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- Page 4-1
-
- QUICK.DOC
-
-
- This document provides a quick summary of how to to do common operations with
- the DROEGE system. Most of the summaries give a list of keys starting with the
- first menu presented on start up. Normally it is not necessary to start from
- the beginning since you will usually be part way through the key tree when you
- want to do something. It is usually only necessary to back up the tree to the
- last branch which gets you where you want to go. KEYTREE.DOC is useful to list
- and hang on the wall so that you can see where you are. When in doubt back
- up to the starting menu. This can always be done by hitting F9 enough. If
- you are in an open symbol you will have to answer "y" to close the symbol to
- back up beyond the symbol entry. After that be sure to answer anything but
- "y" to the "enter y for sys" unless you are finished with the session.
-
- The following summaries give the key sequences to hit to do the listed
- operations. For more information, look up each key in the key command
- summary. We will always start with the command line at start up. You can
- always get to the start up command line by hitting F9 enough and answering "y"
- to everything but SURE?... After that, function key presses are indicated by
- (n,n,n...E...,n), where n represents one of the ten function keys at the left
- of the keyboard, L indicates a locate, E an end, D entry of some data, and N a
- name of something.
-
- We have tried to be logical in the placement of commands in the tree.
- Sometimes even we have trouble finding an operation. The 5 key limit did not
- always allow a good location. We will use this notation here and on some of
- the commands.doc keys to show you how to find your way to an operation.
-
- ARC, ENTER AN (1,5,2,L,L,L)
-
- CIRCLE, ENTER A (1,5,1,D,7)
-
- JOB, LOAD A (2,2,1,N)
-
- LABEL, ENTER A (1,4,3,N,7)
- ENTER ROTATED 180 DEGREES (1,4,2,3,3,9,3,N,7)
-
- LIBRARY, LOAD A (2,2,2,N)
-
- LINE, CHANGE CHARACTERISTICS (LEVEL, COLOR, WIDTH) (1,1,1,4,....
-
- LINE, DELETE A (1,1,1,1,2)
-
- LINE, ENTER A (1,1,1,7,MOVE,7,MOVE,...8)
-
- LINE, FIND A (1,1,1,1)
-
- LIST:
-
- CAUTION: SYSTEM WILL HANG IF YOU DON'T HAVE A PRINTER
-
- JOBS (LISTS TO SCREEN) (2,4)
- KEYBOARD LABELS (2,2,5)
- LABELS (2,2,4)
- LIBRARIES (LISTS TO SCREEN) (2,3)
- SETUPS (2,5)
- SYMBOLS (2,2,3)
- Page 4-2
- SYMBOLS USED IN SYMBOL N (1,3,3,5,N,3,3,1)
- (Note: listing jobs or libraries to the)
- (screen also gets you available disk space)
- PAD, ENTER A (1,2,7)
-
- PALETTE, SWITCH (1,1,3,5)
-
- REDRAW, ABORT ...9)
-
- REDRAW THE SCREEN (SAME AREA) (10,10)
- REDRAW THE SCREEN (PRESET AREA) (10,UP/DOWN,3)
- REDRAW THE SCREEN (NEW AREA) (10,4,5,4,[1,3,OR 5 -FOLLOW
- INSTRUCTIONS] 9,9,9,5[TO NAME
- IT],3)
-
- STITCH, SETUP (1,1,5,5,[1-4 FOR SETUPS,5
- FOR VIA SYMBOL],9 - THEN USE
- LOCATE/END AND 1-4 TO SWITCH
-
- SYMBOL, CREATE A NEW (1,3,3,1,N,3,...DATA ENTRY)
-
- SYMBOL, EDIT TO CHANGE (1,3,3,5,N,...DATA ENTRY)
-
- SYMBOL, ENTER INTO JOB (1,3,2,N,1,7)
-
- SYMBOL M, ENTER INTO SYMBOL N (1,3,3,5,N,3,2,M,1,7)
-
- SYMBOL, KILL (DELETE) (1,3,3,4,N,"y")
-
- SYMBOL, MAKE INTO A LIBRARY (1,3,3,5,N,3,3,2,N)
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