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- //
- // POV-Ray(tm) 3.0 tutorial example scene.
- // Copyright 1996 by the POV-Ray Team
- //
-
- global_settings { assumed_gamma 2.2 }
-
- camera {
- location <-10, 8, -19>
- look_at <0, 5, 0>
- angle 82
- }
-
- background { color rgb<0.2, 0.4, 0.8> }
-
- light_source { <0, 19, 0> color red .5 green .5 blue .5 atmosphere off }
-
- light_source {
- <40, 25, 0> color rgb <1, 1, 1>
- spotlight
- point_at <0, 5, 0>
- radius 20
- falloff 20
- tightness 1
- atmospheric_attenuation on
- }
-
- union {
- difference {
- box { <-21, -1, -21>, <21, 21, 21> }
- box { <-20, 0, -20>, <20, 20, 20> }
- box { <19.9, 5, -3>, <21.1, 15, 3> }
- }
- box { <20, 5, -0.25>, <21, 15, 0.25> }
- box { <20, 9.775, -3>, <21, 10.25, 3> }
- pigment { color red 1 green 1 blue 1 }
- finish { ambient 0.2 diffuse 0.5 }
- }
-
-