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- COPYRIGHT
-
-
- I keep all rights on Colonial Conquest II. You are however
- allowed to copy it to other people as long as you copy all
- files (including this "Copyright"-file!) with it and don't
- ask more than a nominal fee of 4$ (or it's equivalent in
- another currency) for the disk. Fred Fish, to whom this game
- was originally sent is EXCEPTED from this restriction and
- may therefore ask more money for the copying of this
- program.
- Colonial Conquest II can be put on any CD PD-compilation
- provided the price of the whole CD is not more than 30$ or
- it's equivalent in another currency. The only exceptions
- from this rule are FRED FISH CDs and the AMINET CD.
-
-
- If you are managing another Public Domain series, you are
- invited to take Colonial Conquest II on it too, but I would
- be very grateful if you could inform me and send me a copy
- of the disk you have put Colonial Conquest II on. Please
- notice that you are bound to the above restrictions! If you
- want to be excepted from them for some reason, you will have
- to ask a written permission from me!
-
-
- If you wish to translate the manual into another language,
- you should inform me first so that I could take it over into
- a future version of Colonial Conquest II. You are however
- NOT allowed to sell Colonial Conquest II for more than the
- 4$ mentioned above, even if you have written a 200 page
- manual!!! (I write this because some people in Germany have
- started to make money with PD by writing short and cheap
- manual-translations and selling the discs at prices above
- $10!)
-
-
- Colonial Conquest II is giftware. I have hesitated for quite
- a long time to make it shareware, but as I am the kind of
- guy who is too lazy to pay something for shareware most of
- the time (shame on me!) and because I don't like the feeling
- of being (morally) forced to pay for something, I finally
- decided to ask for a donation (nice word for payment, as
- Dave Smith said before!) of 10 Sfr or 10 DM (7$, 5£ etc) if
- you like the game and play it and therefore would like to
- see it improved.
- Now, I really want to make clear that you should not feel
- forced in any way! I would even say: If you like the game
- but don't feel very rich, just write me a letter without
- money and I will be very happy anyway. The thing is that I'm
- currently making my Ph.D. (=underpaid, overworked guy!) and
- therefore am not the kind of guy who sends 1000$-checks to
- giftware programmers. (Though I wouldn't prevent you from
- doing so, really!). By the way: don't send checks - I mean
- checks with small money amounts - as it usually takes more
- money to cash them in than they are amounted to!
- Of course, you will get a nice letter in return of your
- money, saying thank you in 23 languages (and a little bit
- more, of course!).
- I even would like to say a big THANK YOU here already to the
- incredible five or six persons (out of the 12'567 who will
- play my game) who will make the effort to send me the money!
- Thank you, thank you, thank you...
-
-
-
- If you are writer of any magazine or fanclub-paper and want
- to write about Colonial Conquest II, please feel free to
- contact me for questions. I would also be interested in all
- forms of cooperation. (Release of the 2nd version on a disk
- magazine, German version of Colonial Conquest and so on...)
-
-
- If you have programed a game too, I would also be interested
- in your work and experience with Public Domain!
-
-
- Send your comments, your wishes for a 2nd release, your
- bombs (if the program has crashed for cryptic reasons!) and
- of course your (unneeded, unnecessary, nonessential,
- superfluous) money to:
-
-
- Christian Mumenthaler
- Langgrütstr. 178
- CH-8047 Zürich
- SWITZERLAND
-
-
- E-mail: mumi@mol.biol.ethz.ch
-
-
- Zürich, 14. October 1993.
- Re-edited for Colonial Conquest II: Zürich, 22. August 1994
-