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- ═══ Champions of Krynn ═══
- Text file written by SNooPY, 1/4/90
-
- -- Forward --
- The following documentation is essential to solving Champions of
- Krynn. The main aspects of the manual are included, and believe me,
- that was no small task. So when you read this document, think a
- minute of me, the poor soul who was stuck with the task of
- copying the Adventurer's Journal. Well, anyway, here goes.
-
- It all happened on a Thursday...
-
-
- INTRODUCTION
-
- Welcome to the official ADVANCED DUNGEONS & DRAGONS (c) computer
- product, Champions of Krynn, a DRAGONLANCE(tm) fantasy role-
- playing epic. This game is based on the rules and background
- created by TSR, Inc. and a story line created especially for this
- game.
-
- Champions of Krynn begins after the War of the Lance. The evil
- armies have been shattered and most of the forces of good have
- returned to their homelands, leaving only outposts to safeguard
- the recovered lands. Your goal is to assemble a party of
- adventurers to serve in these border outposts.
-
- The newly created party appears at an outpost south of the former
- hobgoblin capital of Throtl with orders to scour the area for any
- sign of lingering evil. After outfitting your characters with
- weapons and armor, the party is ready to begin adventuring.
-
- ---------
-
- To the Circle of Knights:
-
- I, your humble servant, send you greetings. This missive is
- sent without the knowledge of my commandant and in violation of
- his orders. I take this action in full knowledge of the
- consequences it may bring upon me and through the conviction that
- in doing so, I fulfill my oath.
- The commandant has been acting strange of late as if
- afflicted by some dark spell. I know that information of evil
- portends has not been forwarded to your august body as required
- by our charter. Many of our most faithful followers have died
- suddenly and mysteriously within this last fortnight. The
- commandant has been too ready with replacements for them,
- replacements which have an unclear feel.
- I ask that you send a knight of pure character and high
- stature to investigate my conduct and this report. As further
- evidence, I provide, in its entirety, a letter found on the body
- of one Hal Horbin, a ranger of the highest character.
-
-
- "Dear Istan:
-
- Far from annoying me, I find the greatest pleasure in
- responding to your inquiry, dear brother. It has been some time
- since I have turned my mind to the scholarly histories in which I
- formerly delighted. Your questions regarding the relationship
- between the War of the Lance and these outposts provides a
- welcome diversion from my normal duties. But first, a bit of
- background...
- Ansalon is a small continent stretching from the arctic to
- the equatorial climates in the southern hemisphere of the World
- of Krynn. It was across the face of this troubled land that the
- War of the Lance raged in years past and brought our company to
- its present unhappy fate.
- In the 348th year after the Cataclysm, the evil forces of
- Takhisis, the Queen of Darkness, launched the treacherous war she
- had long prepared in secret. Striking first north, east, and then
- south, the armies of evil dragons, fell draconians, and all
- manner of other evil beings quickly overran the unprepared and
- the unsuspecting.
- The good dragons, historical enemies of the evil dragons,
- could not ally themselves with the forces of good. As part of
- the Dark Queen's plan, their eggs were taken as hostage while the
- great beasts slept. The good dragons' "neutrality" was the price
- they paid to keep their eggs from harm. While the good
- forces' attempts to ally against the common threat were hampered
- by treachery and old feuds, the evil armies made good use of
- their time. Quickly consolidating their hold on the newly
- conquered lands, they struck west and even further south in the
- winter of 351 A.C. It was in this year that a group of
- companions met at the Inn of the Last Home is Solace. The
- exploits of the companions are now well known--How they gained
- the disks of Mishakal and returned them with the first true
- cleric to walk the lands since the Cataclysm. How their
- discovery that the draconians were the result of the corruption
- of the good dragon eggs freed the dragons from their pledge and
- brought them into the war on the side of good. How they helped
- Berem to return to the temple outside of Neraka and with his
- death to close the portal that gave Takhisis an entry into Krynn.
- It was at this time that many counted the War over. With
- their queen locked out of this world, the DragonArmies lost their
- sense of direction. Many urged the good armies to return home
- and disband, some were foolish enough to do so. But evil
- retained a strong grip on much of the land. The corruption
- process was stopped, but good eggs were not returned and the
- exploits of the companions had given evil yet a new form.
- Raistlin Majere, a companion with his brother Caramon, was
- caught up in the web of power that blazed through the land.
- While working against the Dark Queen's plans, his own grew ever
- more ambitious. By the time She was driven out of the land, his
- own robes, once a neutral red, became as black as his heart.
- Through long and macabre studies, he became convinced that he
- himself could become a god. Not just a god, the most powerful of
- all gods. Through his plots and machinations, another foul time
- swept over Ansalon, this one threatening even more defilement
- than that caused by the DragonArmies. It was only when Raistlin
- realized that, if he persisted, he would be left to rule a dead
- world, that he relented.
- Caught up in this power struggle, evil forces struck again.
- Kitiara, half-sister to Raistlin and the hero Caramon, organized
- an attack. Dragons, draconians, men, and other evil creatures
- bypassed the High Clerist's Tower and fell on Palanthas. The
- city would have stood against even these forces had it not been
- for the aid given by Lord Soth and his Death Knights. None
- could stand before them as they swept through the city streets.
- In the very tower where Raistlin did battle with the Dark Queen,
- Kitiara fell. It is said that Lord Soth took her unwilling and
- undead body off to a fate far worse than a clean death. Whatever
- the reason, the Death Knights withdrew and good overthrew the
- invaders.
- With this clear lesson before them, all realized the evil
- treat could return at any time. With new resolve, the alliance
- stood to arms again. Led by the Solamnic Knights, the good
- forces smashed through the remain DragonArmies. In a long and
- bitter campaign, the eastern lands were freed. The City of
- Sanction fell to a bloody siege. Evil was routed and its
- followers driven deep into hiding.
- So as not to be caught unprepared again, the knights
- established outposts, like this one, throughout the Eastern
- Lands. With that, the armies withdrew and, save for the knights,
- were largely disbanded. All depend on our outposts. We are to be
- vigilant, to stamp out evil where we find it and, if dark plots
- threaten, to give advance warning to good folk everywhere.
- For all of the confidence many felt when Sanction fell,
- things are not as they could be. Many of the good dragon eggs
- remain lost. Lord Soth stays secure and apparently untouchable
- in his fortress (although he provided no aid to the DragonArmies
- in this last conflict). The knights, on whom so much depends,
- are stretched too thin. Indeed, it is all the knights can do to
- provide the outposts with leadership. The work of patrolling,
- and the like, falls almost entirely on ordinary folk, such as
- ourselves.
- And if the other outposts are like this one, things may be
- much worse than they appear. Strange events have occurred. We
- hear rumors. Rumors of settler caravans killed or enslaved. Of
- a strange force that opens graves and robs the dead. Of evil
- dragons seen flying to the east. Of entire cities captured and
- secretly enslaved.
- Our commandant sends out patrols and they report nothing. At
- least those who return have nothing to report. But of late, not
- all sent out have been coming back. I know the commandant has
- been urged to report all this, but he has refused to do so.
- The fact is that our commandant has not been himself lately. He
- looks the same and talks the same, but his actions--his feel--are
- quite different. I fear some dreadful fate awaits us all. A
- fate we should be able to see but which a dark veil is hiding.
- Ah, I babble. We are in the western-most outpost below the
- deserted City of Throtl. Of all the outposts, we have the least
- to fear. My regards to our mother. Tell her I am safe and
- likely to remain that way.
- Your brother,
- Hal"
-
-
- Respectfully submitted for your
- consideration:
- MOTHUS STRONGSWORD
- Knight of Tears
-
-
-
-
- ** JOURNAL ENTRIES **
-
- The following entries can not be read in order. During the game,
- you will be instructed to read a Journal Entry by it's number.
- Don't read all the entries, since many may be false and
- misleading. Read only the ones you are instructed to.
-
- JOURNAL ENTRY 1
- ---------------
- "Sir Era! Sir Era! We are ultimately responsible for these
- people! I don't think that we have the space to accommodate all
- of these refugees, considering that Vertrothe will soon be back
- from his quest. May I suggest that we send them on their way?
- The simplest solution would be to shut the castle against them
- and just pretend they don't exist..."
- the odious minister to the Knight continues to fawn in the
- most obsequious manner. His charm and personality have convinced
- you that ridding the world of this...`person'...would be
- beneficial to Krynn. Fortunately, cooler heads prevail and the
- minister is quickly taken from the room.
-
- JOURNAL ENTRY 2
- ---------------
- "Listen, I know that you think that Sir Karl is a most
- honorable Knight; however, I have found out that he is under the
- influence of an evil Dragon named Maya. Maya is able to
- transform herself into the shape of a beautiful woman. We must
- forget about finding Caramon at this time. If we can get to the
- outpost in time we may be able to save it."
-
- JOURNAL ENTRY 3
- ---------------
- "We were captured by draconians disguised as the merchant
- band that comes through here every month. When we were sleeping,
- they killed the guards at the gate and captured us before we had
- a chance to even fight.
- "The took our leaders into the barracks and interrogated
- them. They've all got to be dead now.
- "Be careful! I saw one of the draconians kill the
- Commandant. As the Commandant died the draconian's shape changed
- and then he looked and sounded exactly like the Commandant.
- The 'Commandant' and the other leaders spend a lot of time in the
- Commandant's Office."
-
- JOURNAL ENTRY 4
- ---------------
- The townspeople come out and thank you after the last of the
- DragonArmies are driven from the outpost. They have a large
- celebration with you as the guests of honor. The new Commandant
- speaks: "Thank you for saving us. Your heroic actions will live
- forever."
- THe people cheer you as you accept the key to the outpost.
-
- JOURNAL ENTRY 5
- ---------------
- The gully dwarves scatter at your approach. Disgusting
- traces of their recent meal permeate everything in sight. Your
- camp equipment has been opened and all foodstuffs eaten. You
- quickly look to the place where you had left the piece of the
- dragon orb. It is gone!
-
- JOURNAL ENTRY 6
- ---------------
- As you walk up to the dying body of the Commandant, Grilliard
- says, "Why did you do this to us? We are now too weak to hold
- the outpost against Takhisis' forces."
- You see a flight of Red Dragons closing in on the town...
-
- JOURNAL ENTRY 7
- ---------------
- "Listen, Sir Karl is the most honorable of men. I would
- follow him anywhere. But there is something very dark and
- strange going on around him. He seems obsessed with a young girl
- named Maya. The fact that he's about 40 years older than she is
- isn't really the problem; if they'd just settle down and declare
- themselves! All that would happen is that a few gossips will
- snicker and that'll be the end of it. But they won't do that.
- Maya is extremely valuable to us. She has sources of information
- that are astounding, especially for one so young. But whenever
- the two of them are in the same room the tension is so obvious
- that...
- "Ah, never mind. You say that he seems to be all right. I
- will go on that hope, and let troubles find me in their own good
- time. Let's go."
-
- JOURNAL ENTRY 8
- ---------------
- As you work to free the slaves, their shackles seem to come
- off too easily. Before you can react, they whip out weapons and
- prepare to attack. One laughs, "The one you saw die before you
- was not Sir Karl, it was a Sivak. There are no slaves here, it
- was only a story to lure you to your doom." They begin to close
- in.
-
- JOURNAL ENTRY 9
- ---------------
- She explains to Caramon, "I've been sent by Sir Karl to get
- you back to the Outpost. There are rumors that large forces of
- draconians, hobgoblins, minotaurs and others are gathering. We
- need you to direct scouting and raiding operations. I see now
- that things are worse than we though. Throtl was supposed to
- have been abandoned."
- Caramon says, "It's even worse than that. I have seen Brass
- Dragon Eggs!" She gasps, "No! They must not do this again!"
- Then she pauses, "Wait, how can they do it? I though the process
- was lost during the War of the Lance. Did you see any evidence
- that they were successful?"
- "No," says Caramon, "I was knocked unconscious before I had a
- chance to look further." He turns to you. "I need you to
- investigate this matter. Find the key, and go to the old temple
- in the Northeast part of the city. Find out what you can."
-
- JOURNAL ENTRY 10
- ----------------
- "...attempt a conversation without the intervention of Tak...
- ...book of spells that contains the necessary incantations
- and rituals for the conversion. It is said that this book will
- allow even relatively weak ma...
- ...nze, silver and gold were considered the most difficult
- trans..."
-
- JOURNAL ENTRY 11
- ----------------
- You follow Angar into one of the buildings. He yells, "I
- have a gift for you!" and you are greeted by a Dragon Highlord
- and a group of his minions. As you start to draw your weapons,
- you realize that you have lost a great deal of strength. He must
- have drugged the food as well.
- You never should have trusted him...
-
- JOURNAL ENTRY 12
- ----------------
- "Welcome to the Southern Outpost. I am Grilliard, the
- Commandant here. I hear you have important news for me."
- You tell him about all of the adventures that you have been
- on and all of the information that you have gathered. After you
- finish you ask him about the missing messenger.
- He looks a little nervous for a moment, and then says, "He
- has been ill. I'm afraid no one can see him right now. Thank you
- for delivering the information and good luck on your journey
- back. I'm afraid I have to get back to work."
- With that, he waves you out of his office.
-
-
-
-
-
-
-
-
- JOURNAL ENTRY 13
- ----------------
- ┌────┬─────────────────────────────┬────┐ Key
- │ ║ = ┌────┬────┬────┬────┐ = ║ │<-Tower -----
- ├─┴──┘ │ Houses │ │ │ └──┴─┤ = door
- │ └───=┴───=┴───=┴───=┘ │ ║ stairs
- │ ┌──┬──┐ ┌────┐ │ @ secret door
- │ ┌────────┐ ├──┼=─┤ │Tav-│ ┌────┤Guard
- │ │Barracks│ ├──Inn│ │ern │ = │House
- │ ├───┬=───┤ └──┴─=┘ └───=┘ └────┤
- │Armory= <--Commandant's office / Front
- │ ├───┴=───┤ \ Gate
- │ @─=┬=┬=┬=┤ ┌Gen.=┐ ┌────=┐ ┌────┤
- │ └─Prison─┘ │Store│ │Armor│ = │
- │ └─────┘ └─────┘ └────┤
- │ ┌───=───┐ ┌─────────┐ │
- ├─┬──┐ │Storage│ │ Stables = ┌──┬─┤
- │ ║ = └───────┘ └─────────┘ = ║ │
- └────┴─────────────────────────────┴────┘
-
-
- JOURNAL ENTRY 14
- ----------------
- "Okey, dokey. Listen up people. Here's how you play. Now
- I've got three cards here. Two of them are Gargoyles and the
- third is the Princess. I'm gonna place the cards face down on
- the table, with the Princess in the middle. Now, all you have to
- do is guess where the Princess is after I move the cards around.
- Easiest thing in the world, right? It's only three cards and I'm
- sure you won't have any problem keeping track of the Princess.
- Simplest thing in the world. Now, who'll place a small wager of,
- say...3 steel pieces?"
-
-
- JOURNAL ENTRY 15
- ----------------
- "Listen," the woman says, "we...that is, Sir Karl and
- I...have determined that it is imperative that the entire area be
- evacuated. The number of undead sightings has increased to and
- alarming degree. We want you to head into Gargath and force the
- population to evacuate immediately. Thank goodness there are no
- more Draconians. I don't know how we would be able to get out of
- we had them to contend with as well."
-
- JOURNAL ENTRY 16
- ----------------
- The plan has to be carried out in stages. Stage One, which
- is already complete, was to threaten various small areas to the
- north and get the good armies to begin a consolidation of their
- forces. We were fortunate to find a rather hapless party that we
- were able to use to pass the false information to their leaders.
- It was pure chance that they were sent after Caramon when he was
- captured in Throtl. We couldn't have planned better for our
- purposes. We left clues behind to lead the group to Gargath,
- Jelek and Neraka. This gave us time to complete our plans for
- the ambush at Sanction.
-
- JOURNAL ENTRY 17
- ----------------
- ...the book of conversion that I found is useless. It
- doesn't give us the actual ceremony to perform. It is merely and
- description of the ceremony. I will have to come...
-
- JOURNAL ENTRY 18
- ----------------
- Tale of Sir Dargaard:
- In the past, a faithful Knight of the Rose named Sir
- Dargaard gained an item which gave him great fighting prowess.
- He was a scourge of the evil armies until his entire company was
- poisoned at a feast. The company was buried along with Sir
- Dargaard's great device in lands later overrun by evil. The evil
- ones sought to wrest the artifact from the tomb, but were slain
- by the spirits of Sir Dargaard and his company. Our scouts now
- say that draconians have attempted to penetrate the tomb again,
- perhaps with sufficient strength to succeed. It is time for a
- truly noble knight to go and ask that the artifact be passed on
- to guard the forces of good today.
- On a side note, you will be happy to know that Caramon has
- contacted our elite units in Solamnia. The Council of Knights
- themselves will lead them into the coming battles. I will be
- certain to mention your impressive record to them when they
- arrive.
- ┌───────────────────────────────┐
- │ │
- │ ▀ Gargath │
- │ │
- │ x Tomb │
- │ │
- │ ▀ Outpost │
- │ │
- │ │
- │ ▀ Jelek │
- │ │
- │ │
- │ │
- └───────────────────────────────┘
-
-
-
-
- JOURNAL ENTRY 19
- ----------------
- The Dragonlance was a stroke of genius. With one small
- theft we distracted them from the main threat and forced their
- attention on the recovery of the weapon. This became Stage Two,
- since it fit so neatly with our plans. It allowed us to delay
- the original kidnapping of Sir Karl just long enough to gather
- many more bodies for Sir Lebaum to work with.
-
- JOURNAL ENTRY 20
- ----------------
- The 'Plan' is to be carried out in three stages. Stage one
- is nearly done. We have managed to kill Caramon and Tanis and
- have captured or put to flight most of the other 'Heroes' from
- the Dragonlance Wars. The good armies are reduced to sending out
- hapless adventurers who have little or no experience. We have
- managed to feed information to one of those bands with notable
- success. The information is true, but it always comes too late
- to be of any interest.
-
- JOURNAL ENTRY 21
- ----------------
- "Hey, come here. Look at this. This is a piece of the
- dragon orb that Tasselhoff broke! Just this little piece of the
- orb will allow you to control the largest dragon! I'll sell it
- to you for only 2,000 steel pieces...and it's a bargain at twice
- the price! NO, don't touch it with your bare fingers. The last
- person who did that woke up with a withered hand! Gruesome. So,
- what offer have I?"
-
- JOURNAL ENTRY 22
- ----------------
- "Welcome, I am Jadefang. I have been asssigned to capture
- thisss hole and convinssse you 'Humansss' that you ssstill own
- it. We did thisss ssso we could gather information and keep the
- ssssouthern road open. Ssssince you have given ussss a lot of
- ussseful information, I thank you."
- He bows gracefully and continues to speak.
- "However, you also have dissscovered our sssecret and
- therefore you mussst die."
- You now notice that he is not alone in the barracks. He
- rises into the air...
-
- JOURNAL ENTRY 23
- ----------------
- To Keep
- ┌──┬─────┬─===─┬────────┬─────┬────────┬─────┬──┐ Key
- │ ├─────┴──┬──┴─────┐ x │ ├─────┤ │ -----
- │ │ = ├──┴──┬─x┴─────┬──=────=┤ │ = door
- │ │ ├────────= │ = │ │ x secret
- │ │ = = ├──────=─┤ │ │ door
- │ └────────┤ ├─────┤ │ │ │
- │ │ = x ├────────┘ │
- │ └────────┤ ├────────┘ │
- │ └─x──x┘ │
- │ │
- └───────────────────────────────────────────────┘
-
-
-
- JOURNAL ENTRY 24
- ----------------
- Old ogre's story:
- "I was once the councillor to the ogre princess, but I have
- become too weak and crippled to keep my place. Now I hear of
- plots against our lord Gravnak, by one of his lieutenants.
- Draconians have slipped into the manor house and will strike when
- the current meeting ends. I watched them enter and saw the
- secret sign they gave the guards.
- I have no love of these assassins or their traitorous ally.
- Use the sign to enter the manor, seek out the assassins and find
- evidence implicating Morog. He is the traitor. His rooms lie in
- the southeast of the manor."
-
- JOURNAL ENTRY 25
- ----------------
- "When you get to Gargath, beware of anyone who appears to be
- bending over backward to help you. Be especially aware of anyone
- who mentions Sir Karl. We don't think that they know that we are
- now aware of their deception.
- "Be especially careful about any clothing they may want you
- to wear. There is an evil mage in the town who delights in
- putting curses on harmless-looking objects. Good luck."
-
- JOURNAL ENTRY 26
- ----------------
- "Gargath was overrun about a week ago. There were only a
- few of us here at that time trying to rebuild after the War of
- the Lance. Draconians and evil forces snuck in at night and
- captured the Keep. Since then they have been bringing in
- prisoners and putting them to work. They make us wear these
- hoods to keep track of us."
-
- JOURNAL ENTRY 27
- ----------------
- "We have had to exhume all of the bodies in the graveyard
- and burn them. We found out that someone was entering the burial
- glen, digging up the bodies, and then re-animating them into
- zombies and ghouls. It's been hard, especially for those that
- recently buried their loved ones, but it was necessary."
-
- JOURNAL ENTRY 28
- ----------------
- "I've been kept out of the burial grounds now for a week, I
- can't even get in there to get my tools. There are strange
- things going on in there..open graves, broken tombstones, strange
- noises...even the animals are gone! That Sir Lebaum is ruining
- the town. He even made his office in the burial glen! It's in
- the building just to the south and west of here but the door is
- through the graveyard.
- "That's another strange thing...nobody's ever seen our new
- leader, at least, nobody that I know of. He gives his orders and
- the 'guards' carry them out.
- "Things just ain't right."
-
- JOURNAL ENTRY 29
- ----------------
- Stage Four runs almost in step with Stage Three. As soon as
- Sir Lebaum has launched his attack, the mass conversion of dragon
- eggs into draconians will be performed. The good armies will be
- caught in our mailed fist! They have no idea that they are about
- to be attacked by two huge armies! The first of the good armies
- will be filled with their leaders and the elite of those accursed
- Knights. When our armies rise so quickly, we shall cut the very
- heart of the ability to resist us. With the leaders dead the
- rest of the rabble will wander like sheep.
-
- JOURNAL ENTRY 30
- ----------------
- Stage two is currently coming to fruition. Sir Lebaum, our
- Sivak who has taken over the leadership of the Knights of the
- Rose, has sown enough discord in the ranks of the Knights to
- render them ineffective against us. In a few days he will issue
- the order that will send most of the Knights over the mountains
- and out of this area altogether.
-
- JOURNAL ENTRY 31
- ----------------
- "Watch out for the minister. They say that he has taken
- over the castle of Sir Era and now runs the old knight, as well
- as the kingdom. The people are being...hush! He's here!"
-
- JOURNAL ENTRY 32
- ----------------
- Gravnak's alliance plans:
- "We are both hunting for Myrtani while he seeks our deaths.
- I have no love for sanctimonious knights and their ilk, but I do
- love my life. To keep that, I would suggest a temporary
- alliance. Myrtani has a base in Kernen which he visits quite
- often. If you can slip into town, I have allies who will help
- you penetrate the base and kill Myrtani."
- He then shows you the secret sign to give his allies.
-
- JOURNAL ENTRY 33
- ----------------
- "The Dragonlance has been moved to Jelek. After the Keep
- was overrun I managed to smuggle it out of town and hide it in
- the burial glen. It is hidden in an unused tomb in the north-
- west corner of the graveyard. You will recognize the entrance
- because there is a silver rose bush growing just before it."
-
- JOURNAL ENTRY 34
- ----------------
- Gravnak and the draconians turn on you. "Fools!" he hisses,
- "Did you really think a member of my proud race would ever ally
- with the likes of you?"
- You are attacked from all sides.
-
- JOURNAL ENTRY 35
- ----------------
- "I was with a party of knights and others under Caramon that
- came in here to explore. We haven't really found anything.
- Caramon's already left to report. I guess you must have missed
- him.
- "Oh, one thing we did find out was that there is a treasure
- left over from the previous occupants of Throtl. We got word of
- it from a hobgoblin who was sneaking in to claim it. Before he
- died, he told us that it was located in the south-central area of
- the city. Tell you what, if you help me find this treasure, I'll
- split it with you. All right?"
-
- JOURNAL ENTRY 36
- ----------------
- "Thank Paladine, you're here. They've taken everything! My
- poor family, my friends and retainers. Gone." He breaks down.
- After a while he looks up in anguish and says,
- "There's an Aurak who seems to be in charge. He's had his
- minions scouring the Keep. He's looking for my dragonlance!
- He'll never find it. It's hidden. Hidden very well. Nobody can
- find it. But I'll tell you. Yes. Yes, I'll tell you. You're
- from Caramon? Of course, of course. Look on the sixth story.
- As you come up the stairs you will see a door directly ahead of
- you. The wall to the left of that door has a secret door in it.
- The Dragonlance is in there."
- He look around in fear. "Where are they? Where? They were
- here. I saw them. My little ones. Where are they? I must go,
- I must. I will slip out down the stairs. Goodbye, goodbye. Get
- the lance!"
-
- JOURNAL ENTRY 37
- ----------------
- Stage Three is about to begin. The good armies are marching
- on Sanction, and our friendly 'adventurers' are still trying to
- figure out how to get the Dragonlance. sir Lebaum has been
- working in the arena of Duerghast. He will begin to raise his
- army of undead as soon as the good armies are in position. We
- anticipate that this will take another day or two. I have Blue
- Dragons stationed at Duerghast to guard the eggs and Red Dragons
- are waiting to give me word when he has finished his
- preparations. When I hear from him the final stage will begin.
-
- JOURNAL ENTRY 38
- ----------------
- "They're back...back there...who, look out! No, no, no. I
- stabbed one but it took my sword. I couldn't get it out of it's
- body! Caramon!"
- His eyes clear for a moment and he becomes more lucid.
- "Listen to me," he says, "they've captured Caramon. Most of our
- party has been wiped out."
- He suddenly jerks about. "What's that! Get them! They've
- got Caramon. Find him! I'll find him. North, north and west
- and south. Traps! Back up...go back now. Quiet, quiet,
- quiet... look out! above you! oh no, oh no, oh no..."
- He gets a sly, slightly mad conspiratorial look on his face.
- "I saw a money chest in a room to the east. I'm gonna get it and
- I'm set." He looks around and leans toward you, "You wanna help?
- Huh, what d'ya say?"
- The terrorized look comes back. He screams and gasps in
- terror.
-
- JOURNAL ENTRY 39
- ----------------
- The great ship lists to port and seems to pause in silent
- anticipation. The sailors jump off like rats. In the distance,
- and hump of moving water marks the place where the gigantic whale
- swims away. Your boat starts rocking as the waves from his blow
- to the ship finally reach you.
- The ship finally slips quietly under the waves. The orb
- fragment--and the Vampire--slide down to their final resting
- place.
-
- JOURNAL ENTRY 40
- ----------------
- The road back to Solace is filled with the refugees of
- Krynn. Wretched individuals and families carry what possessions
- they can on their backs or on small pushcarts and wheelbarrows.
- They all scan the sky with fear; waiting for the horrific sight
- of dragons flying out of the sun to breath death onto the
- miserable line of humanity.
- The Second Flight of the Dragons has devastated Krynn.
- Sanction is a smoldering lake of lava. Garath a pile of melted
- stone, and Neraka has been blasted into oblivion. Only Jelek and
- Kernan survive in this part of the continent; and they have
- become
- enclaves of evil. Jelek has become Sir Lebaum's base of
- operations, where he continues his experiments with the undead.
- Kernan has been taken over by Myrtani and his horde of newly
- created draconians.
-
- JOURNAL ENTRY 41
- ----------------
- The prisoner looks at you with agony as another shudder
- wracks his body. Suddenly, his flesh seems to split and a foul
- odor permeates the room! You start to gag and cough in the
- middle of the stinking cloud. The door behind you closes and you
- hear the bolt being driven home. You are trapped!
-
- JOURNAL ENTRY 42
- ----------------
- The prisoner is extremely weak. He barely croaks out some
- broken phrases:
- "...the Castellan is alive. He's being held here on this
- floor..." "...an Aurak...silver eggs...black dragons...book..."
- He grabs your arms and dies.
-
- JOURNAL ENTRY 43
- ----------------
- "They have built up a large, wooden structure in front of
- the main gates of the Keep. I don't know what it looks like
- inside. I can tell you that the main gates are in the upper-
- northwest corner of the city. In the middle of the city you will
- find a secret door into the wooden structure. It is currently
- being guarded by draconians because it's location has been
- discovered recently." He licks his lips in consternation and
- suddenly speaks in hushed intensity. "Listen, there's a
- dragonlance in the Keep. I know, all of them were supposed to be
- sent South but the Castellan was injured during the War and his
- lance was brought with him when he returned. You must find it!"
-
- JOURNAL ENTRY 44
- ----------------
- "Ah, come on Grag! You know that we're supposed to guard
- the grave of this guy. The captain's gonna be mad if he sees us
- in here. Uh, but the way, can you buy me a drink? I'm a bit
- short this week."
-
- JOURNAL ENTRY 45
- ----------------
- ┌─────────────────────────────────────┬──┐
- │ │ │ Key
- │ │ │ -----
- │ │ │ = door
- │ Burial Glen │ │ x (dunno)
- │ │ │
- │ │ │
- │ ┌────────────────┘ │
- │ │ │
- ├──┬──┬─────┬─────┬──┘ ┌─────┐ │
- │ │ │Tav- │Magic│ │ │ │
- │ │ │ ern │Shop │ │ │ ┌────────┤
- │ │ └=────┴───=─┘ └──┬──┤ │ │
- │ = │ │x│ │
- │ │ ┌=────┬─────┐ ┌──┐ │ ├=┘ │
- │ │ │Weapon │ │ │ │ │ │
- │ │ │Shop │ └──┘ │ └──┴──────────┤
- └──┴──┴─────┴───────────┴────────────────┘
-
-
-
- JOURNAL ENTRY 46
- ----------------
- The tree suddenly explodes! The locket is thrown away from
- the enchanted circle. From the swirling ashes of the explosion
- an ominous shape slowly rises. Vaguely manlike, it's features
- are indistinguishable in the thick smoke. Giant Rats and Mobats
- charge out of the impenetrable dust!
-
- JOURNAL ENTRY 47
- ----------------
- "We've had a lot of unsavory characters passing through town
- lately. The good armies have left us in the lurch and we are
- forced to take the law into our own hands in order to protect the
- citizens of this town. Here's the official proclamation."
- 'All persons entering Jelek that are unknown to the guards
- shall be assigned an escort for the duration of their stay in the
- city. They will be restricted to the public parts of the town.
- The burial grounds are strictly forbidden to all strangers.'
- "It's signed by our leader, Sir Lebaum.
- "So, here's a nice young man who'll show you around town.
- "Skyla! Come over here!"
- He introduces you to a man who looks you over and breaks
- into a goofy grin. His entire aspect seems dignified enough,
- until he smiles or begins to talk, then his ancestry is extremely
- questionable and you wonder if maybe he hadn't suffered a fall on
- his head as a child.
-
- JOURNAL ENTRY 48
- ----------------
- "Finally, you're here. I got word that Sir Karl was going
- to send someone to check this place out. I've been waiting for
- you for days. Come with me."
-
- JOURNAL ENTRY 49
- ----------------
- Sir Karl's dying monologue:
-
- "They tortured me to get information, but I gave them
- nothing. Killed my guards when they came for me again. Afraid I
- didn't quite make it all the way out. Things getting dark...Hard
- to concentrate. There are slaves down there. They must be freed
- from this evil place...Remember me to Maya..." His breathing
- stops.
-
- JOURNAL ENTRY 50
- ----------------
- Draconians!
- I have good news. I have managed to attain the volume that
- we have been searching for all of these years. The power to
- create more of our kind is now in my hands. Send me all your
- eggs along with any mages and clerics that you may have with you.
-
- I'll be at the Citadel of Gargath very soon. Have the eggs
- packed and taken to me within the week.
- By order of Myrtani.
-
- JOURNAL ENTRY 51
- ----------------
- "The worst monsters our scouts have reported anywhere in the
- area are hobgoblins. Draconians and evil dragons have long since
- abandoned this area to our forces. Still, but a little wary on
- your way to Throtl.
- "Also, be sure to report back here immediately, if anything
- unusual or dangerous occurs. This outpost depends on information
- brought back by patrols such as yours. Good luck and may
- Paladine watch over you."
-
- JOURNAL ENTRY 52
- ----------------
- The weapons and armor of Solamnic Knights and their allies
- is strewn about the corridor. All of them are bent or broken and
- quite useless. There is a hole in the ceiling above. It is
- evident that the party was ambushed. There are no bodies.
-
- JOURNAL ENTRY 53
- ----------------
- Men discussing a rebellion:
-
- "I can't believe that we are letting an Aurak dictate what
- we have to do. It's not right. We created them to serve us, not
- the other way around. At the meeting I'm going to speak in favor
- of restructuring this alliance. Only their slimy blood will
- flow."
-
- JOURNAL ENTRY 54
- ----------------
- A large number of human warriors are gathered here. One
- leaps upon a table and calls out, "Who among you wishes to
- overthrow Myrtani?" As hands raise throughout the room, arches
- slip out from behind curtains and fire. The man on the table
- laughs, "Myrtani will be grateful for your identifying
- yourselves."
-
- JOURNAL ENTRY 55
- ----------------
- "They say that there is a Vampire that has been enchanted in
- that old tree. A very powerful mage trapped him in there before
- the world was changed. The only thing that will release him is a
- piece of the soul of the mage who trapped him. The mage is long
- dead, however. The only known artifact that had any relationship
- with him is the Locket of Light. But that disappeared into the
- west long ago."
-
- JOURNAL ENTRY 56
- ----------------
- Sir Karl's last message to Maya:
-
- "I realize now that I shouldn't allow our differences to
- interfere with our feelings. I suppose at my age it takes a
- while to adjust to new things. Remembering you beauty and
- bravery has helped me withstand the tortures they have subjected
- me to. I know go out to gain my freedom. If I fail, then know
- I held you in my thoughts to the end."
-
- JOURNAL ENTRY 57
- ----------------
- Red Dragon's story:
-
- "Once when I was young and my scales were sleek and smooth,
- I was appointed protector of the Crown Jewels. Beautiful they
- were, glistening in the torchlight. Many a tasty thief came by
- to admire them, but I always kept them safe. Then the city fell
- and the jewels were lost. Since then I have south them
- everywhere. I am sure they will turn up, so that I can watch
- their glittering beauty again. The crown was the prettiest
- piece, golden and encrusted with gems. Ah, such a wondrous
- time."
-
- JOURNAL ENTRY 58
- ----------------
- "Hello, and welcome to Jelek! We have recovered so well
- from the recent war that we are able to provide you with a guide
- that will bow to your every need. He will direct you to our Inn,
- where you can rest in luxurious peace, and point out the exciting
- new businesses that have helped to make Jelek the most dynamic
- town in all of Krynn."
- He waves of a tall, handsome young man. "This is Skyla," he
- says. "He will be your escort for the duration of your stay in
- Jelek."
-
- JOURNAL ENTRY 59
- ----------------
- "Listen, I've been following you for some time now. That
- Skyla character is the leader of a faction of guards that has
- taken over the city. He looks stupid, but don't let that fool
- you. He knows exactly what he looks like, and he knows how to
- use it to his advantage.
- "He takes orders from Sir Lebaum. Lebaum took over about a
- week ago. It was slow and insidious how he did it. No word got
- out at all and, initially, there was lots of business for our
- shops. Everyone was happy. Except that now he's cut off all
- contact with the outside. Anyone that comes in here either joins
- the guards or is killed, as you almost were.
- "There's another disturbing thing. I've done some digging
- around and nobody has even seen this Sir Lebaum character. Most
- people have never even heard of him. There was a Knight of
- Solamnia of that name that was corrupted by Takhisis many, many
- years ago but the legend has it that he died--horribly, they say.
- "I'd like to get into the graveyard and examine his office.
- Are you willing to go with me?"
-
- JOURNAL ENTRY 60
- ----------------
- Message on body of Prison Lord:
-
- It has come to my attention that the bodies we receive her
- in Sanction from your prisons are in a highly deteriorated
- condition. We realize that information must be gained by torture
- and that it is a useful way to relax, but I would prefer it if a
- majority of the bones remained uncrushed. I will not repeat this
- request.
- Sir Lebaum
-
-
- JOURNAL ENTRY 61
- ----------------
- I want you to find the adventurers and put them out of our
- misery. They have served their purpose, now I'm afraid they may
- find some way to get word to the good armies. Eliminate that
- threat.
-
- JOURNAL ENTRY 62
- ----------------
- Message from assassins. The paper reads:
-
- We have contacted a traitor at the renegade ogre's base. We
- can slip in unobserved and slay the renegade leaders. If we are
- not successful, beware. Our spy tells us that the renegades
- might try to ally with the forces of good. Their knowledge of
- Kernen makes them dangerous.
-
- A rough map is drawn on the back:
-
- ┌───────────────────────────────┐
- │ │
- │ Gargath ▀ Ogre │
- │ Base │
- │ x │
- │ ▀ Outpost │
- │ │
- │ │
- │ │
- │ ▀ Jelek │
- │ │
- │ │
- └───────────────────────────────┘
-
- Sir Karl then speaks, "The Solamnic Cavalry is already on
- the march. It will not be too long until these first units have
- arrived in the area. We must have information on the enemy
- strengths and weaknesses soon. The Solamnic force will be small
- and an ambush could cause them problems."
-
-
- JOURNAL ENTRY 63
- ----------------
-
- ┌──┬──┬────┬────────┐
- ┤ ├ = │ =
- ┤ ├──┤ │ │
- ┤ ├ │ └──────=─┤
- ┤ ├ └─────────────┘
- ┼┼┼┼
- ┤ ├
- ┌──┴==┤
- │ =
- │ ┌──┘
- │ │
- │ │
- │ │
- │ │
- │ │
- │ │ Key
- │ │ -------
- │ = = door
- ┌───┬───┬───┼──┴────┐ ┼ jail door
- │ = │ = = * Dragonlance
- │ ├─=─┤ │ │
- │ │ * │ ├─=──=──┘
- │ ├───┘ │
- │ = │
- └───┴───────┘
-
-
- JOURNAL ENTRY 64
- ----------------
- WANTED: Soldiers to wage the battle against the Solamnic
- usurpers of KRYNN. 5 steel pieces when you sign up and a
- guaranteed 2 steel pieces a week until the end of the engagement.
- See the recruiting officer at the Southern Sanction Inn for
- details.
-
-
- JOURNAL ENTRY 65
- ----------------
- Draconians!
- I'm afraid that the book that we spent so much effort in
- obtaining has turned out to be more important than we thought!
- Not only are we going to be able to create more Draconians
- without using eggs, but it has taught us how to use the dragon
- orb to make our existing Draconians even more powerful! The Plan
- proceeds!
- Death to Solamnia!
-
- JOURNAL ENTRY 66
- ----------------
- The ogres lead you along a twisting corridor. They assure
- you that the passage is completely unknown. Gravnak whispers for
- you to be ready. He pulls a lever, but instead of the walls
- opening, the floor drops out from beneath you. Myrtani appears
- next to Gravnak and both begin to laugh.
-
- JOURNAL ENTRY 67
- ----------------
- "I was with the patrol that followed Caramon here. We ran
- into trouble almost immediately. We were not really expecting
- much opposition but...We were ambushed by a large force of
- hobgoblins and draconians. I was knocked out by a blow to the
- head early in the battle. I awake in a dark corner, alone. It
- took me a while to get my bearing but I finally went out in
- search of my companions. I overheard form passing patrols that
- everybody except Caramon was killed.
- "You must help me find Caramon. He must not be allowed to
- fall into the hands of the leaders of this band."
-
- JOURNAL ENTRY 68
- ----------------
- As the Vampire grasps the piece of orb a deep trembling
- shakes his being! Blood begins to run from his eyes and ears as
- a high keening sound forces your party to hold their heads in
- anguish. The Vampire is desperately trying to rid himself of the
- glass object. It will not leave his hand! Old Rimshanks' spell
- of permanent binding is working!
-
- JOURNAL ENTRY 69
- ----------------
- WEARY TRAVELERS! Come to the best accommodations on KRYNN!
- The SOUTHERN SANCTION INN is open for your business. We are
- located in the southeast corner of the city.
- THE DRAGON'S CURSE is open for business in the middle of
- Sanction. We have the best selection of drinks since Istar sank
- beneath the sea. Non-humans welcome!
- IF YOU'VE GOT THE MONEY, WE'VE GOT WHAT YOU WANT! While our
- inventory had been decimated by the recent war, we are once again
- open and offering the finest in magical items available. As
- always, if we don't have it, we will find it or make it. All we
- need is time and money. GUSMARKEN'S MAGIC SHOP. Located in the
- eastern-central area of the city. We are the first door to the
- right, heading north from the inn.
- THE SHARPEST, MOST DURABLE WEAPONS MONEY CAN BUY! Come to
- our smithy, located just north of the Southern Sanction Inn, and
- peruse our fine selection of blades, armor, arrows, darts and
- anything else you could possibly need to equip your party.
- REASONABLE RATES!
- SO, YOU THINK YOU'VE EARNED THE RIGHT TO ADVANCE TO THE NEXT
- LEVEL? Horgathindorn's Training Hall has worked with the best!
- Come see us in the Northeast Corner and see if you've got what it
- takes!
-
-
- JOURNAL ENTRY 70
- ----------------
- "Listen, I've been following you for some time. You need to
- get to Jelek as quickly as possible. There are rumors that Sir
- Karl is about to attack the town in order to get at the last
- Dragonlance that remains in our hands. Once you arrive, a
- resistance worker will join your group as an escort. Jelek has
- become prosperous lately and they are requiring all visitors to
- be escorted through the town. The stated reason is to show new
- visitors around the town, the real reason is to keep an eye on
- all new-comers and prevent anyone from getting in the graveyard.
- Our man's name is Skyla. As soon as you arrive he will be able
- to join your group and help you find the Dragonlance that the
- Castellan hid."
-
- JOURNAL ENTRY 71
- ----------------
- Myrtani is gathering his forces in secret areas around
- Sanction. We won't be ready for a few weeks yet. My minions
- have started gathering materials for my use. Several graveyards
- have been looted already. Many of them have left the open graves
- sites unfilled. I suppose it can't be helped. Stupidity has
- always been our most dangerous enemy.
- Myrtani has found a Dragonlance! I urged him to give it to
- his strongest warrior but I'm afraid that the draconian doesn't
- trust anyone who could hold that much power. Foolish. He's
- going to hide it away somewhere in Sanction.
-
- JOURNAL ENTRY 72
- ----------------
-
- 1ST FLOOR 2ND FLOOR 3RD FLOOR
- ┌─────┬───┬─┬───┐ ┌───────────────┐ ┌───┬───┬───┐
- │ │ = ├───┤ │ ┌─┬─┬─┬─┬─┬─┐ │ │ = = │
- S │ ├=──┤ │ │ │ ├─┴─┴─┴─┴─┴─┤ │ │ │ ┌=┴─┬─┤
- T _├────=┤ │=└──=┤ │ └───┐JAIL │ │ │ │ │ X │ │
- A ├───┐ │ │ ┌───┤_├───= =───────┘ │ │ │ ├───┤ │
- I │ = └───┘ = │ ├───┘ ┌───┬=──┐ │ │ = = = │
- R ├───┴─┬===┬─┴───┤ │ ┌───┤ │ │ │ └───┴─┴───┴─┘
- S │ = │ │ │ └X──┴───┴───┘ │ |
- └─────┴───┴─────┘ └───────────────┘ STAIRS
-
- 4TH FLOOR 5TH FLOOR 6TH FLOOR 7TH FLOOR
- ┌───┬───┬─┬─┐ ┌─┬─┬─┬─┐ ┌─┬─────┐ ┌─┐ ┌─┐
- ├=──= ├─┘ │ │ └x┴=┘ │ │X│ │ └─┼───┬───┬───┼─┘
- │ │ ├─┐ │ ├─┐ ┌─┤ ├─┴=┐@ │ │ @ │ @ │ @ │
- ├──=┤ ├x┘ │ │ = = │ │ └───┤ └───┴───┴───┘
- │ │ ├───┤ └─┴───┴─┘ └───────┘
- │X │ │ │ |STAIRS
- └───┴───┴───┘
- 8TH 9TH 1OTH 11TH
- ┌───┐ ┌───┐ ┌─┐ ┌─┐ KEY
- │ @ │ │ @ │ └─┘ └─┘ ---------
- └───┘ └───┘ @ spiral stairs
- x object
- = door
-
- (The x's that appear to be in the wall are really in the room
- above. Such is the limitation of ASCII art.)
-
-
- JOURNAL ENTRY 73
- ----------------
- "After the battle I was taken to see a powerful cleric. He
- laughed at my defeat. They led me to some doors that glowed in
- the darkness, opened them with a key that he pulled from his
- robes, and took me to a dark temple. I saw a bronze dragon egg
- on
- the altar! He told me that they were going to start the
- corruptions again! Then he had his minions beat me.
- "I woke up here. If it hadn't of been for the
- treachery of a dark elf, and a sneak attack from behind, they
- never would have captured me." He pauses. "I'm sorry for my
- men," he says. "They had no idea what we were getting into.
- Krynn's blood, I didn't know either. We were unprepared for the
- extent of the evil forces.
- "The ambush was a complete surprise."
-
- JOURNAL ENTRY 74
- ----------------
- Tanis's tale:
-
- "I had heard of slaves being taken in the area, so I
- disguised myself and arranged to be captured. I have just
- managed to free the slaves here, but more are held to the south.
- I will organize the slaves here while you free the others. Then
- we will arrange a diversion to allow the slaves a chance to
- escape."
-
- JOURNAL ENTRY 75
- ----------------
- "I am the only one left from the ambush. I was knocked out
- early in the combat. By the time I came to, the enemy was gone.
- Caramon is dead. I figure that they must have ganged up on him
- first. His was the only body left behind. You don't want to
- know what condition they left him in. Evidently they wanted to
- leave a warning to anyone who comes after him. It was awful. I
- laid him out as best I could and have been working my way out of
- Throtl. We must get back and warn the Outpost!
- "I don't understand how they could have known that we were
- coming. The ambush was obviously well planned. They knew
- exactly who was with us and exactly how to counter any attack
- we could must."
-
- JOURNAL ENTRY 76
- ----------------
- ...friend has many objects of value for sale...
- ...great frog collection!!!...
- ...sword that seems to be magical, at least undead creatures
- are afraid of it...
- ...many potions for sale...
- ...information about the incidents of undead and draconian
- incursions in the area...
- ...a beautiful daughter...
-
- JOURNAL ENTRY 77
- ----------------
- Base Commander's papers. You find:
- A list of orders authorizing an attack on the knight's
- outpost.
- A supply list, consisting mostly of implements of torture
- signed by someone known as the Prison Lord.
- The final page is an order to turn all slain prisoners over
- to a Sir Lebaum.
-
- JOURNAL ENTRY 78
- ----------------
- "Now, what do you know about that? They say that a real
- dragonlance has been found in the hills to the east. It also
- carries an enchantment that will force any dragon to your will if
- you but wound the best."
-
- JOURNAL ENTRY 79
- ----------------
- Gravnak's story about the Guardian:
-
- "The oldest rulers of Kernen ordered the city's mages to
- create a deadly guardian for their castle. How they did it no
- one knows, but the magicians gave this thing to the king. Over
- the years it became unruly and was locked in the vaults where it
- was kept. All we know is that an ancient tome in the library
- contains a recipe for a salve that will protect the wearer from
- the guardian's deadly bolts. You must construct this salve in
- the alchemist's study before you can succeed in passing the
- guardian."
-
- JOURNAL ENTRY 80
- ----------------
- A few days after then, Stage Three will begin. We have
- taken the pieces of the dragon orb that the kender shattered and
- have placed them in strategic spots all around Sanction.
- Raistlin's research has determined that, under the right
- conditions, even a piece of the dragon orb can act as a powerful
- lure for dragons. Furthermore, each piece can be tuned to a
- particular type of dragon. He has been lost to us since the War,
- but his dark elf assistant has managed to create the spell out of
- Raistlin's notes. With our captured Dragonlances, we will
- destroy all the good dragons that remain in Krynn, and our final
- victory will the be all but assured.
-
- JOURNAL ENTRY 81
- ----------------
- ┌───────┬───┬───┐
- │ │ │ │
- │ │ = M │ KEY
- │ │ └───┤ -----
- │ │ ┌───┤ = door
- │ │ = │ M Meeting place
- │ │ │ │
- │ │ = │
- ├───────┘ └───┤
- │ ┌───┤
- │ = │
- ├─=───=─┐ │ │
- │ │ └───┤
- ├───────┘ ┌───┤
- ├───=─┐ ┌──== │
- │ │ │ │
- └─────┴─┴───────┘
-
- JOURNAL ENTRY 82
- ----------------
- "So! At last, you've come to rescue me. You know these
- things are quite clever. Not clever enough for me of course.
- I've just been improving them somewhat. Oh dear. I do hope you
- didn't come through from the north...oh, sorry.
- "I suppose you'll be wanting to get me out of here how. Oh,
- there are more people back there. Strangbourn is around here
- somewhere. He's looking for Caramon.
- "Oh, you want to find him, well that's an interesting story,
- you see when we first go together about two weeks ago...
- "Uh, I can help, you know. Caramon was taken somewhere
- south of here. I've been trying to reset traps in case more
- draconians and hobgoblins get here.
- "Why don't we team up, ok?"
-
- JOURNAL ENTRY 83
- ----------------
- "...the minotaurs have refused to come to our aid. They are
- touchy beasts and I'm afraid that our emissary was less than
- diplomatic. We will try to contact them again but don't count on
- having their..."
- The fragment ends.
-
- JOURNAL ENTRY 84
- ----------------
- "...we have contacted the minotaurs. They will help us. I
- must go to Gargath. It is rumored that there is a dragonlance
- stored there. We must secure the keep and find the treasure room
- that is hidden there. The map of the keep shows those places
- where we believe the secret door may be located. Give this map
- to your officers and..."
- The fragment ends.
-
- JOURNAL ENTRY 85
- ----------------
- "The cavernous maw of the great beast is used as the
- entrance to the temple. The dragon's head is being artificially
- preserved through magic. We need the dragon's fangs in order to
- complete our spell. If they can be brought to us we can prevent
- draconians from ever...."
-
- JOURNAL ENTRY 86
- ----------------
- ┌───────────────────┐
- │ │
- │ ▀ Gargath │
- │ │
- │ ▀ Outpost 2 │
- │ │
- │ ▀ Jelek │
- │ │
- │ │
- │ ▀ Neraka│
- │ │
- │ │
- │ X Outpost 3│
- │ │
- │ ▀ Sanction │
- └───────────────────┘
-
-
- JOURNAL ENTRY 87
- ----------------
- "I am Angar, one of the real guards of the outpost. We were
- overrun about a week ago by a draconian army. I was coming in
- from a patrol when I saw them taking over. They were
- everywhere..."
- He slumps down on the bed. You notice that he desperately
- needs food and rest, but he waves off your help and continues his
- story.
- "I hid and they missed me, but they captured most of the
- other guards. They are being held in the outpost jail. Also,
- they're guarding the north side of town heavily. I think they
- might have hostages there too."
-
- JOURNAL ENTRY 88
- ----------------
- "Just before the Temple of Duerghast was closed, dead bodies
- were seen being carried into the arena in the Temple's northwest
- corner. There were hundreds of them. It has been discovered
- that the Death Knight, Sir Lebaum, has taken over the Temple and
- has gathered together the exhumed dead for miles around.
- "There is no way that you can get into the temple through
- the front gates. You must get the Shadowpeople's support. They
- have tunnels that cross from the Temple of Huerzyd to the Temple
- of Duerghast." She pulls out an amulet. "This amulet will let
- you through a secret door. The Shadowpeople will find you once
- you enter Huerzyd."
-
-
- *** end of Journal Entries ***
-
- The TAVERN TALES that you hear in the pubs throughout the game
- are relatively unimportant. A couple are noteworthy, and I've
- listed them here.
-
- Tavern Tale
- -----------
- 6) "The Castellan of Gargath was rumored to be holding a
- dragonlance."
-
- A lot of Tavern Tales about opened graves and such.
-
- 55) "The draconian leader is Myrtani. He's an Aurak."
-
- Always remember, don't believe everything you hear. Even your
- own mother might deceive you in this game.
-
- Damn my fingers are tired.
-
- Oh, and you really should buy the game. There are a lot of
- important rules and such that I haven't the strength or the
- inclination to type up. If you're an avid D&D'er then you
- already know all you need to know. But you get a COOL poster of
- the box art when you buy the game. (Big deal, but hey!)
-
- Watch for upcoming SSI AD&D games from your local PSI site.
- COMING SOON:
- DRAGONSTRIKE--a dragon flight simulator (go figure)
- WAR OF THE LANCE--a strategic Dragonlance wargame (not role-
- playing)
-
- Hasta!
- SNooPY H. BRoWN
- (The H., of course, stands for Harley!)
-