home *** CD-ROM | disk | FTP | other *** search
-
- Included in this archive should be the following files:-
-
- Assembler:
-
- dos_lib.i 3771
- exec.i 842
- Graphics_Base.i 2653
- Graphics_Base.s 56796
- graphics_lib.i 4162
- iff.i 4258
- IFF_Lib.i 540
- ReadMe_ASM 995
-
- C:gcc/
-
- Graphics.h 7958
- graphics.o 10583
- graphics_base.h 880
- Graphics_Base.s 58257
- ReadMe_GCC 850
-
- C:SAS/
-
- graphics.h 2816
- graphics_base.h 880
- graphics_base.o 9832
- Graphics_Base.s 58257
- ReadMe_SAS 642
-
- docs:
-
- Assembler_Functions 1833
- C_Functions 1845
- Function_Overview 5789
- Read_Me 2498
-
- Examples:
-
- copper_test.s 1000
- IFF_Example.c 1049
-
- These are the only 3 systems I have been able to test the code with. If you get
- it working with any other system, DICE, Storm c++, please email me with the new
- code so that I can add it to the archive.
-
- I think for the assembler versions you will have to get hold of the original
- Amiga includes. Not sure who now has rights to these. Perhaps Amiga
- Technologies will make developer status free to us poor students :-)<-<
-
- My thanks to CHRISTIAN A. WEBER for the use of the freely distributable IFF
- Library included within this archive. It should be installed if you wish to use
- the IFF functions within the code but can be left out. I include the entire
- distribution with this archive.
-
- Any Questions, Queries, Problems, ideas, hardware, software I can be contacted
- by:
-
- Email :- pcallagh@cs.strath.ac.uk
- Snail Mail:
- Paul Callaghan
- 11 Linn Gardens
- Craiglinn
- Cumbernauld
- Scotland
- G68 9AN
-
- All comments are welcome but please try and make them constructive.
-
- The code in this archive is Public Domain and is to be used at your own risk.
- This code has only really been tested on my A1200. I would be very sceptical
- about running it on anything pre WB 3.0. If enough people contact me I will
- attempt to get it running on older systems. Or if someone can be bothered
- wading through my code and does it for me please e-mail me an updated version.
- Any updates, no matter how minor should go through me. I like to see how my
- code develops when it is outside of my own hands.
-
- If you do end up using it in a commercial or non-commercial situation please
- credit me or simply e-mail me telling me what you are using it for. Even if you
- think it sucks please e-mail me telling me how to make it better. I currently
- have a few ideas to speed up certain areas but don't really have the time to
- implement them.
-
-
-