home *** CD-ROM | disk | FTP | other *** search
-
- DragonTiles
-
- Version 2.0
-
- (c)1992 S.J.Smith.
-
- ===========================================
- This Game is Shareware
- ===========================================
-
- If you like this game and intend to use it, then please send a
- Registration fee of Five pounds Sterling to me at the address
- found at the end of this file.
-
- If you include a disk with a stamped addressed envelope, I will
- send you a copy of my newest game......
-
- This game may only be copied if this Readme file stays with it.
-
-
- Credits.
- ========
-
- Program Code and Graphics: By S.J.Smith
- Title Music: By SEKTOR
-
-
- General Info.
- =============
-
- I originally programmed this game using AMOS basic, but soon found it would
- not run on an unexpanded computer.
-
- This version is totally re-written in assembly language using the excellent
- Devpac 3 package from Hisoft Software. It should run on any amiga with any
- version of workbench or kickstart.
-
- Instructions.
- =============
-
- In the following instructions the term 'Clicking the Mouse' means pressing
- the left hand mouse button.
-
- INTRO SCREEN.
- When the game has finished loading a title screen will appear with some
- music in the background. Clicking the mouse at this stage will take you to
- the level selection screen. If you wish to leave this game and return to the
- CLI or Workbench then you must click the mouse in the top left hand corner
- of the screen.
-
- LEVEL SELECTION SCREEN.
- At the top of this screen you should see 15 boxs which contain the different
- levels available. All you have to do is click the left mouse button in one
- of these boxs, this will then take you to the actual game screen.
-
- The difficulty of the levels ranges from very easy to very hard, there is
- no order to which the levels have been setup, you will have to find out
- which is which for yourself.
-
- hint: probably the easiest level is the second box of the second row
-
- THE GAME.
- You should now see a pile of tiles on the screen, This pile contains 120
- tiles. There will always be 4 of each tile in a pile. The pile can be up to
- 4 tiles high, the higher the tile is the lighter the shade of blue.
-
- The object of the game is to remove all tiles from the screen. You can only
- remove two tiles at a time and both must have the same picture. To make
- things more difficult you can only select a tile if it has an empty place
- on either its left or right hand
-
- If you get to a position in which you can remove no further tiles then all
- you can do is click the mouse in the stop box, this will return you to the
- intro screen.
-
- I hope you enjoy this game, if you have any comments or suggestions about
- this game then please send them to me at the following address.
-
- Mr S.J.Smith
- The Garden Flat
- 27 Monkton Street
- Ryde
- Isle of Wight
- PO33 2BY
-
- Bye......
-
-
-
-
-