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- // -*- C++ -*-
- /*
-
- Copyright (C) 1992, 1993, 1994, 1995 John W. Eaton
-
- This file is part of Octave.
-
- Octave is free software; you can redistribute it and/or modify it
- under the terms of the GNU General Public License as published by the
- Free Software Foundation; either version 2, or (at your option) any
- later version.
-
- Octave is distributed in the hope that it will be useful, but WITHOUT
- ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
- for more details.
-
- You should have received a copy of the GNU General Public License
- along with Octave; see the file COPYING. If not, write to the Free
- Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
-
- */
-
- #if !defined (octave_GEPBALANCE_h)
- #define octave_GEPBALANCE_h 1
-
- class ostream;
-
- #include "dMatrix.h"
-
- extern "C++" {
-
- class GEPBALANCE
- {
- friend class Matrix;
-
- public:
-
- GEPBALANCE (void) {}
-
- GEPBALANCE (const Matrix& a, const Matrix &, const char *balance_job);
-
- GEPBALANCE (const GEPBALANCE& a);
-
- GEPBALANCE& operator = (const GEPBALANCE& a);
- Matrix balanced_a_matrix (void) const;
- Matrix balanced_b_matrix (void) const;
- Matrix left_balancing_matrix (void) const;
- Matrix right_balancing_matrix (void) const;
- friend ostream& operator << (ostream& os, const GEPBALANCE& a);
-
- private:
-
- int init (const Matrix& a, const Matrix& b, const char * balance_job);
-
- Matrix balanced_a_mat;
- Matrix balanced_b_mat;
- Matrix left_balancing_mat;
- Matrix right_balancing_mat;
- };
-
- inline GEPBALANCE::GEPBALANCE (const Matrix& a, const Matrix& b,
- const char * balance_job)
- {
- init (a, b, balance_job);
- }
-
- inline GEPBALANCE::GEPBALANCE (const GEPBALANCE& a)
- {
- balanced_a_mat = a.balanced_a_mat;
- balanced_b_mat = a.balanced_b_mat;
- left_balancing_mat = a.left_balancing_mat;
- right_balancing_mat = a.right_balancing_mat;
- }
-
- inline GEPBALANCE&
- GEPBALANCE::operator = (const GEPBALANCE& a)
- {
- balanced_a_mat = a.balanced_a_mat;
- balanced_b_mat = a.balanced_b_mat;
- left_balancing_mat = a.left_balancing_mat;
- right_balancing_mat = a.right_balancing_mat;
-
- return *this;
- }
-
- inline Matrix GEPBALANCE::balanced_a_matrix (void) const
- {
- return balanced_a_mat;
- }
-
- inline Matrix GEPBALANCE::balanced_b_matrix (void) const
- {
- return balanced_b_mat;
- }
-
- inline Matrix GEPBALANCE::left_balancing_matrix (void) const
- {
- return left_balancing_mat;
- }
-
- inline Matrix GEPBALANCE::right_balancing_matrix (void) const
- {
- return right_balancing_mat;
- }
-
- } // extern "C++"
-
- #endif
-
- /*
- ;;; Local Variables: ***
- ;;; mode: C++ ***
- ;;; page-delimiter: "^/\\*" ***
- ;;; End: ***
- */
-