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- /* BFD support for the ns32k architecture.
- Copyright (C) 1990, 91, 94, 95, 1996 Free Software Foundation, Inc.
- Almost totally rewritten by Ian Dall from initial work
- by Andrew Cagney.
-
- This file is part of BFD, the Binary File Descriptor library.
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
-
- #include "bfd.h"
- #include "sysdep.h"
- #include "libbfd.h"
- #include "ns32k.h"
-
- #define N(machine, printable, d, next) \
- { 32, 32, 8, bfd_arch_ns32k, machine, "ns32k",printable,3,d,bfd_default_compatible,bfd_default_scan, next, }
-
- static const bfd_arch_info_type arch_info_struct[] =
- {
- N(32532,"ns32k:32532",true, 0), /* the word ns32k will match this too */
- };
-
- const bfd_arch_info_type bfd_ns32k_arch =
- N(32032,"ns32k:32032",false, &arch_info_struct[0]);
-
- static long
- ns32k_sign_extend(value, bits)
- int value;
- int bits;
- {
- value = value & ((1 << bits) - 1);
- return (value & (1 << (bits-1))
- ? value | (~((1 << bits) - 1))
- : value);
- }
-
- long
- _bfd_ns32k_get_displacement(buffer, offset, size)
- bfd_byte *buffer;
- long offset;
- long size;
- {
- long value;
- buffer += offset;
- switch (size)
- {
- case 1:
- value = ns32k_sign_extend (*buffer, 7);
- break;
- case 2:
- value = ns32k_sign_extend(*buffer++, 6);
- value = (value << 8) | (0xff & *buffer);
- break;
- case 4:
- value = ns32k_sign_extend(*buffer++, 6);
- value = (value << 8) | (0xff & *buffer++);
- value = (value << 8) | (0xff & *buffer++);
- value = (value << 8) | (0xff & *buffer);
- break;
- }
- return value;
- }
-
- int
- _bfd_ns32k_put_displacement(value, buffer, offset, size)
- long value;
- bfd_byte *buffer;
- long offset;
- long size;
- {
- buffer += offset;
- switch (size)
- {
- case 1:
- if (value < -64 || value > 63)
- return -1;
- value&=0x7f;
- *buffer++=value;
- break;
- case 2:
- if (value < -8192 || value > 8191)
- return -1;
- value&=0x3fff;
- value|=0x8000;
- *buffer++=(value>>8);
- *buffer++=value;
- break;
- case 4:
- if (value < -0x1f000000 || value >= 0x20000000)
- return -1;
- value|=0xc0000000;
- *buffer++=(value>>24);
- *buffer++=(value>>16);
- *buffer++=(value>>8);
- *buffer++=value;
- break;
- default:
- return -1;
- }
- return 0;
- }
-
- long
- _bfd_ns32k_get_immediate (buffer, offset, size)
- bfd_byte *buffer;
- long offset;
- long size;
- {
- long value = 0;
- buffer += offset;
- switch (size)
- {
- case 4:
- value = (value << 8) | (*buffer++ & 0xff);
- case 3:
- value = (value << 8) | (*buffer++ & 0xff);
- case 2:
- value = (value << 8) | (*buffer++ & 0xff);
- case 1:
- value = (value << 8) | (*buffer++ & 0xff);
- }
- return value;
- }
-
- int
- _bfd_ns32k_put_immediate (value, buffer, offset, size)
- long value;
- bfd_byte *buffer;
- long offset;
- long size;
- {
- buffer += offset + size - 1;
- switch (size)
- {
- case 4:
- *buffer-- = (value & 0xff); value >>= 8;
- case 3:
- *buffer-- = (value & 0xff); value >>= 8;
- case 2:
- *buffer-- = (value & 0xff); value >>= 8;
- case 1:
- *buffer-- = (value & 0xff); value >>= 8;
- }
- return 0;
- }
-
- /* This is just like the standard perform_relocation except we
- * use get_data and put_data which know about the ns32k
- * storage methods.
- * This is probably a lot more complicated than it needs to be!
- */
- static bfd_reloc_status_type
- do_ns32k_reloc (abfd, reloc_entry, symbol, data, input_section, output_bfd,
- error_message, get_data, put_data)
- bfd *abfd;
- arelent *reloc_entry;
- struct symbol_cache_entry *symbol;
- PTR data;
- asection *input_section;
- bfd *output_bfd;
- char **error_message;
- long (*get_data)();
- int (*put_data)();
- {
- int overflow = 0;
- bfd_vma relocation;
- bfd_reloc_status_type flag = bfd_reloc_ok;
- bfd_size_type addr = reloc_entry->address;
- bfd_vma output_base = 0;
- reloc_howto_type *howto = reloc_entry->howto;
- asection *reloc_target_output_section;
-
- if ((symbol->section == &bfd_abs_section)
- && output_bfd != (bfd *) NULL)
- {
- reloc_entry->address += input_section->output_offset;
- return bfd_reloc_ok;
- }
-
- /* If we are not producing relocateable output, return an error if
- the symbol is not defined. An undefined weak symbol is
- considered to have a value of zero (SVR4 ABI, p. 4-27). */
- if (symbol->section == &bfd_und_section
- && (symbol->flags & BSF_WEAK) == 0
- && output_bfd == (bfd *) NULL)
- flag = bfd_reloc_undefined;
-
-
- /* Is the address of the relocation really within the section? */
- if (reloc_entry->address > input_section->_cooked_size)
- return bfd_reloc_outofrange;
-
- /* Work out which section the relocation is targetted at and the
- initial relocation command value. */
-
- /* Get symbol value. (Common symbols are special.) */
- if (bfd_is_com_section (symbol->section))
- relocation = 0;
- else
- relocation = symbol->value;
-
-
- reloc_target_output_section = symbol->section->output_section;
-
- /* Convert input-section-relative symbol value to absolute. */
- if (output_bfd && howto->partial_inplace == false)
- output_base = 0;
- else
- output_base = reloc_target_output_section->vma;
-
- relocation += output_base + symbol->section->output_offset;
-
- /* Add in supplied addend. */
- relocation += reloc_entry->addend;
-
- /* Here the variable relocation holds the final address of the
- symbol we are relocating against, plus any addend. */
-
- if (howto->pc_relative == true)
- {
- /* This is a PC relative relocation. We want to set RELOCATION
- to the distance between the address of the symbol and the
- location. RELOCATION is already the address of the symbol.
-
- We start by subtracting the address of the section containing
- the location.
-
- If pcrel_offset is set, we must further subtract the position
- of the location within the section. Some targets arrange for
- the addend to be the negative of the position of the location
- within the section; for example, i386-aout does this. For
- i386-aout, pcrel_offset is false. Some other targets do not
- include the position of the location; for example, m88kbcs,
- or ELF. For those targets, pcrel_offset is true.
-
- If we are producing relocateable output, then we must ensure
- that this reloc will be correctly computed when the final
- relocation is done. If pcrel_offset is false we want to wind
- up with the negative of the location within the section,
- which means we must adjust the existing addend by the change
- in the location within the section. If pcrel_offset is true
- we do not want to adjust the existing addend at all.
-
- FIXME: This seems logical to me, but for the case of
- producing relocateable output it is not what the code
- actually does. I don't want to change it, because it seems
- far too likely that something will break. */
-
- relocation -=
- input_section->output_section->vma + input_section->output_offset;
-
- if (howto->pcrel_offset == true)
- relocation -= reloc_entry->address;
- }
-
- if (output_bfd != (bfd *) NULL)
- {
- if (howto->partial_inplace == false)
- {
- /* This is a partial relocation, and we want to apply the relocation
- to the reloc entry rather than the raw data. Modify the reloc
- inplace to reflect what we now know. */
- reloc_entry->addend = relocation;
- reloc_entry->address += input_section->output_offset;
- return flag;
- }
- else
- {
- /* This is a partial relocation, but inplace, so modify the
- reloc record a bit.
-
- If we've relocated with a symbol with a section, change
- into a ref to the section belonging to the symbol. */
-
- reloc_entry->address += input_section->output_offset;
-
- /* WTF?? */
- if (abfd->xvec->flavour == bfd_target_coff_flavour
- && strcmp (abfd->xvec->name, "aixcoff-rs6000") != 0)
- {
- #if 1
- /* For m68k-coff, the addend was being subtracted twice during
- relocation with -r. Removing the line below this comment
- fixes that problem; see PR 2953.
-
- However, Ian wrote the following, regarding removing the line below,
- which explains why it is still enabled: --djm
-
- If you put a patch like that into BFD you need to check all the COFF
- linkers. I am fairly certain that patch will break coff-i386 (e.g.,
- SCO); see coff_i386_reloc in coff-i386.c where I worked around the
- problem in a different way. There may very well be a reason that the
- code works as it does.
-
- Hmmm. The first obvious point is that bfd_perform_relocation should
- not have any tests that depend upon the flavour. It's seem like
- entirely the wrong place for such a thing. The second obvious point
- is that the current code ignores the reloc addend when producing
- relocateable output for COFF. That's peculiar. In fact, I really
- have no idea what the point of the line you want to remove is.
-
- A typical COFF reloc subtracts the old value of the symbol and adds in
- the new value to the location in the object file (if it's a pc
- relative reloc it adds the difference between the symbol value and the
- location). When relocating we need to preserve that property.
-
- BFD handles this by setting the addend to the negative of the old
- value of the symbol. Unfortunately it handles common symbols in a
- non-standard way (it doesn't subtract the old value) but that's a
- different story (we can't change it without losing backward
- compatibility with old object files) (coff-i386 does subtract the old
- value, to be compatible with existing coff-i386 targets, like SCO).
-
- So everything works fine when not producing relocateable output. When
- we are producing relocateable output, logically we should do exactly
- what we do when not producing relocateable output. Therefore, your
- patch is correct. In fact, it should probably always just set
- reloc_entry->addend to 0 for all cases, since it is, in fact, going to
- add the value into the object file. This won't hurt the COFF code,
- which doesn't use the addend; I'm not sure what it will do to other
- formats (the thing to check for would be whether any formats both use
- the addend and set partial_inplace).
-
- When I wanted to make coff-i386 produce relocateable output, I ran
- into the problem that you are running into: I wanted to remove that
- line. Rather than risk it, I made the coff-i386 relocs use a special
- function; it's coff_i386_reloc in coff-i386.c. The function
- specifically adds the addend field into the object file, knowing that
- bfd_perform_relocation is not going to. If you remove that line, then
- coff-i386.c will wind up adding the addend field in twice. It's
- trivial to fix; it just needs to be done.
-
- The problem with removing the line is just that it may break some
- working code. With BFD it's hard to be sure of anything. The right
- way to deal with this is simply to build and test at least all the
- supported COFF targets. It should be straightforward if time and disk
- space consuming. For each target:
- 1) build the linker
- 2) generate some executable, and link it using -r (I would
- probably use paranoia.o and link against newlib/libc.a, which
- for all the supported targets would be available in
- /usr/cygnus/progressive/H-host/target/lib/libc.a).
- 3) make the change to reloc.c
- 4) rebuild the linker
- 5) repeat step 2
- 6) if the resulting object files are the same, you have at least
- made it no worse
- 7) if they are different you have to figure out which version is
- right
- */
- relocation -= reloc_entry->addend;
- #endif
- reloc_entry->addend = 0;
- }
- else
- {
- reloc_entry->addend = relocation;
- }
- }
- }
- else
- {
- reloc_entry->addend = 0;
- }
-
- /* FIXME: This overflow checking is incomplete, because the value
- might have overflowed before we get here. For a correct check we
- need to compute the value in a size larger than bitsize, but we
- can't reasonably do that for a reloc the same size as a host
- machine word.
- FIXME: We should also do overflow checking on the result after
- adding in the value contained in the object file. */
- if (howto->complain_on_overflow != complain_overflow_dont)
- {
- bfd_vma check;
-
- /* Get the value that will be used for the relocation, but
- starting at bit position zero. */
- if (howto->rightshift > howto->bitpos)
- check = relocation >> (howto->rightshift - howto->bitpos);
- else
- check = relocation << (howto->bitpos - howto->rightshift);
- switch (howto->complain_on_overflow)
- {
- case complain_overflow_signed:
- {
- /* Assumes two's complement. */
- bfd_signed_vma reloc_signed_max = (1 << (howto->bitsize - 1)) - 1;
- bfd_signed_vma reloc_signed_min = ~reloc_signed_max;
-
- /* The above right shift is incorrect for a signed value.
- Fix it up by forcing on the upper bits. */
- if (howto->rightshift > howto->bitpos
- && (bfd_signed_vma) relocation < 0)
- check |= ((bfd_vma) - 1
- & ~((bfd_vma) - 1
- >> (howto->rightshift - howto->bitpos)));
- if ((bfd_signed_vma) check > reloc_signed_max
- || (bfd_signed_vma) check < reloc_signed_min)
- flag = bfd_reloc_overflow;
- }
- break;
- case complain_overflow_unsigned:
- {
- /* Assumes two's complement. This expression avoids
- overflow if howto->bitsize is the number of bits in
- bfd_vma. */
- bfd_vma reloc_unsigned_max =
- (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
-
- if ((bfd_vma) check > reloc_unsigned_max)
- flag = bfd_reloc_overflow;
- }
- break;
- case complain_overflow_bitfield:
- {
- /* Assumes two's complement. This expression avoids
- overflow if howto->bitsize is the number of bits in
- bfd_vma. */
- bfd_vma reloc_bits = (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
-
- if (((bfd_vma) check & ~reloc_bits) != 0
- && ((bfd_vma) check & ~reloc_bits) != (-1 & ~reloc_bits))
- {
- /* The above right shift is incorrect for a signed
- value. See if turning on the upper bits fixes the
- overflow. */
- if (howto->rightshift > howto->bitpos
- && (bfd_signed_vma) relocation < 0)
- {
- check |= ((bfd_vma) - 1
- & ~((bfd_vma) - 1
- >> (howto->rightshift - howto->bitpos)));
- if (((bfd_vma) check & ~reloc_bits) != (-1 & ~reloc_bits))
- flag = bfd_reloc_overflow;
- }
- else
- flag = bfd_reloc_overflow;
- }
- }
- break;
- default:
- abort ();
- }
- }
-
- /*
- Either we are relocating all the way, or we don't want to apply
- the relocation to the reloc entry (probably because there isn't
- any room in the output format to describe addends to relocs)
- */
-
- /* The cast to bfd_vma avoids a bug in the Alpha OSF/1 C compiler
- (OSF version 1.3, compiler version 3.11). It miscompiles the
- following program:
-
- struct str
- {
- unsigned int i0;
- } s = { 0 };
-
- int
- main ()
- {
- unsigned long x;
-
- x = 0x100000000;
- x <<= (unsigned long) s.i0;
- if (x == 0)
- printf ("failed\n");
- else
- printf ("succeeded (%lx)\n", x);
- }
- */
-
- relocation >>= (bfd_vma) howto->rightshift;
-
- /* Shift everything up to where it's going to be used */
-
- relocation <<= (bfd_vma) howto->bitpos;
-
- /* Wait for the day when all have the mask in them */
-
- /* What we do:
- i instruction to be left alone
- o offset within instruction
- r relocation offset to apply
- S src mask
- D dst mask
- N ~dst mask
- A part 1
- B part 2
- R result
-
- Do this:
- i i i i i o o o o o from bfd_get<size>
- and S S S S S to get the size offset we want
- + r r r r r r r r r r to get the final value to place
- and D D D D D to chop to right size
- -----------------------
- A A A A A
- And this:
- ... i i i i i o o o o o from bfd_get<size>
- and N N N N N get instruction
- -----------------------
- ... B B B B B
-
- And then:
- B B B B B
- or A A A A A
- -----------------------
- R R R R R R R R R R put into bfd_put<size>
- */
-
- #define DOIT(x) \
- x = ( (x & ~howto->dst_mask) | (((x & howto->src_mask) + relocation) & howto->dst_mask))
-
- switch (howto->size)
- {
- case 0:
- {
- char x = get_data (data, addr, 1);
- DOIT (x);
- overflow = put_data(x, data, addr, 1);
- }
- break;
-
- case 1:
- if (relocation)
- {
- short x = get_data (data, addr, 2);
- DOIT (x);
- overflow = put_data(x, (unsigned char *) data, addr, 2);
- }
- break;
- case 2:
- if (relocation)
- {
- long x = get_data (data, addr, 4);
- DOIT (x);
- overflow = put_data(x, data, addr, 4);
- }
- break;
- case -2:
- {
- long x = get_data(data, addr, 4);
- relocation = -relocation;
- DOIT(x);
- overflow = put_data(x, data , addr, 4);
- }
- break;
-
- case 3:
- /* Do nothing */
- break;
-
- case 4:
- #ifdef BFD64
- if (relocation)
- {
- bfd_vma x = get_data (data, addr, 8);
- DOIT (x);
- overflow = put_data(x, data, addr, 8);
- }
- #else
- abort ();
- #endif
- break;
- default:
- return bfd_reloc_other;
- }
- if ((howto->complain_on_overflow != complain_overflow_dont) && overflow)
- return bfd_reloc_overflow;
-
- return flag;
- }
-
- /* Relocate a given location using a given value and howto. */
-
- bfd_reloc_status_type
- _bfd_do_ns32k_reloc_contents ( howto, input_bfd, relocation, location,
- get_data, put_data)
- reloc_howto_type *howto;
- bfd *input_bfd;
- bfd_vma relocation;
- bfd_byte *location;
- long (*get_data)();
- int (*put_data)();
- {
- int size;
- bfd_vma x;
- boolean overflow;
-
- /* If the size is negative, negate RELOCATION. This isn't very
- general. */
- if (howto->size < 0)
- relocation = -relocation;
-
- /* Get the value we are going to relocate. */
- size = bfd_get_reloc_size (howto);
- switch (size)
- {
- default:
- case 0:
- abort ();
- case 1:
- case 2:
- case 4:
- #ifdef BFD64
- case 8:
- #endif
- x = get_data (location, 0, size);
- break;
- }
-
- /* Check for overflow. FIXME: We may drop bits during the addition
- which we don't check for. We must either check at every single
- operation, which would be tedious, or we must do the computations
- in a type larger than bfd_vma, which would be inefficient. */
- overflow = false;
- if (howto->complain_on_overflow != complain_overflow_dont)
- {
- bfd_vma check;
- bfd_signed_vma signed_check;
- bfd_vma add;
- bfd_signed_vma signed_add;
-
- if (howto->rightshift == 0)
- {
- check = relocation;
- signed_check = (bfd_signed_vma) relocation;
- }
- else
- {
- /* Drop unwanted bits from the value we are relocating to. */
- check = relocation >> howto->rightshift;
-
- /* If this is a signed value, the rightshift just dropped
- leading 1 bits (assuming twos complement). */
- if ((bfd_signed_vma) relocation >= 0)
- signed_check = check;
- else
- signed_check = (check
- | ((bfd_vma) - 1
- & ~((bfd_vma) - 1 >> howto->rightshift)));
- }
-
- /* Get the value from the object file. */
- add = x & howto->src_mask;
-
- /* Get the value from the object file with an appropriate sign.
- The expression involving howto->src_mask isolates the upper
- bit of src_mask. If that bit is set in the value we are
- adding, it is negative, and we subtract out that number times
- two. If src_mask includes the highest possible bit, then we
- can not get the upper bit, but that does not matter since
- signed_add needs no adjustment to become negative in that
- case. */
- signed_add = add;
- if ((add & (((~howto->src_mask) >> 1) & howto->src_mask)) != 0)
- signed_add -= (((~howto->src_mask) >> 1) & howto->src_mask) << 1;
-
- /* Add the value from the object file, shifted so that it is a
- straight number. */
- if (howto->bitpos == 0)
- {
- check += add;
- signed_check += signed_add;
- }
- else
- {
- check += add >> howto->bitpos;
-
- /* For the signed case we use ADD, rather than SIGNED_ADD,
- to avoid warnings from SVR4 cc. This is OK since we
- explictly handle the sign bits. */
- if (signed_add >= 0)
- signed_check += add >> howto->bitpos;
- else
- signed_check += ((add >> howto->bitpos)
- | ((bfd_vma) - 1
- & ~((bfd_vma) - 1 >> howto->bitpos)));
- }
-
- switch (howto->complain_on_overflow)
- {
- case complain_overflow_signed:
- {
- /* Assumes two's complement. */
- bfd_signed_vma reloc_signed_max = (1 << (howto->bitsize - 1)) - 1;
- bfd_signed_vma reloc_signed_min = ~reloc_signed_max;
-
- if (signed_check > reloc_signed_max
- || signed_check < reloc_signed_min)
- overflow = true;
- }
- break;
- case complain_overflow_unsigned:
- {
- /* Assumes two's complement. This expression avoids
- overflow if howto->bitsize is the number of bits in
- bfd_vma. */
- bfd_vma reloc_unsigned_max =
- (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
-
- if (check > reloc_unsigned_max)
- overflow = true;
- }
- break;
- case complain_overflow_bitfield:
- {
- /* Assumes two's complement. This expression avoids
- overflow if howto->bitsize is the number of bits in
- bfd_vma. */
- bfd_vma reloc_bits = (((1 << (howto->bitsize - 1)) - 1) << 1) | 1;
-
- if ((check & ~reloc_bits) != 0
- && (((bfd_vma) signed_check & ~reloc_bits)
- != (-1 & ~reloc_bits)))
- overflow = true;
- }
- break;
- default:
- abort ();
- }
- }
-
- /* Put RELOCATION in the right bits. */
- relocation >>= (bfd_vma) howto->rightshift;
- relocation <<= (bfd_vma) howto->bitpos;
-
- /* Add RELOCATION to the right bits of X. */
- x = ((x & ~howto->dst_mask)
- | (((x & howto->src_mask) + relocation) & howto->dst_mask));
-
- /* Put the relocated value back in the object file. */
- switch (size)
- {
- default:
- case 0:
- abort ();
- case 1:
- case 2:
- case 4:
- #ifdef BFD64
- case 8:
- #endif
- put_data(x, location, 0, size);
- break;
- }
-
- return overflow ? bfd_reloc_overflow : bfd_reloc_ok;
- }
-
- bfd_reloc_status_type
- _bfd_ns32k_reloc_disp (abfd, reloc_entry, symbol, data, input_section,
- output_bfd, error_message)
- bfd *abfd;
- arelent *reloc_entry;
- struct symbol_cache_entry *symbol;
- PTR data;
- asection *input_section;
- bfd *output_bfd;
- char **error_message;
- {
- return do_ns32k_reloc (abfd, reloc_entry, symbol, data, input_section,
- output_bfd, error_message,
- _bfd_ns32k_get_displacement,
- _bfd_ns32k_put_displacement);
- }
-
- bfd_reloc_status_type
- _bfd_ns32k_reloc_imm (abfd, reloc_entry, symbol, data, input_section,
- output_bfd, error_message)
- bfd *abfd;
- arelent *reloc_entry;
- struct symbol_cache_entry *symbol;
- PTR data;
- asection *input_section;
- bfd *output_bfd;
- char **error_message;
- {
- return do_ns32k_reloc (abfd, reloc_entry, symbol, data, input_section,
- output_bfd, error_message, _bfd_ns32k_get_immediate,
- _bfd_ns32k_put_immediate);
- }
-
- bfd_reloc_status_type
- _bfd_ns32k_final_link_relocate (howto, input_bfd, input_section, contents,
- address, value, addend)
- reloc_howto_type *howto;
- bfd *input_bfd;
- asection *input_section;
- bfd_byte *contents;
- bfd_vma address;
- bfd_vma value;
- bfd_vma addend;
- {
- bfd_vma relocation;
-
- /* Sanity check the address. */
- if (address > input_section->_cooked_size)
- return bfd_reloc_outofrange;
-
- /* This function assumes that we are dealing with a basic relocation
- against a symbol. We want to compute the value of the symbol to
- relocate to. This is just VALUE, the value of the symbol, plus
- ADDEND, any addend associated with the reloc. */
- relocation = value + addend;
-
- /* If the relocation is PC relative, we want to set RELOCATION to
- the distance between the symbol (currently in RELOCATION) and the
- location we are relocating. Some targets (e.g., i386-aout)
- arrange for the contents of the section to be the negative of the
- offset of the location within the section; for such targets
- pcrel_offset is false. Other targets (e.g., m88kbcs or ELF)
- simply leave the contents of the section as zero; for such
- targets pcrel_offset is true. If pcrel_offset is false we do not
- need to subtract out the offset of the location within the
- section (which is just ADDRESS). */
- if (howto->pc_relative)
- {
- relocation -= (input_section->output_section->vma
- + input_section->output_offset);
- if (howto->pcrel_offset)
- relocation -= address;
- }
-
- return _bfd_ns32k_relocate_contents (howto, input_bfd, relocation,
- contents + address);
- }
-