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- Short: Amiga Tomb Raider
- Uploader: Team Happy
- Type: game/misc
-
-
- Team Happy present Amiga Tomb Raider Nov '97
-
- At last! The *only* version of the Amiga
- replacement engine for the PC version of Tomb raider!
-
- Firstly. it is for real BUT you are gonna need one
- hell of a machine to get it working on!
-
- These are the specs:
-
- 040 Processor
- AGA or CyberGraphix graphic card
- PowerPC Processor
- 8 Megs Minimum Fast RAM (Still needs 2 MEGS CHIP RAM)
-
- Also of course you need a PC version of Tomb Raider!
-
- Instructions
- ************
-
- To get Tomb Raider working on your Amiga you will need
- to put all the PC Tomb Raider files onto your HardDrive.
- This of course means the animations - but there is
- a option in our program that can skip these.
-
- These files should be put in a drawer called TombRaider
- or something like that.
-
- After this, you need to look in the actual Amiga Tomb
- Raider drawer and move the contents from LIBS into your
- Workbench LIBS. Move the contents from DISPLAY into
- either DEVS: OR keep them in the Tomb Raider PC drawer.
- Then copy the drawer called XLS into the PC Tomb Raider
- drawer.
-
- Finally place the file called "AmigaTombRaider" into
- the PC Tomb Raider drawer and click it (or run from
- shell). The screen will come up telling you whether
- your Amiga will run tomb raider or not. Hopefully,
- if your Amiga is good enough it will work -if not
- it will report back toyou saying one of the requirements
- are not there.
-
-
- Controls:
- *********
- Joypad/Joystick
-
-
- Keys: Change Keys on the control screen
-
-
- How does it actually work?
- **************************
-
- Well the main PC Tomb Raider engine is completly re-written
- and NO original code was used whatsoever. It all started
- of for a little PD game that was a bit crap but was looking
- like Tomb Raider. Then someone from our group said " We
- arn't gonna make a game outta this - lets make a replacment
- engine to make it work on the Amiga!"
-
- And so we did!
-
- We got it working on a PowerPC-less A1200, but it was
- SO S-L-O-W. It was moving at 1 Frame per 15 seconds on
- a 040 and 1 frame per 10 seconds on a 060 (probably would
- have gone faster if we coded it better though). Then we
- re-write some of the code and converted it to PowerPC
- and it runs really smoothly - on the lowest spec PowerPC
- and a 040 it ran fall speed!
-
- In the future we may try and get a version going just for
- 040-060 Amigas (so you don't need PowerPC) but we all have
- full time jobs now and we don't have time to update it.
-
- By the way, over 8 Months, there were 7 of us working on the
- engine - 3 coding the main engine, 2 on the XLS files, one
- on the Graphic Drivers and one on the Libs.
-
- Also the XLS files were something we made up to get them working
- on the Amiga. They are shrunkened versions of the orginal
- 2000k Files. yikes!
-
- We havent got an e-mail address, but if we do, we will put it
- on the next version(if we make one)
-
- Good luck - You will need it!
-
-
- Credits:
- ********
-
- Main Code: Lomas, Jean, Andrew
-
- Display Drivers: Sam, Liz
-
- Libs: Suki
-
-
-