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-
- This geomview external module lets you fly through the tesselation of
- hyperbolic space by a right-angled regular dodecahedron which appeared
- in the mathematical animation "Not Knot" produced by the Geometry
- Center. You can either pick a pre-computed flight path or fly around
- interactively.
-
- All 30 edges of the dodecahedron are white except the three pairs of
- edges colored green, blue and red corresponding to the three loops of
- the Borromean rings. Every face of the dodecahedron has exactly one
- non-white edge, so we can color the face by this color.
-
- All flight paths begin and end at the center of a green face. There
- are three other green faces: one adjacent to this one, at right
- angles along the green beam; and a pair which border the other green
- beam, on the other side of the dodecahedron.
-
- The light blue "Direct" path is the simplest to understand:
- we go straight through to the green face directly opposite from the
- original face.
-
- The yellow "Quarter Turn" path, which goes to the adjacent green face,
- simply circles around the green axis which the two faces share.
-
- The "Full Loop" path is also yellow: it repeats this quarter turn four
- times so that we start and finish in the same place. The three other
- paths just jump back to the starting place when they reach the end.
-
- The magenta "Equidistant" path, which goes to the other green face
- which doesn't border the original face, is the most interesting. It
- follows a so-called equidistant curve: in this case, one that is
- equidistant to the red axis that connects the two green faces in
- question. This curve is like a parallel line in Euclidean space: it
- stays a constant distant from the red axis, but it's not a geodesic in
- hyperbolic space.
-
- In the small 3D diagram window, you can use the left mouse button to
- spin around a dodecahedron with colored coded flight paths as
- mentioned above. It's easier to see what's going on in the Euclidean
- diagram, while the hyperbolic version is more similar to what you see
- in the flythrough.
-
- You can either choose one of four flight paths through the tesselation
- or stop the automatic flight by hitting the "Stop" button and fly
- around yourself. For interactive flight, hit the "Cam Fly" button on
- the geomview Tools panel: then dragging the mouse with the middle
- button down moves you forwards or backwards, and dragging with the
- left button down is like turning your head. When you hit "Go", the
- automatic flight will continue.
-
- You can choose one of four tesselation levels: level 0 is a single
- dodecahedron, level 1 adds a layer of 12 dodecahedra (one for each
- face of the original dodecahedron), level 2 tesselates two layers
- deep, and level 3 has three layers. The more layers you have the
- slower the update rate: level 3 is glacially slow, but each frame
- looks pretty impressive. You can change the size of the dodecahedra
- with the "Scale Dodecahedra" slider: at 1.0 they fit together exactly.
- The "Steps" buttons control the smoothness of the flight path: you can
- set the number of steps to 10 (jerky but fast), 20, 40, or 80 (smooth
- but slow).
-
-
- Authors:
- Charlie Gunn (geometry and flight paths) gunn@geom.umn.edu
- Tamara Munzner (interactive interface) munzner@geom.umn.edu
- Stuart Levy (3D diagram) levy@geom.umn.edu
-
- Copyright (c) 1992
- The Geometry Center
- 1300 South Second Street
- Minneapolis, MN 55454
- email: software@geom.umn.edu
-
- Available free via anonymous ftp from geom.umn.edu
-
- You can redistribute and/or modify this program according to the terms
- of the the GNU Emacs Public License.
-