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- /* RAYSHADE source file for a set of mirror balls */
-
- /* Converted by rsconvert *//*
- * This file is the result of feeding "balls" from Eric Haines'
- * SPD through nff2shade.awk and then hand-tweaking things.
- */
- maxdepth 3
- eyep 2.1 1.3 1.7
- lookp 0 0 0
- up 0 0 1
- fov 45
- screen 256 256
- background 0.078 0.361 0.753
-
- surface s1
- ambient 0.15 0.1 0.045
- diffuse 1 0.75 0.33
-
- plane s1 0 0 -0.5 0 0 1
-
- surface s2
- ambient 0.035 0.0325 0.025
- diffuse 0.5 0.45 0.35
- specular 0.8 0.8 0.8
- specpow 3
- reflect 0.5
-
-
- sphere s2 0.5 0 0 0 texture bump 0.3 scale 0.04 0.04 0.04
- sphere s2 0.166667 0.272166 0.272166 0.544331
- sphere s2 0.166667 0.643951 0.172546 0
- sphere s2 0.166667 0.172546 0.643951 0
- sphere s2 0.166667 -0.371785 0.0996195 0.544331
- sphere s2 0.166667 -0.471405 0.471405 0
- sphere s2 0.166667 -0.643951 -0.172546 0
- sphere s2 0.166667 0.0996195 -0.371785 0.544331
- sphere s2 0.166667 -0.172546 -0.643951 0
- sphere s2 0.166667 0.471405 -0.471405 0
- light 0.288675 point 4 3 2
- light 0.288675 point 1 -4 4
- light 0.288675 point -3 1 5
-