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-
-
- DDDDDDD OOOOOO X X SSSSSS CCCC OOOO OOOO TTTTT EEEE RRRR
- D DD O O X X SS C O O O O T E R R
- D DDD O O XX [BY] SSSSSS C O O O O T EEEE RRRR
- D DD O O X X S C O O O O T E R R
- DDDDDDD OOOOOO X X SSSSSS CCCC OOOO OOOO T EEEE R R
-
- [-MIG 29 FULCRUM-]
-
- USUAL HIGH REGARDS GOTO RYGAR--MR THOMPSON-AND FOXY FOR THEIR GREAT DOX..
- ((((((((((((((((((((((((((((((((((()))))))))))))))))))))))))))))))))))))))
-
- PAGE 1
-
- CONTENTS:
-
- FOREWORD; BY JOHN FARLEY THE TEST PILOT. PAGE 3
-
- INTRODUCTION; PAGE 5
-
- INSTALLATION AND LOADING; PAGE 8
- *KEY DISK 8
- *HARD DISK 8
- *LOADING MIG 29 8
- *LOADING SEQUENCE 10
-
- QUICK START PAGE 11
- *MISSION SELECTION 11
- *CONTROLS 12
- *WEAPONS SYSTEMS 13
- *SIMULATION CONTROLS 14
- *NAVIGATION 15
-
- OPERATING INSTRUCTIONS PAGE 16
- *BRIEFING 17
- *MISSION SELECTION 17
- *PILOT RANKING 17
-
- DISPLAYS AND CONTROLS 18
- *FLIGHT INSTRUMENTS 18
- *FLIGHT CONTROLS 23
-
- [PAGE 2]
-
- *WEAPONS SYSTEM PAGE 26
- *COUNTERMEASURES 28
- *AIRCRAFT SYSTEM 28
- *NAVIGATION SYSTEM 29
-
- SIMULATION CONTROLS PAGE 31
- *VIEW CONTROLS 32
- *OTHER CONTROLS 32
- *DE-BRIEFING 33
- *DYING 33
-
- THE MISSIONS 34
- *TRAINING 34
- *SOLO CODENAME `BLUE SEASPRITE` 36
- *SOLO CODENAME `YELLOW DRAGON` 37
- *SOLO CODENAME `WHITE PEGASUS` 38
- *SOLO CODENAME `RED WITCH` 39
- *FINAL MISSION CODENAME `DESERT STRIKE` 40
-
-
- [PAGE 3]
-
- PAGE 3 IS A LOAD OF BULL ABOUT THE PILOT AND HIS WISH TO FLY THE MIG 29..
- ITS OF NO IMPORTANCE AND IS SKIPPED.
-
-
- [PAGE 4]
-
- SAME ON PAGE 4...EXCEPT THIS LAST PART [THE P.S]
-
- P.S; DO TRY THE TAILSLIDE- A UNIQUE FEATURE TO THE MIG 29 AIR DISPLAY
- ROUTINE.START FROM LEVEL FLIGHT AT 500KPH, PULL TO THE VERTICAL AND HOLD
- IT.CLOSE THE THROTTLES AND WAIT UNTIL YOU SLIDE BACK. TO RECOVER, PULL THE
- STICK BACK UNTIL THE NOSE STARTS TO COME DOWN,AT WHICH POINT YOU SHOULD APPLY
- FULL POWER,RELAX THE STICK AND ACCELERATE AWAY.
-
-
- [PAGE 5]
-
- PAGES 5-6-7 COVER JUST THE HISTORY OF THE RUSSIAN AIRFORCE..AND HAVE BEEN
- OMMITTED..THEY ARE OF NO USE TO YOU AT ALL...
-
- [PAGE 8]
-
- PAGE 8 COVERS LOADING ON THE ST/IPM/PC`S
- PAGE 9 COVERS ARCHIMEDES..AND THE FOLLOWING FOR THE AMIGA.
-
- IF YOU HAVE 1MB OF MEMORY THEN YOU CAN SELECT 32 COLOUR DISPLAY. ON THE 512K
- MACHINES SELECT THE 16 COLOUR DISPLAY. ON PAL 1MB MACHINES SELECT 256 LINE
- DISPLAY..ON NTSC OR 512 MACHINES SELECT 200 LINES.
- THERS A LOT OF OPTIONS SO HERE THEY ARE FULLY LISTED.
-
- PAL..................200 LINE 16 COLOUR (FASTEST) 512K MACHINES
- NTSC.................200 LINE 16 COLOUR (FASTEST) 512K MACHINES
-
- PAL..................200 LINE 16 COLOUR (FASTEST) 1 MEG MACHINES
- PAL..................256 LINE 16 COLOUR (BIGGER SCREEN) 1 MEG MACHINES
- PAL..................256 LINE 32 COLOUR (BEST DISPLAY) 1 MEG MACHINES
- NTSC.................200 LINE 16 COLOUR (FASTEST) 1 MEG MACHINES
- NTSC.................200 LINE 32 COLOUR (BETTER DISPLAY)1 MEG MACHINES
-
-
- [PAGE 10]
-
- LOADING SEQUENCE;
-
- WHEN MIG 29 IS RUN A LOADING SCREENIS DISPLAYED,ACCOMPANIED BY THEME MUSIC,YOU
- CAN SKIP THIS AT ANY TIME BY PRESSING THE `SPACE KEY`. THE MUSIC IS FOLLOWED BY
- A MIG 29 FLYBY OVER RED SUARE!.. YOU MAY ALSO SKIP THIS BY PRESSING THE `SPAVCE
- KEY`. WHEN THE LOADING SEQUENCE IS FINISHED YOU ARE PLACED IN THE BRIEFING
- ROOM.
-
- [PAGE 11]
-
- QUICK START
-
- MISSION SELECTION; SELECTING AN OPTION
-
- YOU ARE PLACED IN A BRIEFING ROOM WITH YOUR OPTIONS SHOWN ON A WHITEBOARD.YOU
- MAY SELECT AN OPTION WITH THE NUMBER KEYS(1-7) OR USING THE CURSOR
- KEYS(UP/DOWM) TO COMFIRM A CHOICE PRESS THE ENTER OR SPACE KEY.
-
- SCENARIO SUMMARY;
-
- 1. BASIC TRAINING.
- SOME GROUND TARGETS AND A SAFE ENEMY AIRCRAFT TO PRACTISE
- DOGFIGHTS.
-
- 2. ARTIC SCENARIO.
- A SUBMARINE TO PHOTOGRAPH AND SOME HARRIERS AS OPPOSITION.
-
- 3. CHINESE SCENARIO.
- DOGFIGHTING WITH SHENYANG FIGHTERS OVER THE GREAT WALL.
-
- 4. OIL FIELD SCENARIO.
- AN ISLAND OF STORAGE SILOS,SOME OIL RIGS AND SHIPS WITH
- `SAMS` AND ANTI-AIRCRAFT GUNS.
-
- 5. ANTI-TERRORIST GROUND ATTACK SCENARIO.
- BRIDGES,TRUCKS,SAMS,TRAIN,BUILDINGS
-
- 6. FINAL SCENARIO.
- MULTI ROLE COMBAT IN THE DESERT,DESTRUCTION OF A NUCLEAR
- PLANT.
-
- PILOT LOG. YOU MAY ENTER YOURSELF IN THE PILOTS LOG.
-
- DYING. IN THE TRAINING SCENARIO DYING PUTS YOU BACK ON THE
- RUNWAY. IN ALL THE REMAINING SCENARIOS.DYING IS TERMINAL!!
- YOU ARE PLACED BACK IN THE BRIEFING ROOM.
-
-
- [PAGE 12]
-
- DEBRIEFING;
-
- YOU MAY ENTER THE DEBRIEFING ROOM DURING A MISSION(PROVIDED YOU HAVE
- LANDED)FOR A DEBRIEF OF THE CURRENT STATE OF PLAY BY PRESSING `CTRL-D`.TO
- CONTINUE THE MISSION PRESS `SPACE` TO RE-ENTER THE GAME FROM THE BRIEFING ROOM.
-
- CONTROLS;
-
- HEAD UP DISPLAY (HUD)
- `H` HUD ON/OFF
-
- FLIGHT CONTROLS; ;;; CONTROL STICK;
- E ENGINE ON/OFF ;;; CTRL-J..SELECTS ANALOGUE JOYSTICK
- ;;; CTRL-K..SELECTS KEYBOARD
- = THROTTLE UP ;;; CTRL-L..SELECTS MOUSE
- ;;; CTRL-Z..CALIBRATE ANALOGUE JOYSTIC..
- _ THROTTLE ;;; MOVE JOYSTICK TO EXTREMES.PRESS FIRE
- ;;; BUTTON TO EXIT.
- SHIFT + FULL POWER ;;;
- ;;; ALT-J...SELECTS SWITCHED JOYSTICK
- SHIFT _ IDLE POWER ;;;
- ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
- L LANDING GEAR
-
- W WHEEL BRAKES
-
- B AIR BRAKES
-
- CTRL E EMERGENCY EJECT
-
-
- ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
-
- [PAGE 13]
-
- KEYBOARD CONTROL;
-
- ROLL LEFT..............................`LEFT ARROW`
- ROLL RIGHT.............................`RIGHT ARROW`
- PITCH UP...............................`DOWN ARROW`
- PITCH DOWN.............................`UP ARROW`
- CENTRE.................................`PAD 0`
- JOYSTICK CENTRE........................`Z`
- JOYSTICK CONTROL POWER.MAIN KEYBOARD...`1`,`2`,`3`
- PITCH TRIM UP..........................`PAD +`
- PITCH TRIM DOWN........................`PAD -`
- ZERO PITCH TRIM........................`PAD *`
- RUDDER.................................`<``>`
-
- WEAPONS SYSTEM;
-
- CANNONS ARE ALWAYS AVAILABLE.
- S-240 UNGUIDED ROCKETS
- AA-8 APHID... HEAT SEEKING AIR TO AIR MISSILE.`HUD TURNS RED FOR GOOD LUCK`
- AS-7 KERRY... AIR TO SURFACE HEAT SEEKING MISSILE.THE TARGET FOR GUIDED
- MISSILES MUST BE SELECTED BEFORE LAUNCH.
-
- FIRE CANNON......JOYSTICK OR MOUSE BUTTON 1 OR `DELETE`.
-
- SELECT WEAPON....`BACKSPACE`
-
- SELECT TARGET....`RETURN`
-
- FIRE WEAPON......JOYSTICK OR MOUSE BUTTON 2 OR `SPACE`.
-
- DROP FLARES......`F`
-
- DROP CHAFF.......`C`
-
-
- [PAGE 14]
-
- AIRCRAFT SYSTEM;
-
- AUTOSTAB ON/OFF.........`A`
-
- RADAR/IR
-
- CYCLE RADAR RANGE.......`/`
-
-
- SIMULATION CONTROLS;
-
- SOUNDS
-
- ENGINE NOISE ON/OFF.....`N`
-
- ALL NOISE ON/OFF........`Q`
-
- VIEWS;
-
- KEYS IN () ARE ACTIVE WHEN FLYING FROM THE KEYBOARD
-
- PAD 8(F8)....FORWARD VIEW WITH HEAD DOWN DISPLAYS
- PAD 5(F5)....FORWARD VIEW WITHOUT HEAD DOWN DISPLAYS
- PAD 9(F9)....FORWARD RIGHT
- PAD 6(F6)....RIGHT
- PAD 3(F3)....REAR RIGHT
- PAD 2(F2)....REAR
- PAD 1(F1)....REAR LEFT
- PAD 4(f4)....LEFT
- PAD 7(F7)....FORWARD LEFT
-
- MIG OUTSIDE VIEW.....`V`
- TOWER VIEW...........`O`
- MISSILE VIEW.........`M`
- JUMP TO ENEMY VIEW...`J`
- PAUSE ON/OFF.........`P`
- FAST TIME ON/OFF.....`X`
-
- [PAGE 15]
-
- TOGGLE HEDGES........`[`
- REAL AIRCRAFT MODEL..`CTRL-A(ONLY SUITABLE FOR GOOD JOYSTICKS AND FAST PC`S`
- SIMPLE AIRCRAFT MODEL`CTRL-S`(DEFAULT)
- DEBRIEF..............`CTRL-D`(ONLY WHEN ON RUNWAY)
- END GAME.............`ESC`
-
- NAVIGATION;
-
- YOU HAVE 4 WAYPOINTS PRESET FOR EACH SCENARIO.
- WAYPOINT ZERO IS ALWAYS OVER YOUR HOME BASE.
- WAYPOINTS `1`,`2` AND `3` ARE SET OVER ENEMY TARGETS.
-
- SELECT WAYPOINT `;`,THIS CYCLES THROUGH THE WAYPOINTS.
-
- THERE IS A RED STEERING POINTER IN THE HEADING TAPE IN THE `H-U-D`
-
- THERE IS A COMBINED DIRECTION/RANGE FINDER IN THE HEAD DOWN COMPASS,A RED `LED`
- JUST TO THE RIGHT SHOWS THE CURRENTLY SELECTED WAYPOINT.
-
-
- [PAGE 16]
-
- OPERATING INSTRUCTIONS;
-
- PAGE 16 IS JUST AN APPENDIX OF WHAT FOLLWS...
-
- [PAGE 17]
-
- BRIEFING;
-
- WHEN MIG 29 HAS LOADED YOU WILL FIND YOURSELF IN THE BRIEFING ROOM.THE
- PRE-FLIGHT BRIEFING ALLOWS YOU TO CHOOSE WHICH MISSION YOU WISH TO
- UNDERTAKE,THE MISSIONS AVAILABLE ARE PROJECTED ONTO A WHITE BOARD IN THE
- BRIEFING ROOM,THE SELECTED MISSION IS HIGHLIGHTED. THERE IS CONSIDERABLE
- COMPETITION BETWEEN THE ELITE PILOTS OF THE MIG-29 SQUADRON.THIS IS REFLECTED
- BY THE PILOT RANKING TABLE,WHICH IS MAINTAINED IN BRIEFING ROOM. TO ENTER THE
- RANKING SELECT THE `PILOTS` OPTION.
-
- SELECTING A MISSION;
-
- ON STARTUP THE TRAINING MISSION IS SELECTED.YOU MAY SELECT AN OPTION ON THE
- WHITEBOARD USING THE NUMBERS 0-7 OR WITH THE UP/DOWN CURSOS KEYS.TO BEGIN THE
- SELECTED MISSIONS PRESS `RETURN OR SPACE`
-
- DURING THE LOADING SEQUENCE FOR EACH MISSION A SCENE SETTING PICTURE IS
- DISPLAYED.(WITH THE EXCEPTION OF TRAINING WHICH TAKES YOU STRAIGHT TO THE
- RUNWAY) THE MISSIONS AVAILABLE ARE;
-
- TRAINING. SOLO...CODENAME `BLUE SEASPRITE`
- SOLO...CODENAME `YELLOW DRAGON`
- SOLO...CODENAME `WHITE PEGASUS`
- SOLO...CODENAME `RED WITCH`
-
- FINAL (YOU MUST ATTAIN A CERTAIN SCORE TO FLY THIS MISSION)
-
- MORE DETAILS ABOUT EACH MISSION MAY BE FOUND IN THE `MISSIONS CHAPTER` LATER
- ON.
-
- PILOT RANKING;
- [PAGE 18]
-
- YOU MAY PLAY AS A RANKED PILOT BY SELECTING (1-5). THE RANKING TABLE IS SAVED
- TO DISK EVERY TIME YOU DISPLAY THE TABLE OR,IF YOU ARE FLYING AS A RANKED
- PILOT,EACH TIME YOU EXIT A MISSION.
-
- DISPLAYS AND CONTROLS;
-
- FLIGHT INSTRUMENTS.
-
- THE PRIMARY INSTRUMENTS PROVIDE THE PILOT WITH ALL THE CRUCIAL INFORMATION
- REQUIRED TO FLY THE PLANE. THE INFORMATION IS PROJECTED ONTO THE H-U-D,WHERE IT
- IS INSTANTLY AVAILABLE. THE HEAD DOWN DISPLAY CONTAINS A SET OF INSTRUMENTS
- WHICH DUPLICATE THIS INFORMATION,THEY ARE CALLED REVERSIONARY
- INSTRUMENTS,BECAUSE THEY PROVIDE BACKUPS IN CASE OF H-U-D FAILURE.
-
- MIG 29 HEAD UP DISPLAY UNIT.
-
- --------------------------------------------------------
- [ HEAD UP DISPLAY ]
- [ air speed heading ]
- [ (km/hr) I ]
- [ / ___________________I__________________altitude ]
- [ 1206[05 09 12 ] / ]
- [ 420/ ]
- [ ]
- [ --> 0/\/ waypoint ]
- [ / ___ direction ]
- [ pitch/ --- indicator ]
- [ bars| . lfd ]
- [ \ . ./ __ ]
- [ \ .|. | ]
- [ \ |<--vsi ]
- [ --> -/--_ \ | ]
- [ \ ]
- [ g | ]
- [ \ | ]
- [ 2 | 2 ]
- [ | \ ]
- [ velocity vector aoa ]
- [______________________________________________________]
-
- i know its a terrible drawing..but what the hell.....
-
- THE MIG 29 H-U-D HAS A NARROW FIELD OF VIEW.IT HAS BEEN PRAISED FOR THE MANNER
- IN WHICH IT PRESENTS COMPLEX DATA IN A SIMPLE AND EASILY UNDERSTANABLE WAY..
-
- ALTITUDE; VERTICAL HEIGHT ABOVE THE GROUND IS SHOWN IN METRES.
-
- AIRSPEED; AIRSPEED IS SHOWN IN KILOMETRES PER HOUR(100KM/H = 54 KNOTS)
-
- PITCH BARS; THE PITCH BARS STAY PARALLEL WITH THE GROUND AT ALL TIMES.YOU CAN
- THEREFORE USE THEM TO RECOVER FROM UNUSUAL ALTITUDES AND TO KEEP YOUR WINGS
- LEVEL WHEN THE HORIZON IS NOT VISIBLE. THE LINES ARE AT 10 DEGREE INTERVALS
- WITH A CROSS AT 90 DEGREES. WHEN YOU SEE THE CROSS YOU ARE EITHER HEADING
- STRAIGHT UP OR SYTRAIGHT DOWN.
-
-
- [PAGE 19]
-
- VSI:(VERTICAL SPEED INDICATOR)
-
- THIS SHOWS YOUR RATE OF CLIMB OR DESCENT.IT IS ESPECIALLY USEFUL WHEN TURNING
- STEEPLY NEAR THE GROUND.THE VSI HAS TWO FIXED MARKERS IN IT,THE UPPER MARKER IS
- THE CENTRE POINT(ZERO RATE OF CLIMB),THE LOWER MARKER IS THE MAXIMUM RATE OF
- DESCENT WHICH THE MIG CAN TOLERATE ON LANDING.
-
- LFD;
-
- THE LONGTITUDINAL FUSELAGE DATUM MARKER SHOWS THE DIRECTION THE NOSE IS
- POINTING.
-
- G;
-
- THIS SHOWS THE G-FORCE CURRENTLY ON THE MIG.THE MIG-29 SERVICE LIMIT IS
- 1.9,HOWEVER,THE AIRFRAME CAN WITHSTANBD CONSIDERABLY MORE.
-
- AOA(ANGLE OF ATTACK);
-
- THE ANGLE OF ATTACK IS THE ANGLE BETWEEN THE DIRECTION OF THE AIRFLOW
- APPROACHING THE AIRCRAFT AND A LINE JOINING THE LEADING AND TRAILING EDGES OF
- THE WING,FOR NORMAL FLIGHT `AOA` IS RED-LINED AT 26 DEGREES ON THE
- MIG-29,HOWEVER THE AIRFRAME WILL REMAIN CONTROLABLE AT HIGHER `AOA` FOR SHORT
- PERIODS OF TIME.
-
- THE LIFT GENERATED BY THE WING IS DEPENDANT UPON THIS ANGLE,IF THE ANGLE IS TO
- HIGH THE WING STALLS,LIFT IS REDUCED DRAMATICALLY AND CONTROL OF THE AIRCRAFT
- MAY BE LOST.CONVENTIONAL WINGS MAY STALL AT `AOA` OF LESS THAN 20 DEGREES.
-
- VELOCITY VECTOR;
-
- THIS RED MARKER SHOWS THE DIRECTION IN WHICH THE MIG IS FLYING.
-
- HEADING;
-
- THE HORIZONTAL BAND ACROSS THE TOP OF THE HUD SHOWS THE CURRENT HEADING IN 10`S
- OF DEGREES.00 IS NORTH,90 IS EAST,27 IS WEST AND 18 IS SOUTH.
-
-
- [PAGE 20]
- ------------------------------------------------------------------------------
- WAYPOINT DIRECTION INDICATION;
-
- THIS RED MARKER IN THE HEADING BAND SHOWS THE HEADING TO THE CURRENTLY SELECTED
- WAYPOINT,TO FLY TO THE WAYPOINT YOU SHOULD TURN UNTIL THE MARKER IS DIRECTLY
- ABOVE THE CENTRE TICK.
- ------------------------------------------------------------------------------
- HUD ON/OFF `H`...TURNS THE DISPLAY SYSTEM ON AND OFF,WHEN THE DISPLAY IS OFF(OR
- DAMAGED) A REVERSIONARY LFD WILL BE PROJECTED ONTO THE HUD.
- ------------------------------------------------------------------------------
- REVISIONARY FLIGHT INSTRUMENTS;
-
- ALTITUDE:
-
- VERTICAL HEIGHT ABOVE THE GROUND IS SHOWN IN METRES,ONE REVOLUTION OF THE
- NEEDLE IS 1000M,THE THOUSANDS OF METRES ARE SHOWN AS DIGITS IN THE CENTRE OF
- THE DIAL.
- ------------------------------------------------------------------------------
- AIRSPEED: AIRSPEED IS SHOWN IN KILOMETRES PER HOUR(100KM/H=54 KNOTS)
- ------------------------------------------------------------------------------
- ARTIFICIAL HORIZON AND TURN:
-
- THIS IS A UNIQUELY SOVIET INSTRUMENT.IT SHOWS THE PITCH AND ROLL ELEMENTS OF
- YOUR ATTITUDE SEPERATELY ON THE SAME INSTRUMENT.THE PITCH ELEMENT IS SHOWN ON A
- ROTATING CYLINDER AS HORIZONTAL LINES WHICH MOVE UP AND DOWN IN THE
- DISPLAY.FLYING FLAT(ZERO PITCH) PUTS THE ZERO DEGREE LINE IN THE CENTRE OF THE
- DIAL.THE ROLL ELEMENT OF YOUR ATTITUDE IS SHOWN BY A BAR ROTATING ABOUT THE
- CENTRE OF THE DIAL.TRADITIONAL WESTERN ARTIFICIAL HORIZONS USE ROTATING ROLL
- LINES FREE FLOATING IN PITCH(AS IN MIG H-U-D).
- ------------------------------------------------------------------------------
- VSI(VERTICAL SPEED INDICATOR)...THIS SHOWS YOUR RATE OF CLIMB OR DESCENT.
- ------------------------------------------------------------------------------
- AOA/G
-
- COMBINED ANGLE OF ATTACK AND G METER IS SHOWN ON THE LEFT HALF OF THE DIAL,IT
- IS REDLINED TO 26 DEGREES.G IS SHOWN ON THE RIGHT SIDE OF THE DIAL,IT REGISTERS
- 0->9 G`S.
- ------------------------------------------------------------------------------
- [PAGE 21]
-
- ENGINE INSTRUMENTS AND CONTROLS;
-
- ENGINE GAUGE:
-
- THIS PAIR OF BARS SHOW THE ENGINES RPM`S.THERE ARE 3 COLOUR BANDS,YELLOW IS THE
- IDLE BAND,GREEN IS THE NORMAL OPERATION BAND..RED SHOWS THAT THE AFTERBURNERS
- ARE ON.
- ------------------------------------------------------------------------------
- FUEL;
-
- THIS GAUGE SHOWS THE AMOUNT OF FUEL LEFT,THERE IS ALSO A LOW FUEL WARNING LAMP.
- ------------------------------------------------------------------------------
- ENGINE: PRESSING `E`
-
- TURNS ENGINE ON/OFF.THE ENGINE MUST BE STARTED BEFORE THROTTLE CONTROLS
- WORK.YOU MUST SWITCH THE ENGINE OFF AFTER LANDING TO REFUEL AND REARM.
- ------------------------------------------------------------------------------
- THROTTLE UP: PRESSING `=`
-
- INCREASES THROTTLE.WHEN THROTTLE IS AT MAXIMUM THROTTLING UP FURTHER TURNS ON
- THE AFTERBURNERS.
- ------------------------------------------------------------------------------
- THROTTLE DOWN: PRESSING `-`...DECREASES THROTTLE.
- ------------------------------------------------------------------------------
- FULL POWER:PRESSING SHIFT AND `+`
-
- SETS THROTTLE TO MAXIMUM.THE ENGINES WILL IDLE.
- ------------------------------------------------------------------------------
- HYDRAULIC SYSTEMS:
-
- THE HYDRAULIC INDICATOR SHOWS THE POSITION OF THE HYDRAULICALLY DRIVEN SYSTEMS
- ON THE AIRCRAFT.
- ------------------------------------------------------------------------------
-
- [PAGE 22]
-
- INDICATOR;
-
- WHEEL BRAKES: THIS SINGLE GREEN LIGHT INDICATES THAT THE WHEEL BRAKES ARE
- APPLIED.
- ------------------------------------------------------------------------------
-
- GEAR POSITION:THREE GREEN LIGHTS SHOW THAT THE LANDING GEAR IS DOWN.THE
- INDICATORS SHOW RED WHEN THE GEAR IS RETRACTED.
- ------------------------------------------------------------------------------
-
- AIR BRAKES: TWO GREEN LIGHTS SHOW THAT THE AIRBRAKES ARE APPLIED.
- ------------------------------------------------------------------------------
-
- FLAPS: TWO GREENS SHOW THAT THE FLAPS ARE EXTENDED.
- ------------------------------------------------------------------------------
-
- CONTROLS;
-
- LANDING GEAR: PRESSING `L`
-
- THE LANDING GEAR PRODUCES A GREAT DEAL OF DRAG AND SHOULD BE RAISED FOR NORMAL
- FLIGHT TO INCREASE PERFORMANCE.YOU WILL NOT BE ABLE TO LOWER OR RAISE THE
- LANDING GEAR AFTER HYDRAULIC SYSTEM FAILURE.IT IS POSSIBLE TO LAND WITH GEAR UP
- IF THE DESCENT RATE IS VERY LOW AND THE WINGS ARE ALMOST LEVEL.
- ------------------------------------------------------------------------------
-
- WHEEL BRAKES: PRESSING `W`
-
- THE WHEEL BRAKES WORK ON ALL WHEELS AND ARE NEEDED FOR SLOWING DOWN AFTER
- LANDING.YOU MUST RELEASE THE BRAKES BEFORE STARTING YOUR TAKEOFF,A USEFUL
- TECHINIQUE IS TO THROTTLE UP TO FULL POWER BEFORE RRLEASING THE BRAKES AS THIS
- REDUCES YOUR TAKEOFF RUN.
- ------------------------------------------------------------------------------
-
- AIR-BRAKES: PRESSING `B`
-
- THE AIR BRAKES PROVIDE EXTRA DRAG.THIS HELPS YOU TO REDUCE SPEED WHICH CAN BE
- USEFUL WHILE IN A STEEP GROUND ATTACK OR WHEN YOU ARE TOO FAST ON A LANDING
- APPROACH.SLOWING DOWN REDUCES YOUR TURNING CIRCLE,WHICH MAKES THE AIRBRAKES
- USEFUL IN DOGFIGHTS.
- ------------------------------------------------------------------------------
- [PAGE 23]
-
- EMERGENCY EJECT: PRESSING `CTRL-E`
-
- IF YOU LOSE CONTROL OF THE AIRCRAFT - 2 MISSILE HITS OR LOW ALTITUDE STALL,YOU
- CAN EJECT TO SAFETY BY PRESSING CTRL-E.AFTER A FEW MOMENTS THE PARACHUTE WILL
- OPEN AND YOU WILL BEGIN TO SPIN TO THE GROUND.YOU CAN STILL LOOK AROUND USING
- THE PAD/FUNCTION KEYS. PRESS SPACE TO EXIT AND RETURN TO THE BRIEFING ROOM.
- ------------------------------------------------------------------------------
-
- FLAPS:
-
- 2 GREENS INDICATE THAT THE FLAPS ARE OUT.THE FLAPS INCREASE THE DRAG AND LIFT
- OF THE WING,EFFECTIVELY BRAKING THE SYSTEM AND INCREASING ITS PERFORMANCE AT
- LOW SPEED. THE FLAPS AUTOMATICALLY EXTEND BELOW AN AIRSPEED OF 250 KNOTS.
- ------------------------------------------------------------------------------
-
- FLIGHT CONTROLS;
- CONTROL STICK:
-
- THE JOYSTICK IS USED TO CONTROL THE ORIENTATION AND DIRECTION OF THE PLANE IN
- THE AIR.YOU MAY CHOOSE BETWEEN A NUMBER OF WAYS OF CONTROLLING THE JOYSTICK
- FROM YOUR COMPUTER:
-
- 1......KEYBOARD
- 2......MOUSE
- 3......SWITCHED GAME JOYSTICK
- 4......ANALOGUE JOYSTICK
-
- THE CONTROL SELECTED AT THE STARTUP IS....
-
- PC - JOYSTICK
- AMIGA/ATARI ST - MOUSE
- ------------------------------------------------------------------------------
- [PAGE 24]
-
- TO CHANGE THE INPUT:
-
- CTRL-J SELECTS ANALOGUE JOYSTICK
- CTRL-K SELECTS KEYBOARD
- CTRL-L SELECTS MOUSE
- ALT-J SELECTS SWITCHED JOYSTICK
-
- CTRL-Z: CALIBRATE ANALOGUE JOYSTICK(MOVES STICK TO EXTREMES,PRESS FIRE BUTTON
- TO EXIT).
-
- KEYBOARD: THE ARROW KEYS ARE USED TO CONTROL THE JOYSTICK.
-
- MOUSE: THE MOUSE IS USED TO REPRESENT AN AIRCRAFT JOYSTICK,IMAGINE THAT THE
- MOUSE IS THE TOP OF A JOYSTICK.PUSHING THE MOUSE AWAY LOWERS THE
- NOSE OF THE AIRCRAFT,PULLING IT TOWARDS YOU RAISES THE NOSE.MOVING THE
- MOUSE LEFT ROLLS LEFT..AND RIGHT ROLLS TO THE RIGHT.THE NEUTRAL POSITION
- IS WHEREVER THE MOUSE STARTED AND IT MUST BE RETURNED TO THIS POSITION
- FOR NO CONTROL INPUT. THE JOYSTICK POSITION INDICATORS ON THE DISPLAY
- ARE USEFUL FOR FINE CENTERING OF THE MOUSE.IT TAKES A WHILE TO GET USED
- TO USING THE MOUSE,BUT ONCE MASTERED THE EXTRA CONTROL AND PRECISION
- MAKES KEYBOARD OR SWITCHED GAME JOYSTICK SEEM INADEQUATE.
-
- NOTE THE MOUSE BUTTONS ON THIS ARE A)..LEFT MOUSE BUTTON CANNON
- B)..RIGHT MOUSE BUTTON ROCKET
- ------------------------------------------------------------------------------
- [PAGE 25]
-
- SWITCHED JOYSTICK:
-
- A SWITCHED JOYSTICK PROVIDES A CRUDE BUT INTUITIVE WAY OF CONTROLLING THE
- GAME,IT REQUIRES NO CALIBRATION.
- ------------------------------------------------------------------------------
- ANALOGUE JOYSTICK:
-
- AN ANALOGUE JOYSTICK IS THE MOST REALISTIC WAY OF CONTROLLING THE GAME,IT
- PROVIDES AN ACCURATE AND INTUITIVE WAY INPUT.YOU WILL HAVE TO CALIBRATE YOUR
- ANALOGUE JOYSTICK BEFORE USE,THIS CAN BE DONE FROM WITHIN THE GAME BY PRESSING
- `CTRL-Z` WHILST ON THE RUNWAY.MOVE THE JOYSTICK TO ALL ITS EXTREMES,PRESS A KEY
- ON THE JOYSTICK TO END THE CALIBRATION.
- ------------------------------------------------------------------------------
- JOYSTICK CENTRE: PRESSING `Z`
-
- THIS CENTRES THE JOYSTICK,IT IS MOST USEFUL WITH THE MOUSE.
- ------------------------------------------------------------------------------
- JOYSTICK CONTROL POWER: PRESSING MAIN KEYBOARD `1`,`2`,`3`.
-
- YOU CAN CHOOSE THE MOUSE CONTROL RESPONSE THAT IS BEST FOR YOUR FLIGHT MODE AND
- EXPERIENCE.LOW POWER(1) IS USEFUL FOR TRAINING,NORMAL POWER(2) IS USEFUL FOR
- MOST FLYING,HIGH POWER(3) IS BEST FOR DOGFIGHTS BUT MAKES PRECISE CONTROL
- DIFFICULT.
- ------------------------------------------------------------------------------
- PITCH TRIM: PRESSING PAD `+` ... PITCH TRIM UP
- PRESSING PAD `-` ... PITCH TRIM DOWN
- PRESSING PAD `*` ... ZERO PITCH TRIM
- ------------------------------------------------------------------------------
- RUDDER: PRESSING `,``.`
-
- THE RUDDER HAS 2 USES,ON THE GROUND THE RUDDER INPUT IS USED TO CONTROL NOSE
- WHEEL STEERING,IN THE AIR THE RUDDER TURNS THE AIRCRAFT WITHOUT ROLL,BUT THE
- EFFECT IS SMALL.YOU CAN USE THE RUDDER FOR SMALL AIMING CORRECTIONS WHILE
- ATTACKING GROUND TARGETS AND FOR FINAL HEADING CORRECTION WHILE LANDING.
- ------------------------------------------------------------------------------
-
- [PAGE 26]
-
- WEAPONS SYSTEM: CANNON;
-
- THE MIG 29 IS ARMED WITH A 23MM CANNON,USED FOR AIR COMBAT AND GROUND ATTACK.
- THE CANNON FIRES ABOUT 1000 ROUNDS PER MINUTE AND IS INITIALLY LOADED WITH 250
- ROUNDS. THE NUMBER OF ROUNDS LEFT IS SHOWN AT THE TOP OF THE STORES DISPLAY ON
- THE LEFT OF THE COCKPIT.
-
- AIR TO SURFACE MISSILES:
-
- THE MIG 29 IS ARMED WITHUNGUIDED ROCKETS HOUSED IN ROCKET PODS,THESE ARE USED
- IN ITS GROUND ATTACK ROLE,YOU ARE INITIALLY ARMED WITH 36 S-240 UNGUIDED
- ROCKETS,THESE ARE FIRED 2 AT A TIME.
-
- AIR TO AIR MISSILES:
-
- YOUR MIG IS SUPPLIED WITH AA-8 `APHID` DOGFIGHTING MISSILE,THE APHID IS A
- SOPHISTICATED MODERN HEAT SEEKING AIR TO AIR MISSILE. YOUR MIG IS ARMED WITH 4
- APHIDS ON THE OUTBOARD WING PYLONS.ON MAINLY AIR ATTACK MISSIONS AN ADDITIONAL
- 2 APHIDS ARE MOUNTED ON THE INBOARD PYLONS.
-
- AIR TO SURFACE MISSILES:
-
- FOR THE MIGS GROUND ATTACK ROLE IT IS ARMED WITH AS-7 `KERRY` AIR TO GROUND
- GUIDED MISSILES.THE KERRY MISSILES ARE LOADED ON THE 4 INBOARD WING PYLONS.ON
- MISSIONS WITH MAINLY GROUND ATTACK TARGETS AN ADDITIONAL 2 AS-7`S ARE MOUNTED
- ON THE OUTBOARD PYLONS.
-
- HELMET MOUNTED DISPLAY:
-
- THE MIG 29 HAS A HELMET MOUNTED SIGHTING SYSTEM DISPLAYING CURRENT WEAPON
- STATUS AND MISSILE `LOCK` IN THE PILOTS HELMET,THE SIGHTING SYSTEM ALLOWS TRUE
- OFF BORESIGHT MISSILE FIRING CAPABILITY,FREEING THE PILOT FROM THE NECESSITY OF
- POINTING THE NOSE OF HIS AIRCRAFT AT THE TARGET TO LOCK IT UP.
-
- WEAPON SELECTED:
-
- THIS SHOWS THE CURRENTLY SELECTED WEAPON.(BOTTOM LEFT OF H-M-D) SHOWS TYPE OF
- WEAPON..IE AA-8 WOULD MEAN `APHID` AIR TO AIR MISSILEAS S-240 WOULD MEAN
- UNGUIDED ROCKETS AND SO ON.
-
- TRACK BOX:
-
- WHEN A GUIDED MISSILE IS SELECTED AND A TARGET IS BEING TRACKED A TRACK BOX IS
- DISPLAYED OUTLINING THE TARGET.(THIS BEING SLIGHTLY OFF CENTRE TO THE RIGHT OF
- THE H-M-D)
-
- SELECTING WEAPONS:
-
- THE CANNON IS ALWAYS SELECTED ON THE PRIMARY FIRE CONTROL.ONE OF THE
- S240/AA-8/AS-7 MAY BE SELECTED AS SECONDARY FIRE CONTROL. THE SELECTED
- SECONDARY WEAPON IS SHOWN IN THE HELMET MOUNTED DISPLAY.
-
- FIRE CANNON: JOYSTICK OR MOUSE BUTTON 1 OR DELETE
-
- SELECT SECONDARY WEAPON: PRESSING BACKSPACE
- THIS CYCLES THE CURRENTLY SELECTED WEAPONS....S-240->AA-8->AS-7->
-
- TO SELECT TARGET: PRESSING RETURN
- IF THE SECONDARY WEAPON SELECTED IS A GUIDED MISSILE(AA-8/AS-7) THE WEAPON
- SYSTEM MUST ATTAIN A LOCK ON A TARGET BEFORE A MISSILE CAN BE FIRED.PRESSING
- `RETURN` WHEN A TARGET IS SELECTED,DESELECTS IT...THE TARGET STAYS SELECTED FOR
- A LIMITED TIME(30 SECONDS).
- ------------------------------------------------------------------------------
- [PAGE 28]
-
- TO FIRE SECONDARY WEAPON: PRESSING JOYSTICK OR MOUSE BUTTON 2 OR `SPACE`
-
- S-240 - FIRES 2 ROCKETS
-
- AA-8 - IF TARGET IS SELECTED FIRES ONE AIR TO AIR MISSILE
-
- AS-7 - IF TARGET IS SELECTED FIRES ONE AIR TO GROUND MISSILE
-
- COUNTER-MEASURES:
-
- THE MIG 29 COUNTER MEASURES SYSTEM COMPRISES OF `FLARE` AND `CHAFF`
- LAUNCHERS.FLARES ARE USED TO DECOY HEAT SEEKING MISSILES. CHAFF IS USED TO
- CONFUSE RADAR GUIDED MISSILES.
-
- TO DROP FLARES: PRESSING `F`...4 FLARES ARE DROPPED
-
- TO DROP CHAFF : PRESSING `C`...8 UNITS ARE DROPPED AT A TIME
-
- AIRCRAFT SYSTEM: WARNING LAMPS;
-
- THESE ARE SITUATED ON THE RIGHT HAND SIDE OF THE COCKPIT,THERE ARE 2 BANKS OF
- LAMPS,4 FAILURE INDICATORS AND 4 WARNING INDICATORS.
-
- FAILURE LAMPS: HYDRAULIC SYSTEM;
- -------------------------------
- THIS INDICATES THAT THE HYDRAULIC SYSTEM HAS BEEN DAMAGED,YOUR LANDING GEAR AND
- AIR BRAKES WILL REMAIN IN THEIR CURRENT POSITIONS. YOU ATTEMPT LANDING FOR
- REPAIR.
-
- NAVIGATION SYSTEM FAILURE:
- --------------------------
- THE NAVIGATION SYSTEM COMPUTER HAS MALFUNCTIONED OR BEEN DAMAGED.
-
- RADAR/IR FAILURE:
- -----------------
- THE RADAR AND/OR IR HAS SUFFERED A FAILURE.YOU MAY LOSE SOME OR ALL OF THE
- INFORMATION DISPLAYED ON THE RADAR/IR DISPLAY.
-
- HUD FAILURE:
- ------------
- THE HEAD UP DISPLAY COMPUTER HAS BEEN DAMAGED,YOU WILL HAVE NO HEAD UP DISPLAY.
-
- LOW ALTITUDE:
-
- STALL: THE AIRCRAFT IS IN A STALL
- LOW FUEL: LOW FUEL WARNING,RETURN TO BASE FOR REFUELLING
- AUTOSTAB: AUTOSTAB IS ON WHEN INDICATOR IS LIT.
-
- THE AUTOSTABILIZER: PRESSING `A` TURNS AUTOSTAB ON/OFF
-
- YOUR MIG 29 IS FITTED WITH AN AUTOSTABILIZING SYSTEM. THE AUTOSTAB ENHANCES THE
- AIRCRAFT STABILITY.THIS MAKES IT RETURN TO STRAIGHT AND LEVEL FLIGHT ALTHOUGH
- YOU CAN STILL FLY IN THE NORMAL WAY. YOU SHOULD USE THE AUTOSTAB WHILE YOU GAIN
- EXPERIENCE AND IT WILL ALWAYS BE USEFUL FOR LONG DISTANCE STRAIGHT AND LEVEL
- FLYING. FOR COMBAT THE AUTOSTAB HINDERS AEROBATIC MANOEUVRES AND SHOULD BE
- SWITCHED OFF.
-
- NAVIGATION SYSTEM:
-
- THE MIG 29 COMPASS IS A ROTATING BALL WITH THE HEADING MARKED IN TENS OF
- DEGREES. YOUR CURRENT HEADING IS SHOWN IN THE CENTRE OF THE BALL,THIS COMPASS
- DUPLICATES THE HEADING BAND IN THE HEAD UP DISPLAY.
- THE MIG 29 INERTIAL NAVIGATION SYSTEM HAS 4 WAYPOINTS WHICH ARE PRESET BEFORE
- EACH MISSION. THE COCKPIT DISPLAY CONSISTS OF A POINTER OVERLAYED ON THE
- COMPASS DIAL. THE DIRECTION OF THE POINTER INDICATES THE RELATIVE BEARING TO
- THE WAYPOINT. THE POINTER IS HALF GREEN AND HALF RED WITH THE GREEN HALF
- INDICATING THE DIRECTION TO FLY.WHEN THE GREEN POINTER IS ORIENTATED DIRECTLY
- NORTH THEN YOU ARE ON COURSE FOR THE WAYPOINT. A WHITE BAR CROSSES THE POINTER
- INDICATING THE DISTANCE TO THE WAYPOINT.WHEN THE BAR IS AT THE END OF THE
- POINTER THE WAYPOINT IS 25KM OR MORE AWAY. WHEN THE BAR CROSSES THE CENTRE OF
- THE POINTER YOU ARE DIRECTLY OVER THE WAYPOINT.THE RELATIVE BEARING TO THE
- WAYPOINT IS ALSO INDICATED BY THE RED STEERING INDICATOR IN THE H-U-D.
- ------------------------------------------------------------------------------
- [PAGE 30]
-
- WAYPOINT SELECTED:
-
- THIS SINGLE DIGIT SHOWS THE CURRENT WAYPOINT SELECTED,THERE ARE 4 WAYPOINTS
- (0-3) WHICH ARE PRE-SET BEFORE FLIGHT.
-
- WAYPOINT CYCLE: PRESSING `;`
-
- THIS CYCLES THE CURRENTLY SELECTED WAYPOINT 0->1->2->3->0->. THE CURRENTLY
- SELECTED WAYPOINT IS DISPLAYED IN THE H-D-D.
-
- RADAR AND INFRA RED(IR) SYSTEM:
-
- THE COMBINED RADAR AND INFRA RED DISPLAY HEAD IS SITUATED AT THE TOP RIGHT OF
- THE COCKPIT.IT DISPLAYS THE INFORMATION OBTAINED FROM THE FORWARD LOOKING RADAR
- AND ALL ROUND IR SENSORS.
- THE RADAR COVERS A 90 DEGREE FORWARD CONE WITH A MAXIMUM RANGE OF 30
- KILOMETRES,THE RADAR RANGE IS SELECTABLE FROM 30KM,15KM,8KM;THE RANGE IS SHOWN
- AT THE BOTTOM LEFT OF THE DISPLAY.
- THE INFRA RED SENSORS PROVIDE ALL ROUND DIRECTIONAL INFO,BUT NOT RANGE. IR
- SIGNALS ARE SHOWN AS SPOKES ON THE DISPLAY.
- ------------------------------------------------------------------------------
-
- [PAGE 31]
-
- CYCLE RADAR RANGE: BY PRESSING `/`
-
- THIS CYCLES THE CURRENT RADAR RANGE(KM) 30->15->8->30. THE CURRENT RANGE IS
- SHOWN IN THE RADAR DISPLAY.
-
- SIMULATION CONTROLS:
-
- SOUNDS: BY PRESSING `N` FOR ON/OFF
- `Q` FOR ALL NOISE ON/OFF
-
- VIEWS FROM AIRCRAFT: THE NUMERIC PAD IS USED TO SELECT ALL ROUND VIEWS OF THE
- PLANE.
-
- BY PRESSING PAD 8 - FORWARD VIEW WITH HEAD DOWN DISPLAY (HDD)
- PAD 5 - FORWARD VIEW WITHOUT HEAD DOWN DISPLAY (HDD)
-
- PAD 8/5
-
- PAD 7 PAD 9
- PAD 4 PAD 6
- PAD 1 PAD 3
- PAD 2
-
- IF THE KEYBOARD IS BEING USED AS THE PRIMARY CONTROL INPUT THEN THE FUNCTION
- KEYS CONTROL THE OUTSIDE VIEWS.
-
- F8 - FORWARD VIEW WITH H-D-D
- F5 - FORWARD VIEW WITHOUT H-D-D
- F9 - FORWARD RIGHT
- F6 - RIGHT
- F3 - REAR RIGHT
- F2 - REAR
- F1 - REAR LEFT
- F4 - LEFT
- F7 - FORWARD LEFT
- ------------------------------------------------------------------------------
- [PAGE 32]
-
- VIEW CONTROLS: MIG OUTSIDE VIEW; BY PRESSING `V` FOR ON/OFF
-
- THIS PLACES YOU OUTSIDE THE AIRCRAFT. THE RELATIVE POSITION OF THE VIEWER TO
- THE AIRCRAFT CAN BE CONTROLLED ON THE NUMERIC KEYPAD(OR FUNCTION KEYS AS
- ABOVE).
-
- MISSILE VIEW: BY PRESSING `M`
-
- IF A GUIDED MISSILE IS IN FLIGHT THIS SHOWS THE VIEW FROM THE MISSILES
- INFRA-RED EYE.
-
- WHILE YOU ARE LOOKING FROM THE MISSILES POINT OF VIEW YOU ARE STILL IN CONTROL
- OF THE AIRCRAFT. IT IS ADVISABLE TO BE IN A STRAIGHT AND LEVEL FLIGHT BEFORE
- SELECTING ANOTHER VIEW!.
-
- JUMP TO ENEMY VIEW: BY PRESSING `J`
-
- THIS ALLOWS YOU TO SEE THE WORLD FROM THE ENEMY`S POINT OF VIEW. IF AN ENEMY
- TARGET IS SELECTED(AIR TO GROUND) BY THE WEAPONS SYSTEM `J` WILL JUMP TO THE
- ENEMY`S VIEW.IT IS MOST ENTERTAINING TO SELECT AN ENEMY PLANE WHILST
- DOGFIGHTING AND FOLLOW HIS MANOENVRES!.
-
- CONTROL TOWER VIEW: BY PRESSING `O`
-
- THIS SELECTS A VIEW OF YOUR AIRCRAFT FROM YOUR HOME RUNWAY.YOU CAN FLY THE MIG
- 29 LIKE A RADIO CONTROLLED AIRCRAFT!. THE CONTROL TOWER VIEW AUTOMATICALLY
- ZOOMS IN ON YOU WHEN YOU FLY AWAY FROM THE TOWER. THE MAXIMUM RANGE IS 10KM.
-
- OTHER CONTROLS: DEBRIEF BY PRESSING `CTRL-D`
-
- THIS PLACES YOU IN THE BRIEFING ROOM FOR A POST MISSION DEBRIEF. YOU CAN ONLY
- BE DEBRIEFED AFTER YOU HAVE LANDED ON THE RUNWAY.
- ------------------------------------------------------------------------------
- [PAGE 33]
-
- PAUSE: BY PRESSSING `P` FOR ON/OFF
-
- FAST TIME ON: BY PRESSING `X`
-
- TURNING ON FAST TIME SPEEDS UP SIMULATION FOR THE ENTIRE GAME BY A FACTOR OR 3
-
- DEBRIEFING:
-
- YOU CAN ENTER THE BRIEFING ROOM FOR A DEBRIEF AT ANY TIME DURING A
- MISSION(PROVIDING THAT YOU HAVE LANDED). YOUR MISSION DEBRIEF INFORMS YOU IF
- YOUR MISSION IS COMPLETE,AND IF NOT HOW MANY TARGETS REMAIN.YOUR CURRENT SCORE
- IS ALSO SHOWN.
- TO CONTINUE THE MISSION PRESS`RETURN` OR `SPACE` TO GET TO THE BRIEFING ROO AND
- `RETURN` OR `SPACE` AGAIN TO RESTART.
-
- DYING:
-
- IF IN THE UNFORTUNATE EVENT OF YOUR CRASHING OR BEING SHOT DOWN THE SCREEN
- BLACKS OUT AND A DEATH SCREEN APPEARS DESCRIBING THE REASON OF YOUR
- CRASH/DEMISE. YOU ARE THEN PLACED IN THE BRIEFING ROOM.
- ------------------------------------------------------------------------------
- [PAGE 34]
-
- MISSIONS:
-
- THE MISSIONS AVAILABLE TO THE MIG ARE AS DESCRIBED EARLIER ON IN THE MANUAL.
-
- LEVEL OF DIFFICULTY:
-
- EACH MISSION FEATURES A DIFFERENT ASPECT OF FLYING THE MIG 29 AND DEMANDS A
- DIFFERENT LEVEL OF PILOT SKILL. IN THE TRAINING MISSIONS A HIGH LEVEL OF SKILL
- IS REQUIRED GIVING YOU THE OPPORTUNITY TO LEARN IN A BENIGN ENVIROMENT. THE
- SOLO MISSIONS EACH FEATURE A DIFFERENT ASPECT OF FLYING THE MIG 29 AND ALL
- REQUIRE SIMILAR LEVELS OF SKILL.THE FINAL GAME REQUIRES SKILL IN ALL AREAS OF
- COMBAT.
-
- TRAINING MISSIONS: YOU`RE WELCOME TO THE ELITE PILOTS SCHOOL.
- ------------------------------------------------------------------------------
- [PAGE 35]
-
- THE TRAINING SCENARIO:
-
- THE TRAINING SCENARIO FEATURES A NUMBER OF ELEMENTS TO INTRODUCE YOU TO THE
- CAPABILITIES OF THE MIG 29,THERE IS A FIRING RANGE DESIGNED TO EXERCISE USE OF
- YOUR 23MM CANNON AND UNGUIDED ROCKETS. THE LAKE HAS TARGETS FOR YOUR GUIDED AIR
- TO SURFACE ROCKETS.THERE ARE A NUMBER OF MANOEUVRING AIR DRONES ALLOWING YOU TO
- LEARN THE ART OF DOG-FIGHTING WITH.
- EACH OF THESE ELEMENTS IS MARKED WITH A WAYPOINT PRESET IN THE NAVIGATION
- COMPUTER.
-
- WAYPOINT 0 HOME RUNWAY(ONE)
- WAYPOINT 1 FIRING RANGE
- WAYPOINT 2 LAKE
- WAYPOINT 3 RUNWAY 2
-
- YOUR TRAINING WILL REQUIRE THE COMPLETION OF THE FOLLOWING TASKS(IF YOU DO NOT
- MASTER THESE BASIC SKILLS,YOU WILL CERTAINLY DIE WHEN YOU ATTEMPT A SOLO
- MISSION - BUT YOU ARE FREE TO TRY!)
-
- SUGGESTED TRAINGING PROGRAMME:
-
- TAKE OFF,PERFORM A CONTROLLED TURN AND LAND ON VISUALS.
-
- TAKE OFF, FLY TO FIRING RANE(WAYPOINT 1) DESTROY TRAGETS,RETURN(WAYPOINT 0) AND
- LAND ON RUNWAY.
-
- TAKE OFF,FLY TO LAKE(WAYPOINT 2),USE AS-7`S TO DESTROY THE TARGETS,RETURN AND
- LAND.
-
- TAKEOFF,FLY TO NEXT AIRFEILD(WAYPOINT 3),ENGAGE ENEMY DRONES USING AA08`S AND
- LAND ON RUNWAY 2.
- ------------------------------------------------------------------------------
- [PAGE 36]
-
- SOLO MISSIONS:
- ------------------------------------------------------------------------------
- CODENAME `BLUE SEASPRITE`
-
- THE COUNTER INTELLIGENSE ANALYSIS SECTION OF THE GRU HAS INTERCEPTED AMERICAN
- COMMUNICATIONS TRAFFIC INDICATING THAT 2 DAYS AGO A DALLAS `BOOMER` CLASS ICBM
- SUB DEVELOPED A REACTOR FAULT AND HAS HAD TO SURFACE. IT IS NOW TRAPPED IN
- ICE,BUT LATEST WEATHER ESTIMATES THAT THE ICE WILL START BREAKING UP IN THE
- NEXT 24 HRS. THE SUB IS TRAPPED INSIDE NATO WATERS AND CONSEQUENTLY
- UNAPPROACHABLE BY ONE OF OUR RUSSIAN SEA BASED FLEET. A CONTINUING HEAVY CLOUD
- LAYER PREVENTS THE USE OF SPY SATELLITES TO PHOTOGRAPH THE SUB.THIS IS TOO
- VALUABLE AN OPPORTUNITY TO MISS,SO A SINGLE MIG-29 WILL BE DESPATECHED TO FILM
- THE SUB. A FURTHER COMPLICATION IS BELIEVED TO BE 3 SEA HARRIER JETS OPERATING
- FROM THE ICE AS AIR COVER FOR THE SUB.
-
- MISSION: TAKE OFF FROM AIRBASE IN SIBERIA.
-
- NAVIGATION AT NORMAL FLIGHT LEVELS TO WITHIN 30KM OF SUB.DESCEND TO BELOW
- RADAR HORIZON AND CONTINUE TO NAVIGATE SUB,WHEN WITHIN RANGE OF SUB FLY TOWARDS
- IT AT 200 METRES,APPROACH WITHIN 100 METRES OF SUB.NOTE NUMBERS ON SIDE OF SUB.
- RETURN TO BASE `A.S.A.P` NB: WE ARE NOT PREPARED TO START WW3 SO IF YOU
- INTERCEPTED BY BRITISH FIGHTERS,DO NOT-WE REPEAT-DO NOT ENGAGE.IF NECESSARY
- TERMINATE MISSION.
-
- WAYPOINT 0 IS HOME BASE
- WAYPOINT 1 IS SUBMARINE
- WAYPOINT 2 IS HARRIER BASE.
- ------------------------------------------------------------------------------
- CODENAME `YELLOW DRAGON`
-
- OVER THE LAST WEEK THERE HAS BEEN A WORRYING NUMBER OF `INCIDENTS` INVOLVING
- CHINESE ILLEGAL INCURSIONS INTO SOVIET AIRSPACE.THESE INCIDENTS HAVE ALWAYS
- TAKEN THE SAME FORM WITH A GROUP OF 3 CHINESE FIGHTERS FLYING INTO A RESTRICTED
- AIRSPACE TOWARDS `TBLISKI` AREODROME. UNITS OF THE `TBLISKI` AGEING TU-21
- FIGHTERS ARE SCRAMBLED,BUT AS SOON AS THEY FLY INTO VISUAL RANGE THE CHINESE
- FIGHTERS TURN AROUND AND FLY HOME,THAT IS UNTIL YESTERDAY WHEN THE CHINESE SHOT
- DOWN ONE OF THE SOVIET FIGHTERS.THE CHINESE AMBASSADOR REGRETS THIS UNFORTUNATE
- INCIDENT!!..WE HAVE DECIDED THAT A SINGLE MIG-29 SHOULD FLY ANINTERCEPT MISSION
- TO TEACH THE CHINESE AN IMPORTANT LESSON ABOUT `TICKLING THE BEAR`S NOSE`TOO
- MANY TIMES.
- ----------------------------CONTINUED ON PAGE 38------------------------------
-
- [PAGE 38]
-
- CODENAME YELLOW DRAGON CONTINUED;
-
- MISSION: SCRAMBLE TOWARDS `TBLISKI`
-
- FLY TOWARDS SHENYANG FIGHTERS AND SHADOW THEM UNTIL THEY LEAVE RUSSIAN
- AIRSPACE. DO NOT -I REPEAT- DO NOT ENGAGE IN HOSTILITIES UNLESS PROVOKED BY
- DIRECT ACTION..
- RETURN TO BASE.
-
- WAYPOINT 0 IS HOME BASE
- WAYPOINT 1 IS GREAT WALL
- WAYPOINT 2 IS CHINESE RUNWAY
- WAYPOINT 3 IS CHINESE RUNWAY
- ------------------------------------------------------------------------------
-
- CODENAME `WHITE PEGASUS`
-
- TENSION HAS BEEN RISING OVER THE LAST FEW DAYS AFTER A LEADER OF THE MIDDLE
- EASTERN STATE `ARZARIA`,GENERAL HASOUZ PROCLAIMED THAT ARZARIAN TERRITORIAL
- WATERS WOULD HENCE FORTH STRETCH 200 MILES INTO OPEN SEAITHE INTERNATIONALY
- ACCEPTED STANDARD IS 12 MILES) IN ADDITION,HE HAS PROCLAIMED THAT ALL SEA
- TRAFFIC WITHIN THIS `TERRITORIAL SEA ZONE VIOLATES ARZARIAN WATERS,AND THAT ANY
- SUCH SHIPPING WOULD BE FIRED UPON.YESTERDAY A SOVIET TANKER,THE ROADINA,RAN
- INTO SEVERE DIFFICULTIES AFTER A FIRE IN THE ENGINE ROOM COMPLETELY DESTROYED
- ALL RUDDER CONTROL,THE RODINA DRIFTED FOR 12 HOURS TO WITHIN 80 MILES OF THE
- ARZARIAN COATS.DESPITE NUMEROUS PLEAS FOR HELP WAS IGNORED.EVENTUALLY AN
- AZARIAN GUNBOAT WAS DSPATCHED AND THE RODINA WAS BOARDED. AFTER MUCH ARGUING
- AND POSATURING BY THE GUNBOAT CAPTAIN,THE CREW OF THE RODINA WERE REMOVED FROM
- THE SHIP AND THE RODINA WAS THEN SUNK BY A TORPEDO LAUNCHED FROM THE
- GUNBOATD.IT HAS BEEN DECIDED THAT THIS INCIDENT CANNOT PASS WITHOUT NOTICE AND
- THAT SOME FORM OF RETALITORY ACTION MUST BE TAKEN. SINCE `HASOUZ` HAS DIRECTLY
- ATTECKED THE SOVIET OIL SUPPLY,IT HAS BEEN DECIDED THAT THE SAME SHOULD HAPPEN
- TO HIM. A SINGLE MIG-29 WILL FLY A COVERT MISSION TO ATTACK TARGETS
- OPPORTUNELY(PREFERABLY OIL REFINERIES OR RIGS)
-
- [PAGE 39]
-
- CODEMANE `WHITE PEGASUS` CONTINUED.
-
- MISSION; TAKE OFF FROM ISLAND AREODROME..LOW LEVEL FLIGHT TOWARDS OIL
- FIELDS,AIR TO GROUND ATTACK ON REFINERY AND OIL RIGS. THEN RETURN TO BASE.
-
- WAYPOINT 0 IS HOMEBASE
- WAYPOINT 1 IS ISLAND
- WAYPOINT 2 IS OIL RIG
- WAYPOINT 3 IS OIL RIG
- ------------------------------------------------------------------------------
- CODENAME: `REDWITCH`
-
- A TERRORIST GROUP OPERATING WITHIN THE SOVIET TERRITORY HAVE BEEN DESTROYING
- ROAD AND RAIL LINKS BETWEEN MAJOR CITIES.ONE OF THE REASONS THEY HAVE BEEN SO
- HARD TO TRACK DOWN IS THAT THEY CONSTANTLY MOVE THEIR BASE,THUS MAKING IT
- DIFFICULT TO PINPOINT THEIR LOCATION. IT IS ALSO BELIEVED THAT THEY ONLY TRAVEL
- ON BACK ROADS AND ALWAYS AT NIGHT AT AVOID DETECTION.FORTUNATELY THE KGB HAVE
- MANAGED TO INFILITRATE AN AGENT INTO THE TERRORIST GROUP,AND HE HAS GIVEN US A
- DATE,TIME DATE AND APPROX POSITION OF THEIR CONVOY.YOUR MISSION IS TO PROVIDE
- AIR SUPPORT FOR A SPETNATZ COMMANDO GROUP ACTING COVERTLY TO REMOVE THE
- TERRORIST THREAT.
-
- MISSION: TAKE OFF FROM AIRBASE,NAVIGATE TO PREDICTED AREA OF OPERATIONS, TRACK
- TERRORIST VEHICLES TO BASE. DESTROY THE VEHICLES AND THE BASE..RETURN HOME.
-
- WAYPOINT 0 IS HOME BASE
- WAYPOINT 1 IS THE BRIDGE
- WAYPOINT 2 IS ENEMY HQ 1
- WAYPOINT 3 IS ENEMY HQ 2
- ------------------------------------------------------------------------------
-
- [PAGE 40]
-
- FINAL MISSION:
-
- CODENAMED OPERATION `DESERT STRIKE`
-
- TERRORIST ELEMENTS OF A MIDDLE EASTERN STATE HAVE BEEN ATTACKING MERCHANT SHIPS
- IN THE STRAIT OF HORMUZ. THE LEADER OF THE STATE HAS BEEN SHOWN ON TV PUBLICLY
- RIDICULING BOTH THE USA AND USSR AS WEAKLINGS.
- NORMALLY THIS WOULD BE OF NO CONSEQUENCE,BUT OTHER ELEMENTS IN THE MIDDLE EAST
- ARE NOW LOOKING TOWARDS A POTENTIAL `JIHAD`
- OVER THE LAST FEW MONTHS THE KGB`S SATELLITE SYSTEM SERVICE(SIS)HAVE NOTED A
- LARGE AMOUNT ON CONSTRUCTION WORK IN ONE PARTICULAR AREA OF THE LOHA;L
- DESERT.ANALYSIS INDICTAES THAT THIS CONSTRUCTION IS FOR A FAST BREEDER NUCLEAR
- REACTOR.THE TECHNOLOGY TO DEVELOP NUCLEAR WEAPONS IS ALREADY POSSESSED BY THE
- MIDDLE EAST,THIS REACTOR WOULD PROVIDE THE PLUTONIUM REQUIRED FOR PRODUCTION.
- IT HAS BEEN DECIDED THAT THIS REACTOR MUST BE DESTROYED AT ALL COSTS!!
-
- MISSION:
-
- TAKE OFF FROM AIRBASE IN FRIENDLY MIDDLE EASTERN STATE,FLY ACROSS BORDER AND
- SECURE AN ADVANCED AIRBASE FOR FURTHER OPERATORS.CREATE A SAFE PATH THROUGH
- GROUND DEFENCE NETWORK BY DESTRUCTION OF GROUND DEFENCES AND AREODROMES.
-
- DESTROY NUCLEAR FACILITY AND SUPPORT COMPLEXES.
-
- WAYPOINT 0 IS ADVANCE BASE
- WAYPOINT 1 IS DESERT FORT
- WAYPOINT 2 IS TRUCK BASE
- WAYPOINT 3 IS FUEL DUMP
-
- AND THATS THE REAL DTAILS OF MIG-29 FULCRUM..THERE ARE MORE PAGES ON FLIGHT AND
- COMBAT ECT...BUT THIS IS THE STUFF YOU REALLY NEED TO KNOW...THE REST IS UP TO
- YOU...LAST HERE`S A DETAILED DESCRIPTION OF THE MIG 29 COCKPIT..HEAD DOWN
- DISPLAY.
- ------------------------------------------------------------------------------
- FAR LEFT OF THE COCKPIT IS FLARES AND CHAFF(DIRECTLU UNDER EACH OTHER)
- ------------------------------------------------------------------------------
- NEXT TO FLARES AND CHAFF IS CANNON/WEAPON SYSTEM.S-240/AA-8 ECT..
- ------------------------------------------------------------------------------
- NEXT TO WEAPON SYSTEM(3RD LEFT FROM FLARES) IS THE AOA/G METER...
- ------------------------------------------------------------------------------
- DIRECTLY `under` THE AOA/G METER IS A PICTURE OF THE PLANE..SHOWING THE
- FOLLOWING. 1)FLAPS...2)WHEEL BRAKES..3) GEAR POSITION
- ------------------------------------------------------------------------------
- NEXT TO THE AOA/G METER(4TH FROM LEFT) IS THE HORIZON
- ------------------------------------------------------------------------------
- DIRECTLY `under`a THE HORIZON IS THE COMPASS NAVIGATIONAL SYSTEM
- ------------------------------------------------------------------------------
- NEXT TO THE HORIZON(CENTRE OF THE COCKPIT) IS AIRSPEED METER/GAUGE
- ------------------------------------------------------------------------------
- DIRECTLY `under`AND BOTTOM IS THE WAYPOINT SELECTED GAUGE(SHOWN AS 0-3)
- ------------------------------------------------------------------------------
- NEXT TO THE AIRSPEED METER/GAUGE (AGAIN CENTRE)IS THE ALTITUDE METER
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- UNDER THIS AND NEXT TO THE WAYPOINT GAUGE IS THE JOYSTICK POSITION GAUGE
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- NEXT TO THE JOYSTICK POSITION GAUGE(AGAIN UNDER THE ALTITUDE METER IS -VSI-
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- 2ND RIGHT OF THE COCKPIT(NEXT TO ALTITUDE) IS THE RADAR/IR DISPLAY
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- DIRECTLY `under`RADAR DISPLAY IS THE ENGINE GUAGE/NEXT TO THIS IS FUEL GAUAGE
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- FAR RIGHT OF THE COCKPIT ARE THE FOLLOWING:
- WARNING LAMPS SHOWN AS 8 GAUGES.
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- 1) TOP LEFT GAUGE HYDRAULIC 2) LOW ALTITUDE GAUGE
- 3) NAV SYSTEM 4) STALL
- 5) RADAR 6) LOW FUEL
- 7) H-U-D 8) AUTOSTAB
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- AND THATS MY LOT....THANX TO NICK OF CRYSTAL WHO SUPPLIED THE DOX..KEEP SENDING
- THEM NICK..I`LL KEEP TYPING THEM IN...
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- /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
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- ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
- ^ AND THATS THE END...TYPED BY SCOOTER ^
- ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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