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-
- EVIL INSECTS
-
- ...and you thought your mother-in-law was evil...
-
- ©1994 Fantasy Freaks
- Created by Matthijs Hollemans
-
-
- STORYLINE
- ~~~~~~~~~
- It all happened in the year 1999 when a small Asian country was testing
- some nuclear bombs. Because of the strong winds, the nuclear fall-out
- was spread over large parts of the world. The effect on human beings was
- minimal, but suddenly all insects started to mutate into very BIG insects
- and they started to sting everybody and everything they could. All their
- victims started to mutate into BIG insects too, and soon the world was
- crowded with those EVIL INSECTS.
-
- The government advised everybody to stay inside. The army and navy could
- not do much about the insects. Conventional weapons had no use anymore,
- nor had nuclear ones. Nothing seemed to be able to destroy the insects.
-
- You happened to be in some library in Greece when all of this was
- happening. Because of the danger you were forced to stay inside the
- library and you were trying to find a nice book to pass the time. Then
- you saw an old book about the ancient Greece. As you flicked through the
- pages you discovered that in those old days the people from Greece had the
- same problem, only what made them so evil then was the spell of an
- evil magician.
-
- The book said that to destroy those insects a temple was built. The
- ceiling of this temple was made out of magic stones. If such a magic stone
- would fall on an insect, the insect would be destroyed. The book also
- contained a secret map to the temple and a description of how to build a
- device to lure the insects to the temple.
-
- Armed with your self-made gun, the map and the device you try to find your
- way to the temple. As you arrive there, you turn on the device and you
- wait for the insects to appear. Your task to clear the world of these EVIL
- INSECTS begins...NOW!
-
- GETTING STARTED...
- ~~~~~~~~~~~~~~~~~~
- NOTE: This game will only run on AGA-machines, such as the A1200, A4000
- and CD³² !!!
-
- The game automatically boots if you insert the disk in the drive and reset
- the machine, but you probably already know that. The game will also run
- from Workbench, but you'll have to load from your Workbench disks first,
- or from your harddisk.
-
- To run EVIL INSECTS from the shell, you must first make the drawer in
- which EVIL INSECTS is located the current directory. So if EVIL INSECTS is
- in the drawer DH0:Games/ you have to do the following:
-
- 1> cd DH0:Games/
- 1> EvilInsects
-
- Harddisk Installation
- ~~~~~~~~~~~~~~~~~~~~~
- I have not included a harddisk installation script or program.
- To install EVIL INSECTS on harddisk use a program similar to DirectoryOpus
- DiskMaster, MultiTool or use the Shell.
-
- * Make a new drawer on your harddisk (called EvilDudes or something).
- * Be sure to copy these files to that drawer:
-
- EvilInsects (The game)
- EvilInsects.info
- Docs (Documentation)
- Docs.info
- Docs.Guide (AmigaGuide documentation)
- Docs.Guide.info
- Source.Asc (Blitz2 source code)
- Source.Asc.info
- GFX1 (Data files)
- GFX2
- GFX3
- SND0
- SND1
- SND2
- SND3
- SND4
- SND5
-
- * Also copy "C/PPmore" to your C: directory if it's not already there.
- * Also copy the EvilInsects font files to your FONTS: directory.
- (Fonts/EvilInsects, Fonts/EvilInsects/8, Fonts/EvilInsects.Font)
- * If it's not already present, then also copy Diskfont.Library to LIBS:
-
- HOW TO PLAY...
- ~~~~~~~~~~~~~~
- The objective of the game (as you may have understood from the storyline)
- is to kill insects. To do this you have a gun, but with this gun you can't
- kill those insects directly. You'll have to shoot at the ceiling, from
- which a magic stone will fall. This magic stone is able to kill an insect.
-
- When you fire your gun, the main character will aim at the ceiling with an
- angle of about 45 degrees. This means that you cannot aim yourself. The
- following figure will show you what happpens when you shoot.
-
- ~~~~~~~~~~~~~~~~..~~~~~~~~~~~~~~~ Ceiling
- . .
- . .
- . .
- You O/ .
- | o Stone
- M
- ********************************* Floor
-
- It's kinda hard to explain but it works very fine, just check out the game
- and you'll soon be familiar with the principle.
-
- CONTROLS
- ~~~~~~~~
- You control the main character with the joystick in port 1, this is the
- port next to the one you usually plug the mouse into.
-
- You can move the joystick LEFT and RIGHT to run. To shoot, press FIRE.
- You can only shoot when there is no magic stone on the screen. This means
- that if you just fired your gun, you'll have to wait until the magic stone
- disappeares from the screen.
-
- Not always will a stone fall from the ceiling, only if the main character
- aimed at the ceiling.
-
- ~~XX~~~~~~~~~~~ Ceiling
- XX
- Pillar XX
- XX. In this situation, no stone will fall.
- XX \O You
- XX |
- XX M
- *************** Floor
-
- You will always fire in the direction you last moved in.
- You cannot be hit by a magic stone that falls from the ceiling.
-
- ENEMIES
- ~~~~~~~
- In every level there are insects making the place somewhat dangerous. They
- will drop projectiles. When these projectiles hit you, you lose a life.
- Each of these projectiles will have its own randomly determined speed, so
- watch out. In the later levels, the insects will move faster and drop more
- projectiles.
-
- When one of your magic stones hits an enemy, the enemy dies. You will be
- awarded some points depending on what the enemy looked like.
- Sometimes a dead insect drops a power-up. These can be :
-
- * Extra Life -> you are allowed to die once more (WHITE)
- * Extra Speed -> you can run faster (GREEN)
- * Extra Stone Speed -> your stones will fall faster (BLUE)
-
- Each power-up is also worth some points.
-
- LEVELS
- ~~~~~~
- This game consists of 50 levels. If you complete them all, you are one
- serious motha. But I doubt it, because even I have not completed them all
- without cheating...
-
- Each time you happen to die, you will lose a life (how obvious), but you
- will also lose some extra speed you had and also some extra stone speed
- you had.
-
- When the game is over or you have completed the game, and your score is
- quite good, you will be given a place in the highscore-table. To end the
- entry of your name, press RETURN or FIRE.
-
- KEYS
- ~~~~
- During the game you can use the following keys:
- ESC -> return to intro
- P -> pause game, press P again to unpause
-
- Pressing ESC during the intro will quit the game and return to Workbench.
-
- LEGAL NONSENSE
- ~~~~~~~~~~~~~~
- Get this straight: I'm not responsible for anything that might happen to
- you or to your computer as a result of playing this game. I am saying this
- because some of my beta-testers tried to put me behind bars because they
- had mutated into green insects after playing a test-version. I hope I have
- fixed this bug in the current version, but I'm not sure.
-
- This product is HAIRWARE. This means that if you like it, you'll have to
- send me a wig, because the number of hairs on my head has recently been
- reduced to an unacceptable level. I prefere dark colours.
-
- Alternatively, you could send me some stuff you did yourself or something,
- I don't really care what it is, as long as it doesn't completely wipe out
- my harddisk. Postcards are fine too. A safe of which you lost the key will
- do as well, or even your Cindy Crawford-look-a-like sister.
-
- As far as I know all stuff on this disk I didn't create myself (the sound
- samples) are Public Domain, at least that's where I got them from.
- Correct me if I'm wrong please.
-
- You may use the sound samples, the source and the font in your own
- creations. You may NOT use the graphics and the music module. (Neh Neh)
- It's fine with me if you want to release another version of EVIL INSECTS
- based on the source of this one, but please don't call it EVIL INSECTS,
- call it something else. It's also fine with me if you use parts of the
- source for your own games or something.
-
- CREDITS
- ~~~~~~~
- OK, this game was completely written in BLITZ 2 from ACID Software.
- using an A1200 with a 130 MB Harddisk.
-
- The graphics were all made with DPAINTIV AGA from Electronic Arts, except
- for the font which was made with FED from a Workbench 1.3 Extras disk.
- The EvilInsects icon was created with DPAINTIV and converted with John
- Scheibs IconMaster program.
-
- The music was made with ProTracker 3.10B and converted to MED format using
- OctaMedPro4.
-
- The samples were edited with SuperSoundIV from David O'Reilly.
- The disk was put together with DirectoryOpus4 from InovaTronics.
- The documents and scripts were created with GoldED from Dietmar Eilert.
-
- I probably used some other programs but I'm not going to name them,
- because I can't remember which ones I used.
-
- EVIL INSECTS was coded in 1 week with another week for the graphics. I
- did not have much to do anyway, although I should actually be on the look-
- out for a holiday-job. I still have to go to school next year, you know.
- It would be nice to have some money then.
-
- Anyway, I would really like to thank my dad, Ies, because he bought most
- of the stuff listed up there, and much more. Without his money and strange
- interrests, I would have never had this passion for computers. Thanks dad!
-
- I'd like to say hi to all of my friends, especially the two other Fantasy
- Freaks, Paul and Arnold, Guido for dropping by half an hour ago and
- testing the game, Frank (someday you're gonna play together with Steven
- Tyler...), René (my 'big' brother), my mum and all the rest of you guys.
-
- If you've got something nice to say or to give away, contact me at:
-
- Matthijs Hollemans
- Van Vlaanderenstraat 8
- 4791 EP Klundert
- The Netherlands
- Tel: (INT CODE+) 01682-4367
-
-
-