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-
- WRITER'S DREAM - BUILD
-
- Version 4.31-P
-
- Special version for inclusion in the PIECES Suite of Programs
-
- Copyright 1991, 1993 Jeff Napier & Another Company
-
- INTRODUCTION
-
- What Writer's Dream Can Do For You
-
- Judging by the correspondence that comes to Another
- Company, we have found out that most of our customers are
- good writers. Most of you also know something very useful and
- possibly unique. Perhaps you are a retired glass blower, or
- know everything about training seeing-eye dogs, or could
- teach people how to cook nutritious foods. Perhaps you could
- write a course in industrial grinder safety, or volleyball,
- or advanced electronics, or elementary geology. Maybe you
- would be good at writing science fiction or children's
- stories.
-
- But why bother? Becoming a published writer is nearly as
- difficult as becoming a rock 'n' roll star. Self-publishing
- costs money and requires marketing skill.
-
- GUESS WHAT? There is another way to be published that
- works for absolutely everybody! Yet, almost no one knows
- about it. Using this technique costs almost nothing, but
- literally millions of people may read your writing! You can
- make unlimited money! What am I talking about? The Writer's
- Dream. The Writer's Dream is a way to put your information
- on IBM-compatible disks. If you can operate any word
- processing program, you can do this:
-
- Let's say you have written a disk about house cats. You
- release it as a shareware product. This means you send copies
- to some shareware distributors.
- There are 72 million IBM-compatible computer users in
- America. Many of them are frequent shareware buyers. Some of
- them will get your disk, and they will make copies, which
- will in turn be read and copied by others. Eventually, one
- person out of every ten is likely to read your disk-based cat
- book. You, with your own little computer, could be an author
- with 7.2 million readers! And that's not all. You can put a
- commercial in your disk which inspires some of the readers to
- send you money. For instance, your commercial could
- introduce another disk-based book you have also written,
- called Dogs. Dogs is not shareware. The only way the
- readers can get your excellent dog disk is to send you
- $19.95! No doubt you see the potential!
-
- In fact, since you can put text on a disk and therefore
- create information of interest to others, shareware is only
- one means of distribution. You might like to use it for
- in-house training or disk-based conferencing within your
- company, or you might like to create and sell a retail
- disk-based book product.
-
- About the User Interface
-
- There are a few other text presentation programs on the
- market, but so far as I know, none are as easy-to-use for
- both the author and the end user as this one.
- Writer's Dream is colorful, even allowing the reader to
- change the colors to suit individual taste. Writer's Dream
- has some special features such as automatic electronic
- indexing, on-line help, and "Autoscroll."
- Automatic indexing simply means that the reader can press
- the [S] key at any time, type any word or phrase, and
- instantly find it anywhere within a chapter.
- Autoscroll is really neat. Simply type a number from 1
- to 9 while reading, and the program will scroll the text past
- your eyes at whatever speed is comfortable. Changing the
- autoscroll speed is as simple as pressing another number key.
- Writer's Dream requires absolutely no learning on the
- part of the reader. They will be able to read your book
- instantly. Not only is it super-simple, it is becoming
- common. Many readers are already familiar and comfortable
- with Writer's Dream.
- The Writer's Dream main menu is mouse-driven for those
- who prefer a mouse interface.
- You can put programs on the main menu as well as text
- files. When the user selects a program, it will run
- normally, then return to the menu. This means you can mix
- programs to display graphics or allow user input within your
- text presentations!
- You can also put PCX files on the main menu, and Writer's
- will display your pictures automatically in up to 256 colors.
- If you have sensitive information which must not be
- changed and passed along by end users, file encryption is
- also provided by the Writer's Dream software.
-
- The next chapter will instruct you in how to create your own
- book with Writer's Dream.
-
- Note: This is a shareware program. If you create and make
- copies of a disk-based book, you are required to purchase a
- license ($29.95). See the TO PLACE AN ORDER (ORDER.DOC)
- chapter for details.
-
- ANOTHER NOTE: Writer's Dream is presented on an as-is basis.
- I make no claims or warranties as to suitability to your
- purposes, and will absolutely not be responsible for any
- situations which arise due to your use of this program.
-
- How to use Writer's Dream
-
- The very information you are reading now is being presented
- with Writer's Dream. You are reading an electronic book. This
- one has only a few chapters, but your book can have up to 100
- chapters. We are using Writer's Dream to teach you about
- Writer's Dream!
-
- As you read this chapter, you may find some items temporarily
- confusing. Don't worry, with some experimenting it will
- all make sense. In fact, unless you are already a very
- experienced computer user, some experimenting will probably
- be necessary. Be patient. Enjoy.
-
- The General Principal Of Operation
-
- Using an ordinary word processor, you create files of
- text on disk. These files will be like chapters in a book.
-
- Using BUILD.EXE you will create a file called BOOK.CFG
- which will tell DREAM.EXE the names of your chapters.
-
- You create a master disk containing your chapters and
- DREAM.EXE and BOOK.CFG. Make and distribute copies of this
- master for others to read.
-
- INSTRUCTIONS
-
- 1. Make your chapters. Use any word processor. If your word
- processor is one that normally makes non-ASCII text, use the
- ASCII mode (or 'non-document' or 'print to disk', depending
- on your word processor). All standard word processors can
- make ASCII files, but you may have to read the instructions
- that came with your word processor for details.
- You can have up to 100 chapters and they can each be as
- long as you like. THERE SHOULD BE NO LINES LONGER THAN 80
- CHARACTERS. Obviously, the total size of all your chapters
- cannot be more than one disk will hold. If they are, make a
- two-disk ('two-volume') book, using Writer's Dream for each
- disk.
-
- 2. Copy DREAM.EXE and BUILD.EXE onto a blank, formatted
- disk. Then copy all your chapters (files) onto the same
- disk. There must be at least 5000 bytes (5k) free space left
- on the disk. Safely store your original Writer's Dream disk
- in case your working copy become damaged. (And because the
- BOOK.CFG file will be changed)
-
- 3. Type BUILD and press [Enter]. This is the setup program
- for Writer's Dream. It will allow you to enter the title,
- your name, and your chapters as they will appear in the
- 'menu'. The menu is a 'live table of contents' - the first
- screen the user will see when they start to read your book.
- It will look just like what you see if you press the [Esc]
- key now, except it will have your chapters instead of mine.
- Your electronic book can have from one to 100 chapters.
-
- 4. After a welcome screen, the BUILD program starts with a
- menu providing two main choices, "Simplified Build," and
- "Menu-Driven Build." For now, start with "Simplified Build"
- because it automates the full sequence of building a book,
- thereby avoiding possible confusion.
-
- The next item which appears is a title box. This
- resides at the top of the user menu. You can enter up to 3
- lines of text here. Our example looks like this:
-
- WRITER'S DREAM
- by
- Another Company
-
- To edit any line, just move the highlight bar with the arrow
- keys to the line you want to edit, then press the backspace
- key or hold [Ctrl] and press [Y] to delete what's there. Then
- type your own line. Your lines must be less than 56
- characters long. Do not center your lines, the program will
- do this automatically later.
- When done editing the lines to contain your title and
- name and possibly subtitle, just press the [Esc] key. The
- program will remember your changes.
-
- 5. Now you will be shown a bigger box. This is the Table of
- Contents. In the left of this box you will enter your
- chapter names as you want them to appear on the menu. Just
- delete my example chapters, and type in your own. You can
- delete a line by using the [BKSP] key or by holding [Ctrl]
- while you press [Y].
- On the right side of this same box are the files that
- contain your chapters. In other words, if you have written a
- chapter called INTRODUCTION and it is in a file called
- INTRO.DOC, you would type INTRODUCTION on the top left line,
- and INTRO.DOC on the right side. This is how the program
- knows to display the text in INTRO.DOC when the user selects
- INTRODUCTION.
- If you have more chapters than can be shown in this box
- at one time, simply use the up and down arrow keys to scroll
- through.
- Do not precede filenames with a drive or path. If you
- were to put C:\MYBOOK\INTRO.DOC, the program will not work
- properly on other people's computers, unless they also
- happen to have a sub-directory called MYBOOK on their C:
- drive. Do not type A:INTRO.DOC either, for the same reason.
- Someone might purchase your electronic book and put it in
- their B: drive, and it wouldn't work.
- Do not leave blank lines between your chapters. Each
- chapter must have a corresponding file where the text is to
- be found. You have a limit of 34 characters for each chapter
- name. Your filenames must be ordinary DOS-legal filenames.
- You can have as many as 100 chapters or as few as 1.
- You can insert or delete chapters by pressing the
- [Insert] or [Delete] keys.
- When done with this section of the program, just press
- the [Esc] key.
-
- 6. The program will ask you some questions. The first is
- about sound effects. If you like the sounds, answer [Y] and
- the same sounds will occur for your readers. (The readers
- can optionally switch off the sound effects from within the
- DREAM program by pressing the [T] key.) If you answer the
- question about sound effects with [N] then there will be no
- sound effects in your book unless the reader presses the [T]
- key.
- Then you have a choice of centered or left-justified
- table of contents. The normal choice is [C], but if you want
- all your chapter names to be shifted to the left, press [L].
- You are asked whether you want to create a custom line
- at the top of the Writer's Dream help screen. Normally, this
- line contains the Another Company copyright notice, but you
- might rather have it show your book name, or related
- information.
- You are asked whether you want to use the bookmark
- function. If you say yes, (by typing [y]) then the end user
- can read your book, quit the program, and when the user
- resumes at another time, the program can take the user to the
- exact place in the text from where the program was exited.
- Bookmark expects to be able to write to disk and therefore
- should not be used with write-protected disks since a DOS
- error message will occur.
- NOTE: If you use the bookmark feature, the very last
- thing you should do after testing the master disk of your
- finished product is start DREAM, go to the beginning of the
- first chapter, then quit. This puts the bookmark at the very
- beginning. When it is at the beginning, the user is not
- asked about 'resuming,' which would be confusing to a new
- user.
- Then you are asked whether you want to modify the
- colors. You can change the background color, the text color,
- and the menu colors which Writer's Dream gives the end user.
- If you do choose to use different colors, keep in mind that
- the default colors are designed to work well with color,
- Hercules and monochrome text monitors. If you change them,
- you might end up with a program that you can use, but one
- which is blank or unreadable to users with other monitor
- types.
- Finally, the program will ask you if you want to create
- a new book. This is your last chance to cancel by pressing
- [N]. If you press [Y], then whatever previous book setup
- existed on disk will be lost and a new one written. The BUILD
- program creates a file called BOOK.CFG. This is where the
- table of contents information is stored on your disks.
- So, before you create a new book, if you'll ever
- want to read this example book again, make a backup copy.
-
- 7. You will probably have to experiment with the BUILD
- program several times before you fully understand it and can
- create the perfect product of your dreams with your own text
- files. That's ok, in fact, just fine. Each time you restart
- the BUILD program, it will show your previous configuration
- so that you can edit only the parts you want to change.
- When done with BUILD, you are given an opportunity to
- test your whole book. If you have accidentally misspelled a
- filename, or put the a filename next to the wrong chapter
- name, you'll see the problem.
-
- MIXING OTHER PROGRAMS INTO YOUR TEXT PRESENTATIONS
-
- You are not limited to text-only presentations! You can mix
- in pictures, questions and answer sessions, databases, almost
- anything else you want.
-
- It's done like this: You can list programs and batch files
- on the menu as if they were chapters (text files), but when
- the end user selects one of these programs, it runs! Then,
- when the program ends, the user is returned to the DREAM
- menu!
-
- A simple use of this might be to include a picture. Let's say
- you have created a tutorial about playing the flute, but you
- really want to show your readers a picture of the fingerings.
- You can use The Multimedia Workshop (available as shareware)
- or just about any paint program to create the picture, then
- list it's runtime display program on the DREAM menu. When
- the user selects that "chapter," instead of the usual text,
- your fingerings picture is displayed.
-
- And, of course, you can get fancy, including several
- pictures, a self-running catalog database, and ORDER.EXE
- (provided with WRITER'S DREAM).
-
- Here's The Details:
-
- To enter a program on the main menu, use the BUILD program as
- usual. On the left side of the BUILD menu, type a
- description of the program as if it were a chapter. Then on
- the right, type the exact name of the program with it's
- extension, but without drive or sub-directory information:
-
- PACMAN.EXE - this is ok
-
- STARGATE - this is NOT ok (needs the .COM part)
-
- C:\GAMES\STARGATE.COM - this is not ok (plus it won't fit)
-
- Some programs require a parameter, such as the name of the
- picture file to display. You'll notice there is no room on
- the right side of the BUILD menu for the parameters. So how
- do you work with these programs?
-
- You make a batch file and list it on the BUILD menu.
-
- For instance, MSHOW.EXE is a program which can display a
- picture. We'll pretend you have a picture called CATTLE.1
- which you want to show. At the DOS prompt, you'd type:
-
- MSHOW CATTLE.1
-
- But this won't work in BUILD. So make a batch file. We'll
- call it PICTURE.BAT, but any name would do. PICTURE.BAT only
- needs to contain one line:
-
- MSHOW CATTLE.1
-
- Batch files are simply text files, so you can use any text
- editor (as long as it makes ordinary ASCII files) to make
- PICTURE.BAT. Then on the BUILD menu, you list PICTURE.BAT on
- the right side where the filename belongs.
-
- Batch files can run an unlimited number of programs. Your
- PICTURE.BAT file could look like this:
-
- MSHOW CATTLE.1
- MSHOW CATTLE.2
- MSHOW CATTLE.3
- MSHOW HORSES.1
- MSHOW HORSES.2
- ORDER.EXE
-
- Well, you get the idea. Or if not, a little experimentation
- will answer your questions.
-
- Most programs that run from the DOS prompt will run from the
- DREAM menu. Dream reserves about 60k of RAM space, so very
- large programs may not run, especially in computers with less
- than the full 640k of RAM.
-
- If in doubt about a program which requires a lot of RAM, test
- it, and if you are going to distribute copies to owners of
- assorted computers, you really ought to try it again on a
- machine with limited RAM space, or else mention in your
- advertising that 640k RAM is required.
-
- An ideosyncracy exists within DOS, in that COMMAND.COM must
- sometimes be available via the PATH statement in the
- AUTOEXEC.BAT file, or on disk for batch (.BAT) to run. This
- is almost never a problem on hard-disk equipped computers,
- but may sometimes cause problems on floppy-only systems. Of
- course, this only applies if you list .BAT files within the
- Writer's Dream menu.
-
- Here's a fun tip. You can use WRITER'S DREAM as a
- super-simple and nice-looking menu maker. Put it in your
- root directory, and with BUILD, list all the programs you
- like to run. (Remember, that you'll need a path statement in
- your AUTOEXEC.BAT file or you'll need to make batch files to
- reach programs in unusual sub-directories.) You can put
- anything you like in the title box. Mine says JEFF'S MENU.
-
- NOTES: If your book contains .EXE, or .COM programs which use
- lots of RAM, it may be preferable to test your finished book
- by typing DREAM at the DOS prompt, since both BUILD.EXE and
- DREAM.EXE also require some RAM.
- If you list .BAT files on the Writer's Dream menu,
- COMMAND.COM must be available via the PATH (in the
- AUTOEXEC.BAT file) or on the same disk. This is an
- ideosyncracy with DOS - it will not run batch files without
- reloading COMMAND.COM in many cases.
-
- BUILD contains some other options which do not appear if
- you use "Simplified Build." You can use .CFG filenames other
- than BOOK.CFG. If you do use a different .CFG file, it must
- end with .CFG, and when you start DREAM.EXE from a batch file
- or from the DOS prompt, you must type DREAM followed by a
- space, then the name of the .CFG file you have chosen.
- BUILD also provides file encryption if run from the
- "Menu-Driven Build" option. File encryption makes your files
- encoded so that they cannot be changed by end users.
-
- 8. HINT: To make your disk easier to use for beginners (and
- everyone) you can copy BEGIN.BAT from the Writer's Dream disk
- onto your disk-based book. Then, on the disk label you can
- type this line: "Type BEGIN and press [Enter]."
-
- 9. HINT #2: If you want your text to look better on-screen
- - just like this text - in your word processing program,
- set your left margin to 10 and your right margin to 70.
-
- Note to Word Perfect 5.X and MS-Word users:
- Your word processing programs are capable of ASCII (.ASC)
- files, but may not preserve the left margin when converted.
- To fix this problem, use SPACE.EXE, provided with the
- registered version.
-
- 10. DELETE BUILD.EXE from your final disk. This program is
- just the setup utility of Writer's Dream. The only program
- required for your distribution version is DREAM.EXE, and of
- course the configuration file called (default) BOOK.CFG.
-
- 11. Test your new electronic book carefully. Make sure you
- have not misspelled a filename, or left anything out. Make
- sure you don't have any chapter names without a
- corresponding file name on the right side of the box.
-
- There are some things you can do to make sure you get more
- readers and that they are more likely to send you money.
-
- * Consider your title carefully. It must attract attention.
-
- * Make sure your first 100 words are very powerful.
-
- * Make sure your advertising is well written. If you simply
- ask for a donation, you won't get much. One of the best
- things you can do is use your disk to sell something else. A
- same-subject, volume 2, or another disk-based book covering a
- different but related subject will be easy to sell.
-
- * If you are already in a business, consider using a
- disk-based book to sell your product. For instance, if you
- sell seeds, you could write a book about gardening and tell
- your readers to call or write for a free catalog, or even
- provide a catalog chapter.
-
- * The more copies you send out, the more readers you will
- reach. A good idea is to send to as many shareware
- distributors as you can. Most distributors will gladly list
- your disk in their catalogs.
-
- Shareware has a lot of inertia. It can take over a year
- between the time you introduce a shareware product and the
- time you start getting money. This is because it takes that
- long for distributors to get it into their catalogs, and for
- friends to make copies for friends, etc.
-
- Shareware also has a long burnout period. If you put
- your phone number in your disk, you may be answering requests
- for orders or free catalogs for years into the future!
-
- Now is the time to write that book you've been dreaming
- about!
-
- Thanks,
- Enjoy and prosper from this program,
-
- Jeff Napier
- d.b.a Another Company
- August 21, 1993
-
- P.S. For your convenience I have written a disk-based book
- called SUCCESS WITH SHAREWARE. It is about the shareware
- business for programmers and text-writers alike. Learn all
- the professional tips for successful shareware authorship,
- learn all the pitfalls to avoid. Can you succeed without
- Success With Shareware? Yes! But why learn everything the
- hard way? I've packed tons of experience into Success With
- Shareware to save you years of fooling around. Not only is it
- based on my own experience but also contains the fruits of
- knowledge gained from conversation, correspondence and study
- with other shareware authors. Success With Shareware
- contains sales frequency charts, ideas for subjects to write
- about, techniques in advertising, and techniques for ensuring
- maximum exposure of your shareware to the public. Send $29.95
- for your copy of SUCCESS WITH SHAREWARE. I'll send it to you
- immediately. (Please specify 5.25" or 3.5" disk size.)
-
- P.S. #2: How would you like a list of over 200 shareware
- distributors who would like to review your shareware products
- for inclusion in their catalogs? Send $29.95 for this very
- up-to-date list and bump your new career into high gear.
- (Please specify 5.25" or 3.5" disk size.)
-
- This software is copyrighted by Jeff Napier of Another
- Company, and distributed by Gary Smith of OEC Systems.
-
- Neither Another Company nor Gary Smith/OEC Systems assume
- any responsibility for your use of this product or any
- Another Company product.
-
- The shareware or registered versions of PIECES may be
- purchased from Gary Smith at OEC Systems:
-
- Gary Smith
- c/o OEC Systems
- 4646 North Shallowford Road
- Atlanta, GA 30338-6304
-
- phone: 404-394-1000
- orders only: 800-444-2424
- fax: 404-394-1006
- BBS: 404-804-7889
-
- MasterCard and VISA accepted
- _____________________________________________________________
- end of file.
-