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- Items:
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- Torch: Lights your way in dungeons. Not nearly as precious as spell points.
- Lamp: Longer duration than a torch, but more expensive too.
- Broadsword: Most damaging nonmagic sword.
- Short Sword: A lighter sword that can be used by all but regular mages.
- Dagger: Usable by all, but not too effective.
- War Axe: A heavy, damaging weapon.
- Halbard: Most damaging nonmagical weapon.
- Staff: A short, heavy club.
- Spear: A javeline like weapon that must be thrown.
- Buckler: A Small round sheild.
- Tower Sheild: A Larger sheild.
- Leather Armor: The lightest armor.
- Chain Mail: Light, metal-mesh armor. Protection against light weapons.
- Scale Armor: Stronger than chain mail, hard to peirce.
- Plate Armor: Strongest nonmagical armor.
- Robes: Nice around the house, but no protection in a dungeon.
- Helm: Head protection from all but the fericest attack.
- Leather Gloves: Light protections for the hands.
- Gauntlets: Metal gloves.
- Mandolin: The bards instrument of war.
- Long Bow: Used to launch arrows at your oppenents.
- Arrows: Missile weapons that must be launched with the long bow.
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