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- The Agentware method of registration is designed to encourage users to
- register the software they use by allowing them to participate in the
- success of any program which uses the Agentware registration method.
-
- How the system operates.
- ~~~~~~~~~~~~~~~~~~~~~~~~
- Located on the disk is a file containing the names of people who have
- registered as users of the program. These people are referred to as
- AGENTS. Every time the program is run this file is loaded - it may
- contain between 1 to 4 Agents. To register as a user of this software you
- must send the fee of TWO POUNDS to each agent. There may only be 1 agent
- on your particular disk, so it may cost as little as two pounds to
- register your software and become an agent.
-
- A list of the Agents who have already registered can be found at any time
- by selecting the menu item CURRENT AGENT LIST from the Agentware menu.
-
-
- What you get in return for registering.
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- When you register each agent will send you a unique set of code numbers.
- When you have codes from all the agents who are listed in your copy of the
- program you should select INPUT CODES from the menu. You must now enter
- the code numbers you have been given by each agent. If all is correct
- you will be asked to supply your name and address. When this is done
- you will be given your own unique code number. You will now have become
- an agent and your name will be added to the Agent list and saved to
- disk. You will become Agent number 1 and all other agents will be moved
- up a number. Since the system will only allow 4 Agents to take part in
- the system whoever was Agent 4 will be removed from the disk.
-
- How do you benefit ?
- ~~~~~~~~~~~~~~~~~~~~
- As an Agent it is now in your interest to distribute as many copies of
- your disk as possible. Since your name now appears on the Agent list
- you will now receive part of the registration fee when a user registers
- a copy of the disk you have distributed. Since your name will stay on the
- disk till you reach the postion of Agent 4 you will also receive
- registration fees from the distribution disks of those who register
- below you. Your name could appear on a great many disks. Possible
- sources of distribution include Public Domain libraries, Club libraries,
- Disk swappers etc.
-
- Please Note: If this method of registration proves popular other titles
- will follow which make use of this system. These programs will be made
- available to anybody who registers this program early enough.
-
-
-
- How do I register and become an Agent?
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- To register this software and take advantage of this system by becoming
- an Agent you must send the sum of two pounds to each agent on your
- program disk. If you have an early copy of the program this may cost
- as little as two pounds. The registration procedure is as follows:
-
-
- 1] Select AGENTWARE from the main menu then select CURRENT AGENT LIST.
- Make a note of the address of each Agent on your disk. You can also
- print out the address by selecting PRINT from the menu.
-
- 2] To EACH Agent on the program you will need to send a STAMPED SELF
- ADDRESSED ENVELOPE plus a cheque or Postal Order for the sum of TWO
- POUNDS. It is not advisable to send cash through the post. Enclose
- a note which states that you wish to register as a user of the program.
- PLEASE REMEMBER TO STATE WHICH PROGRAM YOU ARE REGISTERING AS THERE
- MAYBE MORE THAN ONE PROGRAM USING THE AGENTWARE SYSTEM.
- Please write in the Top Left hand corner of your return envelope
- the number of the Agent to whom you are writing. This will make it
- easy to identify which Agent sent which code numbers. It also allows
- Agents to judge their progress through the system.
-
- 3] When you have the code numbers from all Agents in your possession
- you can select INPUT CODES from the Agentware menu. When prompted
- you should type in the codes provided by the Agents on your disk.
- If all is correct a screen will appear which will allow you to
- enter your name and address plus any other message. You only have
- one chance to do this so please make sure your name and address
- are correct before clicking on CANCEL. Your unique set of code
- numbers will now appear. PLEASE WRITE DOWN THESE NUMBERS AND KEEP
- THEM IN A SAFE PLACE. THEY WILL ONLY BE ISSUED ONCE.
-
- 4] Place your original program disk in drive df0: MAKE SURE THE DISK
- IS WRITE ENABLED. The modified Agent_file will be saved to disk
- with your name appearing as Agent number 1. YOU CAN NOW BEGIN TO
- DISTRIBUTE YOUR OWN COPY OF THE PROGRAM ON WHICH YOU WILL RECEIVE
- REGISTRATION FEES.
-
-
-
-
- Your responsibilities as an Agent
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- As an Agent you must ensure that you deal with registration requests
- as quickly as possible. Do not delay in returning your code numbers - you
- will only be slowing down your own distribution network.
-
-
- Distributing this program.
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Possible sources of distribution are listed at the start of this chapter.
- If you do wish to send this program to a library please enclose a note
- saying that the program will only work on any Amiga with 1Mb or more of
- memory and that it is freely distributable.
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