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- This is a list of the new features in V6 (in no particular order):
-
- - New font-sensitive GUI layout.
-
- - Font and screen mode freely selectable.
-
- - Everything is now in windows. As a result, the tracker display is now
- fully sizable, and can be scrolled with scroll bars.
-
- - Can have several player commands beside a note. (There can now be
- several "Command Pages" per block.)
-
- - Most functions now available via ARexx interface. Also, a shell exists
- for entering ARexx commands. (Note: if you'd like to have an ARexx
- command for a function, which doesn't have one, just let us know..)
-
- - OctaMED screen is public (name: OCTAMED).
-
- - Can load (Type 0 and Type 1) and save (Type 0) Standard MIDI Files.
-
- - Can play samples using the Toccata sound board from MacroSystems.
- (Currently, only one sample at a time. This is subject to change in the
- future, however.)
-
- - Can save modules directly as executable files.
-
- - Supports XPK for packing/unpacking saved files.
-
- - PowerPacker parameters (Speedup Buffer and Efficiency) can be set.
-
- - Supports stereo samples.
-
- - Save Timer has new 'Active' and 'Open Save Window' options.
-
- - Audio channels can be freed and reallocated at any time.
-
- - A new Tempo Slow HQ option allows compatibility with the old pre-V5 HQ
- mode with slightly slower playing speed.
-
- - Can do rough SPD<->BPM and 4Ch<->8Ch tempo conversions.
-
- - The default tempo set upon startup and clearing the song can now be
- selected.
-
- - Synth Editor layout changed (Program is now in a separate window), and
- a new 'Reset Temp Wave' menu item was added.
-
- - Sample Editor now displays the sample and buffer resolutions and current
- channel on stereo samples.
-
- - Sample Editor has a new zoom slider gadget. (Minimum Zoom can be set, as
- well as whether the zoom should be centered on the range or on the center
- of the display.)
-
- - New sample formats are supported (both saving and loading):
- MAUD Sample format released with, but not restricted in, Toccata
- AIFF Audio IFF, a standard sample format across many platforms
- WAVE PC .WAV files
- All can handle 16-bit and stereo samples, but not looping.
-
- - New Sample Editor edit operations:
- Paste (Overwrite)
- Erase to Start, Erase to End
- Centralize
- Adjust Y
-
- - Other new Sample Editor functions:
- Sample<->Buffer (swap)
- Add Workspace
- Calculate Range Time
- Tuning Tone
- Sample Editor<->Instr. Params Pitch copying
-
- - Sample Editor's Change Volume window has a new Max Clip option, for
- specifying the largest allowed clip.
-
- - Sample Editor's Create Chord has a lot of new gadgets for selecting and
- building the desired chord. It also has new options: 'Erase Trailing
- Notes', 'Full Volume' and 'Play Chord'.
-
- - A new Fast Graphics option speeds up sample editor screen updates
- dramatically. (It takes some memory, though.)
-
- - A new Loop menu in Sample Editor with many operations for handling loops.
-
- - The Sample Editor Pitch can be expressed in Hz instead of Period.
-
- - Icons will be optionally generated for samples.
-
- - Sampler monitoring now uses a separate screen and is much faster than
- in V5. You can also choose the channel to digitize from. (For stereo
- samplers.)
-
- - Sample List can be now cleared. Also, when loading a list, you can either
- append to the current list, or replace it.
-
- - You may now insert directories to top of the directory list.
-
- - Input Map functionality changed. You can now perform almost any OctaMED
- command (via ARexx), send command to another programs (supporting ARexx),
- launch ARexx scripts or external programs.
-
- - Playing Sequence window has new Append and App Curr gadgets.
-
- - Song Annotation window now has a Load Text function, so you can incorporate
- text files to your modules. (For more information about the module, its
- author etc.)
-
- - The Block List Window has now an option to mark unused blocks with an
- asterisk.
-
- - There are now three separate copy buffers for block/track/range operations.
- Block cutting/copying/pasting now preserve the block dimensions.
-
- - Instrument Parameters has a new Disable flag for temporarily disabling an
- instrument. This is different from setting the volume to zero, because it
- can't be overridden with player commands.
-
- - Inst. Params Volume again displayed in both dec and hex.
-
- - Due to some optimizations, Inst. Params window works much faster now when
- changing instruments.
-
- - Instrument Load Window now displays the current instrument number.
-
- - A new Halve Loaded Samples menu item controls the halving of loaded samples
- in 8-channel mode, instead of the braindead method of holding Shift.
-
- - Keyboard Options: New options 'Poly Play' and 'F6-F10 = Highlights'. The
- old 'Protracker Shortcuts' and Keypad gadgets were removed in favour of the
- new Keyboard Shortcuts window.
-
- - A new Keyboard Shortcuts window can be used to define new keyboard
- shortcuts or to redefine the existing ones. You can map the following
- operations to any key/qualifier combination:
- - performing an OctaMED command
- - sending an ARexx command to an external program
- - launching an ARexx script
- - launching an external program
-
- - WB Palette can be used.
-
- - A new Miscellaneous Options window with a lot of options:
- Close Workbench
- Overwrite Requesters
- Warn if Disk Full
- Size-Only Window Zoom (only with KS3.x)
- Use ReqTools
- Load Instr from MainCtrl
- H->B (used to be a menu item)
- Default Volume Mode (dec/hex)
- Gadget Shortcut Qual (for underscored gadget shortcuts)
- Default HQ Mode
- Default Slow HQ
- Help Viewer (AmigaGuide/Hyper/XPKGuide)
-
- - New Snapshot/Unsnapshot/Auto-Snapshot options for recording window
- positions.
-
- - Default icons for modules, executables and samples are loaded upon
- startup from PROGDIR:Icons, and can be replaced/modified by the user.
- (Also, the default icons now have 8 colours, but they look quite good
- with 4 colour-WB, too.)
-
- - Uses the default busy pointer under KS 3.x.
-
- - The AmigaGuide help is now asynchronous, and has a menu item.
-
- - A lot of not-so-visible enhancements and bug fixes.
-