# | Number | Type | Name | Registration Point | Filename
|
---|
1 | 1 | script | | (0, 0) | |
2 | 2 | script | | (0, 0) | |
3 | 3 | script | | (0, 0) | |
4 | 4 | script | | (0, 0) | |
5 | 5 | script | | (0, 0) | |
6 | 6 | button | | (0, 0) | |
7 | 7 | button | | (0, 0) | |
8 | 8 | script | | (0, 0) | |
9 | 9 | script | | (0, 0) | |
10 | 10 | script | | (0, 0) | |
11 | 11 | field | tensu | (0, 0) | |
12 | 12 | field | time | (0, 0) | |
13 | 13 | field | panatxt | (0, 0) | |
14 | 14 | script | MD-frame+1 | (0, 0) | |
15 | 15 | script | PreLoad | (0, 0) | |
16 | 16 | bitmap | | (33, 12) | |
17 | 17 | bitmap | | (33, 12) | |
18 | 18 | bitmap | again | (33, 12) | |
19 | 19 | bitmap | î±ã‡Ç™ï•Ç¶Ç»Ç¢ÅI | (135, 96) | |
20 | 20 | script | PreLoad-Loop | (0, 0) | |
21 | 21 | bitmap | | (31, 10) | |
22 | 22 | bitmap | | (31, 10) | |
23 | 23 | bitmap | ÉIÉJÉ}256 | (76, 89) | |
24 | 24 | bitmap | | (163, 103) | |
25 | 25 | bitmap | | (151, 97) | |
26 | 26 | bitmap | | (33, 12) | |
27 | 27 | bitmap | | (33, 12) | |
28 | 28 | bitmap | start | (33, 12) | |
29 | 29 | script | | (0, 0) | |
30 | 30 | sound | Oshoot | (0, 0) | |
31 | 31 | sound | okama2.aif | (0, 0) | |
32 | 32 | sound | îèéËêV | (0, 0) | |
33 | 33 | sound | ëïíÖ | (0, 0) | |
34 | 34 | sound | fast hey | (0, 0) | |
35 | 35 | sound | ìÆï®11K | (0, 0) | |
36 | 36 | bitmap | okama | (36, 17) | |
37 | 37 | bitmap | okama1 | (36, 29) | |
38 | 38 | bitmap | okama2 | (35, 39) | |
39 | 39 | bitmap | okama3 | (35, 56) | |
40 | 40 | bitmap | okama4 | (81, 122) | |
41 | 41 | bitmap | 00 | (240, 158) | |
42 | 42 | bitmap | 01 | (151, 41) | |
43 | 43 | bitmap | 02 | (91, 32) | |
44 | 44 | bitmap | 03 | (48, 31) | |
45 | 45 | bitmap | 04 | (227, 31) | |
46 | 46 | bitmap | l01 | (27, 14) | |
47 | 47 | bitmap | 10 | (27, 24) | |
48 | 48 | bitmap | 10 | (28, 29) | |
49 | 49 | bitmap | 10 | (27, 43) | |
50 | 51 | bitmap | r02 | (27, 25) | |
51 | 52 | bitmap | 04* | (27, 42) | |
52 | 53 | bitmap | 04* | (27, 54) | |
53 | 54 | bitmap | 04* | (27, 71) | |
54 | 56 | bitmap | l03 | (31, 15) | |
55 | 57 | bitmap | 02 | (31, 34) | |
56 | 58 | bitmap | 02 | (31, 55) | |
57 | 59 | bitmap | 02 | (31, 87) | |
58 | 61 | bitmap | r04 | (31, 26) | |
59 | 62 | bitmap | 01 | (31, 64) | |
60 | 63 | bitmap | 01 | (31, 78) | |
61 | 64 | bitmap | 01 | (31, 102) | |
62 | 66 | bitmap | l05 | (24, 27) | |
63 | 67 | bitmap | 09* | (24, 39) | |
64 | 68 | bitmap | 09* | (24, 49) | |
65 | 69 | bitmap | 09* | (24, 61) | |
66 | 71 | bitmap | r06 | (20, 27) | |
67 | 72 | bitmap | 03 | (20, 39) | |
68 | 73 | bitmap | 03 | (20, 49) | |
69 | 74 | bitmap | 03 | (20, 75) | |
70 | 76 | bitmap | l07 | (29, 23) | |
71 | 77 | bitmap | 05* | (29, 35) | |
72 | 78 | bitmap | 05* | (29, 44) | |
73 | 79 | bitmap | 05* | (29, 58) | |
74 | 81 | bitmap | r08 | (29, 23) | |
75 | 82 | bitmap | 07 | (29, 35) | |
76 | 83 | bitmap | 07 | (29, 42) | |
77 | 84 | bitmap | 07 | (29, 58) | |
78 | 86 | bitmap | l09 | (23, 15) | |
79 | 87 | bitmap | 08 | (22, 28) | |
80 | 88 | bitmap | 08 | (23, 40) | |
81 | 89 | bitmap | 08 | (23, 55) | |
82 | 91 | bitmap | r10 | (23, 27) | |
83 | 92 | bitmap | 06* | (24, 44) | |
84 | 93 | bitmap | 06* | (24, 58) | |
85 | 94 | bitmap | 06* | (24, 77) | |
86 | 97 | bitmap | ñÂî‘* | (52, 150) | |
87 | 98 | bitmap | ïðã | (145, 160) | |
88 | 100 | bitmap | | (3, 5) | |
89 | 101 | bitmap | | (1, 5) | |
90 | 102 | bitmap | | (3, 5) | |
91 | 103 | bitmap | | (3, 5) | |
92 | 104 | bitmap | | (4, 5) | |
93 | 105 | bitmap | | (3, 5) | |
94 | 106 | bitmap | | (3, 5) | |
95 | 107 | bitmap | | (3, 5) | |
96 | 108 | bitmap | | (3, 5) | |
97 | 109 | bitmap | | (3, 5) | |
98 | 111 | bitmap | TAIL3002.Color-PICT | (0, 0) | |
99 | 112 | shape | | (0, 0) | |
100 | 113 | script | funcity go | (0, 0) | |
101 | 114 | script | olympic go | (0, 0) | |
102 | 115 | script | inside go | (0, 0) | |
103 | 116 | script | MAP061J go | (0, 0) | |
104 | 117 | script | COUTJ go | (0, 0) | |
105 | 118 | bitmap | wait | (106, 62) | |
106 | 119 | bitmap | nainai | (106, 62) | |
107 | 120 | field | BUFF | (0, 0) | |
108 | 121 | bitmap | 00000J | (125, 67) | |
109 | 122 | field | Name | (0, 0) | |
110 | 123 | field | Pass | (0, 0) | |
111 | 124 | script | INQ go | (0, 0) | |
112 | 125 | bitmap | | (70, 7) | |
113 | 126 | field | gold | (0, 0) | |
114 | 127 | bitmap | | (8, 6) | |
115 | 128 | bitmap | | (19, 6) | |
116 | 131 | script | INQ01 | (0, 0) | |
117 | 132 | script | INQ01(UPDATE) | (0, 0) | |
118 | 133 | script | ING02 | (0, 0) | |
119 | 134 | script | M Check | (0, 0) | |
120 | 135 | script | çƒéÊì栁ד¿ | (0, 0) | |
121 | 136 | script | çƒê›íË ×“¿ | (0, 0) | |
122 | 137 | script | çXêV ×“¿ | (0, 0) | |
123 | 138 | script | çXêV ×“¿01 | (0, 0) | |
124 | 139 | script | go next movei | (0, 0) | |
125 | 141 | script | funcity go(MV) | (0, 0) | |
126 | 142 | script | MAP061J go(MV) | (0, 0) | |
127 | 143 | script | COUTJ go(MV) | (0, 0) | |
128 | 144 | script | olympic go(MV) | (0, 0) | |
129 | 151 | field | BF | (0, 0) | |
130 | 152 | field | M | (0, 0) | |
131 | 153 | field | G | (0, 0) | |
132 | 161 | script | èâä²ê›íË | (0, 0) |
|