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- THE MATHEMATICAL REFLEX TEST
- ----------------------------
-
- COPYRIGHT 1992 JASON LOWE
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- This program is SHAREWARE and may be copied freely
- and may appear in any public domain library on the
- condition that this text file remain unchanged and
- stays with the executable.
-
- If you send me ten AUSTRALIAN DOLLARS or ten US
- DOLLARS or five ENGLISH POUNDS etc, one blank disk
- and a list of my programs which you have, I in
- return will send you my programs which you do not
- have. ENJOY.
-
-
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- If you would like to contact me for any reason, you can write to,
-
- Jason Lowe
- 5 Collaroy Close
- Chittaway Bay
- N.S.W 2259
- Australia
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- IMPORTANT
- ---------
-
- This version of the game "The Mathematical Reflex Test" is actually
- a re-write of the original. It contains larger numbers and more
- colours. It is exactly the same as the original Reflex Test ( which
- used bland colours and a very small font ).
-
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- This text file is divided into several sections each of which deals
- with a specific topik. These sections are,
-
- 1) Introduction.
- 2) Instructions.
- 3) Hints and Tips.
- 4) How to submit your scores.
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- INTRODUCTION
- ------------
-
- This game was written by myself, Jason Lowe. It was written in
- Aztec C with a 20Mb hard disk and 3Mb of ram. The C source code to
- this program is around 1600 lines, which excludes all include files.
-
- The digitized speech you hear every time you run this program is
- myself. It was digitized with a GVP sound sampler and edited with
- Digital Sound Studio.
-
- This program tests you basic mathematical skills. It tests either
- your addition, subtraction or multiplication skills.
-
- I am now in the process of collecting names and high scores for
- this game. I have a high score list where everyone who plays this
- game or sends me there name and final percentage mark are placed in
- the high score list no matter how good or bad there final percentage
- mark maybe.
-
-
- Anyhow ENJOY this game, as alot of my freinds have.
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- INSTRUCTIONS
- ------------
-
- This is a very simple game, which tests your skills with
- adding, subtracting or multiplying two numbers.
-
- Once you have loaded up this game you will be presented with
- a menu which asks which area of mathematics you wish to be tested
- on. Once you have selected this you will be presented with 40 blank
- rectangles and a flashing RETURN sign. Here we press RETURN to start.
-
- Once you have started, you must try to answer as many questions
- correctly within the shortest possible time frame.
-
- You are timed from when the first question pops up and the timing
- stops when you have answered the last question.
-
- In the category addition you are required to answer 40 questions.
- The questions start off easy and get harder. All the answers to all
- the questions contain 2 digits.
-
- In the category multiplication you are also required to answer
- 40 questions. This category will test about 80 to 85 percent of your
- times tables. All the answers to all the questions contain 2 digits.
-
- In the category subtraction you are again required to answer 40
- questions. Like addition, the questions start of easy and get harder.
- All the answers to all the questions contain 2 digits.
-
- Once you have finished answering all your questions in whatever
- category you have selected, they will be marked. The questions you
- answered correctly will be stamped with a "CORRECT" and the ones
- you answered incorrectly will be left alone. This way you can see
- what questions you answered incorrectly.
-
- You will then be given a final mark based on how quickly you
- answered all the questions and how many questions you answered
- correctly. This final mark is a percentage which ranges from zero
- up to one-hundred.
-
- I would greatly appreciate it if you would write to me with your
- final percentage marks, no matter how good or how bad they may be,
- so I can add them to my lists. For more information on how to submit
- your marks read section 4 in this doc file.
-
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- Hints and Tips
- --------------
-
- Here are a few hints and tips for all players.
-
- 1) For parents with children who lack basic mathematical skills
- such as knowing there times tables, or simply adding two
- numbers together in their head can use this game as a skill
- builder. You, the parent can say to your child, "If you
- achieve a mark of 70 percent or more in Multiplication,
- I will give you ten dollars". This would be a big incentive to a
- child of around 11 years of age, and if they have the determination
- to win the ten dollars off you, you would probably see them at the
- computer trying to beat 70 percent, and in the process learning
- essential mathematical skills.
-
-
- 2) For those of you trying to score some huge score, here are a few
- tips on how to do this,
-
- 1) Attempt to answer more questions correctly, rather
- than achieving a better time.
-
- 2) Use the numeric keypad rather than the other set of
- numbers, and pratice playing this game WITHOUT looking
- at the keyboard.
-
- 3) Get someone else to read out the questions for you,
- while you concentrate on entering the answers.
-
-
- 3) This game, when played for a few hours can really build up your
- proficiency in located various keys on the keyboard without
- looking for them.
-
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- How to submit your scores
- -------------------------
-
- When submitting your scores to me, you must submit your NAME,
- CATEGORY, TIME TAKEN, CORRECT RESPONSES and finally your FINAL
- PERCENTAGE MARK. If any of these five are not counted for I may
- decided not to include your mark.
-
- It wouldn't be a bad idea to print the following chart out to
- which you can easily record your marks. GOOD LUCK.
-
- -----------------------------------------------------------------------
- | | | Correct | | |
- | Name | Category | responses | Time | Final Mark |
- -----------------------------------------------------------------------
- | eg, Jason Lowe | addition | 27 | 96.452 | 58.564% |
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