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- //
- // POV-Ray(tm) 3.0 tutorial example scene.
- // Copyright 1996 by the POV-Ray Team
- //
-
- #include "colors.inc"
-
- global_settings {
- assumed_gamma 2.2
- hf_gray_16
- }
-
- camera {
- location <0, 0, -10>
- look_at 0
- }
-
- plane { z, 10
- pigment {
- wrinkles
- color_map {
- [0 0.3*White]
- [1 White]
- }
- }
- }
-
- light_source { <0, 20, -100> color White }
-
-
-