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-
-
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- SBStudio II
- (C) 1991-94 Henning Hellström
- All rights reserved
-
-
- Program documentation
-
- Page 2 - The sound editor
-
- ═══════════════════════════════════════════════════════
-
-
- Page two of SBStudio is called the sound editor.
-
- It looks something like this:
-
-
- ┌──────────────────────────────────────────────────────┐
- │┌─────────────────────────────────────────────────┐┌─┐│
- ││08 CHANNEL SONG "NONAME" ││││
- │└─────────────────────────────────────────────────┘└─┘│
- │ │
- │ NAME FINETUNE VOLUME LENGTH BITS ┌─┐│
- │┌─────────────────────────────────────────────────┐│││
- ││ 01 NONAME 00 64 00000 8 │└─┘│
- ││ 00000 - - - - - - │┌─┐│
- │└─────────────────────────────────────────────────┘│││
- │ POS MARK BEG/END ZOOM BEG/END LOOP BEG/END └─┘│
- │ │
- │┌───────────────────────────────┐┌───────────────────┐│
- ││DELETE │ LOAD │ │CHGSIGN││SMP FREE: 600/600K││
- ││───────┼───────┼───────┼───────││ ││
- ││ UNDO │ SAVE │ 8BIT │ADJ. 16││CLIP: 000K/SMP 00││
- │└───────────────────────────────┘└───────────────────┘│
- └──────────────────────────────────────────────────────┘
- Position and zoom bar area
-
-
-
- Sample area
-
-
-
- ┌──────────────────────────────────────────────────────┐
- │┌─┐┌─────────────────────────────────────────────────┐│
- ││>││ CUT ZOOM SHOWALL REVERSE ECHO BST DEF SAMPLE ││
- │└─┘│─────────────────────────────────────────────────││
- │ │COPY ZOOMOUT MIX FLIP VOLUME x2 /2 FLANGER││
- │┌─┐│─────────────────────────────────────────────────││
- │││││PASTE KEEP X-MIX CENTER LOOP OFF DN UP FILTERS││
- │└─┘└─────────────────────────────────────────────────┘│
- └──────────────────────────────────────────────────────┘
-
-
-
- Click on the song name text to edit the song name.
-
-
-
- »The utility buttons»
- ───────────────────
-
-
- DELETE - Will delete the current sound, and reset
- all the settings for this sound.
-
- KeyBoard: ALT+D or the DELETE key.
-
-
- UNDO - The UNDO function will restore the last
- sound that was changed to what it was
- before the change.
-
- KeyBoard: NONE.
-
-
- LOAD - Will invoke the file menu for loading
- sounds. See the file menu documentation
- for details.
-
- KeyBoard: ALT+O.
-
-
- SAVE - Will invoke the save menu.
-
- KeyBoard: ALT+S.
-
-
- 8 BIT - Will convert the current sound to 8 bit
- resolution if it's a 16 bit sample.
-
- KeyBoard: NONE.
-
-
- CHGSIGN - Will flip the sample sign.
-
- KeyBoard: NONE.
-
-
- ADJ 16 - Will eat one byte from the beginning of
- the sample. Use to fix non-synchronized
- 16 bit samples.
-
- KeyBoard: NONE.
-
-
-
- »The sample editing tools»
- ────────────────────────
-
-
- CUT - Will CUT the marked area away from the
- sample.
-
- COPY - Will COPY the marked area to the disk
- based clipboard.
-
- PASTE - Will insert the clip board at the current
- position.
-
-
-
- ZOOM - Will zoom the marked area.
-
- KeyBoard: '+'.
-
- ZOOM OUT - Will halve the zoom factor.
-
- KeyBoard: '-'.
-
- KEEP - Will KEEP the marked area. The sample is
- first copied to the clipboard.
-
-
-
- SHOW ALL - Will display the whole sample.
-
- MIX - Will mix the clip board into the sample
- at the current position.
-
- X-MIX - Will mix the current sample or the current
- marked area with itself backwards.
-
-
-
- REVERSE - Will turn the current sample or the
- current marked area backwards.
-
- FLIP - Will swap the sample poles.
-
- CENTER - Will 'center' the sample.
-
-
-
- ECHO - Will apply an echo to the current sample.
- Use the position bar to set echo length.
-
- VOLUME - Will invoke the volume menu.
-
- KeyBoard: ALT+V.
-
- LOOP - Will use the marked area start/end as loop
- points. If no area is marked, the whole
- sample is looped.
-
- OFF - Will turn loop points off.
-
-
-
- BST - Will boost the sample (enhance high
- frequencies).
-
- DEF - Will delta filter the sample. Use to
- remove noise.
-
- x2 - Will double the sample's length, lowering
- it one octave.
-
- /2 - Will halve the sample's length, raising it
- one octave.
-
- DN - Will lower the pitch of the sample by one
- octave, without changing the length. Use
- the position bar to set block length.
-
- UP - Will raise the pitch of the sample by one
- octave, without changing the length. Use
- the position bar to set block length.
-
-
-
- SAMPLE - Will invoke the input monitor/sampler.
-
- KeyBoard: ALT+A.
-
- FLANGER - Will apply a flanger effect to the sample.
-
- FILTERS - Will enter the filter menu. The available
- filters are:
-
- HIGH/LOW
- PASS - Passes 'frequencies' over
- or under the FREQ setting.
- HIGH/LOW
- SHELVING - Enhances 'frequencies' over
- or under the FREQ setting.
- Control the amount with
- the GAIN setting.
-
- KeyBoard: ALT+F.
-
-
-
- »How do i mark an area? What is the position bar?»
- ────────────────────────────────────────────────
-
- To mark an area, simply position the mouse cursor at
- the desired start on the sample graph, press and hold
- the LEFT mouse button and move the mouse back and
- forth. When the desired area has been marked, you can
- let go of the mouse button. Now, almost all the sample
- editing tools will only affect this area.
-
- The position bar is 'positioned' by clicking on the
- sample graph at the desired position with the RIGHT
- mouse cursor. The position bar will appear a bit over
- the sample.
-
-
-
- »Changing the sound values»
- ─────────────────────────
-
- To change a setting in the sound info box, simply
- click on the setting to change. The mouse cursor will
- turn magenta to indicate that SBStudio wants input from
- you. Click a mouse button again to abort the input.
-
-
-
- NAME - The sound's name.
-
-
- TUNE - This is the fine tuning of the sound.
- Clicking on this with the left mouse
- button will decrease it, and the right
- mouse button will increase it.
-
-
- VOLUME - This is the volume of the sound.
-
-
- LENGTH - This is the length of the sample in bytes.
- A sample can not be larger than 65530
- bytes.
-
-
- BITS - This is the resolution of the sample.
-
-
-
- POS, MARK BEG/END, ZOOM BEG/END and LOOP/BEG END are
- settings you normally wouldn't edit manually, but they
- are included anyway.
-
-
- ═══════════════════════════════════════════════════════
-
-