home *** CD-ROM | disk | FTP | other *** search
- #ifdef(Skies_Inc_Temp)
- // do nothing
- #else
- #declare Skies_Inc_Temp = version
- #version 3.0
-
- #ifdef(View_POV_Include_Stack)
- # debug "including skies.inc\n"
- #end
-
- /*
-
- Persistence of Vision Raytracer Version 3.0
-
- Contents:
- Pigments: (building blocks for the stuff below)
- P_Cloud1 pigment layer, contains clear regions. Use with background.
- P_Cloud2 pigment layer, contains clear regions. Use with background.
- P_Cloud3 pigment layer, contains clear regions. Use with background.
-
- SkySpheres:
- S_Cloud1 sky_sphere, uses P_Cloud2.
- S_Cloud2 sky_sphere uses P_Cloud2.
- S_Cloud3 sky_sphere uses P_Cloud3.
- S_Cloud4 sky_sphere uses P_Cloud3.
- S_Cloud5 sky_sphere. Opaque.
-
- Textures:
- T_Cloud1 2-layer texture using P_Cloud1 pigment, contains clear regions.
- T_Cloud2 1-layer texture, contains clear regions.
- T_Cloud3 2-layer texture, contains clear regions.
-
- Objects:
- O_Cloud1 sphere, radius 10000 with T_Cloud1 texture.
- O_Cloud2 union of 2 planes, with T_Cloud2 and T_Cloud3.
-
- */
-
- #declare P_Cloud1 =
- pigment {
- bozo
- turbulence 0.65
- octaves 6
- omega 0.7
- lambda 2
- color_map {
- [0.0, 0.1 color red 0.85 green 0.85 blue 0.85
- color red 0.75 green 0.75 blue 0.75]
- [0.1, 0.5 color red 0.75 green 0.75 blue 0.75
- color Clear]
- [0.5, 1.001 color Clear
- color Clear]
- }
- scale <6, 1, 6>
- }
-
- #declare P_Cloud2 =
- pigment {
- wrinkles
- turbulence 0.65
- octaves 6
- omega 0.7
- lambda 2
- color_map {
- [0.0, 0.1 color red 0.85 green 0.85 blue 0.85
- color red 0.75 green 0.75 blue 0.75]
- [0.1, 0.5 color red 0.75 green 0.75 blue 0.75
- color rgb <0.258, 0.258, 0.435> ]
- [0.5, 1.001 color rgb <0.258, 0.258, 0.435>
- color rgb <0.258, 0.258, 0.435> ]
- }
- scale <6, 1, 6>
- }
- #declare P_Cloud3 =
- pigment {
- bozo
- color_map {
- [0.0, 0.1 color red 0.85 green 0.85 blue 0.85
- color red 0.55 green 0.60 blue 0.65]
- [0.1, 0.5 color red 0.55 green 0.60 blue 0.65
- color rgb <0.184, 0.184, 0.309> ]
- [0.5, 1.001 color rgb <0.184, 0.184, 0.309>
- color rgb <0.1, 0.1, 0.2>]
- }
- turbulence 0.65
- octaves 6
- omega 0.707
- lambda 2
- scale <6, 4, 6>
- }
-
- #declare P_Cloud4 =
- pigment {
- wrinkles
- turbulence 0.1
- lambda 2.2
- omega 0.707
- color_map {
- [0.20 SkyBlue * 0.85 ]
- [0.50 White ]
- [1.00 Gray70 ]
- }
- scale <0.5, 0.15, 1>
- }
-
- #declare S_Cloud1 =
- sky_sphere {
- pigment {
- gradient y
- pigment_map {
- [0.01 rgb <0.847, 0.749, 0.847> ] // horizon
- [0.25 P_Cloud2 scale 0.25 rotate z*5]
- [0.60 P_Cloud3 scale <0.25, 0.15, 0.25> rotate z*10]
- }
- }
- }
-
- #declare S_Cloud2 =
- sky_sphere {
- pigment {
- gradient y
- pigment_map {
- [0.00 rgb <0.847, 0.749, 0.847> ] // horizon
- [0.10 SkyBlue ] // horizon
- [0.20 P_Cloud4 ]
- }
- }
- }
-
- #declare S_Cloud3 =
- sky_sphere {
- pigment {
- gradient y
- pigment_map {
- [0.10 rgb <0.258, 0.258, 0.435> ]
- [0.25 P_Cloud2 scale 0.15 ]
- }
- }
- }
-
- #declare S_Cloud4 =
- sky_sphere {
- pigment {
- gradient y
- pigment_map {
- [0.00 rgb <0.184, 0.184, 0.309> ]
- [0.15 P_Cloud3 scale <0.05, 0.40, 0.05> rotate z*30 ]
- [0.45 P_Cloud3 scale <0.25, 0.15, 0.50> ]
- }
- }
- }
-
-
- #declare S_Cloud5 =
- sky_sphere {
- pigment { rgb <0.258, 0.258, 0.435> }
- pigment {
- bozo
- turbulence 1.5
- octaves 10
- omega .5
- lambda 2.5
- color_map {
- [0.0, 0.5 color rgbf<.75, .75, .75, 0>
- color rgbf<.9, .9, .9, .9> ]
- [0.5, 0.7 color rgbf<.9, .9, .9, .9>
- color rgbf<1, 1, 1, 1> ]
- [0.7, 1.0 color rgbf<1, 1, 1, 1>
- color rgbf<1, 1, 1, 1> ]
- }
- scale <1, 0.3, 10>
- }
- pigment {
- bozo
- turbulence 0.6
- octaves 10
- omega .5
- lambda 2.5
- color_map {
- [0.0, 0.4 color rgbf<.75, .75, .75, 0>
- color rgbf<.9, .9, .9, .9> ]
- [0.4, 0.7 color rgbf<.9, .9, .9, .9>
- color rgbf<1, 1, 1, 1> ]
- [0.7, 1.0 color rgbf<1, 1, 1, 1>
- color rgbf<1, 1, 1, 1> ]
- }
- scale <1, 0.3, 10>
- }
- pigment {
- bozo
- turbulence 0.8
- octaves 10
- omega .5
- lambda 2.5
- color_map {
- [0.0, 0.4 color rgbf<.75, .75, .75, 0>
- color rgbf<.9, .9, .9, .9> ]
- [0.4, 0.6 color rgbf<.9, .9, .9, .9>
- color rgbf<1, 1, 1, 1> ]
- [0.6, 1.0 color rgbf<1, 1, 1, 1>
- color rgbf<1, 1, 1, 1> ]
- }
- scale <1, 0.3, 10>
- }
- }
-
-
- // ***********************************
- // Bill Pulver's FBM Clouds
- // A three-layer cloud texture.
- // ***********************************
- #declare T_Cloud1 =
- texture { // The upper part of the clouds
- pigment {
- P_Cloud1
- }
- finish {
- ambient 1.0
- diffuse 0
- }
- }
- texture { // The darker underside of the clouds
- pigment {
- P_Cloud1
- translate -0.15*y
- }
- finish {
- ambient 0.6
- diffuse 0
- }
- }
-
- // T_Cloud1 mapped onto a sphere
- #declare O_Cloud1 =
- sphere { <0,0,0>, 10000
- texture {
- T_Cloud1
- scale 1000
- }
- }
-
- // ***********************************
- // Darin Dugger's "Kite" clouds
- // ***********************************
- #declare T_Cloud2 =
- texture {
- pigment {
- bozo
- turbulence 1.5
- octaves 10
- omega .5
- lambda 2.5
- color_map {
- [0.0, 0.5 color rgbf<.75, .75, .75, 0>
- color rgbf<.9, .9, .9, .9> ]
- [0.5, 0.7 color rgbf<.9, .9, .9, .9>
- color rgbf<1, 1, 1, 1> ]
- [0.7, 1.0 color rgbf<1, 1, 1, 1>
- color rgbf<1, 1, 1, 1> ]
- }
- }
-
- finish {
- ambient 0.9
- diffuse 0.1
- }
- }
-
- #declare T_Cloud3 =
- texture {
- pigment {
- bozo
- turbulence 0.8 //0.6
- octaves 10
- omega .5
- lambda 2.5
- color_map {
- [0.0, 0.4 color rgbf<.75, .75, .75, 0>
- color rgbf<.9, .9, .9, .9> ]
- [0.4, 0.7 color rgbf<.9, .9, .9, .9>
- color rgbf<1, 1, 1, 1> ]
- [0.7, 1.0 color rgbf<1, 1, 1, 1>
- color rgbf<1, 1, 1, 1> ]
- }
- }
- finish {
- ambient 1.0
- diffuse 0.0
- }
- }
- texture {
- pigment {
- bozo
- turbulence 0.8 //0.6
- octaves 10
- omega .5
- lambda 2.5
- color_map {
- [0.0, 0.4 color rgbf<.75, .75, .75, 0>
- color rgbf<.9, .9, .9, .9> ]
- [0.4, 0.6 color rgbf<.9, .9, .9, .9>
- color rgbf<1, 1, 1, 1> ]
- [0.6, 1.0 color rgbf<1, 1, 1, 1>
- color rgbf<1, 1, 1, 1> ]
- }
- }
- finish {
- ambient 0.95
- diffuse 0.0
- }
- scale .9
- translate y*-0.15
- }
-
-
-
-
-
- // Darin Dugger's DD_Cloud_Sky texture mapped onto a pair of planes
- // NOTE: Lowest plane is at y=500
- #declare O_Cloud2 =
- union {
- plane { y, 500
- texture {
- T_Cloud3
- scale 600
- }
- }
- plane { y, 3000
- texture {
- T_Cloud2
- scale <900,1,6000>
- translate x*3000
- rotate -30*y
- }
- }
- }
-
-
- #version Skies_Inc_Temp
- #end
-