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-
-
-
- RTAP 1.0
-
- A Real Time Anim Player
-
- ⌐ 1991 Sebastiano Vigna
-
-
- RTAP is a very simple ANIM 5 player. It should work with any animation file,
- as long as it is a correct ANIM 5 FORM (what can "correct" mean for a mess
- like the ANIM specs, I leave you to imagine). It has some very simple
- parameters, like the relative timing of the frames and the number of times a
- "loopable" animation should be played. RTAP works under both AmigaDOS 1.3
- and 2.0.
-
- Why "Real Time"? Well, the main property of RTAP (and its reason of
- existence) is that it doesn't need the animation to be in RAM in order to
- play it. It simply needs two buffer as large as the largest BODY/DLTA chunk
- in the ANIM, and that's all. The animation will be loaded while playing it.
- Don't expect to see perfectly smooth 16-colors hi-res overscan filled-with-
- moving-stuff anims to go smoothly at 30 fps, but on a A3000 25/100 you could
- be pleasantly surprised.
-
- RTAP does its best in order to use all the concurrency of the Amiga system,
- i.e., the Copper, the blitter, the 68000 and possibly the DMA of the device
- which contains the ANIM file work together to put the ANIM on the screen.
-
- Some compromises had to be done. For instance, RTAP will (gently and
- intelligently) poke into copperlists. The overhead for a LoadRGB4() each
- frame is absolutely unacceptable. I hope my implementation will survive to
- future versions of the OS.
-
- The syntax of the command is:
-
- RTAP <anim file> [BUFFER <buffer size in K>] [TIMES <number of loops>]
- [RELTIME <relative timing in video frames>]
- [PRIORITY <decomp task priority>]
-
- The anim file is of course the file you want to see.
-
- BUFFER lets you choose a size for the buffer used while loading the ANIM. If
- you choose a buffer big enough to load the entire animation, you get
- something like a normal ANIM player (the "like" is due to the fact that the
- animation will be anyway probably loaded in two steps, and during the second
- one the first part of the animation will be displayed).
-
- TIMES lets you see an ANIM many times. Note that not all ANIMs are
- loopable---the two last frames have to be equal to the first two ones.
-
- RELTIME sets the number of video frames which has to pass between each ANIM
- frame (if RTAP can keep up, of course). Consider that PAL is 50Hz, NTSC is
- 60Hz. So RELTIME 5 is 10fps (frames per second) in PAL but it's 12fps in
- NTSC. If no RELTIME is specified (or if you specify RELTIME 0) the timing
- data contained in the ANIM will be used. Note that the reltime field of the
- AnimHeader struct is specified in 1/60s, so on a PAL machine an animation
- will be slower (5/6 of the original speed).
-
- PRIORITY sets the priority of the tasks spawned by RTAP (one for the
- decompression and one for I/O). Usually they are at priority 10 and 9,
- respectively. This value should be carefully chosen depending on the device
- you are using. The decompression task will get the priority you specify, the
- I/O task will get the same priority minus one. Usually the best thing is a
- number equal (▒1) to the priority of the task which manages the device. For
- instance, I find 4 is good for floppies (5 causes *horrible* noises). Also,
- if you're reading from floppies you should always use FFS and something like
- 30 RAM buffers.
-
-
- The code for the ANIM 5 decompression is the public domain code by Jim Kent,
- slightly modified in order to make it work with the SAS Assembler.
-
- This work has been partially supported by DigiMail s.r.l., Milano, Italy.
-
- This software is provided "AS IS" without warranty of any kind, either
- expressed or implied. By using RTAP, you agree to accept the entire risk as
- to the quality and performance of the program. RTAP is ⌐ 1991 Sebastiano
- Vigna and it's freely distributable as long as all of its files are included
- in their original form without additions, deletions, or modifications of any
- kind, and only a nominal fee is charged for its distribution.
-
- Sebastiano Vigna
- BIX: svigna
- UUCP:...{uunet|piramid|rutgers}!cbmvax!cbmehq!cbmita!sebamiga!seba
- Via Valparaiso 18
- I-20144 Milano MI
-