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- MPEG Video Software Decoder
- (Version 2.0; Jan 27, 1993)
-
- Lawrence A. Rowe, Ketan Patel, and Brian Smith
- Computer Science Division-EECS, Univ. of Calif. at Berkeley
-
- Amiga version 2.01 (Feb 12 1993) by Michael Balzer
- Student of Computer Science, Univ. of Dortmund, Germany
-
-
- Intro
- =====
-
- This is the third release of the first public domain MPEG viewer
- for the Commodore Amiga. Please also read the file "README" for
- some general information about this software.
-
- This player needs at least a 68020 CPU (and 881 FPU). Compile
- yourself if you need a 68000 version, or you might give Kamran
- Karimi's Run68017 68020 emulation a try but I don't guarantee it
- will work.
-
- AmigaOS 2.04 or higher required.
-
- This player needs Markus Wild's ixemul.library. As this lib still
- doesn't seem to exist on everyone's machines, I have included it
- with this distribution. For the complete GCC distribution contact
- your next FTP server.
-
- And... NO, THIS PLAYER DOESN'T NEED X-WINDOWS!
-
-
- Changes against V1.22 (second release):
-
- * Release 1.23 (not released due to 2.01):
- * - Dither mono & threshold now work (fast!)
- * - New option: -saveiff framename_%d.iff (guess for what ;-)
- * Saving currently forces screen mode. No support for 24 bit yet
- * - Added new option: -amiga screen:mode/depth/width/height,
- * reworked option dependancies
- *
- * Release 2.01 (Feb 12 1993):
- * - Based upon the new 2.0 release of the mpeg player for UNIX
- * - No need to enhance color allocation, as the new player
- * allows to set the range values (ncolors = l_rng*cr_rng*cb_rng)
- * - 24 Bit IFF save mode implemented
-
-
- Amiga Specials
- ==============
-
- Get the usage info by calling "mpeg_play -?". There are two
- additional options in the amiga version, each needing one
- parameter:
-
- 1a) -amiga window
-
- This lets the player display the animation in a window on your
- workbench (better: default public screen). If this option is not
- specified, the player will open an own screen.
-
- 1b) -amiga screen[:id[/depth[/width[/height]]]]
-
- This tells the player to open the specified screen without
- opening the ScreenMode request. All parameters are optional, a
- plain "-amiga screen" will open a screen of your default display
- mode (lores) with width 320, height 200 and depth 8 (256 colors).
-
- You can get the ID for a mode by a) looking into
- graphics/modeid.h or b) leaving the screen option away and
- choosing the preferred display mode from the screen mode
- requester, the player will then print the according option text
- before playing the anim.
-
- Example usage: "-amiga screen:0x91000/7" will open a DoubleNTSC
- lores screen of size 320 x 200 with 128 colors.
-
- 2) -saveiff framename_%04d.iff
-
- This one is usefull for converting an MPEG anim to an IFF anim.
- The player will save each frame to disk, using the given name
- template. The format string should contain something like "%04d",
- which will be replaced by the frame number.
-
- The leading "0" means the number will have leading '0's if it's
- shorter than the second value ("4" = 4 digits), you should always
- use this because otherwise it's very difficult to sort the frames
- afterwards (e.g. frame10 will come before frame2).
-
- When saving, loop mode is automatically disabled and the player
- will use a custom screen for output (unless you are saving 24 bit
- true color ILBMs by specifying "-dither color").
-
- You should use exactly the resolution of the anim (player prints
- it at the beginning) for the screen if saving, in order to reduce
- the size of the frames (the player saves the complete screen).
-
- I have included John Bickers' "mkanim" tool and a script file
- that does the conversion of the single frames into an ANIM5
- animation for you. Have a look at it, it's quite simple and
- customizable.
-
-
- Example usages
- ==============
-
- 1> mpeg_play movies/micky.mpg
-
- This will ask you for the screenmode and display the anim on
- a custom screen.
-
- 2> mpeg_play -amiga screen movies/micky.mpg
-
- This will open a 320x200x8 lores screen and display the anim.
-
- 3> mpeg_play -amiga window movies/micky.mpg
-
- This will display the anim in a window on the workbench.
-
- 4> mpeg_play -amiga screen:0/8/160/120 -saveiff ram:micky%02d.iff
- movies/micky.mpg
-
- This will display micky.mpg on a 160x120x8 lores screen and
- save the frames as ram:micky00.iff, ram:micky01.iff, ...
- You might then cd to ram: and type "makeanim micky" to generate
- an IFF anim from the frames.
-
- Be carefull when saving single frames - there fit a lot of
- pictures in those mpeg anims! For example, I have converted
- the "iicm.mpg" anim (a very nice one!), it contains 800
- frames and the IFF anim file's size is 6.3 MB... (but it's
- a lot of fun to view it in full speed :-)
-
- 5> mpeg_play -dither color -saveiff ram:micky%05d.i24 movies/micky.mpg
-
- Will display nothing but save each frame in IFF 24 bit format
- to ram:micky00000.i24, ram:micky00001.i24 and so on.
-
-
- When displaying on less than 128 color screens, you should
- experiment with the range options '-l_range', '-cr_range' and
- '-cb_range'. Normal values for them are 8, 4 and 4 respectively.
-
- Multiplying the three values gives you the amount of colors
- allocated, so on 32 colors you should try e.g. 8, 2 and 2 or 4, 2
- and 4.
-
- There are several dithering methods implemented in this player,
- you should try them all to get a feeling of what they look like.
-
- There's still no HAM support, but I'll think about it.
-
-
- Amiga Bugs
- ==========
-
- There's a known problem: When breaking the player while displaying
- on a custom screen, the player sometimes crashes. I don't know
- what this problem might be, I guess it's in the GCC's library.
- Any hints are very welcome.
-
-
- Domino Specials
- ===============
-
- Attention, DOMINO owners! The current Domino software (Intuition
- emulator) has an ugly bug (took me one day to find out), all
- graphics calls are limited to a maximum of 5 planes (32 colors)
- when running on the Domino!
-
- This affects displaying and saving of both palette modes with
- more than 32 colors _and_ true color mode, as I use standard
- graphics calls for 24 bit as well (3 * 8 bit).
-
- Fortunately you don't have to disable the Domino software
- completely, switching to a normal Amiga display mode before
- running the mpeg player is sufficient.
-
- Why I don't use the Domino's VGA and HiColor modes? I really
- would like to, but how? I'm waiting for XPert finally releasing
- their domino.library...
-
-
- Speed
- =====
-
- Don't expect this player to be the Speedy Gonzales of anim
- players. On an Amiga 4000, you get a maximum of about 11 frames
- per second (dithering threshold on 2 color NTSC lores screen)
- (same on A2000/2630/32MHz: 5 fps), normal rating will be around
- 4 to 5 frames per second on an A4000.
-
- Nevertheless, this release of the player is on my A4000 nearly as
- fast as on a SUN Sparcstation IPC. I think, many time is spent
- converting the data to plane format. I would love to see future
- Amigas offering chunky modes...
-
-
- Source
- ======
-
- There are two archives, one containing the binaries (and other
- usefull stuff) and the other one containing the sources (split up
- into original UNIX part plus special Amiga changes & extensions).
-
- I included the necessary X11 header files (don't think, many
- Amiga programmers have them around). The Makefile and code are
- for Markus Wild's port of the famous GNU GCC C compiler (thanks
- again, Markus!). Don't forget to build an amiga.lib version 39.x
- for your GCC before trying to compile the code.
-
-
- Famous last words
- =================
-
- Send me email if you have questions, comments or suggestions!
-
- UseNet: balzer@heike.informatik.uni-dortmund.de
- or at home: bilbo@bagsend.aworld.de
- Z-Net: m.balzer@aworld.zer
-
- Have Fun!
- Michael
-