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- %%0
- Species:~D Humanoid
-
- ~0Origin:~D Earth
- ~0
- They have been warlike combatants
- throughout history. Although they are
- physically one of the most fragile of species,
- their cunning and blind determination make
- them enormously entertaining.
-
- ~0Bio-Character Flaws:~3
- Require 6-8 hours downtime per planet rotation,
- self evaluation often exceeds potential.
- %%1
- Species:~D CyberDroid
-
- ~0Origin:~D Zacton Industrial Zone
- ~0
- A mixture of delicate high
- technology and durable synthetic materials.
- Although originally designed as robotic labor
- slaves, an occasional battle model is imported
- by group gamblers.
-
- Bio Character Flaws:~3 Software viruses destroy
- the intelligence ROM. Require maintenance
- service and recharge every 800 solar rotations.
- %%2
- Species:~D Celluloid
-
- ~0Origin:~D Gestara Settlement
- ~0
- A rare species that currently
- dominates the sport in the pits and in gambling.
- Due to a genetic splice defect 700 years ago,
- this species has a special popularity with the
- female members of most races.
-
- ~0Bio-Character Flaws:~3 Just can't get enough of
- that funky stuff. Has an enormously large and
- lengthy appetite.
- %%3
- Species:~D Cryoplasts
-
- ~0Origin:~D Outer Tundra, Pluton
- ~0
- Exploited universally as manual
- laborers, these creatures were recently liberated
- and admitted into the Federation of Civilized
- Planets. However many have been looking for
- "pay-back" in the pits.
-
- ~0Bio-Character Flaws:~3 Cold and ruthless to
- everyone and everything, will sell-out their
- own mother if advantageous.
- %%4
- Species:~D Amazoid
-
- ~0Origin:~D Andromeda
- ~0
- Responsible for most colonization
- around the universe, these creatures are larger,
- tougher, and smarter than most lifeforms.
- Unusual and innovative fighters.
-
- ~0Bio-Character Flaws:~3 The bigger they are, the
- harder they fall. Just be careful not to let
- them get a crush on you.
- %%5
- Species:~D Colonoid
-
- ~0Origin:~D Unkown
- ~0
- A bi-product of the Nosneb
- Chemical Wars, these creatures are actually a
- colony of mutant bacteria. As a means of
- offense or defense they can transform into
- any shape or form.
-
- ~0Bio-Character Flaws:~3 Susceptible to industrial
- cleaners. Have been known to fall apart
- due to disagreement by individual bacterium.
- %%6
- Species:~D Bi-husker
-
- ~0Origin:~D Bulkar
- ~0
- An extremely primitive dupoid
- species well suited for the fight pits. Leg-arms
- contain the strength of 20 humanoids.
-
- ~0Bio-Character Flaws:~3 Have an uncontrollable
- desire to date Amazoids. Belch a lot.
- %%7
- Species:~D Rayzor
-
- ~0Origin:~D Rotara
- ~0
- Highly advanced species with
- extremely sharp ectoshells. Their instincts
- for fighting combined with their ability to
- elevate for short distances make them
- perennial favorites in the pits.
-
- ~0Bio-Character Flaws:~3 Excessively sensitive
- about their physical appearance, just don't
- call them pin heads.
- %%8
- Species:~D Mammath
-
- ~0Origin:~D Antares
- ~0
- Creatures with almost no brains,
- and no feeling for pain either for themselves
- or others. Can withstand incredible
- punishment but lack technique.
-
- ~0Bio-Character Flaws:~3 Phew! They always
- smell like rotting meat. Avoid physical
- contact at all costs, it takes forever to
- wash the odor off.
- %%9
- Species:~D Puftian
-
- ~0Origin:~D Puftar
- ~0
- A very hostile breed of creatures.
- These whisps of organic and mineral gas
- can float and hover with deceptive agility.
- Chopped, sliced, and diced, these things
- just keep coming.
-
- ~0Bio-Character Flaws:~3 Have motor mouths
- that just won't quit. If you don't let them
- talk your ears off then they just rip them off.
- %%-