home *** CD-ROM | disk | FTP | other *** search
- This file contains the corrections to the Manual and Technical Supplement.
-
- ENTERING THE WORD FOR THE COPY PROTECTION: When looking for the word to type
- in, ignore all text in the bubbles and all boldface words.
-
- After you lose a game and have gone through the lose sequence, you will be
- taken back to the warehouse at day 1.
-
- TANDY USERS: Replace all occurances of "SCR-LCK" key in the manual with the
- "HOLD" key. Also, the arrow keys do not work. Use the numeric keypad.
- It is recomended that you play without sound; if you play with sound,
- you may run out of memory during SCUBA. If you want to play with
- sound, you can safely do so if you play with CGA graphics.
-
- VGA USERS: The VGA graphics for the Punisher are designed to depict nighttime
- scenes. Because of this, they are dark and use low-intensity colors,
- and can be difficult to see if there is a large amount of light on
- around the computer. It is therefore recomended that you play The
- Punisher in low light levels if possible. You should NOT play The
- Punisher in a completely dark room. EGA graphics are much easier to
- see in brighter environments.
-
- FLOPPY DRIVE USERS: The Punisher will use only one floppy drive in systems
- that have multiple drives. All disk exchanges should be made into
- the original drive the game was started from. Game saves may be
- placed onto another drive, and a save disk may be exchanged for the
- game disk. Put the save disk in the drive after it asks for the
- drive to save to, and put the game disk back in after the game is
- saved. When making disk swaps, be sure not to change disks until
- prompted to do so.
-
- TO MAKE A 3.5" VERSION:
- Copy original disk A to 3.5" disk A
- Copy original disks B and C to 3.5" disk B
- You now have a 3.5" version of the game.
-
- COVOX SOUND MASTER (TM) OWNERS:
- If you have a Covox Sound Master(TM) card, you can use a joystick if it is
- in port 1 (by the speaker outlet). You must answer "Yes" to the
- joystick question and "3" (covox sounds) at the sound question. You
- will not be asked about joystick calibration. If you want to use
- the joystick without sound, disconect the speakers from the card.
-
- To reboot your computer while playing the game, hit the SCR-LCK (Scroll Lock)
- key if you are in WAREHOUSE or VAN mode. Use CTRL-ALT-DEL if you are
- in foot mode.
-
- New options in the Warehouse:
- In the Garage:
- If you want to go directly to Ground combat and bypass the Simulator,
- Select the "Driving Van" option in the garage (this will change to
- read "Getting a Ride"). When you Begin Mission, you will be placed
- directly into Ground combat. You will be asked where you would want
- to go. Type in the Street number (using the numbers on the top row
- of the keyboard), and hit the Enter key. You will then be given
- a list of avenues. Type in the NUMBER of the avenue you want to
- go to, and hit enter. You will then start at the intersection of these
- two streets. The Van will still appear. When you walk onto the van,
- you will be asked if you want to return to the warehouse. If you do
- not, you will again be asked where you want to go to.
- In with Microchip:
- There is now a "Hunt Kingpin" option that appears when you have the
- $500,000. Selecting this will send you out after Kingpin. You will
- only have one crack at him. You do not have to choose this option;
- you can go out on other missions. However, if your funds fall below
- $500,000, this option will no longer appear. Note that when day 13
- rolls around, you will automatically be sent on the Kingpin mission if
- you have enough money. If you don't have enough money, you will be
- presented with the lose screen.
-
- If you do drive the van, you will now start on Fifth avenue, heading south.
-
- In Ground combat (Foot mode), hitting the 'V' key will bring up a window
- with the current mission text that Microchip gave you in the warehouse.
- Hit any key to resume playing the game.
-
- To capture a person, knock them out with an unarmed attack.
-
- To bribe someone, use money when you are facing them.
-