbf <0.662775, 0.28627, 0.00005, 0.6875>]
- [0.750 colour rgbf <1.000200, 0.53333, 0.11755, 0.5275>]
- [0.875 colour rgbf <0.662755, 0.28629, 0.00001, 0.3795>]
- [1.000 colour rgbf <1.000000, 0.53333, 0.11665, 0.6165>]
- }
- scale <0.225, 0.20, 1.15>
- }
- }
-
-
- // Orangish, with a grain more like a veneer than a plank
- #declare T_Wood35=
- texture {
- pigment {
- wood
- turbulence 0.03725
- omega 0.65725
- lambda 2.425
- color_map {
- [0.250 color rgbf <1.00000, 0.53373, 0.11665, 0.000>]
- [0.350 color rgbf <0.66275, 0.28607, 0.00000, 0.000>]
- [0.525 color rgbf <1.00000, 0.53363, 0.11715, 0.000>]
- [0.600 color rgbf <0.66475, 0.28647, 0.00000, 0.000>]
- [0.750 color rgbf <1.00000, 0.53353, 0.11565, 0.000>]
- [0.850 color rgbf <0.66275, 0.28667, 0.00000, 0.000>]
- [1.000 color rgbf <1.00000, 0.53143, 0.11795, 0.000>]
- }
- scale <0.25, 0.225, 1.0>
- }
- }
- texture {
- pigment {
- wood
- scale 1.01275
- turbulence 0.0435
- omega 0.65
- lambda 3.15
- color_map {
- [0.200 color rgbf <0.56695, 0.17347, 0.00000, 0.8250>]
- [0.350 color rgbf <0.96471, 0.54510, 0.22753, 0.7710>]
- [0.400 color rgbf <0.56341, 0.17547, 0.00000, 0.9150>]
- [0.615 color rgbf <0.96472, 0.54510, 0.22553, 0.7590>]
- [0.700 color rgbf <0.56671, 0.17687, 0.00000, 0.7920>]
- [0.850 color rgbf <0.96485, 0.54510, 0.22453, 0.8975>]
- [1.000 color rgbf <0.56478, 0.17247, 0.00000, 0.9750>]
- }
- scale <0.225, 0.2725, 1.0>
- translate <-0.35, 0.095, 1.25>
- }
- }
-
- #version Woods_Inc_Temp
- #end
-