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- Games For May 1991
- ~~~~~~~~~~~~~~~~~~
-
- Tsch
- ~~~~
-
- The Plot....
- ~~~~~~~~~~~~
-
- It was the year 1991. On a small blue/green planet that locals referred
- to as Earth, a vast number of humanoid beings (some of them hairy) were
- busily programming GAMES. These games involved tasks set around a simple
- basic plot. However, there was one game released in this year that broke
- all universal rules as we know them, for.... though it is hard to believe,
- this particular game had no plot whatsoever. It was a purely abstract
- entity only barely existing in this plane of reality. The disk you have
- inserted into your computer contains this game. BEWARE OF QUANTUM JUMPS
- CAUSED FROM LACK OF PLOT.
-
- The Game....
- ~~~~~~~~~~~~
-
- In Tsch, you must guide your ship,Bob across numerous levels attempting
- to collect a certain number of 'Jewels' (For want of a better name)
- whilst avoiding other more nasty blocks. Other blocks scattered around
- the levels have varying effects upon Bob, ranging from reversing control
- to increasing gravity. Thats about it really. Sorry.
-
- What you will see....
- ~~~~~~~~~~~~~~~~~~~~~
-
- Upon loading you will be greeted with the Tsch title screen, backed by
- some strange, swirling dots and a haunting tune.(At this point pressing F5
- will switch Competition Mode on and off. See later section about this.)
- If you wait a few moments, this screen will switch to one showing and naming
- the various types of blocks you will meet in the levels. If you wait a few
- more moments the title screen will return again. You can then go along
- waiting for as long as you want but nothing more interesting will happen
- and I imagine you will probably tire of that shortly. Once you have, you
- may want to press your fire button to proceed into the game proper...
-
- The next screen you will see describes the level you are about to play.
- An example of this would be...
-
-
- ENTERING LEVEL 01.
-
- NICE EASY INTRO.
-
- THE SPEED IS SLOW
- THE STROBE IS SHEEP
- GRAVITY IS OFF
-
- TSCH TSCH!
-
- The first line declares the level number. The next is the name of the
- level, which might give you an idea of what to expect.(Maybe!) The
- speed follows, which varies from TEDIOUS (Very Slow) to WILD (Wild!). The
- strobe rating tells you just how often the screen will glow brightly and
- make you lose concentration. The three levels of Strobe can be adjusted
- with the keys F6,F7,F8 which, respectively give the following effects...
-
- GNU - Hardly any flashing lights at all.Really boring and only
- useful when hungover.
-
- SHEEP - Normal mode. The screen glows when you hit the sides of
- the screen or you hit a block. Really nice,this mode...
-
- LLAMA - Special mode often described as "Fureaky" or "Aaagh turn
- that off." It is very difficult to actually play the game
- with this mode on.
-
- Gravity describes how strong gravity is on the level. "Tsch Tsch!" is the
- ritual greeting of Beings all over the continuum.
- Again you can spend many hours playing with these buttons if you are
- that way inclined but I doubt it will be that enjoyable. Therefore the
- best idea is to press your sticky button to progress into the game
- proper-proper.....
-
- The first thing you see of the level is called the flyby in which Bob
- flies past the whole level at high speed so that you can plan ahead
- for the moves you will need. Do Not Panic. Bob can not be destroyed
- at this stage. Clever players will use this stage to position Bob ready
- for the level ahead.
- At the top of the screen is an info. window which describes, from left
- to right, the number of jewels to collect to complete this level, your
- present score and the number of lives you have left.
- Once the whole level as passed, Bob will slow to the appropriate speed
- for that level and you can now proceed to play the game.
-
- As explained earlier, the simple concept of Tsch is to collect 'Jewels'
- and avoid the Killa blocks. Admittedly, later levels expand on that concept
- but the basic structure remains the same. The first level is simple in
- the extreme. There are six jewels to collect (They're the ones with
- diamond shaped thingies in the centre.) and two Killas to avoid. (They're
- the filled in blocks.) Once you've got used to Bob's inertia this level
- should be as easy as falling over after large amounts of beer.
-
- Oh and by the way, you can press 'P' to pause the game at any time
- during a level. A second press will resume.
-
- Should you hit a Killa block, you will lose a life and be returned to
- the level introduction text. It also means you will have to go about
- collecting all the Jewels all over again. Sorry, but thats just the way
- it is.
-
- Should you successfully collect all the jewels, you will be advanced to
- the next level and an appropriate level bonus will be added to your score.
- You will then return to the level introduction text describing the next
- level. Fun isnt it?
-
- Thats the general procedure and the only difference will be if you
- should lose all of your lives. In this case, you will proceed to the high
- score table, where you can enter a short self-congratulatory message if
- your score was good enough. From then, return to the title screen by
- pressing your fire button and start all over again.
-
- The Blocks
- ~~~~~~~~~~
- The graphics and names of all the Tsch blocks are shown on the title
- screen if you wait a bit. Below though, is a full description of the effects
- of each......
-
- Jewel : This is what you have to collect to finish the level.
-
- Killa : These blocks you must avoid for risk of losing Bob. If you were to
- ever see a Killa block on your local high street report it to the council
- immediately.
-
- Bouncy : Hitting these blocks from the side causes Bob to bounce off in the
- opposite direction. (Hence the name.) However, Bouncy blocks can be thwarted
- if Bob repeatedly bashes against them, as they are made of a strange
- plasticine-like substance which will eventually give way. It is also wise to
- note that Bouncy blocks only affect vertical speeds. Therefore, if Bob was to
- enter the block whilst not moving up or down, he can pass through unhindered.
-
- Gravity : Hitting a gravity block, strangely enough, increases the gravity
- on the level you are on. In the first few levels, there is no gravity at all
- so you can happily leave Bob to glide around without worrying about him falling
- to the floor. However, once gravity is activated you will have to continually
- compensate by nudging your stick upwards. (Or.....) Hitting more than one
- gravity block means that gravity is increased more and consequently you will
- have to adjust your control. The effects of gravity blocks last until the end
- of the level.
-
- Ice : Normally, the strange quantum level that Bob inhabits is
- affected by friction,thereby stopping him from bouncing around uncontrollably.
- However, hitting an ice block causes a temporary quantum shift which means
- that Bob often does bounce around uncontrollably. In the particular reality
- that this shift forces Bob into, there is a distinct lack of heat that
- will force all the blocks on the level to frost over. However,being a
- vastly intelligent manipulator of parallel universes (Universi???) Bob
- shortly corrects the situation.
-
- Reverse : The reverse block is another reality manipulator. However, where
- Ice is a quantum shifter, Reverse is a quantum reverser. (Well i never.) The
- Reverse block creates a temporary Esrevinu, which to the outside viewer will
- appear to be totally backwards. This will consequently affect the control of
- Bob, and moving up with your stick will cause Bob to move down.(And vice versa)
-
- Jail : The Jail block is a mechanical block that when hit, hunts around
- the inside of your Amiga disconnecting certain lines. Invariably this causes
- your joystick to be useless and the colour to fade from your picture. Another
- interesting side effect of this block is to activate an Ice block thereby
- losing friction. Therefore, Bob will continue to move in the direction in
- which he hit the block. Luckily, one of Bob's many talents is that of being
- a first-rate computer repair being and shouldn't take too long to fix the
- fault.
-
- Accelerator : The accelerator is in fact a warbling-double-spronged-fractal-
- quantum accelerator (Double sludded) which will accelerate time. However, it
- is widely known that the Warbling-double-spronged-fractal-quantum-accelerator
- (Double sludded) uses the rather dodgy Wofting-Underhung-Andlewang circuit
- which means that on occasions it doesn't work.
- Generally though, hitting one accelerator increases the level speed once
- and hitting another increases it again.... Generally......
-
- Decelerator : The decelerator's common name is Tim and Tim is a kind, friendly
- being whose sole purpose in life is to counterract the horrible effects of
- people activating warbling-double-spronged-fractal-quantum accelerators. Tim's
- a very laid back bloke who just likes things to be a bit more mellow,man.
-
- Life : Life gives you an extra Bob. Sorry but thats all that it does.
-
- Competition Mode
- ~~~~~~~~~~~~~~~~
-
- Competition mode is activated by pressing F5 on the title screen. The
- current state is indicated by a little message at the bottom of the screen.
- Basically, competition mode means that once you have got so far, you don't
- have to play all through the lower levels when you die.
- The mechanics are that if you complete three levels the Competition pointer
- is moved to that third level. Then when you die you restart from that level.
- e.g When you complete level 3 the competition pointer is set to level 4 so
- that you can miss out the first three levels. From there, the pointer is next
- reset when you complete level 6, and is set to level 7. If however, you get to
- level 6 but fail to complete it then the counter remains at level 4 and you
- willhave to start there again. This might seem tiresome but otherwise its
- much too easy to get passed even the hardest levels just by non-stop attempts.
- When you turn competition mode off, the level counter is reset back to level
- 1 so this is what you must do if you decide to start again from the beginning.
-
-
- Other Stuff
- ~~~~~~~~~~~
-
- I hope you like the game. From the reaction of mates, once they've got into
- playing the game they've found it pretty addictive. Its definitely an '"Aagh ya
- b*stard (??)" then another go ' type game. God knows its made me want to chuck
- the Amiga quite a few times.
- Playwise, if you can get to around level 20 without competition mode you're
- doing good. Any scores in the top 3 are pretty good too.
- If you have any comments about the game (especially nice ones) please
- contact me at the address spread all over the disk.
-
- Other Non-Tsch Stuff
- ~~~~~~~~~~~~~~~~~~~~
- Games For May is a new company started to get some money to programmers and
- get good,cheap games to the public - using shareware as the main medium. We've
- been inspired by Jeff Minter/Llamasoft and the great software he's managed to
- bring out over the years. Just look at 50% of £25 games that aren't a tenth as
- good as Llamatron.(And hopefully Tsch.)Hopefully we'll have more software soon
- - providing reaction to Tsch is encouraging.
- If you've got a game that you think would be suitable for shareware please
- contact us, because we'd like to build a good catalogue of shareware games for
- release. Releasing a shareware game with Games For May would mean better
- distrubution,better registration follow-up and better 'advertising' and you'll
- still get most of the registration fee. Please contact us at the address given
- if you're even vaguely interested.
-
- Right, I've got to do the expected thing and give a list of the stuff that
- kept this programmer sane whilst slaving over Devpac.
-
- Slowdive : Ethereal,spiritual,whatever;they make bloody lovely noises if you
- ask me. They blow your mind live.
- Recommended : From "Just For a Day" : Primal,Waves
- From E.P's : Slowdive/Avalyn,Shine,She Calls
- (By the way,Floydies,The "Holding our breath" EP features a cover of
- Syd Barrett's Golden Hair.)
-
- Talk Talk : Specifically "Spirit of Eden" and "Laughing Stock". Completely
- beautiful organic (!!) music. Music to listen to, not to dance to.
- Recommended : Both of the above in entirity.
-
- The Cranes : Went to see them at Edwards No.8, and never looked back since.
- "Wings of Joy" is a great album.And Alison Shaw,mmmmm......
- Recommended : "Wings of Joy" LP,especially "Adoration"
-
- Pink Floyd : Of course.I just can't understand how anyone can use an
- assembler without some Floyd at hand. And after half a bottle of
- Jack Daniels theres nothing better to sing along to than The Wall.
- I recently got three bootleg CD's called "From underground to the
- moon." of live concerts from 69-72.Soooo fureaky.
- Recommended : LPS "From underground to the moon","Ummagumma (Disk 1)"
- "Dark Side of the moon"
- Songs : "Echoes","Careful with that axe.."
- "Interstellar.."
-
- Chapterhouse : So I like shoe-gazing, I don't care. Admittedly the album
- isn't great but the Mesmerise EP is one of the best for ages.
- Recommended : "Mesmerise" EP especially the title track.
-
- Spiritualized : "Run" is so funky."Feel so sad" is beautiful. etc. etc.
- Can't wait for the album. Very very nice.
- Recommended : "Run","Feel so sad" EPs (Okay their only two.)
-
- Blue Aeroplanes : The concert at the Institute was one of the best I've
- been to ever.(Rates up there alongside Floyds) Great time.
- And we met Gerard Langley on the stairs before the gig.
- Recommended : "..and stones" from Swagger
- "My Hurricane","Streamers","Aeroplane Blues" from
- Beatsongs. Both classic LPs
-
- Mercury Rev : Very weird, but so nice. I'm gonna see them at Edwards in
- December. Can't wait.
-
- A few other bands who deserve a mention :
-
- Catherine Wheel,Ride,House of Love,Telescopes,Wonder Stuff,
- Blim,Stone Roses,Paris Angels,The Cure,Lush.
-
- Finally, a list of the best and funkiest songs around...
-
- "Mesmerise" Chapterhouse
- "Shine On" House of Love
- "Run" Spiritualized
- "Very Sleepy Rivers" Mercury Rev
- "Echoes" Pink Floyd
- "Perfume" Paris Angels
- "Desire" Talk Talk
- "Primal" Slowdive
- "..and stones" Blue Aeroplanes
- "Sweetness and Light" Lush
- "Adoration" The Cranes
- "Sennen" Ride
- "Slowdive" Slowdive
- "Learning to Fly" Pink Floyd
- "Circle Square" Wonderstuff
- "Spin" Catherine Wheel
-
- Right, that's it, don't do too much of it, whatever it is, and have fun.
-
-
- TSCH TSCH!
-
- MiG Oct 1991. 245,Hubert,
- Selly Oak,
- Birmingham
- B29 6ES.
- U.K.
-