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-
- !Process
- ===========================
- 256 colour image processing
- by
- Henrik Bjerregaard Pedersen
- 03-September-1993
-
- This program is ShareWare.
-
- You are free to copy it and give it to anyone, as long as you don't make any
- profit and as long as I'm fully credited. You may NOT sell it, but
- PublicDomain/ShareWare-libraries may charge a nominal fee to cover the cost of
- disc, postage etc.
-
- You must not modify any of the files in the application, with the exception
- of the !Boot and !Run files which contain the default option settings, GenMap
- and GenPal which are supposed to be modified and !Process.Resources.Palette.
- If you pass on copies of Process, please make sure that all files are the
- original (unaltered) versions.
-
-
- If you like the program and use it regularly I expect you to send me a
- registration fee of DKr 100 or more. As a registered user you may send me a
- disc, a SAE and a £1 coin (or an international postage coupon) and I'll return
- it with the lastest version of !Process.
- Schools/companies should register one copy (DKr 100) for every 5 machines.
-
- Send your registration fee to the address below.
- Pay by either cheque or cash.
- Cheques: MUST be in Danish Kroner (DKr 100 = £10 = DMark 25), drawn on a
- Danish bank. Any other currency than DKr will NOT be accepted.
- Cash: Pound, DMark or whatever, but NO coins, only notes. And big ones too,
- please.
-
- ----------------------------------------------------------------------------
-
- About !Process
- ================
- !Process is a 256-colour sprite processing/manipulation program.
- It enables you to manipulated 256-colour sprites in a variety of ways,
- including noise-removal, sharpening, smoothening, inverting, colour
- separation, conversion to black/white or greytones, edge-detection and more.
- Besides that, !Process also includes some of the features found in !Paint or
- other basic drawing packages.
- All in all, !Process includes more than 80 different ways of manipulating an
- image, and most of these can be varied endlessly.
-
- Why don't you make a 24 bit version?
- ======================================
- Funny you should ask! By coincidence, I'm working on it and expect it to
- be released later this year. Of course, it will be free to registered users
- of this version. At the same time (hopefully) a 15bpp version will also
- appear. Yes, I intend to kick ass on Photopia and the others.
-
- This version (1.20)
- =====================
- Process should now work in any desktop mode with any palette.
-
- Last version (1.19)
- =====================
- Added CMY colour selection.
- Fixed a few bugs in colour selector.
- Fixed a bug in the 'Convert to colour' code.
- Added loading of 24bpp Clear files (as 3 greyscaled images).
- The -rgb option is now called -colour.
- Isolate range is a new operation that will isolate a range of colours.
- The 'Pick colour' tool doesn't close the colour selector.
-
- Fixed a small bug in the Import sprite routine.
-
- Next version
- ==============
- Ehh, any suggestions?
-
-
-
- !Process 1.20 03-September-1993
- ---------------------------------------------------------------------------
- The application directory contains these files:
-
- !Boot
- !Guide Guide to !Process
- !Help This file
- !Run
- !RunImage
- !Sprites
- !Sprites22
- !Sprites23
- Emboss Example of a kernel file
- GenMap Custom map generator
- GenPal Custom palette generator
- Resources.!Intro
- Resources.Code.Distort
- Resources.Code.Whirl
- Resources.Code.Utils
- Resources.ColourPro Process 1.10 (colour version)
- Resources.GreyPro Process 1.04 (greytone version)
- Resources.Intro
- Resources.Intro22
- Resources.Palette
- Resources.Templates
- Resources.XSprites
- Resources.XSprites22
- Sprites
- Sprites22
-
- -----------------------------------------------------------------------------
- Thanks to:
- John Kortink: I must admit I got a few ideas from his !GreyEdit.
- Most of the filters supported by !Process are
- heavily inspired by (borrowed from) those included
- in !GreyEdit 1.02.
-
- Richard G. Hallas: Give that man any program and he'll be sure
- to find at least 10 bugs.
- Also, he designed the multisync version of the
- sprites used in !Process.
-
- Rob Miller, BAU: Thanks for the 1/8th page in BAU June 1993.
-
- RISC User: Three whole pages for a very positive review!!
-
- All the registered users, plus Søren Lange and Henning Hansen.
-
- -----------------------------------------------------------------------------
-
-
- Henrik Bjerregaard Pedersen
- Stengaards Alle 13 B
- DK-2800 Lyngby
- Denmark
-
- Phone (+45) 42 88 37 56
-