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- on withme
- if rollOver(1) then
- cursorchange()
- set the locV of sprite 48 to the mouseV
- set the locH of sprite 48 to the mouseH
- else
- cursorchange()
- set the locH of sprite 48 to 400
- end if
- end
-
- on cursorchange
- set beem to the number of cast "cursorcast"
- cursor([beem, beem + 1])
- end
-
- on cursorchange2
- set beem to the number of cast "CC"
- cursor([beem, beem + 1])
- end
-
- on gohp n
- gotonetpage(n)
- end
-