home *** CD-ROM | disk | FTP | other *** search
/ Internet 1996 World Exposition / park.org.s3.amazonaws.com.7z / park.org.s3.amazonaws.com / Cdrom / Pavilions / IBM / DeepBlue / DeepBlueSound / game6_7.ra (.mp3) < prev    next >
RealAudio  |  2017-09-21  |  133.7 KB  |  1 channel  |  8,000 sample rate  |  1 minute, 12 seconds
Transcription: targets are thought of as pawns. So you like to create a weak pawn in your opponent's camp. Before you could create a weak pawn, you have to create weak squares. The way to create weak squares is to lure your opponent to advance his pawns up the board. And one move that could do that very nicely is a move like Qd3. Although this is, as you might put it, Freddy Flintstone chess, caveman chess, it has a very brutal threat, a direct of Queen takes H7 check, snaring a pawn. Now if deep blue was to play the move F5, well a weakness would have been created thereby. This pawn on E6 becomes a backward ...