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- eye X (2 * X) (1.5 * X)
- at 0 0 0
- up 0 1 0
- fov 25
- ambient mono 0.15
- background light_sky_blue
- light spot X X (X / 4) -X -X -(X /4) mono 0.8 60 1.5
- light spot (X / 4) X X -(X / 4) -X -X 0.6 0.6 0.8 60 1.5
- #define RAD 0.3
- #define s0 surface matte white data
- #define s1 surface matte blue data
- #define s2 surface matte green data
- #define s3 surface matte cyan data
- #define s4 surface matte red data
- #define s5 surface matte magenta data
- #define s6 surface matte yellow data
- #define s7 surface matte pink data
- #define s8 surface matte brown data
- #define s9 surface matte orange data
- #define s10 surface matte coral data
- #define s11 surface matte yellow_green data
- #define s12 surface matte maroon data
- #define s13 surface matte khaki data
- #define s14 surface matte plum data
- #define s15 surface matte sienna data
- % add more if needed...
- quadrangle
- surface plastic 0.1 0.4 0.1 mono 0.5 0.5
- transform scale 100
- transform translate -X -X -X
- data 1 0 1 1 0 -1 -1 0 -1 -1 0 1
- quadrangle
- surface plastic 0.1 0.1 0.6 mono 0.6 0.6
- transform scale 100
- transform translate -X -X -X
- data 0 1 1 0 -1 1 0 -1 -1 0 1 -1
- quadrangle
- surface plastic 0.6 0.1 0.1 mono 0.7 0.7
- transform scale 100
- transform translate -X -X -X
- data 1 1 0 -1 1 0 -1 -1 0 1 -1 0