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- Nippon safes Inc. Walk through solution.
-
- Taken from an LSD disk and painstakingly typed in by NoStRoMo!
-
- OUTSIDE PRISON
- walk left to last food,examine trashcan,pickup can,pickup tab,walk
- to highway3.
- take phone apart (tab),talk to taxi driver,answer:certainly!
-
- TAXI CAB
- examine doll,talk to taxi driver,ask:sumo fan,answer:of course,
- talk to taxi driver.
-
- SQUARE3
- doesn't matter which answer,walk to hot sushi.
-
- HOT SUSHI
- talk to max & kos,show letter,talk to max & kos,ask:monastary,walk to lane.
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- LANE
- open mailbox,pickup letter,pickup pack,read letter,open door (key)
- walk to dougs house.
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- DOUGS HOUSE
- open chest,pickup wrench,open larder (right),dismantle radio(wrench)
- get magnet,walk to square1
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- SQUARE1
- crack parking meter(wrench),get 100Y,talk to taxi driver,walk to
- highway,walk to square1,examine bill dispenser (do this until you have
- six bills),read bills,walk to hot sushi.
-
- HOT SUSHI
- talk to max & kos,ask:sumo,talk to barman,ask:beer,buy beer (1000Y)
- offer the beer,walk to square3.
-
- SQUARE3
- barter the wrench (in honest chans,if he is not in just wait),ask:
- big pot,walk to square2.
-
- SQUARE2
- talk to newspaper seller,ask:kinza,buy ticket (100Y),walk to metro
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- METRO
- insert ticket (kanza)
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- KINZA STATION
- examine poster,walk to square
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- SQUARE
- talk to dino fagioli,walk to restaurant (park)
-
- RESTAURANT
- examine sign,talk to cook,ask:competition,show green bill,walk to park
- bench,show orange bill,pickup comic,walk to square2
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- SQUARE2
- barter the comic (newspaper seller),get 100Y,password question asked
- the answer is always 1732461,buy ticket(subu) walk to pachinko (subu)
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- PACHINKO
- examine slot,play the ball,move the ball(magnet),put balls in big pot,
- count balls,(FNARR!)exchange balls for cigars,walk to restaurant(park)
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- RESTAURANT
- talk to cook,ask:competition,get voucher,walk to square(kinza)
-
- SQUARE
- talk to dino fagioli,get ticket,walk to square1
-
- SQUARE1
- offer ticket
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- OUTSIDE MONASTARY
- talk to intercom,answer:enter order,walk to lane
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- LANE
- open mailbox,pickup parcel,examine parcel,walk to dougs house
-
- DOUGS HOUSE
- approached by donna,walk to hot sushi
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- HOT SUSHI
- talk to max & kos,ask:under prison,walk to square3
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- SQUARE3
- barter the pot get wrench,walk to subu station
-
- SUBU STATION
- get off train,walk right to tunnel,walk right to hatch,open hatch
- (wrench),walk to hatch
-
- SEWERS
- picup pickaxe,walk to under prison,make a hole(pickaxe),put the
- plastic into hole(parcel),use remote control,get key,walk to
- dougs house
-
- DOUGS HOUSE
- approached by donna,get letter of introduction,walk to outside monastary
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- OUTSIDE MONASTARY
- talk to intercom,say:letter,walk to lift
-
- GARDEN OF GENTLE SLEEP
- pickup leaf(stick) (six times),walk to monastary
-
- ELDER
- asks you questions,answers are:
- seven thousand million years,
- the red samurai,
- no,less
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- CELL1
- pickup rice,pickup mat,walk to cell2,pickup sheet,walk to cell3
- pickup poison,walk to kitchen,pickup knife,walk to courtyard
-
- COURTYARD
- cut the rope(knife),use sheet on rope,poison fishes,pickup fishes
- walk to kitchen,make fish glue,use glue on mat,walk to garden
-
- GARDEN OF GENTLE SLEEP
- drop mat,drop bowl(rice),wait for birds to land on mat,catch birds
- (sack),(both birds),walk to buddha hall
-
- BUDDHA HALL
- lift the buddha,pickup jade buddha,walk to courtyard,walk up both
- ramps,walk past hut door,doug will jump off.
-
- DONNA FATALE (SEXY)
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- OUTSIDE PRISON
- walk left to fast food,pickup mustard,walk to highway4,pickup sign
- walk to highway1,ask for a lift (sign)
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- HIGHWAY
- walk to lane,pickup bowl,walk to hot sushi
-
- HOT SUSHI
- talk to weird guy,talk to max & kos,say:you're sweet,get 500Y,
- walk to outside residence
-
- OUTSIDE RESIDENCE
- examine sign,talk to intercom,ask:staff,walk to hot dog(park)
-
- HOT DOG
- talk to hot dog vendor,ask:two without mustard,buy hotdogs(500Y)
- get 50Y,use mustard on hotdogs,walk to fountain,pickup saw,fill bowl
- walk to hot sushi,deliver hotdogs,get 50Y,walk to square2
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- SQUARE2
- talk to geisha,ask:tea house,buy ticket(kinza),walk to kinza square
-
- KINZA SQUARE
- talk to geisha,ask:how much,examine poster,talk to dino faglioli
- walk to stores
-
- STORES
- change perfume(bowl),get 100Y+100Y,walk to square2
-
- SQUARE2
- pickup magazine,read magazine,buy ticket(tozaiku),walk to eternal rest
-
- ETERNAL REST
- talk to door keeper,ask:leave message,examine pigeon holes,phone hotel,
- (pen),say:stealing your moped,walk to lift,knock,walk to kinza square
-
- KINZA SQUARE
- talk to dino faglioli,get winnings,subscribe to course,(winnings),
- walk to outside residence,talk to intercom,say:diploma
-
- RESIDENCE
- get key,walk to hall,open cabinet,examine safe,knock,walk to museum,
- saw the hand(saw),get hand,walk to outside residence,open residence
- (key),walk to hall,open safe(hand),pickup autograph,read autograph,
- walk to residence,talk to secretary,walk to dougs house,approached
- by doug nuts,walk to square2
-
- SQUARE2
- pickup poster,password question asked is always 1622,examine poster,
- walk to street,examine sign,walk to square2,buy ticket(subu),
- walk to lucky look(subu)
-
- LUCKY LOOK
- talk to figaro (the beautician),walk to hall(residence),knock,walk
- to dougs house
-
- DOUGS HOUSE
- open larder(right),examine computer,pickup CD-ROM,walk to stores
- change CD-ROM,get susys CD,walk to TV tower(kinza) insert CD
- walk to hall (residence),sing
-
- EMPERORS ROOM
- open right wardrobe,pickup doll,open left wardrobe,pickup bottle,
- use bottle on doll,walk to window in hall,walk to dougs house,
- approached by doug,get key (shaped like a box),walk to residence,
- use key(box)on painting,pickup katana,walk to exit
-
- DINO FAGIOLI(SUCKER)
-
- MUSEUM
- pickup fire extinguisher,pickup panel,push buttons so the end up
- like this: red green
-
- red red
-
- walk to caveau
-
- CAVEAU
- pickup cases,pickup zoop soup,pickup bobo,pickup gioconda,pick
- thermometer,use bobo on zoop soup,eat the beans,break the kubo
- pickup lighter,use thermometer on lighter,use lit lighter on
- gioconda,use burning gioconda on fire detector
-
- MUSEUM
- pickup sarcophogi and place them in this order,left to right:
- fanfanophren the theban
- handreoptis vi of egypt
- regina raphaella karras
- tutankraxis il magnifico
- cheopippo baudeses III
-
- SQUARE1
- approached by shady type,walk to highway,walk to square1,talk to
- taxi driver,walk to highway,walk to square1,examine bill dispenser
- (six bills again),read bills,walk to square3
-
- SQUARE3
- barter lighter(honest chans),walk to restaurant(park)
-
- RESTAURANT
- show green bill,walk to fountain1,examine fountain,pickup coin,
- get 100Y,walk to square2,buy ticket(kinza),walk to TV tower(kinza)
-
- TV TOWER
- open door(wrench),walk to roof,talk to suicide,pickup hat,pickup
- parcel,walk to square(kinza),talk to donna,walk to sumo arena,talk
- to sumo man,walk to square2
-
- SQUARE2
- beg for alms(use hat on man in light grey suit),get 100Y,password
- question,answer is always 179,buy ticket(subu),walk to sento baths
- entry(subu)
-
- SENTO BATHS ENTRY
- hit the gong,walk to sento baths,talk to mr Y,walk to
- sumo arena(kinza)
-
- SUMO ARENA
- talk to sumo man,any answer is ok,walk to square,approached by doug nuts
- get voucher,walk to restaurant(park),walk to sumo arena,approached
- by donna,approached by secret agent,walk to square2
-
- SQUARE2
- pickup newspaper,read newspaper,walk to square1,talk to intercom,
- ask:volunteers,walk to reception
-
- RECEPTION
- asked IQ test,answers are:
- 1:dino faglioli
- 2:ehm..i don't know,i wasn't very good at geography in kindergarten
- 3:uhm..i have no idea,i don't know mr napoleon
- 4:uhm..i don't know my calendar has stopped
- 5:uhm..it depends on the weighing scales
- 6:answered automatically
-
- asked IQ test 2, answers are:
- 1:one over four pi y o by q1 q2 over r squared
- 2:there are nine
- 3:in the year 1492 (must be the third answer from the top)
- 4:four thirds of p r cube
- 5:answered automatically
-
- COMPUTER ROOM
- open floppy disk container,(four times),pickup floppy disk(three times)
- until you have all twelve floppies,examine disks,insert all eight stimul
- disks into computer(you have got to do this as later you won't get
- an object back),pickup cable,pickup panel,connect the cable
- insert blue disk(cpl),walk to reception
-
- RECEPTION
- pickup flower pot,open bottom drawer,pickup bag,open sack(bag)
- walk to chair room
-
- CHAIR ROOM
- fill the pot(flower pot),pickup grid,push the switch(above door)
- walk to reducer,walk to lab
-
- LAB
- seed the beans,water the beans,pickup superbean,eat superbean,
- open door,walk to chair room
-
- CHAIR ROOM
- push the switch(by robot),hit the robot,pickup magnet,walk to
- reception,walk to exit
-
- FINAL PART
- I don't know if this is an automatic ending or whether the original
- author of this doc is just being mean,becuase all he says is
- "I won't tell you it will only spoil it!"
-
- So hopefully you should be OK
-
- good luck NoStRoMo
-
-
- end.
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