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AMOS Source Code | 1992-02-21 | 3.4 KB | 151 lines |
- '******************************************
- '* *
- '* The intro sequence for Escape *
- '* Coded by T.S.Kong, musak by D.Harvey *
- '* This is shareware! *
- '* If you like, pay! *
- '* 1992 Zen Software Corporation *
- '* *
- '******************************************
- Break Off
- Screen Open 0,640,200,2,$8000
- Palette 0,$F0
- Curs Off : Flash Off : Hide : Cls 0
- Restore FIRST
- Read WARN$
- While WARN$<>''
- Centre WARN$
- Print
- Read WARN$
- Wend
- While Mouse Click=0
- Wend
- Cls 0 : Home
- Read WARN$
- While WARN$<>''
- Centre WARN$
- Print
- Read WARN$
- Wend
- While Mouse Click=0
- Wend
- Cls 0 : Curs Off
- '* Start the intro!!!
- Mvolume 0
- Music 1
- For X=0 To 63
- Mvolume X : Wait 2
- Next X
- Unpack 7 To 0 : Flash Off : Curs Off
- Double Buffer
- While Mouse Click=0
- For N=1 To 20
- Bob 1,130,40,N
- If Mouse Click=1 Then Exit 2
- Wait 3
- Next N
- Wend
- Fade 15 : Wait 225
- For X=63 To 0 Step -1
- Mvolume X : Wait 2
- Next X
- Music Off
- '* The intro sequence
- Load 'sys:music/mod.feel the atmosphere',3
- Mvolume 0
- Music 1
- For X=0 To 63
- Mvolume X : Wait 2
- Next X
- Screen Open 0,320,200,8,0
- Screen Display 0,112,40,320,200
- Curs Off : Flash Off : Cls 0
- Screen Open 1,320,800,8,0
- Curs Off : Flash Off : Cls 0
- Screen Display 1,112,40,320,200
- Screen Hide 1
- Screen Open 2,320,200,8,0
- Unpack 5 To 2
- Curs Off : Flash Off : Screen Hide 2
- Screen Copy 2,0,0,160,200 To 1,80,0
- Screen Copy 2,161,0,320,200 To 1,80,201
- Screen Copy 2,161,0,320,200 To 1,80,401
- Screen Copy 2,161,0,320,200 To 1,80,601
- Screen Close 2 : Screen 0 : Screen Show 1
- Screen Offset 0,1,0 : Screen Offset 1,1,0
- Double Buffer
- Wait Vbl : Dual Playfield 0,1
- Palette $0,$FFF,$620,$730,$941,$A52,$B63,$D74,$0,$FFF,$29,$13A,$25B,$46D,$68E,$8AF
- '* Do the neccessary to scroll the second screen
- Wait 50
- For N=1 To 200 Step 8
- Screen Offset 1,0,N
- Wait Vbl
- Next N
- For N=201 To 600 Step 16
- Screen Offset 1,0,N
- Wait Vbl
- Next N
- For X=1 To 10
- For N=201 To 600 Step 64
- Screen Offset 1,0,N
- Wait Vbl
- Next N
- Next X
- For N=200 To 0 Step -1
- Bob 1,0,N,21
- Wait 2
- Next N
- Paper 0 : Ink 1
- Restore SECOND
- Read A$
- While A$<>'' and Mouse Click=0
- Locate 0,15
- Print ' '
- Locate 0,15
- Centre A$
- Wait Len(A$)*8
- Read A$
- Wend
- While Mouse Click=0
- Wend
- Fade 25 : Wait 255
- For X=63 To 0 Step -1
- Mvolume X : Wait 2
- Next X
- Music Off
- Run 'sys:engine.amos'
- FIRST:
- Data '* IMPORTANT *'
- Data ' '
- Data 'This game is shareware, and may be freely copied'
- Data 'and distributed, so long as the disk contents'
- Data 'are not altered or tampered with.'
- Data 'Any attempt to remove work is infringement of'
- Data 'copyright.'
- Data ' '
- Data 'Dont forget; if you like this then send UK�5'
- Data 'to Zen Software Productions, and you will'
- Data 'receive our undying appreciation as well as a'
- Data 'hint sheet'
- Data ''
- Data '* Disclaimer *'
- Data ' '
- Data 'This game contains language and situations'
- Data 'which some players may find offensive.'
- Data ' '
- Data 'We apolagise in advance for any offense taken,'
- Data 'but we are not forcing you to play.'
- Data ' '
- Data 'You have been warned'
- Data ''
- SECOND:
- Data '1992 Zen Software Productions'
- Data 'Design (?)'
- Data 'T.S.Kong and D.Harvey'
- Data 'Programming and GFX'
- Data 'T.S.Kong'
- Data 'Music'
- Data 'D.Harvey'
- Data 'Written with AMOS (oo-ar!)'
- Data ''