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-
- X-Wing Editor PRO V1.06
-
- Welcome to XP, this is my first attempt at writing a game editor. However
- so far I'm happy with the results; I've got a very simple interface, which
- uses the cursor, hotkeys, ENTER, and ESC to navigate the entire interface.
-
-
-
- -= Files =-
-
- XP.EXE - The Xwing Editor
- XP.DOC - This file (Documentation)
- XP.UPD - Revision and Future Enhancements List
- ORIGINAL.XPC - The Default settings for all of the Ships
- REGISTER.ME - Registration Form
-
- -= About the Author =-
-
- Currently I have only a few games I really Enjoy: WOLF-3D, XWING, Lemmings 2.
- Since their is already many great editors for WOLF3D, I decided to do one after
- looking at the editors that are out there. Most of them either were a pain to
- use, Buggy, or incomplete.
-
- I spent many, many, many hours deciphering the Pilot, Mission, Briefing, and
- select locations in other XWING files (The Briefing was the hardest). There is
- very little I don't know about these files(See HELP), I have several programs I
- programmed inhouse that I use to make sure that the files are deciphered
- correctly. Also the "XWING Official Stratagy Guide" was helpful by making sure
- that the first three TOD's were deciphered correctly.
-
-
- -= BUGS =-
-
- Hopefully you wont find any bugs, but if you manage to find a bug that I
- missed during the Beta Testing cycle, Please let me know via the addresses
- below.
-
-
- -= Shareware =-
-
- Since I spent so much time on this project (I never guessed it would take
- me this much time), I'm releasing it as shareware for $15.
-
- What I've done to the shareware version is deactivated Tour 4 editing,
- Diactivated Mission Saving, and Removed the copy protection removal.
- Otherwise it's fully working.
-
-
- -= Letting Me Know =-
-
- If you have any questions you can Mail me a letter via:
- U.S. Post Office = 1997 Cluster Pine Rd. Colton, Ca 92324-8400
- Software Creations = email "Nathan Anderson" at 1-508-368-7139
- The Prime Connection = email "Nathan Anderson" at 1-909-274-9634
-
-
- -= Command Line =-
-
- XP can be started be a varity of ways. Starting XP without any parameters,
- will start you in the main menu. Starting XP with a '/P' or '-P' will stick
- place you in a listing of pilots that you can edit. Starting XP with a '/M'
- will place you into a listing of Mission files. Starting XP with a '/O' will
- stick you in the Other Menu. Starting XP with a '/T' will stick you in the
- TOD menu. Starting XP with a '/B' will stick you in the Briefing Listing.
- Starting XP with any of the above plus the name of the file will stick you
- in their respected editors. Starting XP '-P' plus a file will open the
- file and check to see if the pilot is dead/captured if it is it will revive
- the pilot and quit to dos. Otherwise it will stick you in the pilot editor.
- Starting XP '-E' plus a file will force XP to stick you in the pilot editor.
- And last but not least, XP *.PLT or XP NA?HAN?.PLT will revive all pilots
- matching the wildcards.
-
- Summary:
- XP - Main Menu
- XP /P - Pilot file Listing
- XP /M - Mission file Listings
- XP /O - Other Menu
- XP /B - Briefing file Listings <NOT AVAILABLE YET>
- XP /T - Tour of Duty file Listings <NOT AVAILABLE YET>
- XP /A - Applies a TOD file to XWING <NOT AVAILABLE YET>
- XP /P <NAME> - Checks if pilot is dead, if so revives pilot. If Not Edits.
- XP /E <NAME> - Forces XP to Edit pilot.
- XP /M <NAME> - Opens Mission file and Edits it.
- XP /B <NAME> - Opens Briefing file and Edits it. <NOT AVAILABLE YET>
- XP /T <NAME> - Opens Tour of Duty file and edits it. <NOT AVAILABLE YET>
- XP /A <NAME> - Applies TOD file to XWING <NOT AVAILABLE YET>
- XP *.PLT - Revives all Dead Pilots
- XP NAT?.PLT - Revives all pilots matching the Wildcards.
-
-
-
- -= Main Menu =-
-
- The Main Menu will give you 6 choices, you may either move the cursor up/down
- or hit the first letter thats highlighted to select it.
-
- Options:
- P) Pilot Editor - Will Stick you in the Pilot Listing
- M) Mission Editor - Will Stick you in the Mission Listing
- B) Briefing Editor - Will Stick you in the Briefing Listing
- O) Other Xwing Stuff - Will Stick you in the Other Menu
- T) TOD Editor - Will Stick you in the TOD Listing
- ESC) Return to Dos - Quits XP
-
-
- -= Pilot Listing =-
-
- The Listings are probably one of my favorite things in xp, they display
- fifty file names in a list that you can choose one by using the cursor keys
- (Up/Down/Left/Right) and the <ENTER> to select one. Upon selecting one
- you will be put into the Pilot Editor.
- If there are more than fifty pilot files in the directory, another option
- will appear. By hitting 'N' you will go to the next page of files or by
- hitting 'P' you will go to the prior Page.
- Also available in the Pilot Listing is the 'R' command, it will revive a
- dead/Captured pilot (You may notice that the names are not all the same color,
- if a name is in red that means the pilot is captured, if in black it means the
- pilot is dead, otherwise the pilot is healthy.)
- And Then you may also use '2' - Change to Mission Listing, '3' - Change to
- Briefing Listings.
-
-
- -= Mission Listings =-
-
- This listing acts the same way that the Pilot one does except for two things
- One is that there is no 'R'evive command, and two is if you highlight a file
- that is a Original Xwing Mission (Tours 1-4) it bring up a window with the
- mission Full Name, Mission Tour Number, and Mission Number.
-
-
- -= Briefing Listings =-
-
- Identical to the Mission Listings. Except that its for briefings.
-
-
- -= Other Menu =-
-
- This menu is very simular to the main menu except it has two new items.
- 1. Remove Copy Protection - Will Remove the Copy protection from Xwing, So far I
- can remove it from the three versions that I have (Original V1.0, Tour 4 V1.1,
- and Tour 4 V1.1a with bugs removed). When the game askes you for the copy
- protection you just hit <ENTER>.
- 2. Edit Ships - This will allow you to edit the Ships attributes (Like Speed,
- Firepower, Shields, ect...).
-
-
- -= Pilot Editor =-
-
- Basicly these menus are self explantory, However I will point out one thing.
- the "2) Edit Tours" & "3) Edit Pilot by Tours" I implemented this system twice
- one by a menu and the second you scroll thru the names of the tours/Missions.
-
-
- -= Mission Editor/Briefing Editor =-
-
- Basicly you have on the Top part of the menu 16 Crafts (On the Left) and
- 16 Object (on the right), by hitting <ENTER> on any one you will go into
- their respected editor. By Hitting <DELETE> you will delete one, and by
- hitting <ENTER> on a Unused spot you will add on.
-
- <NOTICE>
- Currently I don't support the LEVEL?.XWI files they have over 16 objects.
- and have no crafts. (I wasn't about to add in all of the programming to
- support the 8 training ground files)
-
-
- -= Letting Me Know =-
-
- If you have any questions you can Mail me a letter via:
- U.S. Post Office = 1997 Cluster Pine Rd. Colton, Ca 92324-8400
- Software Creations = email "Nathan Anderson" at 1-508-368-7139
- The Prime Connection = email "Nathan Anderson" at 1-909-274-9634
-
-
- -= Help =-
-
- I'm willing to SWAP information on file formats, I currently don't know:
- Pilot File: Locations 19-38
- Pilot File: Locations 51-134 (I suspect it has to do with the PG's) *
- Pilot File: Loctaions 138-158 (I suspect it also has to do with PG's) *
- Pilot File: Locations 353-544 (I suspect it has to do with the HIST's) *
- Pilot File: Locations 593-640 (I suspect it has to do with the HIST's) *
- Pilot File: Locations 642-647
- Pilot File: Locations 649-736
- Pilot File: Locations 1561-1584
-
- Mission File: Locations 7-8
- Mission File: Craft Locations 140-141
- Mission File: Haven't figured out the difference between Multi-Starts & Gotos
- in the Coords system
- Mission File: Object Locations 48-49
- Mission File: Object Loctaions 64-69
-
- Ship Editor Locations Starts at Start of Craft Info in File
- FLIGHT.OVL: Locations 36-39
- FLIGHT.OVL: Locations 46-47
- FLIGHT.OVL: Locations 50-51
- FLIGHT.OVL: Locations 56-61
- FLIGHT.OVL: Locations 66-77
- FLIGHT.OVL: Locations 80-98
- FLIGHT.OVL: Locations 101
- FLIGHT.OVL: Locations 108-145
- FLIGHT.OVL: Locations 149-153
- FLIGHT.OVL: Locations 156-161
- FLIGHT.OVL: Locations 164-169
- FLIGHT.OVL: Locations 172-224
-
- * - I pretty sure what they do, but can't confirm (These locations i'm not
- in need of, however any of the other spots I would love to find out)
-
-